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01/16/10, 3:02 PM
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#2191
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Glass Joe
Undead Death Knight
Runetotem (EU)
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I thought Glyph of Disease was fixed to prevent this kind of behaviour and diseases would get spread with the current active buffs only.
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01/16/10, 4:28 PM
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#2192
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I find your lack of faith disturbing
Kroot
Orc Death Knight
No WoW Account
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Originally Posted by bsolar
I thought Glyph of Disease was fixed to prevent this kind of behaviour and diseases would get spread with the current active buffs only.
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No, they only changed it for AP/Haste buffs. You can still roll crit and %-damage buffs.
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Originally Posted by Silmeria
See this is how engineers argue! Why the fuck we gotta have 17 page threads on how much Diablo 3 sucks I blame liberal arts majors
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01/16/10, 8:46 PM
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#2193
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Glass Joe
Blood Elf Death Knight
Shattered Hand
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Originally Posted by Retan
I knew my logs weren't good representation, I'm just saying by looking at recount while raiding, it's quite obvious that in my gear, it's better to stick with 4pc t9. I'm assuming that once I get my hands on a cryptmaker and a bit more ARP then the spec will be superior, but I'm fairly confident that just switching to 2pc t10 is not enough justification to go reaping, you also are going to need quite a bit of ARP. Again, this is just speculation from what I've experienced with the reaping spec.
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After looking at the logs, as other have said, the crit disparity is huge.
However, somehow you got in more melee swings in the 1st parse than the second one, despite the second parse lasting longer.
The biggest thing? Bryntroll procs.
40 in the 1st vs 24 in the second.
Were these parses done before and after the proc nerfs?
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01/16/10, 10:26 PM
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#2194
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Glass Joe
Night Elf Druid
Argent Dawn (EU)
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As a dualspec frost tank/unholy dps, I don't have the luxury of multiple unholy specs. Consequently I'm using the AOE spec (and glyphs) at present, suggested as "probably the best general spec". Unfortunately the OP lacks a single-target GoD rotation. I see one here ( #1055) but it's from 26th Oct - is it still correct? It uses BS/BS/SS not the BS/SS/BS I see elsewhere.
What is especially surprising me about that rotation is the initial two refreshes apply PS/IT twice. It would be good to have this rotation added to the OP if correct, and ideally some notes on how it was designed.
The glyph section is currently rather rigid, without guidance on the relative importance of each glyph. With only one Unholy spec, I have to make tradeoffs not just on spec but also glyphs, so some brief notes eg on relative contributions would be very useful to people like me. For example from the OP and ( #1092) it seems GoD isn't a huge DPS loss over GotG for single target, but is a very large gain on aoe.
Thank you for all your hard work Consider and colleagues, I really really really do not want to have to learn everything you must have to make a post like this. I play several classes regularly and I would explode!
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01/16/10, 11:26 PM
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#2195
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Von Kaiser
lol
Draenei Mage
Non-US/EU Server
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Originally Posted by lxsli
As a dualspec frost tank/unholy dps, I don't have the luxury of multiple unholy specs. Consequently I'm using the AOE spec (and glyphs) at present, suggested as "probably the best general spec". Unfortunately the OP lacks a single-target GoD rotation.
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I've been playing around with a spec utilizing GoD and Glyph of Scourge Strike. It's a minimum 21.5 second rotation just like the reaping rotation, and sacrifices 1 IT, 1 PS, and 1 BS for an extra Scourge Strike and of course a single Pestilence. I actually think it might come out higher DPS then what we have thus far, but I've been unable to get the Team Robot sim to model it correctly. Going to work on it in Kahorie's and hopefully I'll have better luck there.
The Rotation is as follows, and assumes you're at the beginning of a full rotation with Diseases already on target. RD is for runic dump or sit on your thumbs and do nothing or Horn of Winter as this rotation also has one extra cooldown. The ? is where you put in Bone Shield if you need to(its immediately after the SS you get from Death Runes) or its just another RD. As with the regular reaping rotation, some time can be shaved off as some of the RD's consume 1.5s but if you have no RD to use they only consume 1s:
Pest>BS>SS>SS>RD>RD>RD>RD>SS>?>SS>SS>RD>RD>RD
The spec is just like Reaping, but you don't need epidemic and is listed here.
Last edited by prime311 : 01/17/10 at 12:21 AM.
Reason: made a mistake on the reaping rotation time
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01/17/10, 9:30 AM
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#2196
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Von Kaiser
Tauren Death Knight
Eredar (EU)
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Regarding reaping vs non reaping specs with GoD: Do you also account for the loss of WP damage using GoD, because FF and BP will tick at the same time ? Maybe this is part of the reason why the theoretical damages don't compare to the dps people "feel" after switching to 2t10 GoD reaping?
