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Old 09/24/09, 5:04 AM   #501
Bensch78
Von Kaiser
 
Blood Elf Death Knight
 
Zirkel des Cenarius (EU)
Your SS and BS numbers in Spec B and Spec C are way off.

Spec A uses 4 BS and 2 SS in a 20sec window. (8% BS dmg, 8% SS dmg)

Spec B and Spec C should use 4 BS and 3 SS. Resulting in 50% more SS Dmg. (8%BS dmg, 12% SS dmg)

Your Results however show roughly 4% BS and 16% SS dmg. This would only be possible with Reaping. Doing 2BS and 4SS in 20 seconds.

Could it be possible, that you did your sims with additional points in reaping? It is possible in the sim to do this mistake, as you are not capped at 71 Talent Points.

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Old 09/24/09, 5:33 AM   #502
Aten
Glass Joe
 
Human Death Knight
 
Sylvanas (EU)
Edit: Didn't took in consideration the lack of Reaping.

Last edited by Aten : 09/24/09 at 5:43 AM.


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Old 09/24/09, 5:37 AM   #503
Bensch78
Von Kaiser
 
Blood Elf Death Knight
 
Zirkel des Cenarius (EU)
Originally Posted by Aten View Post
I think it's because on Spec B and C he uses Priority instead of Rotation format, that mean it will always do an SS over a BS if it as the runes available to do it.
He should not have DeathRunes. And you can´t do SS with BloodRunes.

---------------------------------------------

Originally Posted by crazy dodo View Post
@ Bensch78

I noticed that you do your sims based on 5 targes. Have you tried testing at what point (how many targets) would the AOE rotation win over the single target rotation with Pest instead of BS2 with the 16-0-55 2h build

basicaly
PS-IT-SS-BS-Pest-DC-DC (or move Pest before SS to spread initial diseases faster)
Rotations:
RotaSingle1: PS-IT-SS-BS-BS-DC-DC
RotaSingle2: PS-IT-SS-BS-BB-DC-DC
RotaAE1: PS-IT-Pest-D&D-DC-DC-PS-IT-Pest-SS-BS-DC-DC
RotaAE9: PS-IT-SS-BS-Pest-DC-DC

Targets 2 2 2 2
RotaSingle1 RotaSingle2 RotaAE1 RotaAE9
16-0-55 8168dps 8419dps 9596dps 9147dps

Conclusion:

Even with 2 Targets using D&D yields more dps.

Last edited by Bensch78 : 09/24/09 at 6:56 AM.

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Old 09/24/09, 6:01 AM   #504
NeuroMedivh
Von Kaiser
 
NeuroMedivh's Avatar
 
Human Death Knight
 
Greymane
Sigh, checking my templates, yes, they somehow still had Reaping in them. At least now I know why I couldn't ever replicate the same numbers as you guys. I spent all that time proving that 74 talent points does more DPS than 71, lol.

So, correcting that issue, and triple-checking the templates I get the following:

Spec A: 16-0-55 NoEpidemic IT Glyph
Ability Total % Landed Hit% Crit% Miss% Average
MainHand 1475449978 21.1 347146 58.5 41.5 0 4250.2
DeathCoil 897635782 12.9 155387 65.2 34.8 0 5776.8
Ghoul 780290263 11.2 850500 87 13 0 917.4
BloodStrike 575928889 8.2 165632 49.3 50.7 0 3477.2
ScourgeStrike 572866336 8.2 82816 43 57 0 6917.3
Gargoyle 384390216 5.5 88748 87.1 12.9 0 4331.3
BloodPlague 363499631 5.2 252165 100 0 0 1441.5
FrostFever 363443490 5.2 252162 100 0 0 1441.3
PlagueStrike 331649020 4.7 82816 52.1 47.9 0 4004.6
Wandering Plague 303953755 4.4 210877 100 0 0 1441.4
Necrosis 295157904 4.2 347146 100 0 0 850.2
BloodCakedBlade 230608995 3.3 104218 100 0 0 2212.8
IcyTouch 230366570 3.3 82816 65.4 34.6 0 2781.7
UnholyBlight 179532397 2.6 155387 100 0 0 1155.4
Horn 0 0 8091 100 0 0 0
DPS 7761        
Total Damage 6984.77m in 250h        
Threat Per Second 3924        
Generated in 406s        
Template: Unholy 2h 16-0-55        
Rotation: Unholy        
Presence: Blood        
Sigil: Virulence        
RuneEnchant: FallenCrusader        
Pet Calculation: True       

