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Old 11/18/09, 9:08 AM   #1
Starfox
King Hippo
 
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Tauren Druid
 
Destromath (EU)
SimulationCraft, a tool Mograin, Rivendare, Gorefiend and Thassarian would have used

Originally Posted by zimeron View Post
In the last few days we've had a lot of updates to the DK module and it is stable enough for outside testing.
This whole post is a quote from zimeron:
Please note that we do not have a release out yet with 4.0.1 mechanics. If you would like to use the tool you have two options until we push a release.
-Download and install from the SVN (Note: to build the GUI you will need QT installed on your system.)
-Use a compiled version of the command line available for download from here (I upload these as time/need allows.)

The full source code for the Cata branch of SimC can be found at: simulationcraft - Project Hosting on Google Code
The 401/Cata DK module itself: sc_death_knight.cpp - simulationcraft - Project Hosting on Google Code

Full wiki output for 4.0.1 can be found at: DK401 - simulationcraft - Project Hosting on Google Code



Scale Factors:
Scale Factors:
  Death_Knight_401_Unholy    Str=3.1491  Agi=1.0645  AP=0.7687  Exp=2.0607  Hit=5.4383  Crit=1.9106  Haste=0.7473  Mastery=0.8041  Wdps=4.5178  Armor=0.0253
  Death_Knight_401_Frost_1h  Str=2.6449  Agi=1.0507  AP=0.8379  Exp=2.8361  Hit=3.6555  Crit=1.7224  Haste=0.9619  Mastery=1.4701  Wdps=5.2679  WOHdps=3.4544  WOHspeed=0.0000  Armor=0.0279
  Death_Knight_401_Frost_2h  Str=2.5880  Agi=1.2498  AP=0.8423  Exp=3.1289  Hit=4.1208  Crit=1.9971  Haste=0.8063  Mastery=1.6208  Wdps=9.0007  Armor=0.0280
Full Text Output:
SimulationCraft for World of Warcraft release 4.0.1 ( iterations=20000, max_time=300, optimal_raid=1, smooth_rng=0 )

DPS Ranking:
  38288 100.0%  Raid
  13335  34.8%  Death_Knight_401_Unholy
  13302  34.7%  Death_Knight_401_Frost_2h
  11686  30.5%  Death_Knight_401_Frost_1h

