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Old 03/27/10, 8:51 PM   #3061
filthy
Glass Joe
 
Human Death Knight
 
Neptulon (EU)
Just ran a EP with Kahorie's sim with my gear and this is how it turned out:
EP AttackPower | 1 (0,63 DPS/per AP)
EP Strength | 3,24
EP Agility | 1,56
EP CritRating | 2,32
EP HasteEstimated | 2,19
EP HasteRating1 | 2,32
EP ArmorPenetrationRating | 2,86
EP ExpertiseRating | 1,9
Personal Expertise value | 2
BeforeMeleeHitCap<8% | 3,72
EP SpellHitRating | 0,47
EP WeaponDPS | 8,25
EP WeaponSpeed | 380,95
EP 2T9 | 193,33
EP 4T9 | 523,33
EP 2T10 | 275
EP 4T10 | 505
| Template | Unholy 00-17-54
| Rotation | Unholy-ReapingLess
| Presence | Blood
| Sigil | HangedMan
| RuneEnchant | FallenCrusader /
| Pet Calculation | True

I was wondering if there might be a point where dropping say the inscribed gems for pure all out strength gems will occur, considering the distance between my strength and crit at this time(?).
Where do i draw the line for when to switch to it (if that'll happen) considering Kahorie's sim wont tell me "hey! strength gems... ...now!"

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Old 03/27/10, 9:14 PM   #3062
Detoxxz
Glass Joe
 
Detoxxz's Avatar
 
Orc Death Knight
 
Sargeras
With the new Unholy-Sub-Frost Reapingless spec has Normal Death's Choice/Verdict passed Heroic Whispering Fanged Skull with Strength increasing in EP value? I recently acquired Heroic Whispering Fanged Skull replacing my Normal Death's Choice to go along with Deathbringer's Will. I ran the Optimizer on Zerack's DK Optimize its says to use Heroic Whispering Fanged Skull and Deathbringer's Will. Now when I ran it through Kahorie's I received the following results:

Using Death's Choice Normal and Deathbringers Will
Ability Damage done    hits   Crits   Misses  Glances  Uptime
 Total % # Avg # % Avg # % Avg # Avg # % Avg %
MainHand 876553423 21.4 144160 8217.6 52103 34.9 4678.5 54565 36.5 9348.8 5320 3.6 37492 25.1 3272
Ghoul 493042290 12 404511 1218.9 351941 87 1086 52570 13 2108.5
DeathCoil 414109354 10.1 58172 7118.7 36310 62.4 5177.6 21862 37.6 10342.6
ScourgeStrike 394463955 9.6 52466 7518.5 30027 55.2 4833.4 22439 41.2 11111.6 1978 3.6
BloodStrike 297956169 7.3 69547 4284.2 44163 61.2 3140.2 25384 35.2 6274.7 2571 3.6
FrostFever 269347887 6.6 107767 2499.4 107767 100 98.5
BloodPlague 226170764 5.5 108257 2089.2 108257 100 98.5
ScourgeStrikeMagical 218078540 5.3 52466 4156.6 30027 57.2 2672 22439 42.8 6143.1
Gargoyle 205815144 5 37082 5550.3 32215 86.9 4905 4867 13.1 9821.6
Necrosis 170298652 4.2 144160 1181.3 144160 100
WanderingPlague 133983441 3.3 58667 2283.8 58667 100
BloodCakedBlade 133065242 3.2 41721 3189.4 41721 96.3 3189.4 1592 3.7
PlagueStrike 93267369 2.3 17898 5211 10347 55.8 3369.1 7551 40.7 7735.1 637 3.4
IcyTouch 80690510 2 17737 4549.3 11091 62.5 3312.4 6646 37.5 6613.5
AotD 46623928 1.1 249427 186.9 216382 86.8 185.6 33045 13.2 195.8
UnholyBlight 41415615 1 58172 712 58172 100
DPS 11375(+/- 1069)                
Total Damage 4094.88m in 100h               
Threat Per Second 7506                
Generated in 25s                
Template: Unholy(Sub Frost)00-17-54                
Rotation: Unholy-ReapingLess                
Presence: Blood                
Sigil: HangedMan                
RuneEnchant: FallenCrusader                
Pet Calculation: True                

