After going through about 10 sims with Kahorie's and Zerak's I'm still getting over the Arp cap I still can't get a gear set with both Str gems and Arp gems. It does give me a set with Arp and Exp gems, or a set with Str and Exp gems.
These are the stat weights I was using from Kahorie's.
EP AttackPower | 1 (0.84 DPS/per AP)
EP Strength | 2.79
EP Agility | 1.81
EP CritRating | 2.43
EP HasteEstimated | 2.21
EP HasteRating1 | 2.93
EP ArmorPenetrationRating | 3.81
EP ExpertiseRating | 3.38
Personal Expertise value | 0
BeforeMeleeHitCap<8% | 4.39
EP SpellHitRating | 0.6
EP WeaponDPS | 10.24
EP WeaponSpeed | 535.71
EP 2T9 | 146.25
EP 4T9 | 276.25
EP 2T10 | 303.75
EP 4T10 | 413.75
| Template | Blood 51-00-20
| Priority | Blood
| Presence | Blood
| Sigil | HangedMan
| RuneEnchant | FallenCrusader /
| Pet Calculation | True
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This is the stats I got out of Zerak's.
Total Stats
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Strength: 1592
Attack Power: 807
Crit Rating: 1073
Haste Rating: 23
ArP Rating: 1459
Agility: 351
Armor: 14808
Melee Hit %: 100%
Spell Hit %: 100%
Hit Rating: 282
Expertise: 28
Exp Rating: 189
Dodge Chance: 0%
Total Score: 21168.66
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I chose t10 on head, chest, shoulders, and gloves. on all other slots I chose multiple choices so Zerak's had plenty to decide from. With gems I chose Str, Arp, Exp, Hit, and Nightmare tear with R.E.D as the meta.
I do have the "Armor Penetration(Talents)" set to 10% so I should never be getting above 1262 Arp seeing as that is the Arp cap for blood at 90%
I have race=Orc, BS and Ins as professions, spell hit (talents) set to 3%, expertise (talents) set to 0, force t10 4pc, mele hit cap, exp cap, and 2h wep as settings at the bottom.
Am I doing something wrong here? The hit and the Exp ratings seem to be right about the same every time and right at the cap if sometimes a little over. The Arp is always all over the place and Zerak's never gives me any Str gems if the Arp stat weight is higher.