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Old 12/20/09, 3:57 PM   #1831
worseone
Glass Joe
 
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Orc Death Knight
 
Dethecus
Originally Posted by Gollardo View Post
Hello. Today i got Whispering Fanged Skull trinket. Was wondering should i replace the Greatness card for it? Obviously im speced Unholy for this, this why im asking on this thread.
The answer to this posted a few pages back


Originally Posted by Escape Hatch View Post
Given the current stat weights, I'm trying to figure out how to rank the following trinkets:

DM:C
Mjolnir's
Whispering Fanged Skull

From eyeballing them, I'm guessing WFS > DM:C > Mjolnir, but I'm really unsure if Mjolnir's pulls ahead of one of those. Has anyone already looked at this and been able to get a rough list of trinket rankings? The OP has done such a great job updating this thread that I hate to ask for more, but I doubt I'm the only one who'd love to see a table added that roughly ranks the competitive trinkets. All the BiS lists just give Death's Verdict twice, and the new ones list the Deathbringer trinket. My guild is 10-man strict, so I don't anticipate having access to either of those.


If it matters, I can reasonably expect to be sitting around 500 armor pen (not counting trinket procs) for at least the next month or two.


EDIT: Thank you very much, Burz, I would prefer to be self-sufficient.

To save work for anyone else interested in this question, here's what I came up with (partly taken from Consider's post about this later in the thread):

WFS: (131 x 2.1) + (1100/3) = ~642 AEP
Greatness: (190 x 3) = ~570 AEP
Mjolnir's: (102 x 2.1) + ((665 x 1.9) x 0.22) = ~492 AEP


So at first it looks like WFS and Greatness (STILL?!?) until hard modes unlock (and Greatness til Cata, assuming one can't equip both versions of WFS at once). But wait! At tier 10, arpen's value increases, making Mjolnir's worth ~638. So if you don't have access to 25-man trinkets, once you get a few 10-man hard mode drops, Mjolnir's should be better than Greatness.

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Old 12/20/09, 7:51 PM   #1832
Sfxbogdandk
Glass Joe
 
Human Death Knight
 
Bronzebeard (EU)
where does Dark Mater stand among those trinkets WFS , Greatness and Mjolnir's ?

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Old 12/20/09, 10:40 PM   #1833
worseone
Glass Joe
 
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Orc Death Knight
 
Dethecus
Originally Posted by Sfxbogdandk View Post
where does Dark Mater stand among those trinkets WFS , Greatness and Mjolnir's ?
It's really not hard to crunch these numbers yourself by taking the AEP values and figuring out the average buff provided.

222+ (.22 * (613 * 1.95)) = 485

Edit: This is assuming 251/258 gear, if you have the gear to crunch AEP at higher levels I'm guessing you can get a better trinket also, however if you have no luck and still have dark matter with full ilvl 277 gear it would be worth 523

Last edited by worseone : 12/20/09 at 10:45 PM.

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Old 12/21/09, 1:15 AM   #1834
Medestruit
Glass Joe
 
Gnome Death Knight
 
Aerie Peak
There is really no point going after Mjolnir's, since the 5 man heroic Forge of Souls trinket is better anyway, but yeah. It's all more a matter of what's better for the gear you have and what all is available to you. You have to take into account what each trinket does for your gear setup, because in the long run, each trinket has different values dependent on how you've set your gear up.

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Old 12/21/09, 3:48 AM   #1835
Waylandyr
Glass Joe
 
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Orc Death Knight
 
Shandris
I'm pretty sure the uptime on Scorpion has been proven to be inferior to Grim toll and Mjolnir actually, and the minor difference in stats doesnt make up for that.

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Old 12/21/09, 4:36 AM   #1836
BaYaR
Glass Joe
 
Draenei Death Knight
 
Krasus (EU)
I need some help

Hello,

(Sorry If my english is not very good I'm french).

First I would like to thanks all of you guys and especially Consider for the work done. I have improved a lot my gameplay with your advices.

The problem for me now is that in ICC raid I have some problems to react. I am lost when I can't just follow the rotations.
For example on marrowgar, when you switch from the boss to the pikes, I don't know if I need to restart each time the rotation or just follow etc. (my dps is near 3k5 on this boss )
On Lady Deathwhisper it's the same problem I need to switch between several mobs and I lost a lot of dps (2k whereas the blood dk is near 4k5).
I would like to prove that Unholy is better so I need your advices please.

