Originally Posted by Consider
Doing an epidemic rotation (but still no reaping - this doesn't make reaping any better).
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Not just
not better, the new GoIT makes Reaping much worse. Currently, the primary DPS benefit of Reaping comes from the extra cast time it gives, which loses most of its value without the additional RP from GoIT.
Originally Posted by zagor
That means we get a free gcd every 20sec, that's apotential DC through Revitalize or AMS. And that free gcd is not there when not using DnD.
Thinking about it, there's one "true" free gcd (because of DnD using one gcd and SS+BB use two gcds), and one "almost filled" gcd (if 40RP is used in first part, there's 75RP in second part - so only a bit away from DC through outside sources).
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I have been running numbers for the "AE Mastery"
15-sec rotation 18/0/53 DW build I described briefly in my last post using the new 3.3 GoIT and the numbers look almost too good (or, in technical Blizzard terms, "feel lame"). For AE the advantages are obvious. You use more AE abilities; you are almost always near a Blood/Death rune to PE when adds spawn; you refresh Bone Shield without spending your BT.
Its AE rotation is also its single-target rotation and its single-target rotation can actually surpass conventional Unholy builds depending on a number of parameters (how long it gets to proc-roll, etc.), but there can be some add aggro issues with early tagging as mentioned in my last post. If you want to run this on live, you will want to change the glyph selection, of course.
15-sec rotation:
Initializing: BS>PS>IT>PE>DS>dc>DD
Repeating: BS>BB>BB>dc>PE>DS(>dc)>DD>dc
You can use Ghoul Frenzy every other rotation with a Death rune when not AEing, and Bone Shield every four rotations, also with a Death rune.
Edit: It is better to use the additional RP off the initializing sequence where the RP dump is in the repeating sequence (i.e., the (>dc)).