Since the old thread is completely useless to both myself and rawr users, and since the DPSDK module has reached a reasonable level of maturity, it is time for a new thread. Please feel free to ask questions, make suggestions, or report bugs here.
Rawr - Release: Rawr 2.2.24
Known Issues
T9 set bonuses are still being a pain in the arse. If you think something funky is going on, check under the buffs tab under set bonuses. If the incorrect quantity of set bonuses are checked, or any koltira's set bonuses are checked, edit your tier pieces and check the set name. All tier pieces (both horde and alliance) should read "Thassarian's Battlegear". Sorry this is such an ongoing issue, but the reason for it ever being an issue comes down to several different issues, most of which are out of our control.
Runeforges may be recommended strangely in DW setups; dual FC or dual razorice is not better than the common line of thought, rawr is just treating the buffs as stackable, when they are not. Go with what is known to be best here, virtually no gear setup will make it wrong.
Recent version history
Long-term Goals & Plans
* Implement talent+rotation comparisons such that comparing, say, an unholy spec to a blood spec will appropriately apply an unholy rotation (custom or default) to the unholy spec, and likewise for other talent specs and their associated rotation.
Big Improvements That Are In Active Development But Might Not Be In the Next Release
* Preliminary cooldown stacking support for DRW and gargoyle
* Supercharged diseases for pestilence/Glyph of Disease rotations
2.2.24
* No major DPSDK changes.
2.2.23
* No major DPSDK changes.
2.2.22
* T10 set bonuses are listed in the all available buffs chart. PTR changes are in, but disabled. No major changes for DPSDK, generally.
2.2.21
* No major DPSDK changes.
2.2.20
* Fixed Sigil of Virulence processing.
* Improved accuracy for several trinket procs.
* Support for Trial of the Crusader trinkets, such as
[Vengeance of the Forsaken]
* Improved support for physical damage multipliers. FI/swift retribution buffs now selectable.
2.2.19
* No major DPSDK changes in this release. Some of the new buffs (drums of the forgotten kings/wild, runescroll of fortitude) added.
2.2.18
* Fix for gargoyle haste scaling.
* Dirge no longer generating RP for Obliterate (3.2.2).
* Minor bug fixes in Killing Machine and rotation pushback due to dodged/missed specials.
* Fix for Nerves of Cold Steel providing spell hit.
* Fix for lost disease ticks being slightly miscounted.
* Updated default rotations.
* Accuracy improvements across the board.
* Many other minor bug fixes.
* All relevant 3.2.2 changes.
2.2.17
* No major changes in this release.
2.2.16
* Preliminary supercharged diseases for glyph of disease rotations.
* 3.2.2 ArPen change reverted for now
* Redesigned how disease ticks are accounted for
* Implemented new Glyph of Scourge Strike
2.2.15
* Fix for Glacier Rot bug
* Fix for ArP behaving strangely at or near the hard cap.
* Fix for OH frost strike hits not benefiting from KM.
* Missed attacks no longer can proc KM.
* First implementation of cooldown-stacking DRW. Currently, the only mode is all on-use trinkets/abilities plus whatever one proc is the most valuable; this proc's effect is listed in the mouseover for the DRW DPS. Clearly, this is not a flawless implementation, but the percentage of damage done isn't unreasonable, so it is a good place to start.
2.2.14
* Tier 9 set bonuses implemented
* Sigil of Virulence implemented
* Crit chance caps added to frost strike, howling blast, and icy touch
* KM proc usage percentage slider, to make it possible to better visualize the value of crit/agility/haste at various levels of KM efficiency (that is, how many KM procs you use versus how many KM procs get overwritten)
* Death's Choice and Death's Verdict support
Full model version history can be found
here.