Player: Death_Knight_401_Unholy tauren death_knight unholy 80
  DPS: 13334.6  Error=3.7/0.0%  Range=1083/8.1%  DPR=2910.2  RPS-Out=4.6 RPS-In=4.8  Resource=(runic_power) Waiting=0.0 ApM=53.0
  Origin: Death_Knight_401_Unholy.simc
  Talents: http://www.wowarmory.com/talent-calc.xml?cid=6&tal=10300000000000000000000000000000000000000331032123131021231
  Core Stats:  strength=3293|2901(2223)  agility=286|118(10)  stamina=3350|2936(2775)  intellect=43|41(10)  spirit=71|71(10)  mastery=8.00|8.00(0)  health=8141|8141  mana=120|120
  Spell Stats:  power=-11|-10(0)  hit=16.29%|16.29%(270)  crit=37.22%|32.22%(1479)  penetration=0|0(0)  haste=41.38%|34.64%(1136)  mp5=0|0(0)
  Attack Stats  power=8586|6781(215)  hit=8.78%|8.78%(270)  crit=41.80%|34.11%(1479)  expertise=0.00|0.00(0)  haste=78.84%|34.64%(1136)
  Defense Stats:  armor=18122|16314(16314)  blockv=1647|1451(0)  miss=4.70%|4.70%  dodge=7.25%|4.97%(0)  parry=0.00%|0.00%(0)  block=0.00%|0.00%(0) crit=5.90%|5.90%
  Glyphs: raise_dead/scourge_strike/death_coil
  Priorities:
    flask,type=endless_rage/food,type=dragonfin_filet/presence,choose=unholy
    army_of_the_dead/snapshot_stats/raise_dead/indestructible_potion,if=!in_combat
    speed_potion,if=buff.bloodlust.react|target.time_to_die<=60/auto_attack
    unholy_frenzy,if=!buff.bloodlust.react|target.time_to_die<=45
    icy_touch,if=dot.frost_fever.remains<3
    plague_strike,if=dot.blood_plague.remains<3/dark_transformation
    summon_gargoyle,time<=60/summon_gargoyle,if=buff.bloodlust.react
    scourge_strike,if=death=4/scourge_strike,if=unholy=2
    festering_strike,if=blood=2&frost=2/death_coil,if=runic_power>90
    death_coil,if=buff.sudden_doom.react/scourge_strike/festering_strike/death_coil
    blood_tap,if=unholy=0&inactive_death=1/empower_rune_weapon,if=unholy=0
    horn_of_winter
  Actions:
    blood_plague           Count=  3.7|89.65sec  DPE= 49832| 5%  DPET=     1  DPR=   0.0  pDPS= 611  Miss=0.00%  TickCount=96  MissTick=0.0%  Tick=1304|1049|1580  CritTick=2726|2192|3301|42.2%
    death_coil             Count= 61.1| 4.74sec  DPE=  8742|13%  DPET=  7602  DPR= 389.2  pDPS=1783  Miss=0.72%  Hit=6030|5005|6989  Crit=12602|10460|14606|41.9%
    festering_strike       Count= 34.8| 8.41sec  DPE=  8203| 7%  DPET=  7133  DPR=   0.0  pDPS= 954  Miss=0.00%  Hit=6300|5503|7104  Crit=12979|11336|14635|34.6%  Dodge=6.5%
    frost_fever            Count=  3.9|88.89sec  DPE= 45586| 4%  DPET=     1  DPR=   0.0  pDPS= 594  Miss=0.00%  TickCount=97  MissTick=0.0%  Tick=1259|1038|1580  CritTick=2632|2170|3301|42.3%
    icy_touch              Count=  3.9|88.09sec  DPE=  4121| 0%  DPET=  3584  DPR=   0.0  pDPS=  54  Miss=0.69%  Hit=2851|2437|3450  Crit= 5953| 5094| 7210|41.6%
    melee_main_hand        Count=164.3| 1.80sec  DPE=  3500|14%  DPET=  1958  DPR=   0.0  pDPS=1919  Miss=0.00%  Hit=2763|2360|3171  Crit= 5692| 4862| 6532|37.0%  Glance=2072|24.0%  Dodge=6.5%
    plague_strike          Count=  3.9|81.89sec  DPE=  5225| 1%  DPET=  4545  DPR=   0.0  pDPS=  68  Miss=0.00%  Hit=4003|3548|4613  Crit= 8252| 7309| 9502|34.8%  Dodge=6.5%
    scourge_strike         Count= 82.3| 3.50sec  DPE=  5982|12%  DPET=  5202  DPR=   0.0  pDPS=1642  Miss=0.00%  Hit=4599|3981|5125  Crit= 9473| 8201|10557|34.5%  Dodge=6.5%
    scourge_strike_shadow  Count= 76.9| 3.74sec  DPE=  2260| 4%  DPET=     1  DPR=   0.0  pDPS= 580  Miss=0.00%  Hit=2260|1382|3774
    shadowmourne           Count= 14.3|20.88sec  DPE=  2160| 1%  DPET=     1  DPR=   0.0  pDPS= 103  Miss=0.00%  Hit=2160|2160|2160
    unholy_blight          Count= 60.7| 4.77sec  DPE=   850| 1%  DPET=     1  DPR=   0.0  pDPS= 172  Miss=0.00%  TickCount=113  MissTick=0.0%  Tick=458|100|1611
   ghoul  (DPS=2887.5)
