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Old 03/04/10, 6:34 PM   #2881
Saetan85
Glass Joe
 
Orc Shaman
 
Area 52
Originally Posted by Larisroth View Post
Rather viable. Some sort of 2H build is of course best in the BiS gear purely because Shadowmourne is by far the best weapon you can get. However, if you don't / won't get Shadowmourne then the 3 main 2H and DW builds all sim around each other depending on what other conditions you have in your sim.

The best single target DW build is basically the no-reaping build. However (for single target at least) you move 3 points from Black Ice to Nerves of Cold Steel (which is almost twice as valuable). If you need to get morbidity for better AE damage you can take them outbreak, rather than necrosis.

As you can use Blood Boil rather than most Blood Strikes, the build has more GCDs and is less dependent on expertise. It's probably the build with the best haste scaling and has slightly better strength scaling than other builds.
I just started playing with the sim for the first time today and really have zero clue as to what to do really with it at times, but I am trying to figure it out now. I understand what ya mean by moving talents from and to where, but what about a 0/18/53 spec?

Edit: Pretty much the Reapingless spec but with 3/5 Black Ice and 4/5 Necrosis.

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Old 03/04/10, 7:28 PM   #2882
Larisroth
Piston Honda
 
Orc Death Knight
 
Thaurissan
If you have an idea of a spec you want to sim with, but are considering moving around a couple of points, the StatTalentDPSValue button is useful as it'll tell you how much that final point of each talent is worth. Of course the value will depend on what rotation/priority you use and what gear etc. Trying to find the optimal DPS strategy for a DK is a little bit of an art.

Anyhow the last time I ran it for the DW build I got a display that came out like this. (I was running 2 BI, 5 Necrosis 0 Morbidity and 3 Outbreak)

Average for OriginalSpec | 11680
Value for ImprovedIcyTouch | 9
Value for RPM | 5.5
Value for BlackIce | 77
Value for NervesofColdSteel | 150.67
Value for IcyTalons | 158
Value for EndlessWinter | 145.5
Value for ViciousStrikes | 99.5
Value for Virulence | 26
Value for Epidemic | 47
Value for RavenousDead | 209.67
Value for Outbreak | 90.67
Value for Necrosis | 129.6
Value for BloodCakedBlade | 161
Value for NightoftheDead | 0
Value for UnholyBlight | 118
Value for Impurity | 105.2
Value for Dirge | 108
Value for MasterOfGhouls | 880
Value for Desolation | 86.6
Value for CryptFever | 0
Value for BoneShield | 172
Value for WanderingPlague | 116
Value for EbonPlaguebringer | 72.67
Value for ScourgeStrike | 0
Value for RageofRivendare | 141.2
Value for SummonGargoyle | 453
Morbidity doesn't appear in the list because it wasn't in the build. Sometimes you have to put in speculative talents (for instance if you were thinking about dipping into subversion (not usually worth it for a sub frost build)). However morbidity is a special case as it's pretty much equivalent to 1/2 the unholy blight value for single target, so I don't usually put it in. (In this case morbidity is worth around 60 DPS, so not worth it for a straight single-target build)

Now obviously you can't necessarily remove all the weak talents.

I originally did have 3 points in Black Ice, but as you can see it's value is less than that of Necrosis (or of Outbreak which is where I moved it to as I already had full Necrosis), (Necrosis is quite a bit stronger for DW than 2H).

If we want Morbidity we have a few options. Taking points from Epidemic conceivably makes sense in a single target environment however we usually want Morbidity for better AE in which case we want longer diseases, so we'll skip that.
We can't take anymore points from the frost tree (all the talents are either valuable deep talents or required in order to get said deep talents). So it has to come from the Unholy tree. The only real options are desolation (which is useful for AE) and Outbreak (which would get weaker with AE).

Some talents are pretty sensitive to the conditions of your simulation because they'll chance the sequence of actions. Dirge is one example as it provides extra RP and the amount of RP you can use depends on how many free GCDs and may affect the sequence of events. Reaping is a more severe case. So you have to be a bit careful evaluating them.

Last edited by Larisroth : 03/04/10 at 7:42 PM.

The feral druid is a different beast altogether.

