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Old 02/02/10, 2:49 PM   #151
 Zerack
Piston Honda
 
Troll Priest
 
Lightning's Blade
Originally Posted by Loothorde View Post
<bugreport>
I'll look into it. Can you please send me the *.dko file used to generate those results in the meantime?

Edit: It doesn't appear that you used one of the default weight sets, so I'm really stuck until I know exactly what weights you were using.

Last edited by Zerack : 02/02/10 at 3:01 PM.

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Old 02/02/10, 3:06 PM   #152
Loothorde
Glass Joe
 
Orc Death Knight
 
Kargath
Originally Posted by Zerack View Post
I'll look into it. Can you please send me the *.dko file used to generate those results in the meantime?

Edit: It doesn't appear that you used one of the default weight sets, so I'm really stuck until I know exactly what weights you were using.
I was literally in the process of sending you a link in a PM, when I decided to try it one more time to make sure. Now it is working, giving the proper suggestion. I have no clue what I did wrong to make myself look like a fool, lol.

Sorry for the false alarm.

When it was misfiring, it did so under my custom weights and the 251/258 weights. But now everything is fine /shrug

EDIT: Oh wait! Once I added the revered str ring to the mix is when it goes haywire. I recreated it. I'll send you a link to the .dko file in a PM.

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Old 02/02/10, 3:11 PM   #153
 Zerack
Piston Honda
 
Troll Priest
 
Lightning's Blade
DK Optimize v2.6.6

This version contains a bug fix for the Ashen Band of Might proc rings (Revered and Exalted). Thanks to Loothorde for finding the bug so quickly. The rings should calculate correctly after this fix. Thank you for your patience.

Download Link:
Current Version: DK_Optimize_2.6.6.zip (~640 kb).

If you have any problems or think the rings still aren't working correctly, let me know.

Last edited by Zerack : 02/02/10 at 3:29 PM.

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Old 02/02/10, 3:29 PM   #154
Loothorde
Glass Joe
 
Orc Death Knight
 
Kargath
Awesome! New version works perfect. Thanks for the invaluable work you do Zerack!

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Old 02/02/10, 9:57 PM   #155
dkwd
Glass Joe
 
Blood Elf Death Knight
 
Stormreaver
Thanks for the great program!

Just want to suggest editing: Malevolent Girdle. It changed this patch to be properly itemized.

83 Crit and 60 Hit

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Old 02/03/10, 10:04 AM   #156
 Zerack
Piston Honda
 
Troll Priest
 
Lightning's Blade
DK Optimize v2.6.7

I've posted an update that contains all of the Lich King loot for all four difficulties. Many of the socket bonuses are as yet unknown, so if they become available feel free to let me know. I'd particularly expect to know most of the 10 and 25 normal difficulty bonuses by the end of the raid week. I also adjusted the badge belt as noted in the post above - thanks for the tip.

Download Link:
Current Version: DK_Optimize_2.6.7.zip (~641 kb).

I must admit I was relieved to see that I didn't have to model any procs for the Arthas loot. As always let me know if you run into any difficulties and I'll help as best I can.

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Old 02/03/10, 4:45 PM   #157
APox
Glass Joe
 
Worgen Druid
 
Laughing Skull
I'm attempting to update to the newest version and when I try to install it gives me an error "The feature you are trying to use is on a network resource that is unavailable"

Click ok to try again or enter an alternate path to a folder containing the installation package 'Install DK Optimize.msi' in the box below.

Of course it is on my desktop and I enter that but it still repeats the same error and I have to cancel out.. Bummer.

Last edited by APox : 02/03/10 at 4:51 PM.

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Old 02/03/10, 4:45 PM   #158
coca
Von Kaiser
 
Blood Elf Warlock
 
Dalaran
Was using your program and one of the ring I have is the Skeleton Lord's Circle *SOCKET*. It is a yellow socket with +4 STR yet the program is saying to use Bold Cardinal Ruby. It should be using Inscribed Ametrine instead.

