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Old 12/15/09, 12:31 AM   #1696
Consider
King Hippo
 
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Draenei Death Knight
 
Dragonblight
GoSS and GoD have no real relationship.

The idea behind using GoSS is that you can then save two talent points from Epidemic (which you can, in turn, funnel into Morbidity, typically, although some toss it into something Reaping, pending gear level). Although it's a dps loss*, some prefer the decreased DnD cooldown and such over the slightly higher single target dps and increased disease duration on pest'ed diseases.

The reason is most likely because SS can't double crit anymore, SS is doing less of our overall damage, and we picked up Necrosis. Since our SS is doing less damage it means our Ghoul, Melee, BCB, and Necrosis is doing a larger percent of our damage.
This. What one has to remember is that stat weights are all relative to one another. If one stat doesn't change in value or slightly increases in value while everything else decreases in value, that one stat is going to look like it took quite a jump, when in reality it didn't. That's why, as tempting as it is, you can't draw conclusions between two sets of stat weights; the only way to be able to do so is knowing the ever elusive DPS:AP ratio.

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Old 12/15/09, 12:38 AM   #1697
deathsythe
Glass Joe
 
Blood Elf Death Knight
 
Blackwing Lair
Originally Posted by Consider View Post
GoSS and GoD have no real relationship.

The idea behind using GoSS is that you can then save two talent points from Epidemic (which you can, in turn, funnel into Morbidity, typically, although some toss it into something Reaping, pending gear level). Although it's a dps loss*, some prefer the decreased DnD cooldown and such over the slightly higher single target dps and increased disease duration on pest'ed diseases.
Thanks for clearing that up for me Consider. I just didn't know if I was trying to think to much into it or if there was truly something there I was overlooking. By the way thanks a lot for a great thread with very good consolidated information. I know posts like this might not be helpful but you guys really help out individuals like myself that want to maximize DPS for both personal and raid reasons but cannot always understand the thought processes and ideas on how to get to it.

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Old 12/15/09, 12:43 AM   #1698
Daellia
Von Kaiser
 
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Orc Warlock
 
Lothar
Consider, is a 30 second Unholy rotation completely unused? ie. Using the GoSS and 2/2 Epidemic to get a 30 second total duration on your diseases, thereby using a 20 second SS/BS cycle, but reapplying diseases every 3rd rune cycle?

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Old 12/15/09, 1:03 AM   #1699
Consider
King Hippo
 
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Draenei Death Knight
 
Dragonblight
A 30 second rotation can be used, but no, it's not optimal. GoSS or Epidemic. Both just isn't worth it, as they essentially diminish the value of each other.

This is going back a page to Fugazor, but because it hasn't really been addressed, and I feel it needs to be:
I get that I won't reach BiS. I get that you won't reach BiS. I get that 99.99% of the DK community, if not 100%, won't reach BiS, no matter how good of a player they may be or how competitive of a guild they may be in. I understand that. Loot simply isn't predictable in any sort of form or manner, and some items may not drop, or if they do drop, you may not get each and every single one which does. There's just nothing to be done about it, for the most part.

However, that doesn't diminish the value of a BiS list. Whether or not anyone will ever reach "Best in Slot", we're all aiming for it. We're all looking to reach that pinnacle where we can put out the maximum dps possible. If we didn't care about that - optimizing our dps - we wouldn't be on these forums, crunching numbers to figure out which spec pulls ahead by 20 dps, or which glyph wins out by 10. We wouldn't bother caring about stat weights at all.

The fact is, as stated, you don't know what items will or will not drop. You don't know what items you will or will not win. You can't say, "Well, yeah, those legs may be BiS, but I'll never get them" or "Those gloves will definitely drop next week". You're not psychic, no more than I am, or anyone of us are. At the end of the day, you can't know what items you'll have to choose from and which you won't, you don't know which items will be realistically attainable and which won't. It's somthing which changes from individual to individual, and not even each individual can know.

As such it's not even possible to develop an individual BiS list.

