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09/22/09, 7:08 PM
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#406
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King Hippo
Draenei Death Knight
Dragonblight
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It's not so much a matter of taking the wrong aura for the vortex as simply not switching auras for the vortex. The latter is generally a dps gain (from my experience, anyways) in normal Valks (on heroic, you'll die to the vortex, AMS or not), but I do suppose it all depends on where/how your guild tanks them.
Regardless, I'll add a note about that (and about Icehowl) when I make a bunch of updates in an edit this evening. Probably won't be until after my raid, however.
Edit: Also, after doing an Emalon pug (pug, meaning I didn't bother to use consumables, wasn't getting anything special like tricks, probably were missing half of the needed raid buffs, didn't change glyphs to AoE, etc) and pulling 13k dps sustained... I feel pretty confident in saying our AoE damage will be getting nerfed sometime in the not so distant future. I'm just curious what I would have been at were it a real raid ><. Alas.
Not having epidemic is actually a boon in AoE scenarios such as Emalon or Yogg+0 (or any AoE fight where adds are constantly spawning). The fact that new adds are getting disease up on them quicker (every 10 instead of every 20 seconds) is probably enough, in and of itself, to balance that single BB loss.
The BS change is more irritating then it looked on paper =/.
Last edited by Consider : 09/22/09 at 7:34 PM.
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09/22/09, 7:39 PM
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#407
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Von Kaiser
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I'd like someone to verify that the OP macro for Bone Shield is not working as intended. Im using
#showtooltip Bone Shield
/cast Blood Tap
/stopcasting
/cast Bone Shield
/cancelaura Blood Tap
as soon as my first rotation is done and all runes are on c/d, but instead of casting Bone Shield, it does BT, and cancels the aura without casting Bone Shield. Please verify and let me know if I'm doing something wrong.
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09/22/09, 7:53 PM
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#408
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Glass Joe
Human Death Knight
Stormreaver (EU)
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How come you were AoEing in the emalon fight Consider? Just trying to max your dps?:P And how much of an upgrade did you find the patch for single target? I can see how the disease problem is though, I found the same problem last week when we were doing 10 man toc heroic on anub, feels a bit clunky to keep refreshing the diseases every rotation. Did you manage to keep a 100% BS uptime?
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09/22/09, 8:05 PM
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#409
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Glass Joe
Human Death Knight
Lightbringer
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Originally Posted by Consider
It's not so much a matter of taking the wrong aura for the vortex as simply not switching auras for the vortex. The latter is generally a dps gain (from my experience, anyways) in normal Valks (on heroic, you'll die to the vortex, AMS or not), but I do suppose it all depends on where/how your guild tanks them.
Regardless, I'll add a note about that (and about Icehowl) when I make a bunch of updates in an edit this evening. Probably won't be until after my raid, however.
Edit: Also, after doing an Emalon pug (pug, meaning I didn't bother to use consumables, wasn't getting anything special like tricks, probably were missing half of the needed raid buffs, didn't change glyphs to AoE, etc) and pulling 13k dps sustained... I feel pretty confident in saying our AoE damage will be getting nerfed sometime in the not so distant future. I'm just curious what I would have been at were it a real raid ><. Alas.
Not having epidemic is actually a boon in AoE scenarios such as Emalon or Yogg+0 (or any AoE fight where adds are constantly spawning). The fact that new adds are getting disease up on them quicker (every 10 instead of every 20 seconds) is probably enough, in and of itself, to balance that single BB loss.
The BS change is more irritating then it looked on paper =/.
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It is really irritating.
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09/22/09, 8:27 PM
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#410
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Banned
Draenei Death Knight
Ysera
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Reaping is a raw dps loss now, due to the fact that two Blood Strikes outdamage one Scourge Strike
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my blood strike crits 33% of the time. my SS crits 51% of the time. and my average bloos strike damage was 1804, my average SS damage was 5367 (divide that by 2) for 2683.