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Old 02/03/10, 5:16 PM   #159
 Zerack
Piston Honda
 
Troll Priest
 
Lightning's Blade
Apox, I've no idea what that error means in this context, and I've never experienced it before. I just installed the newest version to my home PC as a test and it worked flawlessly, so I can't say that I can replicate the error. The method used to produce this version was no different than any previous version. I did, however, google your error and found this, which may prove helpful to you.

Coca, the program is behaving correctly, it just doesn't have all of the data about that item (which is an oversight on my part). If you look, no socket bonus is specified so the program has no motivation to meet the socket color. While I'll fix this in the next update you can temporarily fix it by editing the item yourself to have the correct socket bonus and name.

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Old 02/07/10, 10:50 PM   #160
Necrome
Glass Joe
 
Human Death Knight
 
Alexstrasza (EU)
Bryntroll vs Shadow's Edge

Hi, I have a question, maybe someone can help me. I just compared Bryntroll (normal version) and Shadow's Edge.

The result is that strenght and of course armor penetration and crit is higher with Shadow's Edge, but the Total Score is about 100 points less...which is what I don't understand....

Thx for answers ..

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Old 02/08/10, 4:37 AM   #161
keLston
Glass Joe
 
Human Death Knight
 
Eredar
Originally Posted by Necrome View Post
Hi, I have a question, maybe someone can help me. I just compared Bryntroll (normal version) and Shadow's Edge.

The result is that strenght and of course armor penetration and crit is higher with Shadow's Edge, but the Total Score is about 100 points less...which is what I don't understand....

Thx for answers ..
Likely a product of your total armor pen (or lack thereof). try forcing additional ArP pieces that you'll come into as your gear progresses through ICC and you'll see Shadow's Edge equalize and then pull ahead.

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Old 02/08/10, 4:57 PM   #162
daia
Von Kaiser
 
Goblin Warrior
 
<Og>
Burning Legion
The optimizer does not seem to respect the Arpen cap. It is optimizing gear sets over the Arpen cap with the 10% from Blood Gorged on or off.

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Old 02/09/10, 9:37 AM   #163
 Zerack
Piston Honda
 
Troll Priest
 
Lightning's Blade
Originally Posted by daia View Post
The optimizer does not seem to respect the Arpen cap. It is optimizing gear sets over the Arpen cap with the 10% from Blood Gorged on or off.
I'll look into this. As always, it would be extremely helpful if you could post a *.dko file that appears to have the problem, as it makes my bug checking much easier. Thanks.

Edit: After looking into this, I can confirm that there was a problem in the way ArP caps were being handled. This has been fixed and the current version (2.6.8 as of this post) should again cause no ArP problems. The issue was that when the optimizer was first developed, it was more or less impossible to hit the ArP hard cap without the use of a trinket such as [Mjolnir Runestone] or [Grim Toll]. As such I shortsightedly coded the ArP checks to interact only with the trinket procs, resulting in the situation now where it was theoretically possible to optimize a set with static ArP over the cap. However as I said, I've fixed the problem and uploaded a fixed version. It doesn't appear to have affected any of the proposed BiS lists at least according to the post from Norg, and I can't imagine it will be applicable in all but a few edge cases - but it is fixed nonetheless.

Download Link:
Current Version: DK_Optimize_2.6.8.zip (~640 kb).

As always, let me know if you run into any additional problems or inaccuracies.

Last edited by Zerack : 02/09/10 at 1:45 PM.

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Old 02/09/10, 1:49 PM   #164
Vacivity
Glass Joe
 
Orc Death Knight
 
Eonar
Thanks for doing such a great job!

Looks like Malevolent Girdle has 38 crit instead of the correct 83. fyi.

Last edited by Vacivity : 02/09/10 at 2:03 PM.

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Old 02/09/10, 2:57 PM   #165
 Zerack
Piston Honda
 
Troll Priest
 
Lightning's Blade
Originally Posted by Vacivity View Post
Looks like Malevolent Girdle has 38 crit instead of the correct 83.
Should be fixed. I uploaded a new file but didn't increment the version number. I probably fat fingered that at some point, sorry.