    claw                   Count= 33.6| 7.91sec  DPE=   814| 3%  DPET=   708  DPR=  20.4  pDPS=  91  Miss=0.00%  Hit= 622| 127|1546  Crit= 1243|  255| 3091|37.0%  Glance= 466|24.0%
    melee                  Count=301.7| 0.98sec  DPE=  1557|54%  DPET=  1591  DPR=   0.0  pDPS=1567  Miss=0.00%  Hit=1188|1020|1237  Crit= 2376| 2039| 2474|37.0%  Glance= 891|24.0%
    sweeping_claws         Count= 79.2| 3.40sec  DPE=  4652|43%  DPET=  4045  DPR= 116.3  pDPS=1230  Miss=0.00%  Hit=3553|3055|3709  Crit= 7105| 6111| 7419|36.9%  Glance=2664|24.0%
   gargoyle  (DPS=1646.7)
    gargoyle_strike        Count= 80.6| 3.11sec  DPE=  5372|100%  DPET=  7277  DPR=   0.0  pDPS=1647  Miss=0.99%  Hit=5426|4231|6180
   army_of_the_dead_ghoul  (DPS=3911.6)
    claw                   Count= 12.0| 3.46sec  DPE=  3911|30%  DPET=  3401  DPR=  97.8  pDPS=1173  Miss=0.00%  Hit=3940|3940|3940  Crit= 7880| 7880| 7880|5.3%  Glance=2955|24.1%
    melee                  Count= 35.0| 1.12sec  DPE=  3129|70%  DPET=  2798  DPR=   0.0  pDPS=2738  Miss=0.00%  Hit=3155|3155|3155  Crit= 6310| 6310| 6310|5.2%  Glance=2366|24.1%
  Constant Buffs: arcane_brilliance/blessing_of_kings/blessing_of_might/blessing_of_wisdom/fortitude/mark_of_the_wild
  Constant Buffs: replenishment/unholy_presence
  Dynamic Buffs:
    ashen_band_of_endless_might : start=3.8  refresh=0.0   interval= 81.0 trigger=81.0  uptime=12%
    bloodlust                   : start=1.0  refresh=0.0   interval=  0.0 trigger=0.0   uptime=13%  benefit=13%
    dark_transformation         : start=4.0  refresh=61.0  interval= 77.2 trigger=4.0   uptime=70%
    deathbringers_will          : start=3.0  refresh=0.0   interval=108.2 trigger=108.2 uptime=30%
    rune_of_the_fallen_crusader : start=6.5  refresh=26.3  interval= 46.3 trigger=8.8   uptime=79%  benefit=80%
    runic_corruption            : start=25.9 refresh=1.6   interval= 11.0 trigger=10.3  uptime=27%
    shadow_infusion             : start=4.0  refresh=16.1  interval= 77.9 trigger=13.1  uptime=62%  benefit=66%
    shadowmourne_final          : start=14.3 refresh=0.0   interval= 20.9 trigger=20.9  uptime=47%
    shadowmourne_stacks         : start=14.8 refresh=130.6 interval= 20.6 trigger=2.0   uptime=49%  benefit=54%
    sharpened_twilight_scale    : start=6.8  refresh=0.0   interval= 47.9 trigger=47.9  uptime=32%
    speed_potion                : start=1.0  refresh=0.0   interval=  0.0 trigger=0.0   uptime= 5%
    sudden_doom                 : start=20.9 refresh=2.2   interval= 13.7 trigger=12.4  uptime=15%
    tier10_4pc_melee            : start=5.3  refresh=66.8  interval= 58.2 trigger=3.7   uptime=56%  benefit=55%
    unholy_frenzy               : start=2.0  refresh=0.0   interval=180.6 trigger=180.6 uptime=20%  benefit=21%
    bloodlust                   : start=1.0  refresh=0.0   interval=  0.0 trigger=0.0   uptime=13%
    replenishment               : start=1.0  refresh=0.0   interval=  0.0 trigger=0.0   uptime=17%
    replenishment               : start=1.0  refresh=0.0   interval=  0.0 trigger=0.0   uptime=100%
  Up-Times:
     97.5% : blood_plague                  
     98.0% : frost_fever                   
  Gains:
        54.9 : butchery        (overflow=8.3%)
        16.9 : horn_of_winter
      1365.1 : rune_abilities  (overflow=38.4%)
  Pet "ghoul" Gains:
     4432.5 : energy_regen
  Pet "army_of_the_dead_ghoul" Gains:
      400.0 : energy_regen
  Scale Factors:
    Weights :  Str=3.1491  Agi=1.0645  AP=0.7687  Exp=2.0607  Hit=5.4383  Crit=1.9106  Haste=0.7473  Mastery=0.8041  Wdps=4.5178  Armor=0.0253
    Wowhead : http://www.wowhead.com/?items&filter=ub=6;gm=4;gb=1;wt=20:21:77:117:119:96:103:170:32:41;wtv=3.1491:1.0645:0.7687:2.0607:5.4383:1.9106:0.7473:0.8041:4.5178:0.0253;