Just a thought.
EDIT: @Seylina
As far as i know, GoD makes FF and BP tick at the same time. WP has a 1 sec. internal CD. So if they tick at the same time, WP can only proc once every 3 sec. If you apply them with IT and PS they will tick with 1,5 sec intervall and you can get one potential WP every 1,5 sec. This is a huge difference in WP damage on single target fights, if it's still like that.
Last edited by Weidekuh : 01/17/10 at 9:37 AM.
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01/17/10, 9:33 AM
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#2197
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Glass Joe
Draenei Death Knight
Mok'Nathal
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In light of GoD talk on single target recently, I decided to make a post.
I'm currently running GoD instead of GoDD, and 2/3 morbidity instead of 2/5 dark conviction.
Why? I just prefer the GoD play style, and it lets me easily take advantage of any opportunities to AoE without much penalty. My spec more or less lets me be lazy and not have to respec for any AoE centered fights (assuming you do Anub Hard Mode a lot, but I don't.. yet).
I've also seen a fairly large dps increase going from four piece t9 to two piece t10, I'll assume that's because I get to use SS more often. Rotation would look something like this (for the first twenty seconds):
PS-IT-Pest-BS-SS
SS-SS-SS
(DC as needed)
Then for the rest of the fight:
SS-Pest-BS-SS
SS-SS-SS
(Again, DC as needed)
You gain a SS every 20 seconds by not having to reapply diseases via IT and PS, and I'd rather have SS that hits for 6k ish normal to 12k-13k crit than IT, PS, and BS.
The only difference I see here is you decide between a SS every 20 seconds or 15% DC damage. I haven't really ran any tests or anything, but I'd assume with decent gear (better than mine) 3 SS's a minute > 15% DC damage; however, I could be wrong.
Also, @ Weidekuh, How does GoD affect WP in any way at all? (I may just be really confused, not a morning person)
~Disclaimer~ Probably old news.
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01/17/10, 10:18 AM
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#2198
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Piston Honda
Troll Hunter
Moonglade (EU)
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Originally Posted by Seylina
In light of GoD talk on single target recently, I decided to make a post.
I'm currently running GoD instead of GoDD, and 2/3 morbidity instead of 2/5 dark conviction.
Why? I just prefer the GoD play style, and it lets me easily take advantage of any opportunities to AoE without much penalty. My spec more or less lets me be lazy and not have to respec for any AoE centered fights (assuming you do Anub Hard Mode a lot, but I don't.. yet).
I've also seen a fairly large dps increase going from four piece t9 to two piece t10, I'll assume that's because I get to use SS more often. Rotation would look something like this (for the first twenty seconds):
PS-IT-Pest-BS-SS
SS-SS-SS
(DC as needed)
Then for the rest of the fight:
SS-Pest-BS-SS
SS-SS-SS
(Again, DC as needed)
You gain a SS every 20 seconds by not having to reapply diseases via IT and PS, and I'd rather have SS that hits for 6k ish normal to 12k-13k crit than IT, PS, and BS.
The only difference I see here is you decide between a SS every 20 seconds or 15% DC damage. I haven't really ran any tests or anything, but I'd assume with decent gear (better than mine) 3 SS's a minute > 15% DC damage; however, I could be wrong.
Also, @ Weidekuh, How does GoD affect WP in any way at all? (I may just be really confused, not a morning person)
~Disclaimer~ Probably old news.
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It's not just 3 SS's vs 15% DC damage.
The correct comparison would be: 3 SS's vs 3 IT + 3 PS + 3 BS + 15% DC dmg. And the latter is stronger.
However if you enjoy that play style nothing stops you from playing that.
Also Pestilence glyph makes your Blood Plague and Frost Fever tick at the same time. Due to the internal CD on Wandering Plague, 50% of your disease ticks can't proc WP.
The discussion in this topic should be kept relevant though, if people prefer different specs that's great. And copy pasting from a guide without thinking is always a bad way to go at things anyway. However this topic is about optimal setups, which personal specs often aren't.
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01/17/10, 10:23 AM
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#2199
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Piston Honda
Human Death Knight
Eonar (EU)
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@Weidekuh and Nyth
There was lots of discussion about GoD in WP in this thread if you dig a bit deeper. I remember screenshots of diseases refreshed with GoD that definitely didn't tick at the same times. In short, the way you imagine they interact is not correct, GoD just refreshes the duration of both diseases, it doesn't "align them in time".
There is no loss in WP using GoD, there's actually an increase in WP since regular 20sec rotation clips last tick of BP/FF.
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01/17/10, 11:05 AM
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#2200
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Glass Joe
Draenei Death Knight
Mok'Nathal
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Originally Posted by Nyth_
It's not just 3 SS's vs 15% DC damage.
