Originally Posted by Evilbunny
I have noticed a number of issues (like sigil of virulence addings 600 strength and the relative stat value of stamina being stuck at 1) but I don't want to clutter up the DKDPS thread if possible.
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Unfortunately, still not over the 10 post limit yet, so let me speak to the issues you bring up.
1) Feel free to post issues on the Rawr Issue tracker:
Rawr - Issue Tracker
2) Virulence should be fixed now. It may not be in 2.2.23, but should definitely be in 24 when it comes out.
3) Relative stat value of Stamina = 1. This is by design. Each model has the option of determining a "base-line" stat that all relative stats revolve around. I've chosen stamina, I believe Hunter at one time was using Agi, not sure if it still does. If you prefer to not see a baseline stat, I'd like to hear your reasons. I don't want to switch back and forth between turning this on or off, but maybe I could make an option to allow it to be user-configurable.