Originally Posted by arjor
That's got to be a mistake, if you look at the other classes:
Druid: The periodic damage from your Lacerate and Rake abilities grants 44 Agility for 15 sec. Stacks up to 5 times.
Paladin: Your Crusader Strike ability grants 44 Strength for 15 sec. Stacks up to 5 times.
Shaman: Your Stormstrike ability grant 146 attack power rating for 15 sec. Stacks up to 3 times.
I think our sigil will be 73 str stacks 3 times or 44 str stacks 5 times both give 219-220 str respectfully.
|
That would put the sigil at a very small upgrade at best, most likely a sidegrade or even a downgrade. Going from a single proc 200 str to a 3 proc 219 str is going to be inferior in a lot of places.
With virulence at an 80% proc chance you will have on average:
160, 192, 198 str on the first three scourge strikes. With the new sigil as a three proc limit you would have:
73, 146, 219 str on the first three scourge strikes. So you have 8.5 seconds at an average of 87 lower str, followed by 1.5 seconds at an average of 46 lower str, 10 seconds at an average of 21 higher str and then the remainder of the fight at an average of 19 higher str (the fractional chance of not getting a virulence proc in your first 4 scourge strikes being ignored for now).
So the breakeven point for buff uptime, would be ((87 * 8.5 + 46 * 1.5) - (21 * 10)) / 19 + 10 = 41.5 seconds. So anytime the buff drops it is going to take you 41.5 seconds (after your first scourge strike) just to get back to where you would be just using Sigil of Virulence.
It also makes it harder to get the proc up for your initial gargoyle cast since you either have to wait 10 more seconds for the second rotation to get the sigil fully procced potentially losing some gargoyle uptime later in the fight and also potentially losing the procs from some other trinkets etc, most notably if your Death's Verdict procs in the first couple of autoattacks it will have dropped by the end of the second rotation.
Overall I would say that at 3 procs of 73 str the sigil would at be pretty much a sidegrade. If it requires 5 procs of 44 then it would probably end up being a downgrade.
Of course, as written with 5 procs of 73 str the sigil looks like a pretty sizable upgrade. As written you would have:
8.5 seconds at 87 lower str. (Time from first SS first rotation to first SS of second rotation)
1.5 seconds at 46 lower str. (Time from first SS second rotation to second SS of second rotation)
3.0 seconds at 21 higher str. (Time from second SS second rotation to third SS of second rotation)
6.0 seconds at 92 higher str. (Time from third SS second rotation to first SS of third rotation)
Remainder at 165 higher str.
This assumes a 2nd rotation of 3 scourge strikes (assuming of course that Blizz succeed in making that rotation desirable again as seems to be the goal).
The breakeven point here would be 20.2 seconds after the first Scourge Strike and from that point forward you are at 165 higher str which is pretty substantial.
If our rotation doesn't change and the PS-IT-SS-BS-BS-Burn rotation stays then You have the simpler
10 seconds at 87 lower str.
10 seconds at 46 lower str.
10 seconds at 21 higher str.
10 seconds at 92 higher str.
Remainder at 165 higher str.
This wouldn't break even for 41.2 seconds.
Lastly the 15 second time to drop means that in an AoE situation where you are gettin 1 scourge strike per 20 seconds the Virulence sigil will of course remain superior.