Spec B: 15-0-56 1/2 Epidemic UB Glyph
Ability Total % Landed Hit% Crit% Miss% Average
MainHand 1466138756 20.9 347146 58.5 41.5 0 4223.4
ScourgeStrike 919152995 13.1 133639 43 57 0 6877.9
DeathCoil 821701646 11.7 144967 65.2 34.8 05668.2
Ghoul 780946729 11.1 850500 87 13 0 918.2
BloodStrike 609718399 8.7 177948 49.1 50.9 0 3426.4
Gargoyle 384121458 5.5 89390 86.9 13.1 0 4297.1
FrostFever 376877266 5.4267748 100 0 0 1407.6
BloodPlague 348344698 5 267539 100 0 0 1302
Wandering Plague 299778345 4.3 221403 100 0 0 1354
Necrosis 293210904 4.2 347146 100 0 0 844.6
UnholyBlight 230124496 3.3 144967 100 0 0 1587.4
BloodCakedBlade 216412462 3.1 104218 100 0 02076.5
PlagueStrike 160929599 2.3 44632 52.8 47.2 0 3605.7
IcyTouch 121495235 1.7 44625 65.3 34.7 0 2722.6
Horn 0 0 25111 100 0 0 0
DPS 7810        
Total Damage 7028.95m in 250h        
Threat Per Second 3954        
Generated in 595s        
Template: Unholy 15-0-56        
Priority: Unholy        
Presence: Blood        
Sigil: Virulence        
RuneEnchant: FallenCrusader        
Pet Calculation: True        

The 2/2 Epidemic build was significantly worse than either of these two, so I won't bother to include it.

So, after correcting my embarrassing Reaping error, my results seem to match what Consider got, that 1/2 Epidemic was a small dps gain over NoEpidemic, as long as you pull it from BA and not DC. Also, I still contend that in 16-0-55, BC should be maxed out over BA.

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Old 09/24/09, 7:16 AM   #505
Bensch78
Von Kaiser
 
Blood Elf Death Knight
 
Zirkel des Cenarius (EU)
Just did the sims on my own:

Rotation: PS-IT-SS-BS-BS-DC-DC

1. 16-0-55 (4/5 BA - 5/5 DC) - 7832 dps

2. 16-0-55 (5/5 BA - 4/5 DC) - 7834 dps

Priority: BB-FF-DCMaxRP-SS-BS-DC

3. 15-0-56 (3/5 BA - 5/5 DC) - 7877 dps

4. 15-0-56 (5/5 BA - 3/5 DC) - 7885 dps

Conclusions:

- You are right with Epidemic, but you will lose EP for about 0.5 seconds on the Mob. Resulting in appr. 2.5% Caster-dps-loss, if you are the only one with 13% Spell-Debuff. When doing AoE you lose 2 Seconds on every Mob or having some weird Rotation to do, resulting in a dps loss.

- You are wrong with BA and DC.


Do you smooth your results? My overall numbers are usually higher, when smoothing. But the differences remain the same.

--------------------------

Edit:

Results without smoothing:

1. 7762dps
2. 7762dps
3. 7812dps
4. 7816dps

Last edited by Bensch78 : 09/24/09 at 7:28 AM. Reason: Redone simming without Smoothing

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Old 09/24/09, 8:00 AM   #506
Consider
King Hippo
 
Consider's Avatar
 
Draenei Death Knight
 
Dragonblight
All those sims are without 4p t9. I've been assuming with it, which was where I got my DC > BA comment from. Judging by your earlier sims on this page, it seems you did not, which would be the point of difference.

DC obviously benefits much more from 4p t9 than BA.

As well, 4p t9 is potent enough to play a role in the whole 16/0/55 or 15/0/56 thing - likely increasing the value of the former in relation to the latter, making that already small gap even more minor.

Besides, even if 1/2 Epidemic did do slightly more dps (despite 4p t9) on a personal level, the lapse in EP would make it do far (far) less dps in terms of the raid as a whole (especially on AoE, but also on single target, pending your raid composition - whether or not you have CoE/EM and how many DKs you have benefiting from the disease debuff). That alone is enough to discard it as an option.

