Originally Posted by shed
Using GoD in some instances (not VoA), I've noticed that my SS is sometimes hitting mobs as though I had no diseases on the target. I'm really not sure what is going on or if its even related to GoD. I noticed this in Halls of Lightning today, my crits on the same mob would sometimes be around 4k and as high as 11-12K while the diseases were active.
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If there aren't any diseases on the target, SS doesn't do any shadow damage (that part of the spell doesn't even happen). Lowest crit on SS I had was 5k-6kish with no procs up, going as high as 15k crits as the fight progressed (talking about shadow part of SS). The behavior you are describing is something I have experienced myself, and considering the nature of new SS it feels correct (yet strange). Don't forget there is a crit multiplier on SS (+30% from Vicious Strikes) and that currently shadow SS is doubledipping from all benefitial modifiers (I recall reading this when GC was describing how new SS is supposed to work) while it doesn't doubledip from negative modifiers (specificaly resilience).
On another note, I have been lucky enough to pick up
[Bryntroll, the Bone Arbiter] tonight, and I must say that I am very impressed by the proc of the weapon. During a course of heroic dungeon (HoL), I have used 67 Death coils, and the axe procced 65 times, accounting for 4.9% of my overall damage. On a single target fight like Sarufang I have seen number as high as 7.5%.
The proc deffinately scales with stats and debuffs, because average hit of the ability was 3000. Sadly enough, the proc doesn't crit, but I believe it deffinately makes up for faster-than-average weapon speed and lack of stats on the weapon.
Hope someone finds this information usefull or interesting