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Old 02/11/10, 9:02 AM   #166
passione
Glass Joe
 
Human Death Knight
 
Haomarush (EU)
I have suggestion (if that is possible and you have time to implement it).

What I loved about rogue spreadsheet (excel) is that they give to every item value.

That enables you following: you can chose between take badge helm or shoulders (both are upgrade to you but you want to know which is bigger upgrade) -> pick one which has better value difference (new - current).

I would love to see that info here - so I know how much of upgrade is each item and for example is it better to get 2 small upgrades or 1 big.

Of course value of item doesn't have to be in dps - whatever display unit suits you is fine.

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Old 02/11/10, 12:28 PM   #167
7alisman
Von Kaiser
 
Human Death Knight
 
Exodar
I believe the whole point of this program, is to provide you with the most optimal gearing setup as a whole, and not on individual piece by piece basis. What I believe your looking for, is found in the typical Chardev/rawr programs.

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Old 02/12/10, 4:58 AM   #168
norg
King Hippo
 
Goblin Warrior
 
Draenor (EU)
Yeah the Optimizer (and my BiS thread) are made so you can choose items with the bigger picture in mind. Here we're aiming for the optimal final set, rather than optimal individual pieces (a la Chardev etc) that might end up making a shitty set with way too much hit or whatever.

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Old 02/16/10, 2:08 AM   #169
Onmi
Glass Joe
 
Undead Death Knight
 
Feathermoon
I have tried to install this about 3 times now i keep getting a Run-time error: '53' File not found. Not sure what is wrong could someone help please.

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Old 02/16/10, 4:14 AM   #170
Rivers
Glass Joe
 
Human Death Knight
 
Wildhammer (EU)
Hi,

I think the Force Hit Cap: Melee isn't working correctly. When I select my current gear, check all available gems (str/hit/crit/arp) and enchants and input my custom weights as computed by Kahorie's DK Sim (where the value of Hit-before-cap > Strength), the calculation always puts only Bold Rubies/Inscribed Ametrines in all available slots, yet claims melee hit = 100% (267 rating), which is incorrect. I tripple checked everything possible to rule out user error (which may still be present, though), but I'm at my wit's end.

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Old 02/16/10, 5:09 AM   #171
Afabar
Don Flamenco
 
Draenei Death Knight
 
Chants Eternels (EU)
Could you copy the report here? I will be easier to analyze it.


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Old 02/16/10, 5:59 AM   #172
Rivers
Glass Joe
 
Human Death Knight
 
Wildhammer (EU)
This is the .dko file I used.

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Old 02/16/10, 7:37 AM   #173
Afabar
Don Flamenco
 
Draenei Death Knight
 
Chants Eternels (EU)
Originally Posted by Rivers View Post
This is the .dko file I used.
By looking at it, the optimizer has only 2 choices and it's on the ring section.
- Skeleton Lord's Circle
- Ring of Rotting Sinew
Due to stat weight, it prefers make you hit caped with Ring of Rotting Sinew and gem crit instead of taking the Expertise ring and gem for hit. I don't see any bug here.

Last edited by Afabar : 02/16/10 at 8:51 AM.


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Old 02/16/10, 8:32 AM   #174
Rivers
Glass Joe
 
Human Death Knight
 
Wildhammer (EU)
Ah, a complete oversight on my part, then. I didn't notice I have 3 rings selected. Thanks a lot for pointing that out to me.

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Old 02/20/10, 3:41 AM   #175
tiesto87
Glass Joe
 
Human Death Knight
 
Kel'Thuzad
4 peice t10 bonus for frost

Hi,

I am unsure in my version of your optimizer (which is awesome btw)why there is no weight value for frost in either the 2 peice or 4 piece dps set bonus. Just wondering if this is an accident or if they are not known for frost atm or possibly if my version is just wrong. I am sure the bonus is a huge dps increase regardless and a typical rule of thumb, it would just be nice have the numbers to support it.

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