Last edited by Consider : 09/24/09 at 8:11 AM.

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Old 09/24/09, 9:41 AM   #507
Eryik
Glass Joe
 
Human Death Knight
 
Garrosh
I just have a few questions in regards to what iLevel gear i should be sporting before considering this spec as a viable option. I currently run DW frost and really like the dps it puts out, but I have always had a secret love for unholy. With the changes that have been made It seems that unholy is once again a viable raid spec and i am curious as to if i need BiS gear to make full use of the spec. Do i need 4p- t9 to make this spec worth it over DW frost? Can i get by with a mix of naxx25/uld10/ToC10 epics?

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Old 09/24/09, 1:57 PM   #508
dr_AllCOM3
Great Tiger
 
dr_AllCOM3's Avatar
 
Orc Death Knight
 
Blutkessel (EU)
Originally Posted by Leg View Post
I don’t agree! It is far better dump RP with SS. Reasons:
- SS have more critical and a critical bonus.
- 2 runes with one strike + Dirge .
So I am doing between 51-56% of critical with SS, 30s of RGCD with GoSS and using 2 Epidemic, 3 Reaping, 0 Necrosis (16/0/55) and BP.
3 points in reaping gives at least more 2 SS per 30s so is better than Necrosis.
You can't dump runic power with SS. Two runes with one strike is irrelevant. The SS glyph is not worth it. SS is not that strong. You disagree with stuff you haven't even read. Everything has been discussed in great detail.


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Old 09/24/09, 3:19 PM   #509
ahavrilla
Glass Joe
 
Undead Death Knight
 
Darrowmere
Agility revisited?

Long time reader but first time posting...I'm not sure if I'm on to something or on something, but I'm sure you'll let me know. I read through most of this thread and I don't believe this has been covered yet.

From looking at the stat weights for crit rating and agility. Why isn't agility more important? It's my understanding that the only benefit we get from crit rating is a higher percentage crit chance. Considering that agility does the same thing only more efficiently, it seems like the weight of agility should be revisited.

Here's my numbers (sorry no fancy wall of sims, I'm old school):

All I did was swap out some items back and forth and look at my character screen to see how the numbers changed (I was very careful to use only items w/ crit or agility and no other stat benefits).

100 crit rating gives me about 2.17% greater crit chance
100 agility gives me about 15.1% greater crit chance (and armor to boot for more attack power from bladed armor!)
That means agility gives almost 7 times more crit chance than crit rating

Would you still put crit rating stat weight at 2.1 w/ 4piece and 1.6 w/o compared to 1.05 agility?

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Old 09/24/09, 3:26 PM   #510
Farno
Glass Joe
 
Human Death Knight
 
Stormreaver (EU)
100 crit rating gives me about 2.17% greater crit chance
100 agility gives me about 15.1% greater crit chance (and armor to boot for more attack power from bladed armor!)
That means agility gives almost 7 times more crit chance than crit rating
Is your number there for agility correct? 7 agility for 1% crit seems very wrong, even at level 60 it was around 20 agility for paladins and warriors. Also one of the main reasons for crit raiting to be better than agility is due to the spell crit you get on death coil (and icy touch I think) as it works off of spell crit, and agility only adds to melee crit chance.

Edit: According to a quick gear swapping exercise I calculated that 61 agility is required for 1% increase to melee critical strike chance.

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Old 09/24/09, 3:28 PM   #511
Raika
Glass Joe
 
Blood Elf Death Knight
 
Altar of Storms
Originally Posted by Farno View Post
Is your number there for agility correct? 7 agility for 1% crit seems very wrong, even at level 60 it was around 20 agility for paladins and warriors. Also one of the main reasons for crit raiting to be better than agility is due to the spell crit you get on death coil (and icy touch I think) as it works off of spell crit, and agility only adds to melee crit chance.
Horn of winter adds like 3% melee crit, so this can't be right.