Using Heroic Whispering Fanged Skull and Deathbringer's Will
Ability Damage done    hits   Crits   Misses  Glances  Uptime
 Total % # Avg # % Avg # % Avg # Avg # % Avg %
MainHand 884483678 21.6 144160 8291.9 47237 31.6 4602 59431 39.8 9194.8 5320 3.6 37492 25.1 3217.9
Ghoul 474533271 11.6 404511 1173.1 351941 87 1045.2 52570 13 2029.6
DeathCoil 415858184 10.2 58172 7148.8 34440 59.2 5080.3 23732 40.8 10150.6
ScourgeStrike 399669303 9.8 52466 7617.7 28357 52.1 4769.9 24109 44.3 10967.2 1978 3.6
BloodStrike 300962085 7.4 69547 4327.5 41916 58.1 3098.3 27631 38.3 6192.1 2571 3.6
FrostFever 263467512 6.4 107767 2444.8 107767 100 98.5
BloodPlague 221257114 5.4 108257 2043.8 108257 100 98.5
ScourgeStrikeMagical 220975105 5.4 52466 4211.8 28357 54 2637.1 24109 46 6063.9
Gargoyle 202227840 4.9 37082 5453.5 32215 86.9 4819.2 4867 13.1 9651.9
Necrosis 171830417 4.2 144160 1191.9 144160 100
WanderingPlague 139553696 3.4 62476 2233.7 62476 100
BloodCakedBlade 130866506 3.2 41721 3136.7 41721 96.3 3136.7 1592 3.7
PlagueStrike 94467149 2.3 17898 5278.1 9752 52.6 3319.3 8146 43.9 7623 637 3.4
IcyTouch 81004836 2 17737 4567 10518 59.3 3249.2 7219 40.7 6487.1
AotD 44016896 1.1 249427 176.5 216382 86.8 175.2 33045 13.2 184.6
UnholyBlight 41591653 1 58172 715 58172 100
DPS 11352(+/- 1038)                
Total Damage 4086.77m in 100h               
Threat Per Second 7543                
Generated in 25s                
Template: Unholy(Sub Frost)00-17-54                
Rotation: Unholy-ReapingLess                
Presence: Blood                
Sigil: HangedMan                
RuneEnchant: FallenCrusader                
Pet Calculation: True                

As you can see the Normal version Death's Choice/Verdict Comes out ahead of the Heroic Whispering Fanged Skull in my current gear. The Difference between the Normal Death's Choice/Verdict and Heroic Whispering Fanged Skull is a 23 DPS difference in favor of Normal Death's Choice/Verdict.

These are the EP Values:

EP AttackPower 1 (0.74 DPS/per AP)
EP Strength 3.14
EP Agility 1.24
EP CritRating 1.84
EP HasteEstimated 1.73
EP HasteRating1 2.16
EP ArmorPenetrationRating 2.46
EP ExpertiseRating 1.97
Personal Expertise value 2.41
BeforeMeleeHitCap<8% 4.27
EP SpellHitRating 0.22
EP WeaponDPS 7.3
EP WeaponSpeed 283.78
EP 2T9 159.72
EP 4T9 426.39
EP 2T10 230.56
EP 4T10 400
| Template | Unholy(Sub Frost)00-17-54
| Rotation | Unholy-ReapingLess
| Presence | Blood
| Sigil | HangedMan
| RuneEnchant | FallenCrusader /
| Pet Calculation | True

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Old 03/28/10, 1:22 AM   #3063
goldensun
Glass Joe
 
Human Death Knight
 
Wildhammer
I'v got 5 extra points to spend since i raid with 2 other UH dk's. i'v chosen to go sub frost pick reaping back up and 2 points in subversion. Are there any cookie cutter specs for us none ep dk's? should i drop my SE and use brytroll and drop reaping and pick up morbidity? i'm sitting at 5383 ap 31 crit 50% arp unbuffed

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Old 03/28/10, 6:13 AM   #3064
Nekali
Joe Glass
 
Blood Elf Death Knight
 
Terrordar (EU)
CoI still overwrites the other snares on the valks though, which can make the use somewhat hazardous if there is no constant reapplication of another snare (i.e. Crippling/Desecration)...

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Old 03/28/10, 11:50 AM   #3065
rh8452
Piston Honda
 
rh8452's Avatar
 
Worgen Mage
 
Kel'Thuzad
Desecration is a terrible snare for valks as stated previously. We have rogues do it and paladins with JoJ/SoJ. The only fight where desecration has been of any value has been saurfang hard mode, but having a single rogue take the DPS loss and go crippling poison/FoK has proven to be much more reliable than messing around with desecration / DKs having to cast CoI. Maybe in some 10-man scenarios where raid comp is more limited, desecration might be viable, but it's no good for 25.