Player: Death_Knight_401_Frost_1h tauren death_knight frost 80
  DPS: 11686.1  Error=3.4/0.0%  Range=1012/8.7%  DPR=1566.1  RPS-Out=7.5 RPS-In=7.7  Resource=(runic_power) Waiting=0.0 ApM=40.4
  Origin: Death_Knight_401_Frost_1h.simc
  Talents: http://www.wowarmory.com/talent-calc.xml?cid=6&tal=0030000000000000000030330012233112012301002
  Core Stats:  strength=2753|2404(1979)  agility=471|294(186)  stamina=3305|2894(2733)  intellect=43|41(10)  spirit=71|71(10)  mastery=20.44|20.44(571)  health=8141|8141  mana=120|120
  Spell Stats:  power=-11|-10(0)  hit=6.60%|6.60%(173)  crit=29.33%|24.33%(1117)  penetration=0|0(0)  haste=30.75%|24.52%(804)  mp5=0|0(0)
  Attack Stats  power=7398|5787(215)  hit=5.63%|5.63%(173)  crit=36.88%|29.04%(1117)  expertise=26.01|26.01(200)  haste=72.58%|24.52%(804)
  Defense Stats:  armor=18122|16314(16314)  blockv=1377|1202(0)  miss=4.70%|4.70%  dodge=9.77%|7.36%(0)  parry=0.00%|0.00%(0)  block=0.00%|0.00%(0) crit=5.90%|5.90%
  Glyphs: frost_strike/howling_blast/obliterate
  Priorities:
    flask,type=endless_rage/food,type=dragonfin_filet/presence,choose=frost
    army_of_the_dead/snapshot_stats
    speed_potion,if=!in_combat|buff.bloodlust.react|target.time_to_die<=60
    auto_attack/pillar_of_frost/howling_blast,if=buff.rime.react/raise_dead,time>=5
    icy_touch,if=dot.frost_fever.remains<=2
    plague_strike,if=dot.blood_plague.remains<=2/obliterate/frost_strike/blood_strike
    blood_tap/empower_rune_weapon/horn_of_winter
  Actions:
    blood_plague     Count= 11.4|26.79sec  DPE=  7518| 2%  DPET=     1  DPR=   0.0  pDPS= 286  Miss=0.00%  TickCount=91  MissTick=0.0%  Tick=682|548|903  CritTick=1425|1146|1888|34.4%
    blood_strike     Count= 15.1|32.46sec  DPE=  1702| 1%  DPET=  2063  DPR=   0.0  pDPS=  86  Miss=0.00%  Hit=1269|1044|2111  Crit= 2614| 2150| 4295|32.2%
    frost_fever      Count= 37.5| 7.95sec  DPE=  2795| 3%  DPET=     1  DPR=   0.0  pDPS= 350  Miss=0.00%  TickCount=80  MissTick=0.0%  Tick=957|772|1273  CritTick=2000|1614|2660|34.4%
    frost_strike     Count=139.8| 4.15sec  DPE=  6450|26%  DPET=  7818  DPR= 403.1  pDPS=3008  Miss=0.00%  Hit=3842|2499|6205  Crit= 7953| 5149|12783|63.4%
    howling_blast    Count= 40.3| 7.20sec  DPE= 10092|12%  DPET=  8165  DPR=   0.0  pDPS=1359  Miss=10.36%  Hit=8187|6652|11054  Crit=17109|13903|23104|30.9%
    icy_touch        Count=  1.5|99.69sec  DPE=  4900| 0%  DPET=  3826  DPR=   0.0  pDPS=  24  Miss=10.05%  Hit=3704|3217|5402  Crit= 7926| 6723|10961|37.2%
    melee_main_hand  Count=217.1| 1.37sec  DPE=  1834|11%  DPET=  1349  DPR=   0.0  pDPS=1328  Miss=18.35%  Hit=1672|1438|2075  Crit= 3445| 2963| 4274|32.1%  Glance=1254|24.0%
    melee_off_hand   Count=216.6| 1.37sec  DPE=  1147| 7%  DPET=   842  DPR=   0.0  pDPS= 829  Miss=18.40%  Hit=1046| 899|1297  Crit= 2155| 1853| 2672|32.1%  Glance= 785|24.0%
    obliterate       Count=116.3| 5.05sec  DPE=  8411|28%  DPET= 10195  DPR=   0.0  pDPS=3264  Miss=0.00%  Hit=6279|4118|9882  Crit=12927| 8483|20358|32.1%
    plague_strike    Count= 22.8|26.79sec  DPE=  2001| 1%  DPET=  2425  DPR=   0.0  pDPS= 152  Miss=0.00%  Hit=1495|1018|2224  Crit= 3076| 2097| 4581|32.0%