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Old 09/24/09, 3:47 PM   #512
Xycoth
Glass Joe
 
Orc Death Knight
 
Uther
Originally Posted by ahavrilla View Post
100 crit rating gives me about 2.17% greater crit chance
100 agility gives me about 15.1% greater crit chance
I'm not sure what you were looking at, but the 100 agi = 15.1% crit chance is off. I believe the numbers should be 62.5 agi per 1% crit and like 42.5 crit rating per 1% crit. (That's per wowwiki, which while may not be 100% accurate, it is much closer than 1 agi = 1.51% crit).

So, it takes about, what, 47% more agility per 1% crit than crit rating? Looks to me like the point valuations are at least somewhat in line with what they should be.

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Old 09/24/09, 4:18 PM   #513
Leg
Banned
 
Human Death Knight
 
Arathor
Originally Posted by dr_AllCOM3 View Post
You can't dump runic power with SS. Two runes with one strike is irrelevant. The SS glyph is not worth it. SS is not that strong. You disagree with stuff you haven't even read. Everything has been discussed in great detail.
I read all the post and tested. I just don’t agree after 3 days doing every single spec supposed possible on this post and some others I was trying. SS spam with a larger GCD is superior. And the less DPS increase talent to drop points goes for Necrosis (by the way if someone not agree with something even if it is new or old I think it is a valid quote and he should post it).

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Old 09/24/09, 4:28 PM   #514
NeuroMedivh
Von Kaiser
 
NeuroMedivh's Avatar
 
Human Death Knight
 
Greymane
Originally Posted by Leg View Post
I read all the post and tested. I just don’t agree after 3 days doing every single spec supposed possible on this post and some others I was trying. SS spam with a larger GCD is superior. And the less DPS increase talent to drop points goes for Necrosis (by the way if someone not agree with something even if it is new or old I think it is a valid quote and he should post it).
I don't follow your argument. What exactly are you proposing when you say "SS spam with a larger GCD"? Your comments are confusing, I cannot understand what spec or rotation you are advocating as being superior.

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Old 09/24/09, 4:39 PM   #515
Leg
Banned
 
Human Death Knight
 
Arathor
Originally Posted by NeuroMedivh View Post
I don't follow your argument. What exactly are you proposing when you say "SS spam with a larger GCD"? Your comments are confusing, I cannot understand what spec or rotation you are advocating as being superior.
I think my last post was erased, SS is a little bit ahead from BS and have more crit:

Originally Posted by Leg
I don’t agree! It is far better dump RP with SS. Reasons:
- SS have more critical and a critical bonus.
- 2 runes with one strike + Dirge .
So I am doing between 51-56% of critical with SS, 30s of RGCD with GoSS and using 2 Epidemic, 3 Reaping, 0 Necrosis (16/0/55) and BP.
3 points in reaping gives at least more 2 SS per 30s so is better than Necrosis.

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Old 09/24/09, 4:52 PM   #516
ahavrilla
Glass Joe
 
Undead Death Knight
 
Darrowmere
oops bad numbers!

Originally Posted by ahavrilla View Post
Long time reader but first time posting...I'm not sure if I'm on to something or on something, but I'm sure you'll let me know. I read through most of this thread and I don't believe this has been covered yet.

From looking at the stat weights for crit rating and agility. Why isn't agility more important? It's my understanding that the only benefit we get from crit rating is a higher percentage crit chance. Considering that agility does the same thing only more efficiently, it seems like the weight of agility should be revisited.

Here's my numbers (sorry no fancy wall of sims, I'm old school):

All I did was swap out some items back and forth and look at my character screen to see how the numbers changed (I was very careful to use only items w/ crit or agility and no other stat benefits).

100 crit rating gives me about 2.17% greater crit chance
100 agility gives me about 15.1% greater crit chance (and armor to boot for more attack power from bladed armor!)
That means agility gives almost 7 times more crit chance than crit rating

Would you still put crit rating stat weight at 2.1 w/ 4piece and 1.6 w/o compared to 1.05 agility?
Ok I apologize, I realize what I did wrong. I was calculating the agility numbers based on no wep equipped and wep equipped w/ agility stats and that threw everything off.

I ran my numbers again w/o this obvious error but the numbers still support my argument.

Horn of winter (or 155 agility) give me exactly 3.36% crit chance
155 crit rating gives me 2.48 % crit chance

That still seems like agility would be the superior stat. Anyone else finding different numbers than those? I know I now seem much less credible due to my ludicrious numbers posted above...but check for yourself. What do you guys think?