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09/22/09, 8:33 PM
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#411
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King Hippo
Draenei Death Knight
Dragonblight
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Your numbers are way, way off, and I can only assume you have horrible gear (your armory link is apparantly incorrect). The average BS is closer to 3300 and some change, while the average SS is closer to 6600 and some change. These numbers, that statement, and this thread as a whole are solely about PvE (not PvP) and about end-game PvE at that (so, while I/we don't assume you have the best gear, I/we do assume your gear isn't all greens or some junk). I imagine you are either talking about PvP or are just severely undergeared - that, or you are pulling numbers out of your you know what, and have no clue what you're talking about.
Yes, the main reason I AoEd on Emalon was to see how AoEing with this spec felt (and I liked it, all in all). Even AoEing, I still outdpsed everyone except one guildie on Emalon himself/the enraged adds. Pugs ftw?
My BS uptime while AoEing was 100%. You have so many free GCDs it's a joke. When single targetting (Koralon, for example) it was a bit lower than usual - like 75-80% - but part of that is due to the unfamiliarity of it. Still, like I said, it is annoying.
As far as how my single target dps was doing between now and pre-patch, it was obviously up, although how much of that is due to the spec and how much of that is due to the working set bonus is difficult to say.
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09/22/09, 8:43 PM
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#413
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King Hippo
Draenei Death Knight
Dragonblight
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1) Your spec is kinda wrong. Black Ice will favor SS, yes, even though it was shown earlier on to be inferior to a blood subspec. If you are going to go the Black Ice route, however, you still messed it up. 1/3 BCB? 2/2 IUP? Other oddities.
2) Target dummy means you had no raid buffs and the dummy had no raid debuffs, which is enough to invalidate everything. BS benefits more from such things than SS does. Statements in the OP are not optimized for target dummy dps, I'll admit, and as such might not hold true there.
Semi-irrelevant, but you have too much hit. Should swap the str/hit gem in your legs for a str/haste gem. Should do the same with your str/crit gem in your waste.
Also shouldn't be using GoSS, especially not with Epidemic.
For someone who is in a solidly progressed guild and appears to be well-experienced on a personal level, you seem to have missed/ignored/something all the conversation in the past handful of pages (the sum of which is the OP) - or so it seems judging by your spec/glyphs/your claim.
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09/22/09, 8:45 PM
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#414
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Glass Joe
Blood Elf Death Knight
Ner'zhul
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This thread has shifted from using obliterate to using SS, and speccing in the blood tree instead of the frost tree.
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09/22/09, 8:56 PM
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#415
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Glass Joe
Orc Death Knight
Blackrock (EU)
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I just read the edited op ... good job done here ^^
But one thing according to the BP build is bothering me:
Originally Posted by Consider
The following are the currently accepted stat weights for Unholy DKs:
| Stat | BP Builds | IUP Builds | | Attack Power | 1.0 | 1.0 | | Weapon Speed | 238.10 | 112.9 | | Weapon DPS | 6.03 | 6.13 | | Hit Rating (until cap) | 3.05 | 1.97 | | Strength | 3.05 | 3.10 | | Haste Rating | 2.29 | 1.29 | | Crit Rating w/ 4pt9 | 2.10 | 2.00 | | Expertise Rating | 1.65 | 0.45 | | Crit rating w/o 4pt9 | 1.60 | 1.50 | | Hit Rating (to spell hit cap) | 1.40 | 0.93 | | Armor Penetration | 1.30 | 1.29 | | Agility | 1.05 | 1.00 |
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Although I didn't run any simulation it seems quite illogical for me that expertise loses so much value (2.31 -> 1.65) in a rotation which obviously contains one more IT in comparison to the old 20 sec rotation, but is A LOT tighter. So one dodged skill will be a lost GCD which cannot be compensated by just skipping one HoW like in pre 3.2.2.
