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Old 03/23/10, 7:20 AM   #2971
Sahlia
Von Kaiser
 
Human Death Knight
 
Zuluhed (EU)
Originally Posted by IPolyakov View Post
But i think people who are significantly under the expertise cap will have some problems with hte new spec, in the 14057 we had free gcd's to use in case of dodges and now with the 01754 it's going to become a problem..
No. I am having quite good gear with Bryntoll Heroic and i am getting a 300 DPS increase over 14/0/57 though i am having currently only 42 EXP rating, giving me talented a total of 10 Expertise.

But it's only a very special case since i will try to raise my expertise now. I was surprised to drop that low in expertise with some of the BIS gear.

Personally i am going to use 1/17/53 because i think that 1 point into Subversion won't cost much DPS (about 20) when you take it out of Dirge or Necrosis, but you get some threat reduction and over time a GCD which could be used even better by AMS.

Last edited by Sahlia : 03/23/10 at 7:53 AM.

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Old 03/23/10, 7:41 AM   #2972
Illu
Piston Honda
 
Worgen Death Knight
 
Earthen Ring (EU)
I looked back a bit yet could not find exactly the answer I was looking for; does anyone know if Ghoul Frenzy will still be as meh as it is now with the Frost subspec and its haste, over the extra blood strike? Template parses seem to suggest that the extra haste scales with the ghoul as other sources currently do, so hence the wondering.

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Old 03/23/10, 7:48 AM   #2973
Sealpup
Glass Joe
 
Gnome Death Knight
 
Frostwolf
Originally Posted by arison View Post
there aren't really that many AOE fights of importance left before Cataclysm. Nothing like Anub, certainly.
Having attempted heroic Lich King fight, I would argue that it is an important fight to do more diseases damage. The Valkyrs are stunned when they grab someone, opening up a great opportunity of area of effects, almost if not the same as Anub'arak + 2 adds, only this is the Lich King +3.

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Old 03/23/10, 9:25 AM   #2974
Aryee
Glass Joe
 
Draenei Death Knight
 
Lightbringer
The greatest advantage of the frost subspec I see is the greatly reduced constraints on the rotation. Having 2 blood runes available every 8 seconds is a huge advantage for quick reaction scenarios that reaping just doesn't support. For instance Bone Spikes on Marrowgar will now be much easier to either spread diseases to or quickly cleave via Blood Boil, you won't need to time pestilence to land specifically at the start of your rotation on Saurfang etc.

The 4% extra strength is excellent for non-contact fights such as Deathwhisper or PP, since this will allow for greater DPS from your ghoul left on the boss while running between switching targets, not to mention capping out RP before running between targets for 3 DC's likely means you are constantly on GCD while moving.

The major implications of this subspec being viable is just the quality of life it provides, being able to do DPS on par and even surpassing reaping+blood because we're no longer obliged to use a 4th Scourge Strike to maximise DPS and can use the blood runes to deal with any number of situations without wasting a significant 3 points in our spec.

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Old 03/23/10, 10:04 AM   #2975
Hyber
Glass Joe
 
Orc Death Knight
 
Scilla
Agreed, Aryee.

Nice update, Consider. Thank you for maintaining this thread so well.

Here's some feedback on the updated guide. Hope its useful.
Why spec Unholy when you could go Frost which now holds equivalent (if not superior) single target sustained dps, superior AoE burst, Improved Icy Talons, and a more dynamic rotation to its name?
For the purposes of "compare and contrast", could you further specify the pros and cons between the two? A lot of guilds will be trying to decide the most optimal spec line-up for their DPS DKs.

I was unaware that Frost had gained so much ground in single-target DPS. Is this only while DW, or is 2h Frost viable once more? That might be a worthy offspec for Dreamweaver. ICC 25m does not offer many opportunities for non-trash sustained AoE.

Furthermore, I've seen some math on Bryntroll proc rates and how they benefit from the increased haste of Frost. I know your guide is already massive (and well done, btw!), but slotting those numbers in there somewhere would be very helpful for GMs, raid leaders, etc, who might have a tough time "making the case" for their DK DPS to put aside their newer weps and start packing Bryntroll again.

Lastly, if the improved haste from Frost or sub-Frost improves the value of Bryntroll so much, are there arguments to be made for moving [Herkuml War Token] and [Tiny Abomination in a Jar] up the scale in terms of trinkets? Or does the +4% strength from Endless Winter help the top trinkets hold the line?

Last edited by Hyber : 03/23/10 at 12:40 PM.