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Old 09/24/09, 5:00 PM   #517
Zinfadel
Glass Joe
 
Blood Elf Death Knight
 
Ner'zhul
World of Logs - Real Time Raid Analysis


Live data from ToGC 25 Northern Beasts last night. Well, mostly just Gormok dieing and us wiping on worms 11 times.

17/0/54

Cast sequence macro:
PS>IT>SS>BS>BS>DC>DC

Log lists pets seperatly. Has me around ~6300 w/out pet...asumming pet is ~15% of dmg, that's another ~945 dps so about 7245 w/ ghoul included. Everytime I popped AoTD I'd get over 8k dps for Gormok. No BL/Heroism.

The rotation is so frigging tight, I was very sekptical about going into bone shield or gargoyle, as I'm not used to to switching off of a cast sequence macro to cast something in the middle or in it's stead. It's just me getting used to a new rotation.

I think the most revealing thing is how much RP revitalize gave me. It's hawt.

Also, the log wasn't taken by me, and I went on to do ToC 10man in another raid from the log parser.

I hope this helps.

I also wanted to point out that armory has me in different legs. I switched to t8.5 legs for more haste(just haven't changed it in equip mgr. yet) My haste was around 364 total, versus the 308 armory as me in atm.

Last edited by Zinfadel : 09/24/09 at 5:14 PM.

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Old 09/24/09, 5:10 PM   #518
Alatyr
Von Kaiser
 
Alatyr's Avatar
 
Draenei Death Knight
 
Icecrown
Crit rating is far superior to agility, and most of the numbers in the last few posts are off.

Horn of Winter (155 Agility) gives me 2.48% crit. This is 62.5 Agility per 1% crit. This matches the number given on WoWWiki.

I removed my Wrathstone to check Crit Rating. I lose 2.36% crit when removing the trinket, which is 108 Crit Rating, which is 45.8 Crit Rating for 1% crit. This is close to the rating given by WoWWiki which is 45.91.

Finally, Agility does not apply to Spell Crit, while Crit Rating does.

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Old 09/24/09, 5:23 PM   #519
NeuroMedivh
Von Kaiser
 
NeuroMedivh's Avatar
 
Human Death Knight
 
Greymane
Originally Posted by Leg View Post
I think my last post was erased, SS is a little bit ahead from BS and have more crit:

Originally Posted by Leg
I don’t agree! It is far better dump RP with SS. Reasons:
- SS have more critical and a critical bonus.
- 2 runes with one strike + Dirge .
So I am doing between 51-56% of critical with SS, 30s of RGCD with GoSS and using 2 Epidemic, 3 Reaping, 0 Necrosis (16/0/55) and BP.
3 points in reaping gives at least more 2 SS per 30s so is better than Necrosis.
Again, I'm not quite sure I follow. You say SS is a little bit "ahead" of BS. You are quite correct in that, but one SS is approximately the same as 2xBS in nearly all sims. Since they are "the same", there's no point in spending 3 talent points converting 2xBS into 1xSS, you could put those 3 points somewhere else and get more DPS.

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Old 09/24/09, 5:30 PM   #520
Bllets
Von Kaiser
 
Undead Death Knight
 
Stormscale (EU)
Originally Posted by ahavrilla View Post
Ok I apologize, I realize what I did wrong. I was calculating the agility numbers based on no wep equipped and wep equipped w/ agility stats and that threw everything off.

I ran my numbers again w/o this obvious error but the numbers still support my argument.

Horn of winter (or 155 agility) give me exactly 3.36% crit chance
155 crit rating gives me 2.48 % crit chance

That still seems like agility would be the superior stat. Anyone else finding different numbers than those? I know I now seem much less credible due to my ludicrious numbers posted above...but check for yourself. What do you guys think?
155 agility gives me exactly 2,48% melee crit chance. Where 155 crit rating gives me 3,37% melee and spell crit chance.

Seems to me you have mixed the numbers. And my numbers matches with WoWWiki aswell. 155/62,5 = 2,48 and 155/45,91 = 3,376

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Old 09/24/09, 5:32 PM   #521
NeuroMedivh
Von Kaiser
 
NeuroMedivh's Avatar
 
Human Death Knight
 
Greymane
Originally Posted by ahavrilla View Post
Ok I apologize, I realize what I did wrong. I was calculating the agility numbers based on no wep equipped and wep equipped w/ agility stats and that threw everything off.

