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Old 12/11/09, 3:43 PM   #1561
LaBarka
Glass Joe
 
Blood Elf Death Knight
 
Ysera
Any suggestions on generalized glyphs for 3.3? I'm using Dark Death, Icy Touch, and Ghoul right now, as I'm trying to stay efficient in boss encounters. However, we all know that AOE and single target fights happen in every instance so I'm trying to find a happy medium.

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Old 12/11/09, 3:51 PM   #1562
Fyrestryke
Von Kaiser
 
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Orc Death Knight
 
<SG>
Bleeding Hollow
Glyph aren't expensive enough that you can't swap for whatever the situation calls for. If you know you're going to need to be AOEing a lot for an encounter switch to DnD and Disease for the extra damage.

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Old 12/11/09, 4:01 PM   #1563
Shaqattack
Glass Joe
 
Orc Death Knight
 
Area 52
Originally Posted by diospadre View Post
With 0 haste rating my diseases don't expire before being refreshed. You are doing something wrong.

edit: Correction, they sometimes fall off exactly as I refresh them.
Yeah, if you use keybinds it will be much more efficient in getting the last DC's off before they fall off.
However if you click and/or have a bad connection, ui lag, or any downtime they may fall early; Which really sucked with the previous GoD/Pes rotation since you would have to re-apply.

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Old 12/11/09, 6:07 PM   #1564
Audacity
Glass Joe
 
Human Death Knight
 
Garona
Originally Posted by suicuique View Post
Now that double crits are out of the way, can somebody tell me if the double dipping is removed too? If not, I'd anticipate that in the not too distant feature as this will haunt scourge strike all the way down until it gets gimmicked out of proportion again.
I can confirm that double-dipping is not removed, which is why I ran UH on twins instead of going back to Blood for cleave damage. I was still running the pre-hotfix build (actually 15/0/56 because I like IUP, taking 2 points from BA). My combat log from last night on our Twin Val'kyr heroic kill:
World of Logs - Real Time Raid Analysis

Being slightly WoL-stupid, I can't find my max hit, but the average hit from my shadow-portion Scourge Strike is about 2.5x my average physical hit, with my total shadow-portion damage coming in at almost 8x my total physical SS damage. I'm quite sure I remember seeing combined SS totals for around 70k under Empower. Certainly nowhere close to the 180k hits I saw Wednesday night, but still drastically increased.

I have a hard time imagining they can do anything to change the double-dipping aspect of the fight for any ability with two distinct sources of damage: doesn't Ignite still double-dip for fire mages?

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Old 12/11/09, 7:14 PM   #1565
Baphomette
Von Kaiser
 
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Tauren Death Knight
 
Feathermoon
Over the last few weeks I've been messing around with a 15 second rotation, essentially FUB every 5 seconds: IT PS BS, SS BS (DC), SS BS (DC). 2/2 Epidemic is therefore only replacing one IT/PS with one SS every minute; surely that's a smaller increase in DPS than 2/3 Morbidity?

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Old 12/11/09, 7:17 PM   #1566
Fugazor
King Hippo
 
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Orc Hunter
 
Chamber of Aspects (EU)
About first post.

There is table with AEP values there (T9/T10):
ArmorPenetrationRating - 1.94 - 2.93
ExpertiseRating - 1.75 - 2.61

I think there is typo in both of those (should be 1.93 and 1.61).

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Old 12/11/09, 7:39 PM   #1567
Montmartre
Glass Joe
 
Draenei Death Knight
 
Kirin Tor
In the newly updated 1st post the rotation section refers to a potential of overgenerating runic power and just letting it rot. Wouldn't it be a potential opportunity to up dps by moving a point (maybe 2) from Dirge and into Necrosis?

Also, the 17/0/54 AOE spec moves 2 points from Necrosis into Morbidity. Was there a discovery that I missed in the past that showed 3/3 morbidity is overkill?

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Old 12/11/09, 8:14 PM   #1568
invadersmustdie
Glass Joe
 
Orc Death Knight
 
Wrathbringer (EU)
Here is some information about the Ashenverdict exalted ring

World of Logs - Real Time Raid Analysis

Im sorry that its only 10minutes of fighting.. my combatlog bugged a bit ...
But after testing and fighting the internal cooldown seems to be about 50sec. , but the Procc chance is about 2% or smth. I had some procs after 1minute and then 2minutes without the buff
I hope it helped

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Old 12/11/09, 8:18 PM   #1569
nerdfuel
Von Kaiser
 
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Goblin Death Knight
 
Cho'gall
14/0/57 with Reaping
Once you attain 2P T10 and/or several pieces of ICC gear, Scourge Strike scales upward enough to make Reaping a dps gain once again, making this build the most optimal for single targets.
I'm finding that in my current gear, which does not consist of 2P T10 or several pieces of ICC gear, Reaping is winning. The results vary of course but most of the simulations favor Reaping.