Generalized BiS lists allow people not to know where their gear will end up, but where they will strive for it to end up. Trying to decide what order to purchase your tier pieces in? Knowing that, ultimately, the gloves will be discarded might allow you to decide easier. Trying to decide whether to spend your DKP on a certain item? Knowing that, at the end of the day, you might not even use that item might allow you to more wisely spend your DKP. Knowing you'll get Shadowmourne? Then you'll know ways to go about making up the lack of hit/expertise on the weapon. So forth.

BiS lists hold value. Just because you'll never complete it means nothing.

Anyways, I apologize for the slightly long rambling, but you get the idea. Besides, as far as BiS stat weights specifically go, there's nothing misleading about them. They are the stat weights in BiS gear. Whether or not those weights are of any actual use is somewhat debatable (I would of course argue they are, but I won't get into that), but there's certainly nothing misleading about what they are.

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Old 12/15/09, 1:59 AM   #1700
Mild Confusion
Piston Honda
 
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Worgen Death Knight
 
Medivh
This has been discussed, but I haven't read a clear answer so far when it comes to no epidemic and glyph of SS. I know that my ghoul usually contributes roughly 11 to 12% of my dps. I've been trying to get stat weights for the ghoul glyph to weigh it against the SS glyph and 2 points into morbidity.

I know that death coil is roughly 14% of my dps not counting unholy blight which means that I get around a .7% dps increase per point in morbidity.

So, when it comes to single target dps only, is it better for 0/2 epidemic, 2/3 morbidity with SS glyph
or
2/2 epidemic with ghoul glyph?

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Old 12/15/09, 3:06 AM   #1701
Deadline
Glass Joe
 
Human Death Knight
 
Windrunner
The use of Glyph of IT, Glyph of DD, Glyph of Ghoul, 2/2 Epidemic, and 5/5 Necrosis is the best way to go as far as optimal DPS single target.

Going 0/2 Epidemic, switching out Glyph of DD for Glyph of SS, and picking up 2/3 Morbidity will net you longer diseases (3 seconds, if I remember correctly), in case you have trouble meeting the rotation requirements, but more importantly, and I think the reason some people go this route, is that you will have a reduced DnD cooldown. But, you will however lose 5 % Death Coil damage, due to only being able to fill out 2/3 Morbidity.

Edit: If you decide to go the no Epidemic and Glyph of SS route, the glyph you will want to replace is Glyph of DD. Hope this helps.

Last edited by Deadline : 12/15/09 at 3:16 AM.

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Old 12/15/09, 4:03 AM   #1702
Liandris
Glass Joe
 
Undead Warlock
 
<N/A>
Kul Tiras
Originally Posted by Consider View Post
This is going back a page to Fugazor, but because it hasn't really been addressed, and I feel it needs to be:
I get that I won't reach BiS. I get that you won't reach BiS. I get that 99.99% of the DK community, if not 100%, won't reach BiS, no matter how good of a player they may be or how competitive of a guild they may be in. I understand that. Loot simply isn't predictable in any sort of form or manner, and some items may not drop, or if they do drop, you may not get each and every single one which does. There's just nothing to be done about it, for the most part.

However, that doesn't diminish the value of a BiS list. Whether or not anyone will ever reach "Best in Slot", we're all aiming for it. We're all looking to reach that pinnacle where we can put out the maximum dps possible. If we didn't care about that - optimizing our dps - we wouldn't be on these forums, crunching numbers to figure out which spec pulls ahead by 20 dps, or which glyph wins out by 10. We wouldn't bother caring about stat weights at all.
I think what Fuzagor meant, was that it is meaningless to generate stat weights using absolute BIS gear, because at that point, your gear cannot be upgraded (at least not until the next content patch / expansion but by then things would change again anyway). So for example, knowing that ArP is worth 2.93 APE in absolute BIS gear with Shadowmourne isn't a meaningful piece of info, because what are you using that 2.93 to calculate? It doesn't guide any decision making in terms of which upgrade you should go for next, as you already have the absolute best gear.

So perhaps we could say it makes more sense to generate stat weights at, say, 90% level 277 gear. Then again you could argue it wouldn't make that much difference either way. But yeah, I do kind of see where Fuzagor is coming from.

Last edited by Liandris : 12/15/09 at 4:11 AM.