I ran my numbers again w/o this obvious error but the numbers still support my argument.

Horn of winter (or 155 agility) give me exactly 3.36% crit chance
155 crit rating gives me 2.48 % crit chance

That still seems like agility would be the superior stat. Anyone else finding different numbers than those? I know I now seem much less credible due to my ludicrious numbers posted above...but check for yourself. What do you guys think?
I'm getting 2.48% crit chance increase from Horn of Winter, and showing 45.8 crit rating being 1% crit, exactly like Alatyr.

I think you're doing your numbers wrong.

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Old 09/24/09, 6:25 PM   #522
ahavrilla
Glass Joe
 
Undead Death Knight
 
Darrowmere
must be

yah I'm doing my numbers wrong, will chalk that up to on something...even if my numbers were right the very fact that agility doesn't help coil crit more often negates any small advantage due to how much of the total dmg coils account for w/ unholy dps in 3.2.2.

Thanks guys!

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Old 09/24/09, 6:37 PM   #523
Raika
Glass Joe
 
Blood Elf Death Knight
 
Altar of Storms
It seemed like no one was interested in switching subversion for ghoul frenzy and epidemic when I posted it, but for what it's worth I ran the sim and found it to be within ~2.5% of the top unholy DW build used in bensch's sims, using the stats he posted. However, the strike numbers didn't seem to match up quite right, so I'd appreciate it if someone else could confirm/deny.

I used:
Bensch's stats as posted in the post a couple pages back comparing DW builds to the best 2h build.
rotation of:
PS IT SS BS BB DC DC
GF IT SS BS BB DC DC
PS IT SS BS BB DC DC
(make sure Ghoul Frenzy is on =retry 0 or else it won't work right)

The only talent changes from Dual Wield build C were moving the points from subversion into Epidemic and GF.

It was about a 2.5% dps decrease on a single target, but it allows your ghoul to be healed, constantly, and with epidemic is marginally better for aoe, in theory. It seems like a viable alternative for the people who love GF/Epi.

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Old 09/24/09, 6:51 PM   #524
Consider
King Hippo
 
Consider's Avatar
 
Draenei Death Knight
 
Dragonblight
2.5% dps decrease for your ghoul really isn't worth it in CC. What fights does your pet ever die on? Beasts? The only thing which can kill it there is if you let it stand in poison. Jaraxxus? The only thing which can kill it there is if you let it stand in flames. FC? Nothing, really. Twins? Your ghoul is immune (or takes almost no damage from) stuff like Vortex, so it's fine. Anub? Nothing, again.

2.5% dps decrease as well as a loss in threat reduction seems silly to me when all you gain is some (unnecessary) surviviability for your pet. If you want to go for it, by all means, but it certainly isn't optimal. Hence why GF is still listed as one of those optional talents ^^.

Leg, I'm not sure where you're going. My HM Jaraxxus parse from the other night: WoW Meter Online - Combatlog Replay . That's a fight with no damage modifiers (like Beasts or XT), a fight without constant AoE (like many), etc. Nothing to influence the average SS/BS. My average SS was 6k. My average BS was 3280. That's pretty much in line with the sim's results (SS is a tad bit on the low side, but the crit rate is where it should be, pretty much, so whatever). Two BStrikes are ahead of one SS. The sim shows it. Actual parses show it. Not sure why you are seemingly in denial.

If they both do the same amount of damage, roughly (with BS actually doing more, but whatever), and both generate the same amount of RP (which they do), except one takes 3 talent points to allow you to substitute it for the other... obviously that talent isn't going to be worth it.

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Old 09/25/09, 1:13 AM   #525
Melchior
Piston Honda
 
Melchior's Avatar
 
Orc Death Knight
 
Skywall
I am really not liking the new Bone Shield. It's to the point where I am considering leaving it behind to finish Bladed Armor and get the 1xBS/BB per minute back.

Edit - I guess even swinging that extra BS wouldn't help either way, though in AoE the BB should be worth the GCD provided enough targets.

Last edited by Melchior : 09/25/09 at 2:07 AM.


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