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Old 12/11/09, 8:26 PM   #1570
whizkidos
Glass Joe
 
Human Death Knight
 
Exodar
Glyph of SS?

Taking a look at this build: Talent Calculator - World of Warcraft

Has the same rotation as the build with Reaping, but seems like a happy medium between single and AoE fights due to Morbidity, plus SSing a different target and then using Pest to keep diseases up for longer periods of time.

Sorry, if this has been posted/tested before (read through most of the posts and haven't seen it).

I can't run sims so I don't know if this is viable, was hoping if anyone may take a look.

So far only tested in heroics and seemed viable enough. Any suggestions?

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Old 12/11/09, 10:05 PM   #1571
Manito
Von Kaiser
 
Orc Death Knight
 
Kilrogg
Originally Posted by whizkidos View Post
Taking a look at this build: Talent Calculator - World of Warcraft

Has the same rotation as the build with Reaping, but seems like a happy medium between single and AoE fights due to Morbidity, plus SSing a different target and then using Pest to keep diseases up for longer periods of time.

Sorry, if this has been posted/tested before (read through most of the posts and haven't seen it).

I can't run sims so I don't know if this is viable, was hoping if anyone may take a look.

So far only tested in heroics and seemed viable enough. Any suggestions?
Losing 3% crit (Dark Conviction 2/5) to take Necrosis? Considering the fact that your primary damage component (Scourge Strike) has the Shadow portion based off physical damage (including if that physical damage crits), seems to me that crit would be a little more weighty if you want your shadow damage from SS to be increased more regularly? Not sure how the math would work out between constant shadow from Necrosis vs larger shadow component hits off crit physical Scourge Strikes.


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Old 12/11/09, 10:19 PM   #1572
whizkidos
Glass Joe
 
Human Death Knight
 
Exodar
Originally Posted by Manito View Post
Losing 3% crit (Dark Conviction 2/5) to take Necrosis? Considering the fact that your primary damage component (Scourge Strike) has the Shadow portion based off physical damage (including if that physical damage crits), seems to me that crit would be a little more weighty if you want your shadow damage from SS to be increased more regularly? Not sure how the math would work out between constant shadow from Necrosis vs larger shadow component hits off crit physical Scourge Strikes.
The spec pretty much is the same as the one posted by OP, the only thing changed is from 2/2 Epidemic to 2/3 Morbidity for AoE. With Dark Death being replaced by SS (losing 5% DC damage), the reaping rotation can be achieved and still have a bit stronger AoE. Of course this is speculation and I only have testings from heroics and dummies. Both specs have 5/5 necrosis.

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Old 12/11/09, 10:27 PM   #1573
Liandris
Glass Joe
 
Undead Warlock
 
<N/A>
Kul Tiras
2xT10 vs 4xT9

Hi Consider, in your OP, you said that it is worth replacing tier 9 with tier 10. However your APEs for 4xT9 and 2xT10 seem to suggest otherwise:

4T9 457.38
2T10 234.43

Should we not be holding off on tier 10 till we can get 4-piece T10, based on your APEs?

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Old 12/11/09, 10:35 PM   #1574
Pruka
Glass Joe
 
Draenei Death Knight
 
Malfurion
Perhaps it is just me but I am using a spec with 3/3 reaping, 3/3 Morbitity, 4/5 Dark Conviction and my DPS on target dummies is 100 dps higher. Today, I went and tried both specs in OP as well as 12/0/59 and the old 17/0/54 and for me 16/0/55 is doing better. I did not run parses, just used recount and checked everything after each test. I did each fight for the same length, over the corse of 2 gargoyle summons with my pet assisting and that was my results. Each spec I would cast sequence the rotation so all I had to do was spam one button so I wouldn't fat finger anything or loose any time on a keypress.

Has anyone else done any live testing with the spec's to see if the newest specs in the OP?

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Old 12/11/09, 10:40 PM   #1575
nerdfuel
Von Kaiser
 
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Goblin Death Knight
 
Cho'gall
Originally Posted by Liandris View Post
Hi Consider, in your OP, you said that it is worth replacing tier 9 with tier 10. However your APEs for 4xT9 and 2xT10 seem to suggest otherwise:

4T9 457.38
2T10 234.43

Should we not be holding off on tier 10 till we can get 4-piece T10, based on your APEs?
Yes, the 4pc T9 bonus is better than 2pc T10 bonus but the stats you gain by going from T9 to T10 make T10 2pc better. You should be upgrading to 2pc T10 as soon as you can.

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