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Old 03/05/10, 10:14 AM   #2883
Larisroth
Piston Honda
 
Orc Death Knight
 
Thaurissan
For an indication of how close DW and 2H builds are in the simulator here's the breakdowns comparing the two builds with modified ilvl 284 weapons. (I turned both Glorenzelg and Havoc's Call into Axes with crit / ArPen but otherwise left them the same) (The 2H build has over 200 more strength as a result)

Firstly 2H
Ability Damage done    hits   Crits   Misses  Glances  Uptime
 Total % # Avg # % Avg # % Avg # Avg # % Avg %
MainHand 270509951 22.3 42917 8463.8 14316 32.7 4637.6 17645 40.3 9550.5 872 2 10956 25 3249.3
Ghoul 142125768 11.7 114583 1240.4 99456 86.8 1102.5 15127 13.2 2146.8
ScourgeStrike 133060803 10.9 15081 8823.1 7974 51.8 5349.4 7107 46.2 12720.6 313 2
DeathCoil 116226877 9.6 16188 7179.8 9328 57.1 4951.1 6860 42 10210.3 139 .9
BloodStrike 88536216 7.3 19655 4504.5 11720 58.4 3154.3 7935 39.5 6498.8 410 2
ScourgeStrikeMagical 73538018 6.1 15081 4876.2 7974 52.9 2957.1 7107 47.1 7029.4
FrostFever 71273278 5.9 29700 2399.8 29700 100 99.9
Gargoyle 66039144 5.4 11966 5518.9 10377 85.8 4873.2 1589 13.1 9735.4 131 1.1
BloodPlague 60064533 4.9 29924 2007.2 29924 100 99.9
Necrosis 52557441 4.3 42917 1224.6 42917 100
BloodCakedBlade 39540535 3.3 12426 3182.1 12426 97.9 3182.1 269 2.1
WanderingPlague 38538035 3.2 17573 2193 17573 99 180 1
PlagueStrike 28237610 2.3 5089 5548.8 2751 53.1 3394.9 2338 45.2 8083 88 1.7
IcyTouch 23310296 1.9 5103 4568 2988 58 3172 2115 41.1 6540.1 47 .9
UnholyBlight 11622628 1 16188 718 16188 100
Horn 1 1 100
DeathChoiceHeroic 2360 2360 100 34.4
DeathbringersWillHeroic 1017 1017 100 30.5
MHFallenCrusader 9954 9954 100 87.8
OrcRacial 1017 1017 100 15.3
DPS 12152(+/- 635)                

Then DW
Ability Damage done    hits   Crits   Misses  Glances  Uptime
 Total % # Avg # % Avg # % Avg # Avg # % Avg %
MainHand 220807040 18.2 50087 6319.1 8711 14.4 3013.1 26232 43.2 6200.3 10596 17.5 15144 25 2107.4
OffHand 137262237 11.3 49960 3961.5 8712 14.4 1885.7 25937 42.7 3879.3 10736 17.7 15311 25.2 1320.4
Ghoul 134390886 11.1 114580 1172.9 99724 87 1044.8 14856 13 2032.7
DeathCoil 117585637 9.7 17998 6533.3 10575 58.4 4550.4 7423 41 9358.1 110 .6
ScourgeStrike 95260459 7.8 14974 6361.7 7613 49.9 3791.2 7361 48.2 9020.3 290 1.9
Necrosis 69566765 5.7 100047 695.3 100047 100
FrostFever 65316560 5.4 29890 2185.2 29890 100 99.9
Gargoyle 64698156 5.3 12048 5370 10524 86.9 4766.9 1524 12.6 9535.2 59 .5
BloodPlague 54816184 4.5 29998 1827.3 29998 100 99.9
BloodBoil 51013750 4.2 14929 3417.1 8798 58.6 2386 6131 40.8 4896.7 84 .6
ScourgeStrikeMagical 50224367 4.1 14974 3354.1 7613 50.8 1998.6 7361 49.2 4756
WanderingPlague 36851275 3 18499 1992.1 18499 99.5 88 .5
BloodCakedBlade 30380502 2.5 14724 2063.3 14724 98.2 2063.3 263 1.8
IcyTouch 21380639 1.8 5087 4203 2927 57.3 2915.1 2160 42.3 5948.2 25 .5
PlagueStrike 19688468 1.6 5117 3847.7 2646 50.9 2311.9 2471 47.5 5492.2 81 1.6
BloodCakedBlade(OH) 19103512 1.6 14787 1291.9 14787 98 1291.9 309 2
BloodStrike 14850777 1.2 4844 3065.8 2814 57.1 2126.5 2030 41.2 4367.9 82 1.7
UnholyBlight 11760584 1 17998 653.4 17998 100
Horn 4388 4388 100
DeathChoiceHeroic 2373 2373 100 35.3
DeathbringersWillHeroic 1017 1017 100 30.5
MHFallenCrusader 6508 6508 100 74.2
OHFallenCrusader 4351 4351 100 58.8
OrcRacial 1017 1017 100 15.3
DPS 12150(+/- 641)                

For those that are curious the DPS values of the various main stats come out to be:

Stat2HDW 
Str2.382.58 
ArPen2.081.98 
Crit1.481.46 
Haste1.341.62 
Agi0.960.94 
AP0.760.83 

The feral druid is a different beast altogether.