One thing about sub frost is that due to the rotation going back to the old 3.2 one, you become GCD capped once again and more haste allows more death coils to be squeezed in. There are so many opportunities for RP generation in ICC now that in my personal opinion, haste is significantly more valuable than stat weights indicate. You aren't getting the bonus RP from casting IT that you used to with the glyph, but revitalize and rapture + AMS make it very frequent that you overcap RP anyways. Depending on your raid's healing comp and the fight, an argument can definitely be made for the value of haste to rise in 25-mans.

I also do cast DC over BS if I'm maxed on RP and out of GCDs, doing SS BS SS DC DC DC instead of SS BS SS BS DC DC at the end of a rotation. A DC crit for ~9k vs BS crit for ~5.5k is definitely worth it. So mid-fight if you know a large amount of magic damage is incoming (or you have a 5-stack of the sindragosa debuff) which will cause you to become RP-capped with AMS, you can often get 4 DCs in the second half of the rotation by forgoing 2xBS like so: SS (AMS) DC DC SS DC DC.

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Old 03/28/10, 8:22 PM   #3066
 frmorrison
Protector
 
frmorrison's Avatar
 
Ashstrike
Human Paladin
 
No WoW Account
Originally Posted by rh8452 View Post
Desecration is a terrible snare for valks as stated previously. We have rogues do it and paladins with JoJ/SoJ.
Judgement of Justice does not affects mobs, it just removes extra speed affects on players, such as the run speed enchant and the increased mounting speed. Seal of Justice can stun Valks, but it goes on DR fast (2 seconds then 1 second then immune). While it is on its own DR, Paladins do the most AoE damage in 20 seconds than any other class so shouldn't use Justice.

Rogues weapon swapping is a good option for 25, since they have the AoE slow.


Using Death Coil over 1x Blood Strike (1x BS to keep up the buff) seems like the best option if you have max RP.

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Old 03/28/10, 10:51 PM   #3067
kc102
Von Kaiser
 
kc102's Avatar
 
Human Death Knight
 
Anvilmar
Is there a gear level where DC becomes better then BS? I simmed and set DC to be used over BS, and lost DPS. And I'm in mid-tier ICC gear.

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Old 03/28/10, 11:33 PM   #3068
Detoxxz
Glass Joe
 
Detoxxz's Avatar
 
Orc Death Knight
 
Sargeras
Originally Posted by kc102 View Post
Is there a gear level where DC becomes better then BS? I simmed and set DC to be used over BS, and lost DPS. And I'm in mid-tier ICC gear.
You can sub out one BS for a DC as long as Desolation is up depending on you much RP you have. So the priority system would look something like this. Diseases > Desolation > Scourge Strike > Death Coil > Blood Strike > HoW

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Old 03/29/10, 12:06 AM   #3069
kc102
Von Kaiser
 
kc102's Avatar
 
Human Death Knight
 
Anvilmar
Doesn't seem to have a DPS affect now, since Desolation is up there. (Whether I put DC or BS in front of each other.)

If I go subspec Blood w/ Reaping, having DC above BS is a dps loss, and going subspec Blood w/ Reaping is a 5 dps increase. And I think that gap will increase if I pick up a non-proc weapon.

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Old 03/29/10, 1:08 AM   #3070
Helheimr
Glass Joe
 
Blood Elf Death Knight
 
Arthas
Originally Posted by Ischemic View Post
Two pages back it was said that DKs can top dps on Sindragosa. Can anyone help me know how. I seem to spend too much time running around dpsing tombs.
You can sit through Blistering Colds as well with AMS (including 25 Heroic), just make sure to RP Dump prior to the start of the cast to minimize the chance of resetting/building a stack of Chilled to the Bone. Can kill yourself easily if you have ~5+ stack of Chilled when AMSing Blistering Cold.

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Old 03/29/10, 2:09 AM   #3071
Savetheday
Von Kaiser
 
Orc Death Knight
 
Ysondre
Originally Posted by Detoxxz View Post
You can sub out one BS for a DC as long as Desolation is up depending on you much RP you have. So the priority system would look something like this. Diseases > Desolation > Scourge Strike > Death Coil > Blood Strike > HoW

Nit-picking but it should be SS > DC if rp capped > BS > DC > How

I guess ideally you might DC even if not rp capped if UF runes are coming up, but that kind of situational at best.