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Old 03/23/10, 12:18 PM   #2976
rhackin
Glass Joe
 
Human Death Knight
 
Arygos
Bug Fixes:
Blood Plague: Applying this disease can no longer separately trigger effects from weapons.
Frost Fever: Applying this disease can no longer separately trigger effects from weapons.

^This seems to suck. Didn't notice this in earlier patch notes.

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Old 03/23/10, 1:46 PM   #2977
diospadre
Hero of the Horde
 
diospadre's Avatar
 
Undead Warrior
 
Mal'Ganis
I wonder if that's only talking about refreshing with GoD, or actually applies to PS/IT.

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Old 03/23/10, 1:49 PM   #2978
Sacros
Glass Joe
 
Human Death Knight
 
Scarlet Crusade
Ignore/delete post I made a mistake on the simulator.

Last edited by Sacros : 03/23/10 at 3:37 PM.

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Old 03/23/10, 1:50 PM   #2979
Ashenray
Glass Joe
 
Orc Death Knight
 
Gul'dan
Originally Posted by Hyber View Post
I was unaware that Frost had gained so much ground in single-target DPS. Is this only while DW, or is 2h Frost viable once more? That might be a worthy offspec for Dreamweaver. ICC 25m does not offer many opportunities for non-trash sustained AoE.
I do know that 2h frost isn't not comparable to Unholy or Blood for 2h specs. This question has been asked on several different sites I've been reading and everyone has said it's not worth it. The problem with anything frost is that the sim results are always higher at least that's according to people here on EJ and other sites.

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Old 03/23/10, 1:59 PM   #2980
Bcron
Glass Joe
 
Gnome Death Knight
 
Staghelm
I am thinking the initial damage from PS/IT will still cause procs to occur.

I believe the mechanic was that PS or IT would have 2 chances to trigger a proc: from the initial damage of the attack, and from applying the disease. This was seen with Bryntroll pre-nerfs when using Pestilence in an AoE situation, which could potentially cause multiple Drain Life procs from a single Pestilence (sometimes the number of procs would be so high as to almost certainly be caused by applying diseases to N mobs via Pestilence).

I might be horribly wrong, but in regards to causing weapon procs, it would seem disease applications may have behaved like binary spells pre-3.3.3 (with 100% chance to hit if the initial attack lands), and those 'binary spells' would have a chance to cause procs (as seen with the Pestilence AoE scenarios). I presume Blizz is just cleaning up the way diseases behave, since they are reworking the mechanics of GoD and Icy Talons, and Unholy Blight dispel immunity.

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Old 03/23/10, 2:19 PM   #2981
sivnet
Glass Joe
 
Human Death Knight
 
Malygos
As stated all weapon based procs are affected. FC and the likes. Not sure off the top of my head how many weapons besides bryn, shadowmourne that have a proc effect.

Bcron, I think you are correct. Hit the target with IT, chance to proc, frost fever gets applied, chance to proc. I do wonder if they say weapon based procs if that includes on hit with trinkets such as Death Bringers will. Since a lot of trinkets are worded 'deal damage' they shouldn't be affected.

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Old 03/23/10, 2:25 PM   #2982
Card
Glass Joe
 
Human Death Knight
 
Lightning's Blade
3/15/53

I have been running some sims for a spec that I have not seen but was curious to how well it would do in 3.3.3. I have not seen any sims posted using the spec I had in mind so here is what I found. This was using the latest Kahorie I downloaded today(1.2.1.1). The options I used were Character: 2h ICC, the template was my own using this spec and glyphs: http://talent.mmo-champion.com/?deat...ze79,HFp,11623 Rotation: Unholy-Reapingless, blood pressence, Sigil: virulence, Fallen crusader, Blood runes synched, patch 3.3.3 was checked, use pets, and wait for FC proc was also checked. No ICC buff was used. That being said here were my results:

