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08/11/10, 3:09 PM
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#3476
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Glass Joe
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Originally Posted by rocco1015
To put Ebon Plaguebringer on as many vile spirits as possible, thus allowing casters to burn them down faster. It is not to pad personal dps, but raid dps as a whole.
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I am under the impression that most (if not all) guilds on H LK use soaks instead of killing vile spirits.
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08/12/10, 10:59 AM
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#3477
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Piston Honda
Orc Death Knight
Kel'Thuzad
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That is correct.
There is no reason to use runes on pestilence on vile spirits during phase 3 aside from padding DPS meters, at least using the Paragon positioning strat (which most guilds use).
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08/14/10, 6:10 PM
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#3478
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Glass Joe
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Multi-Target / AoE
Is this rotation still correct?
Initial: IT – PS – Pestilence – DnD – DC – HoW
SS – BS – BB – SS – DC – DC
SS – Pestilence – DnD – DC – HoW
I understand how this rortation works on paper, but the problem I'm seeing is the cool down time on DnD. None of the 3 talent specs ( Blood Sub-spec Without Reaping / Frost Sub-spec Without Reaping / Blood Sub-spec With Reaping) have Morbidity.
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08/15/10, 1:51 AM
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#3479
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Piston Honda
Blood Elf Death Knight
Cho'gall
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Originally Posted by korsun
I understand how this rortation works on paper, but the problem I'm seeing is the cool down time on DnD. None of the 3 talent specs ( Blood Sub-spec Without Reaping / Frost Sub-spec Without Reaping / Blood Sub-spec With Reaping) have Morbidity.
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Think of aoe as more of a priority. Spread diseases>DnD>BB.
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08/17/10, 8:32 PM
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#3480
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Glass Joe
Orc Death Knight
Mal'Ganis
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Originally Posted by neomasterc
Think of aoe as more of a priority. Spread diseases>DnD>BB.
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I might be wrong but after you spread and DnD all of your runes would be on cd correct? So you couldnt BB right away so the DC in between would be fine or would they be done by then?
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08/18/10, 4:17 PM
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#3481
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Glass Joe
Blood Elf Priest
Cho'gall (EU)
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It's a priority system, not a cycle.
So you put diseases on all the mobs, then when this is done, you use DnD, and when you did those two things, or when DnD is on cooldown, you use BB, and when none of the above are possible, SS or runic dumps.
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08/19/10, 12:53 PM
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#3482
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Glass Joe
Human Death Knight
Bloodhoof
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*Actual BiS has an incredibly minor amount of expertise; this is intentional. It is not worth capping exp. It just isn't - one quick glimpse at the stat weights will tell you as much. That said, if you run with high latency or multiple resto druids (or just have OCD and insist on having it capped), variations which force it are available. Just remember; those variations aren't actually BiS, technically.
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I was curious. Why would High Latency or multiple resto druids make Expertise being worth capped?
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08/19/10, 1:07 PM
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#3483
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Von Kaiser
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Originally Posted by Hodiste
I was curious. Why would High Latency or multiple resto druids make Expertise being worth capped?
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High latency effects it because each attack that you cast that misses with high latency takes more away from your overall DPS then missing an attack does with low latency. As for Resto druids, I'm 99% sure its because of that talent of theirs that lets rejuv and wild growth ticks have a chance to restore/grant us 16 RP.
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08/19/10, 1:59 PM
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#3484
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Glass Joe
Human Death Knight
Bloodhoof
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Ahh ok, I figured as much for both. But I kinda still don't understand the logic behind the more RP from resto druids and that means we should be exp capped. I would think it should be the opposite.
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08/19/10, 2:42 PM
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#3485
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Glass Joe
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More RP from resto druids means that you will have less free GCDs, therefore misses and dodges are more costly. If your BS or SS gets dodged, you are losing an opportunity to cast DC instead of just an empty GCD.