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Old 12/15/09, 5:11 AM   #1703
Fugee
Glass Joe
 
Human Druid
 
Korgath
Are deaths verdict/choice heroic and deathbringers will heroic bis because dual deathbringers don't stack or because of the randomness of the dbw proc?

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Old 12/15/09, 6:05 AM   #1704
Nyth_
Piston Honda
 
Troll Hunter
 
Moonglade (EU)
Originally Posted by Deadline View Post
The use of Glyph of IT, Glyph of DD, Glyph of Ghoul, 2/2 Epidemic, and 5/5 Necrosis is the best way to go as far as optimal DPS single target.

Going 0/2 Epidemic, switching out Glyph of DD for Glyph of SS, and picking up 2/3 Morbidity will net you longer diseases (3 seconds, if I remember correctly), in case you have trouble meeting the rotation requirements, but more importantly, and I think the reason some people go this route, is that you will have a reduced DnD cooldown. But, you will however lose 5 % Death Coil damage, due to only being able to fill out 2/3 Morbidity.

Edit: If you decide to go the no Epidemic and Glyph of SS route, the glyph you will want to replace is Glyph of DD. Hope this helps.
I think this has multiple reasons. One also being that a lot of people can not afford to spec into both an AoE and single target specs. For various reasons (PvP offspec / Tank offspec). So in such a case 2/3 morbidity is in fact the best 2 talent points you can spend to get a build that performs in both single target as AoE. (I see some posts here with 3/3 morbidity, but I seriously can not see why people would get more than 2 points, the 15 second DnD rotation is very tedious compared to the 20 second one, and other than the DnD cooldown reduction Morbidity is a very weak talent).

Some people have had problems with diseases too. There are some situations that are slightly harder to sim, but I've seen it happen on occassion that my diseases fall off a milisecond before reapplying them. Could simply be a human error, could be latency. In those cases reapplying them has the consequence that Blood Plague will be applied without the benefit of RoR and EBP.

However it does mean your spec suffers from dps.
The specs on the front page are (without doubt) the top dps specs. However a lot of the variants on those top specs that are represented here are less than 1% dps below it, while providing certain benefits that can not be simulated.

I think this is just personal judgement and falls into the same category as the BiS list. This EJ topic will provide the optimum for the given conditions. It is to your own judgement that you can improve the spec the way you feel like playing it. A lot of people like to stick with reaping, despite it being slightly inferior until T10, etc.

I stuck around with the previous 17/0/54 spec for a bit with 3/3 reaping 0/5 necrosis and 2/3 morbidity because it seems to perform well in both AoE and Single target and it's confined to 1 spec so i keep my secondary spec open. The only thing I'm still doubting is whether for general benefit Necrosis would be a better place to put points in compared to Dark Conviction.

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Old 12/15/09, 6:07 AM   #1705
Ebonplague
Glass Joe
 
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Human Death Knight
 
Durotan (EU)
Originally Posted by Daellia View Post
It is unaffected by Bloody Vengeance. However, it does seem to be affected by Desolation and Two-Handed Weapon Spec., as both had similar averages until I stopped casting Blood Strike, at which point Unholy's damage procs dropped to about 5-6% under those of Blood's.
Are you sure, that Bryntroll is affected by 2H spec and not by Bone Shield instead? Would be more logical.

On a smiliar topic: I'm asking myself lately, if Bryntroll is in for a nerf, at least for Unholy. It seems to me, that Unholy DPS benefits more than any other spec or class for that matter from the Bryntroll proc. That is, because on single target fights, Unholy has the highest proc rate per 20 sec rota overall. Take a look at the rota:

Builds with Reaping
PS – IT – BS – BS – SS – DC – HoW
SS – DC – SS – SS – DC – (DC)

Without accounting for white hits, because we assume, just for the sake of the argument, that every other spec (Blood, Frost) and class (Fury/Arms, Ret) will have the same attack speed (with their main hand), thus the same proc chance per hit, Unholy has 14 chances to proc on that single rotation. This assumption is based on Daellias findings that conclude it can double proc off PS, IT and SS. Blood on the other hand looks like this:

IT-PS-HS-HS-DS -DC-
DS-HS-HS-HS-HS

Only 12 possible procs per rotation, which means Unholy benefits 15% more from DL than Blood does (if there are 2 targets Blood pulls ahead, obviously). That fact that both specs will go for BKB also pushes DKs before Warriors and Paladins, since the proc chance from Auto-Attacks is increased by 30%. The fact, that DL is increased by Blood presence, Desolation and Boneshield (and maybe 2H spec) makes the weapon even more awesome for Unholies. I'm not that into Paladin- or Warrior-Rotations and maybe someone could provide me with one (or at least how one could look, granted that rage is no issue), but I'm almost certain, that Fury Warriors will benefit the least from this weapon, followed by Arms and after that Ret (will probably proc of CS and its applied debuff, Judgements as well).

