Originally Posted by daia
The optimizer does not seem to respect the Arpen cap. It is optimizing gear sets over the Arpen cap with the 10% from Blood Gorged on or off.
|
I'll look into this. As always, it would be extremely helpful if you could post a *.dko file that appears to have the problem, as it makes my bug checking much easier. Thanks.
Edit: After looking into this, I can confirm that there was a problem in the way ArP caps were being handled. This has been fixed and the current version (2.6.8 as of this post) should again cause no ArP problems. The issue was that when the optimizer was first developed, it was more or less impossible to hit the ArP hard cap without the use of a trinket such as
[Mjolnir Runestone] or
[Grim Toll]. As such I shortsightedly coded the ArP checks to interact only with the trinket procs, resulting in the situation now where it was theoretically possible to optimize a set with static ArP over the cap. However as I said, I've fixed the problem and uploaded a fixed version. It doesn't appear to have affected any of the proposed BiS lists at least according to the post from Norg, and I can't imagine it will be applicable in all but a few edge cases - but it is fixed nonetheless.
Download Link:
Current Version:
DK_Optimize_2.6.8.zip (~640 kb).
As always, let me know if you run into any additional problems or inaccuracies.