    razorice         Count=331.3| 0.91sec  DPE=    23| 0%  DPET=     1  DPR=   0.0  pDPS=  25  Miss=0.00%  Hit=  23|  23|  23
   ghoul  (DPS=655.9)
    claw             Count= 50.9| 4.82sec  DPE=  1224|39%  DPET=  1064  DPR=  30.6  pDPS= 253  Miss=3.01%  Hit=1037| 911|1152  Crit= 2075| 1822| 2303|32.1%  Glance= 778|24.0%  Dodge=5.1%
    melee            Count=106.4| 2.27sec  DPE=   933|61%  DPET=   839  DPR=   0.0  pDPS= 403  Miss=3.02%  Hit= 791| 694| 878  Crit= 1582| 1388| 1755|32.1%  Glance= 593|24.0%  Dodge=5.1%
   army_of_the_dead_ghoul  (DPS=3270.6)
    claw             Count= 12.0| 3.46sec  DPE=  3335|31%  DPET=  2900  DPR=  83.4  pDPS=1001  Miss=3.05%  Hit=3468|3468|3468  Crit= 6936| 6936| 6936|5.2%  Glance=2601|24.0%
    melee            Count= 34.0| 1.16sec  DPE=  2671|69%  DPET=  2305  DPR=   0.0  pDPS=2270  Miss=2.99%  Hit=2775|2775|2775  Crit= 5551| 5551| 5551|5.2%  Glance=2082|24.0%
  Constant Buffs: arcane_brilliance/blessing_of_kings/blessing_of_might/blessing_of_wisdom/fortitude/frost_presence
  Constant Buffs: mark_of_the_wild/replenishment
  Dynamic Buffs:
    ashen_band_of_endless_might : start=4.3  refresh=0.0   interval= 73.2 trigger=73.2  uptime=14%
    bloodlust                   : start=1.0  refresh=0.0   interval=  0.0 trigger=0.0   uptime=13%  benefit=15%
    deathbringers_will          : start=3.0  refresh=0.0   interval=106.3 trigger=106.3 uptime=30%
    killing_machine             : start=32.7 refresh=13.4  interval=  8.9 trigger=6.3   uptime=31%  benefit=46%
    pillar_of_frost             : start=5.0  refresh=0.0   interval= 61.3 trigger=61.3  uptime=33%
    rime                        : start=40.6 refresh=11.8  interval=  7.2 trigger=5.5   uptime=22%  benefit=96%
    rune_of_razorice            : start=1.0  refresh=330.3 interval=  0.0 trigger=0.9   uptime=98%
    rune_of_the_fallen_crusader : start=7.2  refresh=20.3  interval= 41.0 trigger=10.4  uptime=74%  benefit=75%
    sharpened_twilight_scale    : start=7.0  refresh=0.0   interval= 46.2 trigger=46.2  uptime=35%
    speed_potion                : start=1.0  refresh=0.0   interval=  0.0 trigger=0.0   uptime= 5%
    tier10_4pc_melee            : start=1.5  refresh=13.0  interval= 85.8 trigger=4.4   uptime=10%  benefit=10%
    bloodlust                   : start=1.0  refresh=0.0   interval=  0.0 trigger=0.0   uptime= 6%
    replenishment               : start=1.0  refresh=0.0   interval=  0.0 trigger=0.0   uptime=27%
    replenishment               : start=1.0  refresh=0.0   interval=  0.0 trigger=0.0   uptime=100%
  Up-Times:
     96.4% : blood_plague                  
     98.6% : frost_fever                   
  Gains:
       865.8 : chill_of_the_grave  (overflow=9.5%)
      1434.7 : rune_abilities      (overflow=26.2%)
  Pet "ghoul" Gains:
     1869.8 : energy_regen
  Pet "army_of_the_dead_ghoul" Gains:
      400.0 : energy_regen
  Scale Factors:
    Weights :  Str=2.6449  Agi=1.0507  AP=0.8379  Exp=2.8361  Hit=3.6555  Crit=1.7224  Haste=0.9619  Mastery=1.4701  Wdps=5.2679  WOHdps=3.4544  WOHspeed=0.0000  Armor=0.0279
    Wowhead : http://www.wowhead.com/?items&filter=ub=6;gm=4;gb=1;wt=20:21:77:117:119:96:103:170:32:41;wtv=2.6449:1.0507:0.8379:2.8361:3.6555:1.7224:0.9619:1.4701:5.2679:0.0279;