The correct comparison would be: 3 SS's vs 3 IT + 3 PS + 3 BS + 15% DC dmg. And the latter is stronger.
However if you enjoy that play style nothing stops you from playing that.
Also Pestilence glyph makes your Blood Plague and Frost Fever tick at the same time. Due to the internal CD on Wandering Plague, 50% of your disease ticks can't proc WP.
The discussion in this topic should be kept relevant though, if people prefer different specs that's great. And copy pasting from a guide without thinking is always a bad way to go at things anyway. However this topic is about optimal setups, which personal specs often aren't.
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Thanks for clearing that up for me. Question is then, about how much better do you think they are? (Not in terms of dps, or if you can, great; however, I'm thinking terms in % of overall damage increase)
Even if I don't enjoy a rotation or spec, if it's a lot more damage, I'll do it.
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01/17/10, 11:33 AM
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#2201
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LF sun
Blood Elf Death Knight
Anub'arak (EU)
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Originally Posted by zagor
@Weidekuh and Nyth
There was lots of discussion about GoD in WP in this thread if you dig a bit deeper. I remember screenshots of diseases refreshed with GoD that definitely didn't tick at the same times. In short, the way you imagine they interact is not correct, GoD just refreshes the duration of both diseases, it doesn't "align them in time".
There is no loss in WP using GoD, there's actually an increase in WP since regular 20sec rotation clips last tick of BP/FF.
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That's correct, what GoD does ist "[refreshing] disease durations on your primary target back to their maximum duration". It does not reapply diseases (which is why it doesn't work with Improved Icy Talons for Frost DKs) and has no effect on when each disease ticks (they continue to tick at three second intervals for the entire time).
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Originally Posted by Frozn
You can be sure that I will never post something anymore. Your arrogance and snobism makes me feel sick, enjoy your idiot infractions. Your community just lost one of the best moonkin of the alliance (gearscore).
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01/17/10, 1:19 PM
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#2202
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Glass Joe
Human Death Knight
Twisting Nether (EU)
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Shouldn't Banner of Victory still surpass Needle Encrusted scorpion?
Needle has an IC of 50 seconds wich only procs of crit and , opposed to Banner wich has a 45 IC for the 1004 AP while Banner still provides a 6% static ArP.
Atleast on paper it still looks like Banner surpasses Needle , Even running it trough a spreadsheet.
Mabye i'm calculating something wrong?
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01/17/10, 1:31 PM
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#2203
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Protector
Ashstrike
Human Paladin
No WoW Account
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Originally Posted by Abominabilis
Shouldn't Banner of Victory still surpass Needle Encrusted scorpion?
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At 245 gear NES is about 8 dps less than Banner, but at 264 gear it starts to come ahead (because ArP large proc scales better than AP) about 10 dps. They are comparable.
I used Rawr for that.
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01/17/10, 2:31 PM
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#2204
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Von Kaiser
lol
Draenei Mage
Non-US/EU Server
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Originally Posted by prime311
I've been playing around with a spec utilizing GoD and Glyph of Scourge Strike. It's a minimum 21.5 second rotation just like the reaping rotation, and sacrifices 1 IT, 1 PS, and 1 BS for an extra Scourge Strike and of course a single Pestilence. I actually think it might come out higher DPS then what we have thus far, but I've been unable to get the Team Robot sim to model it correctly. Going to work on it in Kahorie's and hopefully I'll have better luck there.
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I was able to run some more tests, but still couldn't get the sims to model the damage correctly. At this point though its probably not worth bothering taking any further. In the best scenario I could get, which would involve getting Tricks at the beginning of the pull and rolling that damage the full fight I could only get an increase in DPS when using 4PT10, as the loss of Blood Strikes with 2P92P10 isn't worth it. Furthermore, even though I could get more DPS straight up comparing just damage done from diseases and strikes, what I could not quantify was whether any and/or how many runic dumps you lose by missing out on 15 RP every full rotation. So while you have an extra GCD, you have less RP to utilize it. The last item worth noting is that using Pestilence with Tricks up will not up the disease damage on your current target. To roll Tricks DPS increase with diseases you have to recast Icy Touch and Plague Strike with tricks active and this damage can be kept up indefinitely with Pestilence/GoD. I ran some tests on a Heroic Dummy this morning just to verify this. In the end, its just too much of a PITA to try to get tricks at the start of a fight and thats the only realistic scenario where this could work out to be a DPS increase.
Last edited by prime311 : 01/17/10 at 2:54 PM.
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01/17/10, 2:37 PM
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#2205
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Don Flamenco
Human Death Knight
Scilla
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Just curious on the first post indicating 15 str glove enchant being superior to 44 ap when it seems nobody is using the str enchant, is it actually better?
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