3/15/53:
Ability Damage done    hits   Crits   Misses  Glances  Uptime
 Total % # Avg # % Avg # % Avg # Avg # % Avg %
MainHand 239825660 21.3 43837 7301.3 17076 39 4190.1 15771 36 8626.3 10990 25.1 2932.7
ScourgeStrike 132223439 11.7 16046 8240.3 7803 48.6 4828 8243 51.4 11470.4
Ghoul 127434861 11.3 119305 1068.1 103725 86.9 951.4 15580 13.1 1845.5
DeathCoil 93308369 8.3 14621 6381.8 9047 61.3 4546.6 5574 37.7 9360.5 146 1
BloodStrike 91268047 8.1 21600 4225.4 11780 54.5 2852 9820 45.5 5872.9
ScourgeStrikeMagical 72972350 6.5 16046 4547.7 7803 48.6 2664.4 8243 51.4 6330.5
FrostFever 69725127 6.2 32132 2170 32132 100 100
BloodPlague 58896394 5.2 32406 1817.5 32406 100 100
Gargoyle 51929491 4.6 9996 5195 8730 86.4 4612.6 1266 12.5 9211 111 1.1
Necrosis 46598804 4.1 43837 1063 43837 100
BloodCakedBlade 37336068 3.3 12982 2876 12982 100 2876
WanderingPlague 34675401 3.1 17486 1983 17486 98.9 203 1.1
PlagueStrike 26853707 2.4 5554 4835 3190 57.4 3043.9 2364 42.6 7252
IcyTouch 22519795 2 5554 4054.7 3498 62.4 2910.9 2056 36.7 6000.8 51 .9
AotD 11556386 1 71659 161.3 62013 86.5 161 9646 13.5 162.8
UnholyBlight 9334091 .8 14621 638.4 14621 100
DPS 10430(+/- 528)                
Total Damage 1126.46m in 30h               
Threat Per Second 5244                
Generated in 11s                
Template: 3_15_53                
Rotation: Unholy-ReapingLess                
Presence: Blood                
Sigil: Virulence                
RuneEnchant: FallenCrusader                
Pet Calculation: True                

Same options used as the previous sim, but using 0/17/54:
Ability Damage done    hits   Crits   Misses  Glances  Uptime
 Total % # Avg # % Avg # % Avg # Avg # % Avg %
MainHand 245278436 22 43834 7468 17078 39 4286.1 15766 36 8827.3 10990 25.1 2994.6
Ghoul 131154718 11.7 119302 1099.4 103805 87 980.2 15497 13 1897.4
ScourgeStrike 125057263 11.2 16046 7793.7 9210 57.4 4914.6 6836 42.6 11672.6
DeathCoil 112936948 10.1 15675 7204.9 9725 61.4 5135.8 5950 37.6 10586.8 151 1
BloodStrike 87188799 7.8 21600 4036.5 13651 63.2 2905.2 7949 36.8 5979.4
ScourgeStrikeMagical 69019116 6.2 16046 4301.3 9210 57.4 2712.7 6836 42.6 6441.7
BloodPlague 60224215 5.4 32238 1868.1 32238 100 100
FrostFever 59772779 5.3 32131 1860.3 32131 100 100
Gargoyle 53966116 4.8 10152 5315.8 8839 86 4705.9 1313 12.8 9422 120 1.2
BloodCakedBlade 38180803 3.4 12982 2941.1 12982 100 2941.1
WanderingPlague 32490835 2.9 17438 1863.2 17438 98.8 203 1.2
Necrosis 28590876 2.6 43834 652.3 43834 100
PlagueStrike 27356912 2.4 5554 4925.6 3186 57.4 3100.3 2368 42.6 7381.5
IcyTouch 23097035 2.1 5554 4158.6 3494 62.3 2983.8 2060 36.8 6151.2 51 .9
AotD 11785269 1.1 71659 164.5 62091 86.6 163 9568 13.4 173.8
UnholyBlight 11289711 1 15675 720.2 15675 100
DPS 10346(+/- 538)                
Total Damage 1117.39m in 30h               
Threat Per Second 6875                
Generated in 11s                
Template: Unholy 00-17-54                
Rotation: Unholy-ReapingLess                
Presence: Blood                
Sigil: Virulence                
RuneEnchant: FallenCrusader                
Pet Calculation: True                

And this is 14/0/57 with the same options:
Ability Damage done    hits   Crits   Misses  Glances  Uptime
 Total % # Avg # % Avg # % Avg # Avg # % Avg %
MainHand 227330183 20.5 37978 7992.5 14028 36.9 4511.4 14415 38 9291.9 9535 25.1 3156.9
ScourgeStrike 142362056 12.8 16046 8872.1 7499 46.7 5118.9 8547 53.3 12165.2
Ghoul 116999745 10.5 108614 1077.2 94248 86.8 960.6 14366 13.2 1842.4
DeathCoil 102183404 9.2 16741 6103.8 10076 59.6 4290.9 6665 39.4 8844.5 160 .9
BloodStrike 98276973 8.8 21600 4549.9 11315 52.4 3024.8 10285 47.6 6227.6
ScourgeStrikeMagical 72595703 6.5 16046 4524.2 7499 46.7 2610.4 8547 53.3 6203.4
FrostFever 66285520 6 32125 2063.4 32125 100 100
BloodPlague 56030901 5 32407 1729 32407 100 100
Gargoyle 47186738 4.2 8749 5393.4 7640 86.4 4788.5 1109 12.5 9560.4 93 1.1
Necrosis 44168437 4 37978 1163 37978 100
BloodCakedBlade 34848954 3.1 11249 3098 11249 100 3098
WanderingPlague 34335579 3.1 18219 1884.6 18219 98.9 208 1.1
PlagueStrike 29124277 2.6 5554 5243.8 3084 55.5 3249.4 2470 44.5 7734
IcyTouch 18779125 1.7 5554 3381.2 3393 60.5 2392.5 2161 38.6 4933.6 51 .9
AotD 10880219 1 64171 169.6 55857 87 169.4 8314 13 170.4
UnholyBlight 10218750 .9 16741 610.4 16741 100
DPS 10293(+/- 576)                
Total Damage 1111.61m in 30h               
Threat Per Second 5256                
Generated in 10s                
Template: 14_0_57                
Rotation: Unholy-ReapingLess                
Presence: Blood                
Sigil: Virulence                
RuneEnchant: FallenCrusader                
Pet Calculation: True                