Player: Death_Knight_401_Frost_2h tauren death_knight frost 80
  DPS: 13302.4  Error=4.0/0.0%  Range=1093/8.2%  DPR=1274.8  RPS-Out=10.4 RPS-In=10.6  Resource=(runic_power) Waiting=0.0 ApM=52.9
  Origin: Death_Knight_401_Frost_2h.simc
  Talents: http://www.wowarmory.com/talent-calc.xml?cid=6&tal=0030000000000000000032030022233112012031002
  Core Stats:  strength=3045|2679(2179)  agility=286|118(10)  stamina=3350|2936(2775)  intellect=43|41(10)  spirit=71|71(10)  mastery=21.11|21.11(602)  health=8141|8141  mana=120|120
  Spell Stats:  power=-11|-10(0)  hit=8.50%|8.50%(223)  crit=30.14%|25.14%(1154)  penetration=0|0(0)  haste=28.95%|22.81%(748)  mp5=0|0(0)
  Attack Stats  power=8040|6337(215)  hit=7.25%|7.25%(223)  crit=34.72%|27.03%(1154)  expertise=25.49|25.49(196)  haste=95.75%|22.81%(748)
  Defense Stats:  armor=18122|16314(16314)  blockv=1523|1340(0)  miss=4.70%|4.70%  dodge=7.25%|4.97%(0)  parry=0.00%|0.00%(0)  block=0.00%|0.00%(0) crit=5.90%|5.90%
  Glyphs: frost_strike/howling_blast/obliterate
  Priorities:
    flask,type=endless_rage/food,type=dragonfin_filet/presence,choose=unholy
    army_of_the_dead/snapshot_stats
    speed_potion,if=!in_combat|buff.bloodlust.react|target.time_to_die<=60
    auto_attack/pillar_of_frost,if=cooldown.blood_tap.remains>=58
    howling_blast,if=buff.rime.react/raise_dead,time>=5
    icy_touch,if=dot.frost_fever.remains<=2
    plague_strike,if=dot.blood_plague.remains<=2/obliterate/frost_strike
    blood_strike,if=blood=2&death<=2/blood_strike,if=blood=1&death<=1
    blood_tap,time>=10,if=frost=0&unholy=0&inactive_death=0
    empower_rune_weapon,if=frost=0&unholy=0&death=0/horn_of_winter
  Actions:
    blood_plague     Count= 11.9|26.11sec  DPE=  7732| 2%  DPET=     1  DPR=   0.0  pDPS= 307  Miss=0.00%  TickCount=92  MissTick=0.0%  Tick=726|572|995  CritTick=1517|1196|2079|35.1%
    blood_strike     Count= 20.2|14.15sec  DPE=  3744| 2%  DPET=  3256  DPR=   0.0  pDPS= 253  Miss=0.77%  Hit=2869|2304|3466  Crit= 5909| 4745| 7139|29.7%  Dodge=0.1%
    frost_fever      Count= 36.2| 8.23sec  DPE=  3176| 3%  DPET=     1  DPR=   0.0  pDPS= 383  Miss=0.00%  TickCount=81  MissTick=0.0%  Tick=1028|806|1415  CritTick=2149|1685|2957|35.1%
    frost_strike     Count= 97.7| 2.98sec  DPE= 10912|27%  DPET=  9489  DPR= 341.0  pDPS=3558  Miss=0.74%  Hit=7207|5973|9575  Crit=14882|12304|19724|49.1%  Dodge=0.1%
    howling_blast    Count= 37.6| 7.68sec  DPE= 10903|10%  DPET=  9481  DPR=   0.0  pDPS=1368  Miss=8.54%  Hit=8623|6797|11980  Crit=18026|14205|25039|32.1%
    icy_touch        Count=  1.9|106.19sec  DPE=  4969| 0%  DPET=  4320  DPR=   0.0  pDPS=  32  Miss=8.43%  Hit=3670|3292|5870  Crit= 7915| 6881|12268|37.9%
    melee_main_hand  Count=173.3| 1.71sec  DPE=  3332|14%  DPET=  1958  DPR=   0.0  pDPS=1926  Miss=0.74%  Hit=2669|2264|3356  Crit= 5499| 4664| 6914|29.9%  Glance=2002|24.0%  Dodge=0.1%
    obliterate       Count= 84.6| 3.47sec  DPE= 14527|31%  DPET= 12632  DPR=   0.0  pDPS=4099  Miss=0.75%  Hit=11120|9295|14527  Crit=22908|19147|29925|29.7%  Dodge=0.1%
    plague_strike    Count= 12.0|25.86sec  DPE=  3548| 1%  DPET=  3085  DPR=   0.0  pDPS= 142  Miss=0.75%  Hit=2720|2362|3294  Crit= 5601| 4866| 6892|29.6%  Dodge=0.1%
    shadowmourne     Count= 17.1|17.31sec  DPE=  2160| 1%  DPET=     1  DPR=   0.0  pDPS= 123  Miss=0.00%  Hit=2160|2160|2160