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08/19/10, 3:29 PM
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#3486
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Piston Honda
Blood Elf Death Knight
Bladefist
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I'm getting interesting results with my latest unholy sims - just wondering if anybody else sees the same...
kahorie's version 1.2.1.6
My standard 0-17-54 2h unholy build is doing less simmed dps than DW using the same build with 2/5 BI and 3/3 Nerves of Cold Steel - a DW derivative.
My 2h spec uses shadow's edge, my DW spec uses Bloodvenom Blade and Heroic frost giant's cleaver
Both specs are hit capped and exp capped
Priorty is: Diseases > BS > DC(max rp) > SS > DC > HoW
Blood pres, Sigil of Hanged Man, Dark Death - Icy Touch - Ghoul for glyphs
Make sure to test with similar gear lvl (i.e. no shadowmourne)
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08/29/10, 7:24 PM
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#3487
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Glass Joe
Human Death Knight
Bronzebeard
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Originally Posted by Yubble
I'm getting interesting results with my latest unholy sims - just wondering if anybody else sees the same...
kahorie's version 1.2.1.6
My standard 0-17-54 2h unholy build is doing less simmed dps than DW using the same build with 2/5 BI and 3/3 Nerves of Cold Steel - a DW derivative.
My 2h spec uses shadow's edge, my DW spec uses Bloodvenom Blade and Heroic frost giant's cleaver
Both specs are hit capped and exp capped
Priorty is: Diseases > BS > DC(max rp) > SS > DC > HoW
Blood pres, Sigil of Hanged Man, Dark Death - Icy Touch - Ghoul for glyphs
Make sure to test with similar gear lvl (i.e. no shadowmourne)
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I posted about this a couple of months ago, messing around with Kahorie's I noticed my Unholy DW spec did more damage than using SE or regular Bryntroll. As I have picked up better gear & 1H weapons the difference has become more pronounced. Since I'll never get Shadowmourne and most likely not get Heroic Brytroll short of getting Warmace of Menethil I suspect that DW will be the best Unholy DPS for me until the expansion (DW Frost is ~400DPS better with this gear but I stay Unholy for EPB since I am the only Unholy DK in the guild who raids regularly.)
Here are the reports from Kahorie's v1.2.1.7 using the standard 2H Frost sub-spec with SE and the same DW spec you mention (you can see my spec and gear on my character link):
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| Ability | Damage done | | | | hits | | | Crits | | | Misses | | Glances | | | Uptime | | | | Total | % | # | Avg | # | % | Avg | # | % | Avg | # | Avg | # | % | Avg | % | | | MainHand | 937484978 | 22.3 | 158597 | 7962.2 | 57584 | 35 | 4465.7 | 60158 | 36.6 | 9187.6 | 5836 | 3.5 | 40855 | 24.8 | 3123.8 | | | | ScourgeStrike | 435769937 | 10.3 | 53979 | 8073 | 31145 | 55.7 | 5102.9 | 22834 | 40.8 | 12124 | 1974 | 3.5 | | | | | | | Ghoul | 390830226 | 9.3 | 394894 | 1318.6 | 244936 | 62 | 937.4 | 51472 | 13 | 1876.1 | | | 98486 | 24.9 | 656.5 | | | | DeathCoil | 337070142 | 8 | 51677 | 6522.6 | 32741 | 63.2 | 4703 | 18936 | 36.5 | 9668.8 | 142 | .3 | | | | | | | BloodStrike | 300135878 | 7.1 | 71811 | 4179.5 | 45736 | 61.5 | 3019.5 | 26075 | 35 | 6214.2 | 2615 | 3.5 | | | | | | | Gargoyle | 256341094 | 6.1 | 49385 | 5190.7 | 42985 | 86.8 | 4596.9 | 6400 | 12.9 | 9178.6 | 144 | .3 | | | | | | | Diseases.FrostFever | 243363682 | 5.8 | 108922 | 2234.3 | 108922 | 100 | 2234.3 | | | | | | | | | 98.9 | | | ScourgeStrikeMagical | 240815052 | 5.7 | 53979 | 4461.3 | 31145 | 57.7 | 2820 | 22834 | 42.3 | 6699.9 | | | | | | | | | Diseases.BloodPlague | 205360725 | 4.9 | 109737 | 1871.4 | 109737 | 100 | 1871.4 | | | | | | | | | 99.5 | | | Necrosis | 182144642 | 4.3 | 158597 | 1148.5 | 158597 | 100 | | | | | | | | | | | | | WanderingPlague | 161801102 | 3.8 | 78982 | 2048.6 | 78982 | 99.7 | | | | | 230 | .3 | | | | | | | BloodCakedBlade | 140859452 | 3.3 | 46075 | 3057.2 | 46075 | 96.3 | 3057.2 | | | | 1759 | 3.7 | | | | | | | Ghoul: Claw | 131924695 | 3.1 | 90000 | 1465.8 | 78188 | 86.9 | 1404.5 | 11812 | 13.1 | 1871.6 | | | | | | | | | PlagueStrike | 91381824 | 2.2 | 18000 | 5076.8 | 10407 | 55.9 | 3212.5 | 7593 | 40.8 | 7631.9 | 608 | 3.3 | | | | | | | IcyTouch | 74794206 | 1.8 | 18000 | 4155.2 | 11312 | 62.7 | 2984.1 | 6688 | 37.1 | 6136.1 | 46 | .3 | | | | | | | Army of the Dead | 48237548 | 1.1 | 334992 | 144 | 291056 | 86.9 | 141.7 | 43936 | 13.1 | 159.3 | | | | | | | | | UnholyBlight | 33706148 | .8 | 51677 | 652.2 | 51677 | 100 | | | | | | | | | | | | | DPS | 11700(+/- 758) | | | | | | | | | | | | | | | | | | Total Damage | 4212.02m | in 100h | | | | | | | | | | | | | | | | | Total runic power used: 2216760 (0 wasted) | | | | | | | | | | | | | | | | | | | Threat Per Second | 7871 | | | | | | | | | | | | | | | | | | Generated in | 29s | | | | | | | | | | | | | | | | | | Template: | Kray-2H | | | | | | | | | | | | | | | | | | Rotation: | Unholy-ReapingLess | | | | | | | | | | | | | | | | | | Presence: | Blood | | | | | | | | | | | | | | | | | | Sigil: | HangedMan | | | | | | | | | | | | | | | | | | RuneEnchant: | FallenCrusader | | | | | | | | | | | | | | | | | | Pet Calculation: | True | | | | | | | | | | | | | | | | |
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| Ability | Damage done | | | | hits | | | Crits | | | Misses | | Glances | | | Uptime | | | | Total | % | # | Avg | # | % | Avg | # | % | Avg | # | Avg | # | % | Avg | % | | | MainHand | 777082532 | 18.3 | 199290 | 5588 | 46236 | 19.2 | 2784.7 | 92827 | 38.5 | 5722.2 | 41938 | 17.4 | 60227 | 25 | 1945.3 | | | | OffHand | 482683208 | 11.4 | 197423 | 3519.6 | 44489 | 18.4 | 1742.3 | 92653 | 38.4 | 3580.9 | 43894 | 18.2 | 60281 | 25 | 1217.4 | | | | Ghoul | 388048500 | 9.1 | 406860 | 1270.8 | 252363 | 62 | 903.8 | 52988 | 13 | 1806.9 | | | 101509 | 24.9 | 632.5 | | | | DeathCoil | 317866233 | 7.5 | 52160 | 6094.1 | 32889 | 63.1 | 4382 | 19271 | 36.9 | 9016 | | | | | | | | | ScourgeStrike | 308204561 | 7.3 | 54000 | 5707.5 | 30104 | 54.2 | 3548.9 | 23896 | 43 | 8426.8 | 1539 | 2.8 | | | | | | | Gargoyle | 265771594 | 6.3 | 52007 | 5110.3 | 45287 | 87.1 | 4524.4 | 6720 | 12.9 | 9058.9 | | | | | | | | | Diseases.FrostFever | 225551732 | 5.3 | 108578 | 2077.3 | 108578 | 100 | 2077.3 | | | | | | | | | 99.1 | | | BloodStrike | 211416562 | 5 | 71959 | 2938 | 44415 | 60 | 2091.2 | 27544 | 37.2 | 4303.5 | 2070 | 2.8 | | | | | | | Diseases.BloodPlague | 189872430 | 4.5 | 109373 | 1736 | 109373 | 100 | 1736 | | | | | | | | | 99.6 | | | ScourgeStrikeMagical | 162573628 | 3.8 | 54000 | 3010.6 | 30104 | 55.7 | 1872.2 | 23896 | 44.3 | 4444.7 | | | | | | | | | WanderingPlague | 158346225 | 3.7 | 83174 | 1903.8 | 83174 | 100 | | | | | | | | | | | | | Necrosis | 150976687 | 3.6 | 199290 | 757.6 | 199290 | 100 | | | | | | | | | | | | | Ghoul: Claw | 127185345 | 3 | 90000 | 1413.2 | 78188 | 86.9 | 1354 | 11812 | 13.1 | 1804.9 | | | | | | | | | BloodCakedBlade | 110803013 | 2.6 | 58145 | 1905.6 | 58145 | 97.1 | 1905.6 | | | | 1715 | 2.9 | | | | | | | Necrosis(OH) | 93765067 | 2.2 | 197423 | 474.9 | 197423 | 100 | | | | | | | | | | | | | IcyTouch | 69816481 | 1.6 | 18000 | 3878.7 | 11271 | 62.6 | 2778.4 | 6729 | 37.4 | 5721.6 | | | | | | | | | BloodCakedBlade(OH) | 68208302 | 1.6 | 57181 | 1192.8 | 57181 | 96.5 | 1192.8 | | | | 2052 | 3.5 | | | | | | | PlagueStrike | 62122096 | 1.5 | 18000 | 3451.2 | 10006 | 54.2 | 2139.5 | 7994 | 43.3 | 5093.1 | 463 | 2.5 | | | | | | | Army of the Dead | 46914142 | 1.1 | 344912 | 136 | 300079 | 87 | 133.6 | 44833 | 13 | 152 | | | | | | | | | UnholyBlight | 31790865 | .7 | 52160 | 609.5 | 52160 | 100 | | | | | | | | | | | | | DPS | 11803(+/- 712) | | | | | | | | | | | | | | | | | | Total Damage | 4249m | in 100h | | | | | | | | | | | | | | | | | Total runic power used: 2230400 (0 wasted) | | | | | | | | | | | | | | | | | | | Threat Per Second | 7941 | | | | | | | | | | | | | | | | | | Generated in | 36s | | | | | | | | | | | | | | | | | | Template: | Kray-DW | | | | | | | | | | | | | | | | | | Rotation: | Unholy-ReapingLess | | | | | | | | | | | | | | | | | | Presence: | Blood | | | | | | | | | | | | | | | | | | Sigil: | HangedMan | | | | | | | | | | | | | | | | | | RuneEnchant: | FallenCrusader / | FallenCrusader | | | | | | | | | | | | | | | | | Pet Calculation: | True | | | | | | | | | | | | | | | | |
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08/30/10, 5:41 AM
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#3488
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Piston Honda
Orc Death Knight
Kel'Thuzad
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Dual-wield builds taking points out of black ice will do better on paper on a tank and spank patchwerk style boss such as saurfang or festergut. However on any fight with multiple targets you need to DPS (lich king, putricide, heroic 25-man halion) or the boss being out of melee range for any significant length of time (sindragosa, blood prince council), they should fall behind a bit due to diseases / death coil / DnD / blood boil not hitting as hard, and pets inheriting less AP due to the 1H weapons not having strength on them to scale with FC and raid buffs.
