Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Class Mechanics » Death Knights

Closed Thread
 
LinkBack Thread Tools
Old 11/20/09, 9:49 AM   #1261
 frmorrison
Protector
 
frmorrison's Avatar
 
Ashstrike
Human Paladin
 
No WoW Account
Because of how SS is coded (it does the physical damage and based on if it hits and how much it hits for, it does a shadow damage proc), it seems RoR and Outbreak do not consider the shadow proc an ability.

That may be intended since from the logs given that SS is doing fine with RoR/Outbreak only working on physical damage.

United States Offline
Old 11/20/09, 11:06 PM   #1262
Antiock
Von Kaiser
 
Blood Elf Paladin
 
Thunderhorn
This might be a dumb question, and I'm sorry if it's been discussed already and I missed it, but:

Has anyone tested the [Sigil of Awareness] with the new Scourge Strike? I'd be curious to know if it did any abusable double-dipping on the damage bonus.

Offline
Old 11/21/09, 9:18 AM   #1263
 frmorrison
Protector
 
frmorrison's Avatar
 
Ashstrike
Human Paladin
 
No WoW Account
Even if SoA was double dipping, it wouldn't be better than the 245 one for PvE. It could be good in PvP though.

United States Offline
Old 11/22/09, 1:19 PM   #1264
Lujaar
King Hippo
 
Lujaar's Avatar
 
Orc Death Knight
 
Mal'Ganis
Originally Posted by frmorrison View Post
Because of how SS is coded (it does the physical damage and based on if it hits and how much it hits for, it does a shadow damage proc), it seems RoR and Outbreak do not consider the shadow proc an ability.
To clarify, do you mean that the shadow portion is calculated as if the physical portion didn't benefit from RoR/Outbreak, or just that the shadow portion doesn't double-dip?

Offline
Old 11/22/09, 3:10 PM   #1265
Starfox
King Hippo
 
Starfox's Avatar
 
Tauren Druid
 
Destromath (EU)
Originally Posted by Lujaar View Post
To clarify, do you mean that the shadow portion is calculated as if the physical portion didn't benefit from RoR/Outbreak, or just that the shadow portion doesn't double-dip?
Did you read my post just a few above?
I did some SS spaming on PTR to get exactly what affects the shadow damage (implementation in SimulationCraft), please just don't ignore it and ask just below it exactly what I posted.

Hello.
Light the fuse.
For all my homies.
Do not run, we are your friends.
SimulationCraft Druid Guy

Austria Offline
Old 11/24/09, 10:47 AM   #1266
Consider
King Hippo
 
Consider's Avatar
 
Draenei Death Knight
 
Dragonblight
Experimenting with a new format for the front page utilizing the in-post linking and auto-generated content table one can do. Although it will take some tweaking to get the most of it, I think it has potential. Not sure if I like it or not. Looking for feedback to see if it's better or if people prefer the old style of headings/content table. If some people could drop me a PM (no need to clutter the thread) with their thoughts, it would be most appreciated.

Anyways, I can confirm those certain modifiers being additive in SS. It wasn't like that in previous PTR builds and it doesn't make any sense, but testing does show it to be true.

SoA does not appear to be double dipped.

United States Offline
Old 11/24/09, 5:42 PM   #1267
Overflowd
Glass Joe
 
Human Warrior
 
Anvilmar
Has anyone tested the DW specs in 3.3 on the ptr? I've done some testing, and it seems like it doesn't keep up in single target dps, and aoe situations is just a little lower. Top crits for SS in 2h spec break 14k and SS in 2h break 9k.

Offline
Old 11/24/09, 7:42 PM   #1268
RetributionV2
Glass Joe
 
RetributionV2's Avatar
 
Human Death Knight
 
Kirin Tor
A bit confused about the "most optimal spec."

Just needing a little clarification on the information in the first post. I'm not sure if the edit isn't complete yet or this is just an error.

The most optimal spec will become 17/0/54. Taking 1-2 points out of Bladed Armor and putting them into Necrosis is a slight (literally 4-8) dps gain, but when you consider Bladed Armor easily pulls ahead on any fight with multiple targets, most would consider it the obvious choice. Still, Necrosis isn't necessarily wrong if you are trying to eke out each and every drop of single target dps you can.

In this spec, points are put into Reaping. The build has changed a lot since I last looked at it. However....