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Old 12/21/09, 5:05 AM   #1837
h311ion
Glass Joe
 
Orc Death Knight
 
Kil'Jaeden
I have been going through worldoflogs.com and checking out the damage parses from the top Unholy DKs on Deathbringer Saurfang. I found it interesting that the top damage dealers had 0 points in Necrosis or maybe 1-2 in it. They went for Morbidity/Reaping instead. I got curious about this because I was looking at my damage parses first and see that Deathcoil is my 3rd highest damage on single target fights whereas Necrosis is about 2.4% of my damage on Deathbringer Saurfang.

I was using the OP's spec. I feel like if I moved the points from Necrosis into 2/3 Morbidity and 3/3 Reaping like the following DKs did in these parses then I may have done much more damage. I'm going to test this next week and see how it plays out.

It seems to me that Morbidity/Reaping pulls ahead even on single target fights. See the damage parses for yourself of the top 5 Unholy DKs for that fight (not to mention the many more DKs after the top 5 doing the same thing).

World of Logs - Real Time Raid Analysis <---- Top DPS/Damage to Deathbringer Saurfang 25 man

Edit: Sorry I was going through the 10 man charts when I first looked, but the same things reflects in the 25 man parses for the majority of the Unholy DKs, no Necrosis.

Last edited by h311ion : 12/21/09 at 5:14 AM.

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Old 12/21/09, 5:20 AM   #1838
Consider
King Hippo
 
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Draenei Death Knight
 
Dragonblight
Just because top parses do X or do Y does not make doing X or doing Y most optimal. There are several factors which go behind a top parse - RNG, gear, raid strategy, raid composition, professions, so on and so forth. Although, yes, talent choice does certainly matter, you can pick an inferior talent and still get the best parse, but that doesn't make that talent any less inferior. It just means that individual would have done even more damage if they had chosen the proper talent(s). It's like looking at a top parse, saying the guy is using Justicebringer and not Bryntroll, and thus Justicebringer must be the superior weapon!

Using top parses to justify a talent choice is simply flawed.

The fact is: Necrosis is superior to Morbidity on a single target.

If you wish to use parses...

It's not complex math, so actually use those parses properly and look at them to some depth: Top Unholy parse for Deathbringer. His auto-attack did 390836 damage (21.5% dps), meaning a point in Necrosis would have given him 15,633 damage (0.86% dps). His Death Coil + Unholy Blight did 223621 damage (12.3% dps) + 18536 (1% dps) = 242157 (13.3% dps). Thus a point of Morbidity was worth 12108 damage (0.665% dps).

Necrosis is superior, and the top parses confirm as much. Looking at the parses of others has its value, but only if you know how to properly analyze them, and what conclusions you can - and cannot - justifiably draw from them.

Last edited by Consider : 12/21/09 at 5:25 AM.

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Old 12/21/09, 5:38 AM   #1839
h311ion
Glass Joe
 
Orc Death Knight
 
Kil'Jaeden
I'm not a math guy in any way and so that's why I brought these thoughts here. I understand that talent choices definitely don't make a top damage ranking. It seems odd that the majority of them do not have Necrosis though. The math concludes that Necrosis is better than Morbidity on single target. What about the points left behind that would possibly go into Reaping, the extra Scourge Strike + Morbidity would outweigh the damage gained from 5/5 Necrosis or no? (assuming that player went 0/5 Necrosis and 2/3 Morbidity + 3/3 Reaping)

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Old 12/21/09, 6:06 AM   #1840
Alyse
Von Kaiser
 
Blood Elf Priest
 
Sen'jin
The math was done a bit earlier with regards to reaping, but the conclusion was that reaping was only a DPS upgrade from 2PT10 onwards, due to the set bonus. The difference was also quite minimal to begin with.

Edit: Post here

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Old 12/21/09, 6:16 AM   #1841
Italiandk
Glass Joe
 
Draenei Death Knight
 
Well of Eternity (EU)
Originally Posted by h311ion View Post
I'm not a math guy in any way and so that's why I brought these thoughts here. I understand that talent choices definitely don't make a top damage ranking. It seems odd that the majority of them do not have Necrosis though. The math concludes that Necrosis is better than Morbidity on single target. What about the points left behind that would possibly go into Reaping, the extra Scourge Strike + Morbidity would outweigh the damage gained from 5/5 Necrosis or no? (assuming that player went 0/5 Necrosis and 2/3 Morbidity + 3/3 Reaping)
As already said Morbidity is weaker than Necrosis on single target so my question is: why you hate so much Necrosis?