That isn't to say "don't ever DW", as the DPS loss isn't huge and some people find it more fun, but it won't give you more DPS on most of the heroic mode fights.
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09/04/10, 2:40 AM
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#3489
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Glass Joe
Undead Death Knight
Maiev
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One thing I guess maybe I am just... not getting... is the way the following is worded:
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Although these specs do not have any specific free floating points to spend on whatever you choose, one can take points from Dark Conviction, the weakest single target dps talent, or from Necrosis, the weakest multi-target dps talent, at a relatively minor dps loss in favor of the utility provided by other talents:
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I think what I'm getting hung up on (and hey... this could be the sleepiness talking) - if I'm in 2pT10 + 2pT9.5 and looking to talent a strictly AoE DPS spec... which talent is it that I'm supposed to be taking away from in order to pick up Morbidity?
I'm running 0/17/54 (for AoE) and 14/0/57 (for single target). This isn't so much a simulator question as it is a request for clarification.
SO - if I want to run 0/17/54 (for AoE)... I should... take points out of Necrosis? Because the above quote says it's the weakest multi-target DPS talent? Or does it mean that it IS a multi-target DPS talent and, therefore, I shouldn't take points from it?
As in - 0/17/54 is thereby not necessarily "the" AoE DPS spec since you don't have "the weakest single target talent" (Dark Conviction) to drop points from?? Which leads me to...
This is especially curious to me when I consider trying to go for a 14/0/57 spec for AoE. So now what? Now, in this case, I DO have points in both Necrosis and Dark Conviction and it seems like (at least to me and based on the quoted item above)... Dark Conviction is the "weakest single target DPS talent" so - does that mean it is a strong/strongest multi-target DPS talent? And I should STILL take points out of Necrosis?
Sorry if this seems a bit redundant - I just am somehow having a hard time wrapping my head around the train of thought presented in the quoted item. It's as if it almost assumes that, regardless of AoE or single-target nature of your spec, "everyone" reading is 14/0/57 and the quote is tailored to that - seemingly ignoring/abandoning the 0/17/54 spec just above it. As if everyone is running a 14/0/57 spec with Morbidity and another 14/0/57 without Morbidity.
Thanks for the help!
Last edited by Knaledge : 09/04/10 at 9:36 AM.
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09/04/10, 4:47 PM
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#3490
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Glass Joe
Orc Death Knight
Malfurion
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To play a bit of devil's advocate and answer your question at the same time, let me present you with this:
As far as Blood Boil, DnD, and your diseases (i.e., all of your AoE capabilities) are concerned:
1. Necrosis affects 0/3, as it only adds to your melée auto-attacks.
2. Dark Conviction affects 2/3, as both Blood Boil and DnD may crit.
Which do you think you should take for an AoE spec?
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Yesterday, 11:01 PM
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#3491
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Glass Joe
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Originally Posted by Trath
To play a bit of devil's advocate and answer your question at the same time, let me present you with this:
As far as Blood Boil, DnD, and your diseases (i.e., all of your AoE capabilities) are concerned:
1. Necrosis affects 0/3, as it only adds to your melée auto-attacks.
2. Dark Conviction affects 2/3, as both Blood Boil and DnD may crit.
Which do you think you should take for an AoE spec?
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answer: dirge... which, given GCD constraints and runic regeneration without it, is one of the most useless talents you can buy, at least in my personal experience. i never have a gap in my strike mashing on single target when i don't have enough RP for a DC (except for maybe like 2 seconds out of every 30 or so) - unless you're finding yourself actively and consistently RP starved, the only thing Dirge does in my experience is make people think they need to RP dump more than they really need to, and sacrifice Strike time to do it.
though obviously that's going to be based on your personal style - i assume *some* people most find the spare RP very useful, or else Dirge wouldn't keep showing up on builds.
Last edited by Malkiah : Yesterday at 11:58 PM.
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