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Old 05/21/10, 4:59 AM   #3361
resky
Glass Joe
 
Blood Elf Death Knight
 
Illidan
Originally Posted by Sh4d0wfury View Post
most of UH dks don't use GoD, so that there will always be one disease unsynced.
That's the problem, Glyph of Disease is both listed here and widely used as an "aoe" unholy glyph, even though it's a substantial DPS loss :<

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Old 05/21/10, 7:01 AM   #3362
Amroo
LF sun
 
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Blood Elf Death Knight
 
Anub'arak (EU)
Originally Posted by Sh4d0wfury View Post
The ICD should be nothing to worry about, though. You can't really have your diseases unsynced, due to how pestilence works, and most of UH dks don't use GoD, so that there will always be one disease unsynced.
GoD synchronizes durations, not ticks, so it doesn't matter anyways. You can easily test this on the Ebon Hold boss dummy. If you apply BP first and FF afterwards, BP will always tick more than a second before FF, no matter how often you refresh it with GoD (this is of course only true for the primary target).

Originally Posted by Frozn View Post
You can be sure that I will never post something anymore. Your arrogance and snobism makes me feel sick, enjoy your idiot infractions. Your community just lost one of the best moonkin of the alliance (gearscore).

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Old 05/21/10, 7:42 AM   #3363
dr_AllCOM3
Great Tiger
 
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Orc Death Knight
 
Blutkessel (EU)
GoD is not a loss of aoe damage. Pestilence always makes the diseases tick at the same time for secondary targets.


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Old 05/21/10, 6:09 PM   #3364
Noleafclover
Von Kaiser
 
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Worgen Hunter
 
Silvermoon (EU)
EDIT: Just a matter of curiosity - if GoD synchronises durations but not ticks, what happens to the last, partial tick? Is it lost and just the debuff remains?

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Old 05/21/10, 6:24 PM   #3365
Amroo
LF sun
 
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Blood Elf Death Knight
 
Anub'arak (EU)
Originally Posted by Noleafclover View Post
EDIT: Just a matter of curiosity - if GoD synchronises durations but not ticks, what happens to the last, partial tick? Is it lost and just the debuff remains?
Yes, although this is only a theoretical problem since it is the very point of the glyph to keep diseases up without interruption during the entire fight. If you have bosses like Sindragosa where diseases drop quite often it's not really a loss anyways, since you definitely get the 7 ticks you would have gotten if you reapplied diseases by PS-IT. You just don't get the 8th.

Originally Posted by Frozn View Post
You can be sure that I will never post something anymore. Your arrogance and snobism makes me feel sick, enjoy your idiot infractions. Your community just lost one of the best moonkin of the alliance (gearscore).

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Old 05/22/10, 12:10 PM   #3366
Darkleey
Glass Joe
 
Orc Death Knight
 
Winterhoof
This is a question concerning how damage multipliers work.

In ICC, we have a 15% (probably soon to be 20%) damage increase. As I understand it, and someone correct me if I'm wrong, this stacks additively with our blood presence for 30% total. The argument generally has been that blood presence > unholy presence, but what happens as this multiplier increases? Is +30% damage + 15% haste > +45% damage? What about on BQL, is +130% damage + 15% haste > +145% damage? I know these are generally simplified numbers, we have even more % multipliers, but has anyone given thought to this? Another DK and myself did some rough tests on BQL and found UP to be more effective once we were bitten.

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Old 05/22/10, 2:12 PM   #3367
dr_AllCOM3
Great Tiger
 
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Orc Death Knight
 
Blutkessel (EU)
Originally Posted by Darkleey View Post
This is a question concerning how damage multipliers work.

In ICC, we have a 15% (probably soon to be 20%) damage increase. As I understand it, and someone correct me if I'm wrong, this stacks additively with our blood presence for 30% total. The argument generally has been that blood presence > unholy presence, but what happens as this multiplier increases? Is +30% damage + 15% haste > +45% damage? What about on BQL, is +130% damage + 15% haste > +145% damage? I know these are generally simplified numbers, we have even more % multipliers, but has anyone given thought to this? Another DK and myself did some rough tests on BQL and found UP to be more effective once we were bitten.
Almost everything in WoW is multiplicative.
Blood presence is always better than unholy. Maybe that will change, when haste affects our dots and runes.