The difference between 3/15/53 and 0/17/54 are 1 less point in Dirge, no endless winter, 3 points in subversion which give 9% crit to scourge and blood strike. It could be some RNG that is making this spec higher or maybe I have simmed something wrong. Please try it yourself and let me know if you get similar results.

I also found it interesting that the 3/15/53 spec had the smallest +/- range according to the newest Kahorie's

Just wanted to add in that this is going to be higher single target dps where as 0/17/54 will still probably win out in AOE fights.

I also wanted to add in the sims I got using my own gear. Same options as the other sims except inputing my stats from armory. Without linking the entire tables to make this thread a wall of tables the numbers I got were:
14/0/57: 9815(+/- 589)
0/17/54: 9894(+/- 495)
3/15/53: 9956(+/- 603)
Keep in mind I am using Shadow's Edge which does not get as big of a boost from switching to 0/17/54 which has been discussed and acknowledged in the OP. However the gain from switching to 3/15/53 seems to be very big for me.

Last edited by Card : 03/23/10 at 3:05 PM.

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Old 03/23/10, 3:11 PM   #2983
micronSD
Von Kaiser
 
Orc Death Knight
 
Nesingwary
Originally Posted by Sacros View Post
The new (1.2.1.1) version of Kahorie's simulator seems to indicate that 0/17/54 is weaker than the previous version suggested. 0/17/54 will not beat 14/0/57 in single target dps even with a heroic bryntroll unless you are obtaining a certain amount of extra RP/time. This means that if you aren't getting regular RP generation from resto druids and disc priests and/or using AMS to soak RP, 14/0/57 will do more DPS. If you aren't using a bryntroll or shadowmourne, it is likely that 0/17/54 will not beat 14/0/57 for you even with extra RP income, according to the new version of the simulator.
Your 0/17/54 sims arent using the glyph of Icy Touch. Theyre using the glyph of Scourge Strike, most likely.

Originally Posted by Card View Post
I also wanted to add in the sims I got using my own gear. Same options as the other sims except inputing my stats from armory. Without linking the entire tables to make this thread a wall of tables the numbers I got were:
14/0/57: 9815(+/- 589)
0/17/54: 9894(+/- 495)
3/15/53: 9956(+/- 603)
Keep in mind I am using Shadow's Edge which does not get as big of a boost from switching to 0/17/54 which has been discussed and acknowledged in the OP. However the gain from switching to 3/15/53 seems to be very big for me.
Same issue. Your 0/17/54 sims arent using the glyph of IT.

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Old 03/23/10, 3:23 PM   #2984
Card
Glass Joe
 
Human Death Knight
 
Lightning's Blade
Originally Posted by micronSD View Post
Your 0/17/54 sims arent using the glyph of Icy Touch. Theyre using the glyph of Scourge Strike, most likely.



Same issue. Your 0/17/54 sims arent using the glyph of IT.
Ah your right. I thought it was a bit strange it was beating 0/17/54. Thanks!

Resimming with the correct glyph put 0/17/54 back ahead.

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Old 03/23/10, 5:43 PM   #2985
slant
Don Flamenco
 
Draenei Shaman
 
Drenden
Without heroic Bryntroll or Shadowmourne frost subspec sims as a vanishingly small improvement over blood; 0.4% for my character. You basically need to weigh substantial threat reduction against free interrupts and slightly superior (~5% on 4 targets) AE.

Once you get heroic Bryntroll or Shadowmourne, the additional procs from 25% passive haste and 10% proc damage from black ice push frost subspec further ahead. Without these proc weapons, it comes down to a subjective value judgment.

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