   ghoul  (DPS=711.1)
    claw             Count= 49.5| 4.95sec  DPE=  1206|34%  DPET=  1047  DPR=  30.2  pDPS= 243  Miss=1.00%  Hit=1020| 931|1282  Crit= 2040| 1861| 2563|30.0%  Glance= 765|24.0%  Dodge=4.7%
    melee            Count=119.5| 2.02sec  DPE=   964|66%  DPET=   972  DPR=   0.0  pDPS= 468  Miss=0.99%  Hit= 815| 746|1026  Crit= 1630| 1491| 2052|30.0%  Glance= 611|24.0%  Dodge=4.7%
   army_of_the_dead_ghoul  (DPS=3951.7)
    claw             Count= 12.0| 3.46sec  DPE=  3656|28%  DPET=  3179  DPR=  91.4  pDPS=1097  Miss=1.00%  Hit=3723|3723|3723  Crit= 7445| 7445| 7445|5.2%  Glance=2792|24.0%
    melee            Count= 39.0| 1.02sec  DPE=  2928|72%  DPET=  2866  DPR=   0.0  pDPS=2855  Miss=1.00%  Hit=2982|2982|2982  Crit= 5965| 5965| 5965|5.2%  Glance=2237|24.1%
  Constant Buffs: arcane_brilliance/blessing_of_kings/blessing_of_might/blessing_of_wisdom/fortitude/mark_of_the_wild
  Constant Buffs: replenishment/unholy_presence
  Dynamic Buffs:
    ashen_band_of_endless_might : start=4.2  refresh=0.0   interval= 75.0 trigger=75.0  uptime=14%
    bloodlust                   : start=1.0  refresh=0.0   interval=  0.0 trigger=0.0   uptime=13%  benefit=13%
    deathbringers_will          : start=3.0  refresh=0.0   interval=107.1 trigger=107.1 uptime=30%
    killing_machine             : start=27.8 refresh=4.1   interval= 10.4 trigger=9.0   uptime=19%  benefit=28%
    pillar_of_frost             : start=0.0  refresh=0.0   interval=  0.0 trigger=0.0   uptime= 0%
    rime                        : start=37.8 refresh=0.0   interval=  7.7 trigger=7.7   uptime=14%  benefit=95%
    rune_of_the_fallen_crusader : start=4.7  refresh=42.8  interval= 61.5 trigger=6.1   uptime=89%  benefit=89%
    shadowmourne_final          : start=17.1 refresh=0.0   interval= 17.3 trigger=17.3  uptime=56%
    shadowmourne_stacks         : start=17.6 refresh=155.5 interval= 17.4 trigger=1.7   uptime=40%  benefit=45%
    sharpened_twilight_scale    : start=7.0  refresh=0.0   interval= 46.9 trigger=46.9  uptime=34%
    speed_potion                : start=1.0  refresh=0.0   interval=  0.0 trigger=0.0   uptime= 5%
    tier10_4pc_melee            : start=5.1  refresh=31.2  interval= 52.7 trigger=6.3   uptime=41%  benefit=40%
    bloodlust                   : start=1.0  refresh=0.0   interval=  0.0 trigger=0.0   uptime= 6%
    replenishment               : start=1.0  refresh=0.0   interval=  0.0 trigger=0.0   uptime=27%
    replenishment               : start=1.0  refresh=0.0   interval=  0.0 trigger=0.0   uptime=100%
  Up-Times:
     97.4% : blood_plague                  
     98.6% : frost_fever                   
  Gains:
      1120.3 : chill_of_the_grave  (overflow=6.6%)
        18.1 : horn_of_winter    
        24.6 : power_refund      
      2016.8 : rune_abilities      (overflow=18.9%)
  Pet "ghoul" Gains:
     1796.0 : energy_regen
  Pet "army_of_the_dead_ghoul" Gains:
      400.0 : energy_regen
  Scale Factors:
    Weights :  Str=2.5880  Agi=1.2498  AP=0.8423  Exp=3.1289  Hit=4.1208  Crit=1.9971  Haste=0.8063  Mastery=1.6208  Wdps=9.0007  Armor=0.0280
    Wowhead : http://www.wowhead.com/?items&filter=ub=6;gm=4;gb=1;wt=20:21:77:117:119:96:103:170:32:41;wtv=2.5880:1.2498:0.8423:3.1289:4.1208:1.9971:0.8063:1.6208:9.0007:0.0280;