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Old 03/05/10, 12:23 PM   #2884
FeawenShadows
Glass Joe
 
Blood Elf Death Knight
 
Draenor
Originally Posted by pheonix1358 View Post
Reaping versus Reapingless,

Dirge, is it worth it?

Basically I am a long time DK player and have done enough ICC encounters enough to start questioning the need for Dirge in our spec.

With Frost now being a viable subspec, and everyone talking about going UH-Sub Frost in a Reapingless build, wouldn't it also be possible to go UH-Sub Frost in a Reaping build if we drop Dirge and 1 point in Dark Conviction?

I do not expect simulators to show this being the case simply b/c sims don't use AMS to soak RP like all any good DKs does. If anything this idea would have to be tested out in raid situations. There simply are so many ICC encounters you can use AMS on CD, Sindragosa's constant AoE and Unchained Magic, LDW's constant AOE and her Blood Whirl, Putricide's Volatile Ozzes or running through green slime etc.

The reasons for doing it:

I've noticed that more often than not I simply have too much RP. And 2 BS do not do as much damage as 1 SS, in current ICC gear. Also with SS benefiting from Black Ice and going into Runic Power Mastery will allow you to soak even more RP, it would be hard to imagine Dirge being necessary for many of our builds. It only adds 20RP after our first rotation in reapingless builds. Then again not having Butcery might also kill our rp generation.

The main reason for this in my opinion would be simply b/c I never feel RP starved and quite the opposite, I feel I have too much during many encounters.

Ideas, thoughts, suggestions, go.

I feel the same, I don't plan on running dirge post 3.3.3. I currently run 12/0/59 with only 1 point in dirge and may move it out; 3/3 Morbidity. I always feel I have to much RP. but yes, I have a tree, fully utilize AMS/Blood Tap/and I'm a BE(Torrent). Especially when I get a 10-12k Deathcoil and don't feel like overwriting the UHB Dot. I may run Frost Sub/Reaping with 4/5 Necrosis. If anyone wants WoL data on my build from ICC25 let me know. I'll at least test this out live to see how the loss of butchery/dirge affect me. I just don't feel comfortable simming RP talents and prefer to test them live. 0/14/54 Frost/Reaping

Last edited by FeawenShadows : 03/05/10 at 12:32 PM.

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Old 03/05/10, 12:42 PM   #2885
gia
 
Blood Elf Priest
 
Genjuros (EU)
Originally Posted by FeawenShadows View Post
I always feel I have to much RP, especially when I get a 10-12k Deathcoil and don't feel like overwriting the UHB Dot.
Unholy Blight doesn't work that way. It works like Ignite/Deep Wounds, when refreshing the effect the remaining damage from the previous dot gets added to the new one. No damage is lost or gained, unless the target dies before it runs its full duration.

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Old 03/05/10, 1:00 PM   #2886
Afabar
Don Flamenco
 
Draenei Death Knight
 
Chants Eternels (EU)
Originally Posted by Larisroth View Post
For an indication of how close DW and 2H builds are in the simulator here's the breakdowns comparing the two builds with modified ilvl 284 weapons.
What did you change to have a lot more Horn casted on the DW setup?


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Old 03/05/10, 1:10 PM   #2887
Annholy
Glass Joe
 
Orc Death Knight
 
Vashj (EU)
Originally Posted by FeawenShadows View Post
I feel the same, I don't plan on running dirge post 3.3.3. I currently run 12/0/59 with only 1 point in dirge and may move it out; 3/3 Morbidity. I always feel I have to much RP. but yes, I have a tree, fully utilize AMS/Blood Tap/and I'm a BE(Torrent). Especially when I get a 10-12k Deathcoil and don't feel like overwriting the UHB Dot. I may run Frost Sub/Reaping with 4/5 Necrosis. If anyone wants WoL data on my build from ICC25 let me know. I'll at least test this out live to see how the loss of butchery/dirge affect me. I just don't feel comfortable simming RP talents and prefer to test them live. 0/14/54 Frost/Reaping
Sounds interesting, but I think it wont work (Reaping build without Butchery or Dirge). Right now on my dk I got Reaping, Dirgeless subblood uh build (2 more points from Dirge went to Dark Conviction). Still got enough RP for DC and 37% crit chance :P So imo Dirge is a nice talent but I can play without it.