The point I'm trying to make is: will Bryntroll stay this way for long? Sure, you should be concerned with that's now, but I'm just pointing to the obvious conclusion one could draw from these disparities, so it wouldn't be really surprising if Bryntroll was nerfed for DKs (and if it's only on modifier basis).

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Old 12/15/09, 6:41 AM   #1706
Glutton
King Hippo
 
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Blood Elf Paladin
 
Kalecgos
I have yet to see any public testing results of Fury, but I suspect that every single main hand critical strike acts as two independent chances to proc due to Deep Wounds. The model for Retribution has been fleshed out. White hits: 3x chances to proc, DS/CS/J hits: 2x chances to proc, DS/CS/J crits: 3x chances to proc. Rest assured, it's insanely overpowered (if not more so in a single target encounter) for us as well.

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Old 12/15/09, 6:44 AM   #1707
Fugazor
King Hippo
 
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Orc Hunter
 
Chamber of Aspects (EU)
Originally Posted by Consider View Post
Whether or not those weights are of any actual use is somewhat debatable (I would of course argue they are, but I won't get into that), but there's certainly nothing misleading about what they are.
I think simply main page is missing two additional sets. There should be four sets AEP values in my opinion:
1) T9 - This one affect all of us now, but even as we will get T10 it will be useful for players that are behind in gear. ilvl245/258 gear more or less.
2) T10.1 - This one imitates us around two months from now, just before hard modes opening. We will have 4 piece ilvl251 T10 and rest will be more or less mix of ilvl258/264 gear.
3) T10.2 - Gear that most of us will end up with, ilvl277 weapon, ilvl264 T10, few pieces of extra ilvl277 along with ilvl264 on every other slot.
4) T10.3 - BiS.
Now if I would need to choose one of those for T10 it would be T10.2.

Also I would take a another look on expertise value, something seems wrong there. I checked Exp value in Rawr to get some kind of confirmation from another source. Rawr placed Exp more or less around AGI value for both T9 and T10 BiS which is same as my results. If you used automatic EP calculation that may be the reason, it sometimes likes to mess with Hit and Exp values.

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Old 12/15/09, 10:12 AM   #1708
Velliuss
Glass Joe
 
Undead Death Knight
 
Mug'thol
just to be clear, are the 2pc stat weights already calculated into the 4pc?
meaning:
T10= 234.43 + 345.9 = 580.33 total
or is it just 345.9 total. (already factored in)

if i had 2pc T9, and 2pc T10, would it be
147.54 + 234.43 = 381.9 ?


apologies in advance if this has already been gone over, i couldn't find explanation of it.

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Old 12/15/09, 10:19 AM   #1709
Fugazor
King Hippo
 
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Orc Hunter
 
Chamber of Aspects (EU)
Originally Posted by Velliuss View Post
just to be clear, are the 2pc stat weights already calculated into the 4pc?
No, AEP number is for each separate bonus.

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Old 12/15/09, 12:00 PM   #1710
Fujisan
Glass Joe
 
Blood Elf Death Knight
 
Dethecus
The point I'm trying to make is: will Bryntroll stay this way for long? Sure, you should be concerned with that's now, but I'm just pointing to the obvious conclusion one could draw from these disparities, so it wouldn't be really surprising if Bryntroll was nerfed for DKs (and if it's only on modifier basis).
I don't really see any evidence in the past of Blizzard specifically nerfing an item only for a specific class. They would probably just nerf the item for everyone. Nerfing it for DK's is not an obvious conclusion and it would be very surprising to see an item nerfed "only' for a specific class.

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