Originally Posted by Helheimr View Post
You can sit through Blistering Colds as well with AMS (including 25 Heroic), just make sure to RP Dump prior to the start of the cast to minimize the chance of resetting/building a stack of Chilled to the Bone. Can kill yourself easily if you have ~5+ stack of Chilled when AMSing Blistering Cold.
Be very careful if you plan on doing this, you will almost certainly die with stacks of mystic buffet. I ran out for all blisterings even during the early phases in my parses

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Old 03/29/10, 2:30 AM   #3072
Gumibear
Piston Honda
 
Goblin Warlock
 
Turalyon
Originally Posted by Helheimr View Post
You can sit through Blistering Colds as well with AMS (including 25 Heroic), just make sure to RP Dump prior to the start of the cast to minimize the chance of resetting/building a stack of Chilled to the Bone. Can kill yourself easily if you have ~5+ stack of Chilled when AMSing Blistering Cold.
If you have to stop your melee attack anyway, try using AMS on your Chilled to the Bone while running from Blistering Cold. You can spam Death Coils as you move.

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Old 03/29/10, 5:53 AM   #3073
Valtiel
Don Flamenco
 
Blood Elf Death Knight
 
Darksorrow (EU)
Originally Posted by Shigo View Post
Is blood only better is you are BiS? Because I still out dps some blood DKs who have the same gear plus better trinkets than me and I am unholy. And how viable is Unholy DW with the new frost spec if you have 2 264 weapons?

With the new the frost sub spec I have been gaining runic power alot faster than before is seems to me? And if so wouldn't throwing an extra DC in front of BS be better?

Blood sims better at BiS gear and with the redicolous assumption that you're over 75% health all the time. If you use WoL you will see that at present UH still performs better than Blood. It's true that we will only see a fair comparison once a blood dk finishes his Shadowmourne, but on the other hand, in many ways Shadowmourne will make UH's aoe advantage even bigger (a big passive strength increase will further inflate the ap scaling on diseases and DnD, without counting the shadowdmg increase on Black Ice).

I'm not entirely sure Blizz can be too happy about their dps balancing at the moment, since their "5% tax theory" isn't working too well (rogues and hunters are closer to 10 to 15% on several fights for example) but I doubt they will touch speccs more with Cata on the door.

12 weeks without a Sigil of the Vengeful Heart drop and counting.

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Old 03/29/10, 8:13 AM   #3074
coca
Von Kaiser
 
Blood Elf Warlock
 
Dalaran
Originally Posted by Savetheday View Post
Nit-picking but it should be SS > DC if rp capped > BS > DC > How

I guess ideally you might DC even if not rp capped if UF runes are coming up, but that kind of situational at best.



Be very careful if you plan on doing this, you will almost certainly die with stacks of mystic buffet. I ran out for all blisterings even during the early phases in my parses
Since I'm GCD capped with the reapingless build sub spec into frost, I will always DC over BS. BS hit on average for 2.9k while DC hit for 4.8k. Critting for 5.8 and 10.1k. This was base on my WoL. You can argue that 2 BS will do more dmg than 1 DC however alot of the times we won't have the luxury of doing 2BS before our FU runes comes off CD. I'll always prioritize PS/IT (if debuffs aren't up on the target)->SS->BS (if desolation buff isn't up) otherwise DC-> BS (if desolation is up already). Also if you're ever in the situation where you have no runes or RP to cast you can always use BT and do another BS and that should be enough time for your other stuff to pop up.

Also there will always be magic dmg on every single fight except for saurfang so you will always have extra DC and in that case I will forgo the two Blood Runes and just use DC. I think this is different than the priority system that the OP have on page 1.

Last edited by coca : 03/29/10 at 8:23 AM.

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Old 03/29/10, 9:35 AM   #3075
prime311
Von Kaiser
 
lol
Draenei Mage
 
Non-US/EU Server
It's not that difficult to maintain 75% health on the vast majority of encounters, especially when you're healing yourself with Death Strike. The reason for the gap on WoL is also because there are virtually no Blood DK's that are ArP capped yet. Although out of the 4 most difficult encounters(Sind, PP, LDW, LK), 3 of them favor Unholy just due to mechanics. Only PP favors Blood. I'm torn on LK though, since Blood isn't inflating their numbers with Drudge Ghouls and Vile Spirits and has higher potential for damage to Raging Spirits, LK, and Valks.



As for DC versus BS, you can do this once every other rune set, since anymore then that will lower the uptime of our 4P10 bonus.

Last edited by prime311 : 03/29/10 at 9:49 AM.

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