Why is Reaping no longer considered mandatory or, at the least, optional?
Reaping is a raw dps loss. No question. Epidemic at least has some upside in terms of AoE - Reaping is nothing but bad. Two Blood Strikes outdamage a single Scourge Strike at most gear levels, thus you lose dps speccing into Reaping as opposed to just not spending three talent points. That's the dictionary definition of a wasted talent.
Even at gear levels where Scourge Strike will still out damage Blood Strike, you still gain more dps by spending those three points in Bladed Armor and/or Dark Conviction.


I've been taking the build from before apart and putting it back together again, just to see how it ticks, y'know?
I come back to take one more look at it out of game and find that it has changed and there are points in Reaping, which has been stated as a raw dps loss.

Offline
Old 11/24/09, 7:49 PM   #1269
 frmorrison
Protector
 
frmorrison's Avatar
 
Ashstrike
Human Paladin
 
No WoW Account
It is a little confusing because this thread is basically the 3.3 Unholy thread, however the first sentence does say "will become" but it doesn't say 3.3 there.

For 3.2 do not get reaping or epidemic since that is for 3.3 when SS changes. The proper 3.2 build is in the middle of the post, 16/0/55.

United States Offline
Old 11/24/09, 7:53 PM   #1270
Consider
King Hippo
 
Consider's Avatar
 
Draenei Death Knight
 
Dragonblight
Those two statements are from two totally separate sections of the OP, one labeled for 3.3.0 and one labeled for 3.2.2. Reaping will be worth it because of the massive (50%+) buff to Scourge Strike. Until that time, however, it's not. I'm not sure how much clear I could make it.

There is no error... except, possibly, in your ability to read section headings!

As to Unholy DW builds, yes, comparatively speaking, they will be substantially (5-10% behind) the 2H counterpart in 3.3. This isn't because DW is getting nerfed - it's getting slightly buffed, actually - but because the magnitude of its buff is much, much less than that which 2H is receiving. It's simply a matter of relativity.

Edit:
It is a little confusing because this thread is basically the 3.3 Unholy thread, however the first sentence does say "will become" but it doesn't say 3.3 there.
But, it does. It's in the "Upcoming Changes" section. It's under the "3.3 Spec" subheading. Not sure how much clearly I could differentiate it, although if it's honestly confusing/misleading, any ideas are more than welcome.

United States Offline
Old 11/30/09, 5:55 PM   #1271
Knaledge
Glass Joe
 
Undead Death Knight
 
Maiev
Any chance the rotation for AoE could be updated to reflect your thoughts for 3.3? I've been sticking with the 3.2.x AoE rotation (one very close to what you list here under 3.2.2 AoE rotation).

It seems you indicated the rotation for single target under 3.3 and did not also include AoE rotation - so I am thinking either that means nothing has changed/will change, or it was not included either accidentally or for some other reason.

Offline
Old 11/30/09, 6:36 PM   #1272
n_tassitano
Glass Joe
 
n_tassitano's Avatar
 
Tauren Death Knight
 
<DOA>
Dalaran
DK DPS arm pen vs AP

Is there a point in UH spec when you reach a certain AP and it benefits you more to equip arm pen gems instead of strength for a superior overall dps?

Offline
Old 11/30/09, 7:07 PM   #1273
Diablerotz
Glass Joe
 
Diablerotz's Avatar
 
Orc Death Knight
 
Warsong
I think not, because diseases dont scale with ArP, neither Gargoyle... maybe stays equals at single target fights. Sorry but i have no numbers, only feelings.

Diseases dont scale with ArP.
Fallen Crusader dont scale with ArP.
Talents that increase our STR dont scale with ArP.


I was playing warrior, warrior damage is completely physical and yet gemming ArP only bring slight buff after a lot of ArP from gear.

Offline
Old 11/30/09, 9:15 PM   #1274
Clandestine
Don Flamenco
 
Clandestine's Avatar
 
Human Rogue
 
Laughing Skull
Originally Posted by n_tassitano View Post
Is there a point in UH spec when you reach a certain AP and it benefits you more to equip arm pen gems instead of strength for a superior overall dps?
No, strength is always the best DPS stat after you're melee hit capped.

Offline
Old 11/30/09, 9:33 PM   #1275
Eighte
Glass Joe
 
Dwarf Priest
 
Scilla
Is the rotation on the first page still the rotation to use for Unholy DK's currently, both single target & aoe?

Offline
Closed Thread

Go Back   Elitist Jerks » Class Mechanics » Death Knights

Thread Tools