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09/22/09, 9:05 PM
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#416
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King Hippo
Draenei Death Knight
Dragonblight
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Necrosis is definitely not 1% dps per point. Not in any circumstance. It hasn't been that strong in a long, long time. This is pretty basic and pretty easily calculated. If you don't know/can't figure that out, /shrug.
Anyways, the OP is not meant to explain each and every single facet of Unholy dps. If it was, then there wouldn't be any reason to reply to it, and this thread would never be beyond one post. What it is intended to do (and what I believe it does do) is sufficiently summarize the findings of the thread as a whole in a manner which makes it easier for those who don't necessarily care about the intricacies to know what's up - what builds are viable, what rotation to use, how to gear, so on. For those who do care about the intricacies, complexities, and actual math, they are the ones who are more willing to look through the thread and find such things.
If I did put all of the math in that front post, it would confuse and lose a lot more people than it would help/than would possibly care.
Such is my take on what the OP (and OPs of similar threads) should be - not a compendium explaining every known fact about their subject, but a summary which presents all of the current proven conclusions on their subject in an eye-pleasing and easily understandable manner... with the indepth math and such in that thread itself.
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Loses so much value relative to how it was for Oblit builds, you mean? I can't honestly say why that's the case. What I can say is that I did run the EP values several times, so I am fairly sure those are accurate. If anything, I think the possible error is more a matter of the Oblit build stat weights having had expertise too high than these having it too low.
Also, something to remember: stat weights are relative to one another within a single set of weights, not relative to the stats in other stat weights. You can't actually look at and say "Expertise is worse now then it was before!". All you can say is "Expertise is worse now relative to AP and other stats than it was previously". It's vitally different. If AP jumped in value this patch, while expertise stayed the same, you would notice expertise dropping in terms of EP when, in reality, it wouldn't be any more or less potent than before.
I'm not saying that explains it. It probably doesn't. I'm simply saying that comparing stat weights cross spec is not something you can technically do - not without knowing how much AP is 1 dps for each set of weights.
Last edited by Consider : 09/22/09 at 9:11 PM.
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09/22/09, 9:12 PM
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#417
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Von Kaiser
Human Death Knight
Greymane
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Maybe I'm doing something wrong, but in my sims (and on live) I'm finding that the 16-0-55 NoEpid/IT Glyph spec is running inferior to 14-0-57 Epid/UB Glyph spec by about 60dps. What is even more interesting is that this 15-0-56 1/2 Epidemic build w/UB Glyph is pushing the highest dps for my sims.
My only explanation for it is that the dps gain from epidemic outweighs the gain from Bladed Armor, which is what I'm giving up to get 1/2 Epidemic.
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09/22/09, 9:13 PM
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#418
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Glass Joe
Nerf
Troll Death Knight
Alexstrasza
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Consider, some of the spec links from OP are not working. maybe you confused them.
Edit : Works great. Thanks.
Last edited by yoricome : 09/22/09 at 9:21 PM.
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09/22/09, 9:15 PM
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#419
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King Hippo
Draenei Death Knight
Dragonblight
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You are still using Sigil of Awareness. That would probably do it. The OP is based around SoV and SotVH, due to how easily accessible both are (and how far superior they both are to SoA). SoA will favor certain talents though.
Also, I assume it's just an armory error, but you still have Glyph of Obliterate in your SS spec =p.
Edit: I'll go through them and see. If so, I apologize.
Edit 2: All the spec links should be working, I believe. Just went through them all.
Last edited by Consider : 09/22/09 at 9:20 PM.
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09/22/09, 9:58 PM
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#420
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Glass Joe
Draenei Death Knight
Frostmane
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Am I doing something wrong?
Using:
PS - IT - SS - BS - BS - DC - (HoW) - DC
PS - IT - SS - BS - BS - DC - DC
After the first rotation (with HoW) I am able to get 2 Death Coils off every single other rotation without having to use Horn of Winter at all.
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