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Old 12/21/09, 6:32 AM   #1842
Nyth_
Piston Honda
 
Troll Hunter
 
Moonglade (EU)
Originally Posted by h311ion View Post
I'm not a math guy in any way and so that's why I brought these thoughts here. I understand that talent choices definitely don't make a top damage ranking. It seems odd that the majority of them do not have Necrosis though. The math concludes that Necrosis is better than Morbidity on single target. What about the points left behind that would possibly go into Reaping, the extra Scourge Strike + Morbidity would outweigh the damage gained from 5/5 Necrosis or no? (assuming that player went 0/5 Necrosis and 2/3 Morbidity + 3/3 Reaping)
You are asking questions that have been fully tested and answered in either sims or plain math in the last 5-10 pages.

1 extra SS is not superior to 2 Blood Strikes + 3 talent points, until you get 2xT10. This has been simmed, and I believe it was even explained with maths a few pages back, if not feel free to do so yourself, it's not really hard.

Morbidity for single target purposes is not better than Necrosis, Consider has just explained it with pure math. You can not question that as it is Math 101 and cold hard facts.

Then WHY do people spec morbidity ?
Because they prefer that. Because the same math has proven that the points in necrosis only provide a mimimal dps gain (BUT A DPS GAIN AT THAT) on single target, whereas the 2 points in morbidity provide a large dps gain on AoE.
Some people, mostly in big guilds, have the luxury to spec for 2 dps specs. Other people keep a tank spec for 10 mans, offtanking 25 mans, heroics (you get a daily heroic 10 times as fast if you queue as tank) or simply for some pvp action.

On top of that most guilds have, definitely all top guilds, have all 4 bosses in ICC on farm. Their train of thought might be: What benefits clear speed (because clearing speed is what you're talking about when you have everything on farm) the most. A few thousand so extra DPS on trash, or 75 extra dps on the bosses.
I'd opt for the former.

As for why people take reaping, that could simply be preference as well. Being an Unholy DK since the beta of WotLK, one of the reasons I enjoyed unholy over blood and frost, was the fact you had a lot more free GCDs left. Maybe they do too.

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Old 12/21/09, 7:39 AM   #1843
bigdan
Glass Joe
 
Human Death Knight
 
Gul'dan (EU)
Runspeed on Boots

Has anybody developed a model for runspeed on boots?
We loose about 20 AP for a 8% runspeed increase.

Should be worth it on Lady Deathwisper and could be worth it on Marrogwar and Gunship. Dont know the other encounters in ICC.

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Old 12/21/09, 7:59 AM   #1844
Vulo_O
Banned
 
Human Death Knight
 
Hakkar (EU)
Originally Posted by bigdan View Post
Has anybody developed a model for runspeed on boots?
We loose about 20 AP for a 8% runspeed increase.

Should be worth it on Lady Deathwisper and could be worth it on Marrogwar and Gunship. Dont know the other encounters in ICC.
it is worth on any fight having you moving.
Yeh our goal is to find with mats and testing the best possible dps.
But,i think no one is that crazy to say that enchanting for 30 ap more (really less then 1% of your raid ap) is better then greater survivability and greater dps in any encounter including movement (entire togc and icc except saurfang and jaraxxus)

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Old 12/21/09, 7:59 AM   #1845
dismaljester
Glass Joe
 
Draenei Death Knight
 
Thrall
I've followed this thread from the beginning, but I have never posted because I never felt I had anything substantial to contribute. However last night I was running some sims with Kahories's and found a possible imrovement for single target dps.

I started with the 17/0/54 no Reaping and 5/5 Nec build. With that build my simmed dps with my current stats was 8369. I started moving points around to pickup Reaping. Most had negative results. Then I tried taking 2 points from BA and 1 from DC to get Reaping and to my suprise the simmed dps was 8460. Naturally I assumed I had input some information wrong so I went over it several times to check and recheck before giving it any credit. I could not find anything wrong. So I bring it here. Does anyone else get the same results with my current armory stats? If not are there any ideas what I may have done wrong with my simming?

I appologize in advance for any spelling or grammatical errors. I am posting from my phone during down time at work.

Edit: Typo

Last edited by dismaljester : 12/21/09 at 10:25 AM.

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