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Old 05/27/10, 7:00 PM   #3368
Necromir
Von Kaiser
 
Human Death Knight
 
Thunderhorn
I know the discussion went back and forth quite a bit but was it ever settled as to /cancelaura for the shadowmourne was a dps increase or decrease for us? I've tried both and on avg it seems it's a decrease to cancel.

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Old 05/27/10, 7:22 PM   #3369
ObsidiusDK
Glass Joe
 
Undead Death Knight
 
Aggramar
Going into 25-man Sindragosa Heroic for the first time in about 40 minutes and was wondering if I can stay inside during her Blistering Cold (I believe that's the name of the spell) AoE on phase one and just AMS soak the damage like on normal mode or is it basically a one-shot in Heroic?

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Old 05/27/10, 7:23 PM   #3370
Necromir
Von Kaiser
 
Human Death Knight
 
Thunderhorn
i usually use AMS on heroic to drop my melee stacks. With the 20% buff I'm sure with BS+AMS up you'd live.

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Old 05/27/10, 9:55 PM   #3371
resky
Glass Joe
 
Blood Elf Death Knight
 
Illidan
Originally Posted by Necromir View Post
I know the discussion went back and forth quite a bit but was it ever settled as to /cancelaura for the shadowmourne was a dps increase or decrease for us? I've tried both and on avg it seems it's a decrease to cancel.
Canceling is an increase in the uptime of swirly purple ghost things at the cost of a small dps loss.

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Old 05/27/10, 10:17 PM   #3372
dr_AllCOM3
Great Tiger
 
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Orc Death Knight
 
Blutkessel (EU)
Originally Posted by ObsidiusDK View Post
Going into 25-man Sindragosa Heroic for the first time in about 40 minutes and was wondering if I can stay inside during her Blistering Cold (I believe that's the name of the spell) AoE on phase one and just AMS soak the damage like on normal mode or is it basically a one-shot in Heroic?
You survive, but you drop down to 20%. I don't recommend it, since there's no need to hurry in that fight.


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Old 05/28/10, 4:23 PM   #3373
Helheimr
Glass Joe
 
Blood Elf Death Knight
 
Arthas
A properly timed AMS (~0.5 sec before Blistering Cold finishes) along with Bone Shield and your HP barely budges on Sindragosa. All you have to make sure is to RP Dump and restart your rotation with an IT instead of PS to get rid of Chilled to the Bone stacks prior to Blistering Cold so a tick of it doesn't eat through your absorb.

I've been sitting put for every Blistering Cold (pre-30%, sub is a decent amount trickier to pull off) since before Hellscream's Warsong buff on heroic 25; not having to waste time running around drastically increases your possible DPS. This week with 20% I believe I hit ~14800 DPS with no tricks/etc. It's pretty much the fight that Death Knights dominate on in the instance.

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Old 05/30/10, 9:33 AM   #3374
Ashylarry
Glass Joe
 
Orc Death Knight
 
Turalyon
Originally Posted by Helheimr View Post
A properly timed AMS (~0.5 sec before Blistering Cold finishes) along with Bone Shield and your HP barely budges on Sindragosa. All you have to make sure is to RP Dump and restart your rotation with an IT instead of PS to get rid of Chilled to the Bone stacks prior to Blistering Cold so a tick of it doesn't eat through your absorb.

I've been sitting put for every Blistering Cold (pre-30%, sub is a decent amount trickier to pull off) since before Hellscream's Warsong buff on heroic 25; not having to waste time running around drastically increases your possible DPS. This week with 20% I believe I hit ~14800 DPS with no tricks/etc. It's pretty much the fight that Death Knights dominate on in the instance.
This is the case for normal version Sindragosa, but definitely not the heroic version. Even with AMS and bone shield you still drop down to about 20% on heroic version as was stated earlier.

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Old 05/30/10, 11:54 AM   #3375
Dmntd-Sc
Banned
 
Orc Death Knight
 
Skullcrusher
Could someone explain how 20hit to gloves is better then 15str?
if u need the hit isn't it better to just do str/hit?

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