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Old 03/05/10, 1:34 PM   #2888
FeawenShadows
Glass Joe
 
Blood Elf Death Knight
 
Draenor
Originally Posted by Annholy View Post
Sounds interesting, but I think it wont work (Reaping build without Butchery or Dirge). Right now on my dk I got Reaping, Dirgeless subblood uh build (2 more points from Dirge went to Dark Conviction). Still got enough RP for DC and 37% crit chance :P So imo Dirge is a nice talent but I can play without it.
Yes it does sound interesting but will imo need a live testing and work/raid schedule/RL preclude a PTR ICC10 or 25 test. But thanks for the info on your dirgeless build, I'll try it out next reset and drop Morbidity.

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Old 03/05/10, 2:53 PM   #2889
Griefpb
Von Kaiser
 
Griefpb's Avatar
 
Orc Death Knight
 
Boulderfist
Dirge has always been a worthwhile talent to pick up that's fairly easy to quantify as well.I know dirge is generally weighted greater than necrosis per point, I also think it is greater than dark conviction as well.
But especially in the next patch when sub frost will be the best spec, black ice will increase the power of death coil and ub. It will also increase the power of necrosis as well though with black ice and icy talons.

Last edited by Griefpb : 03/05/10 at 3:02 PM.

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Old 03/05/10, 7:04 PM   #2890
Larisroth
Piston Honda
 
Orc Death Knight
 
Thaurissan
Originally Posted by Afabar View Post
What did you change to have a lot more Horn casted on the DW setup?
The main reason for the increased Horn usage is because the build uses Blood Boil rather than Blood Strike when it can, and so has more spell GCDs. (Although at about 1200 ArPen BS hits harder). I just used the standard 150 latency, but the effect is more noticeable if you increase it. (I play with 250-350 latency). I didn't have horn in my priority and the auto horn is a little bit conservative. I also had some extra RP and wasn't expertised capped, but that all doesn't really change things much.

The gear was based around the profile at Profiler - Wowhead, although I swapped a few more gems for a bit more hit in the DW one.

It was a pretty simple setup, the default Unholy priority for the 2H build and a BP > FF > Desolation (BS) > SS > BB > DC for the DW one.

I could've gone for a more complex priority or rotation (I've been trying and struggling to implement a disease twisting priority) but I figured that was good enough for a rough test showing how close things actually are.

The feral druid is a different beast altogether.

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Old 03/06/10, 9:00 PM   #2891
Feanorr
Von Kaiser
 
Goblin Death Knight
 
Les Sentinelles (EU)
Originally Posted by Xzanecho View Post
Since pets don't get the 5% buff in ICC, isn't blood going to pull ahead of unholy as the buff increases eventually, if it hasn't already?
Blood also get a "pet", the DRW; so unless DRW is buffed by the 5% and ghoul and gargoyle arent, it should be in favor of frost, no?

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Old 03/06/10, 9:16 PM   #2892
nhlkdog411
Glass Joe
 
Human Death Knight
 
Tichondrius
Originally Posted by Feanorr View Post
Blood also get a "pet", the DRW; so unless DRW is buffed by the 5% and ghoul and gargoyle arent, it should be in favor of frost, no?
AFAIK DRW benefits from +damage% buffs such as hysteria etc. ghouls do not.

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Old 03/06/10, 11:12 PM   #2893
unablelol
Glass Joe
 
unablelol's Avatar
 
Orc Death Knight
 
Ysondre
I have a quick question:

So I was reading the Paragon forums, and they all seem to be talking about getting two weapons and start the fight with Cinderglacier weapon 'til it procs and then switch to Fallen Crusader for buffed disease damage. I was wondering if anyone has tried this before? And since I did not see much discussion about Rune forges in Consider's initial post of the thread, so I think this might be something to add into that small and pitiful section?

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Old 03/06/10, 11:15 PM   #2894
amalgam
Glass Joe
 
Orc Death Knight
 
Turalyon
Originally Posted by Griefpb View Post
It will also increase the power of necrosis as well though with black ice and icy talons.
Way back in 3.1 days, they changed Necrosis so that it was no longer affected by Black Ice. I believe it occurred in the same patch that UB was changed to its current iteration.

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Old 03/07/10, 12:29 AM   #2895
RoflCat
Glass Joe
 
Orc Death Knight
 
Hyjal
Originally Posted by unablelol View Post
I have a quick question:

So I was reading the Paragon forums, and they all seem to be talking about getting two weapons and start the fight with Cinderglacier weapon 'til it procs and then switch to Fallen Crusader for buffed disease damage. I was wondering if anyone has tried this before? And since I did not see much discussion about Rune forges in Consider's initial post of the thread, so I think this might be something to add into that small and pitiful section?
It's been mentioned before, I believe the final verdict is that the low PPM of Cinderglacier make it that too often you LOSE overall damage by waiting for that proc.

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