Auras and De-Buffs:
  Constant: Improved Shadow Bolt/abominations_might/arcane_tactics/battle_shout/bleeding/blood_frenzy_bleed
  Constant: blood_frenzy_physical/curse_of_elements/devotion_aura/earth_and_moon/ebon_plaguebringer/elemental_oath
  Constant: expose_armor/faerie_fire/ferocious_inspiration/flametongue_totem/horn_of_winter/hunters_mark
  Constant: improved_icy_talons/improved_scorch/infected_wounds/judgements_of_the_just/leader_of_the_pack
  Constant: mana_spring_totem/mangle/master_poisoner/moonkin/poisoned/rampage/sanctified_retribution/savage_combat
  Constant: strength_of_earth/sunder_armor/thunder_clap/trueshot/unleashed_rage/windfury_totem/winters_chill
  Constant: wrath_of_air
  Dynamic:
    brittle_bones : start=5.6   refresh=36.4   interval= 30.4|7.0    uptime=93%

Waiting:
    All players active 100% of the time.

Baseline Performance:
  TotalEvents   = 179656853
  MaxEventQueue = 84
  TargetHealth  = 11480753
  SimSeconds    = 6000130
  CpuSeconds    = 119.227
  SpeedUp       = 50325

RNG global Actual/Expected Roll=1.000318 Range=1.000000 Gauss=1.000057

When looking at the wiki, please take it with a grain of salt. We are actively working on the modules and as bugs are found, it can quickly become outdated. As I finished generating the last wiki output, a change was put in lowering the damage of the army/ghoul/gargoyle to better match live numbers, so while all profiles will decrease, unholy will be decrease more compared to the frost profiles. You can find the revision number the wiki was based off at the top of the file.

If you are unfamiliar with the command line of SimC you can find many examples at: Examples.simc - simulationcraft - Project Hosting on Google Code. An important reminder is that the program is currently for level 85 characters by default, so when using SimC with your level 80 characters, please include the following in your .simc file.
patch=4.0.1
target_level=83
If you encounter any bugs or have any feedback, either leave it in this thread or open a ticket (preferred) at Issues - simulationcraft - Project Hosting on Google Code.

Last edited by Starfox : 10/30/10 at 3:17 PM.

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Old 11/18/09, 11:35 AM   #2
 Darkside
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Did a quick sim with my Frost DK, it looks like only white hits are implemented at the moment?

e: Furthermore, it looks like it's giving me a stat weighting for Int, which should probably not be happening.

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Old 11/18/09, 12:21 PM   #3
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Originally Posted by Darkside View Post
Did a quick sim with my Frost DK, it looks like only white hits are implemented at the moment?

e: Furthermore, it looks like it's giving me a stat weighting for Int, which should probably not be happening.
What's your action list?
DK is differen from all other classes because the "ready? hit it!"-style does not work, so you have to tell the sim to setup sequences.
I have no clue how many things from the frosttree are in. :/

Last edited by Starfox : 11/18/09 at 12:37 PM.

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Old 11/18/09, 1:08 PM   #4
 Darkside
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What do you mean when you say action list? I imagine that's a parameter I'm supposed to be setting pre-sim, but perusing through the options in the software I can't find anything to change.

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Old 11/18/09, 2:54 PM   #5
 arison
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The Unholy module is indeed the furthest along. It should be accurate for most PVE raiding talents and glyphs in the Unholy tree and basic talents in the other two trees. Gargoyle and Ghoul damage are not yet correctly implemented. I did an audit of Unholy a few weeks back and brought it mostly into correct numbers against 3.2.2. When compared to my DK in a raid, numbers were very close (and exact on target dummies when nothing is proc'ing). Unholy is my primary spec which is why I focused on that first, but much of the work (ensuring baseline abilities and procs are working) is shared among trees, so I don't think the other trees will prove quite as much work, hopefully.

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Old 11/18/09, 3:47 PM   #6
 frmorrison
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Originally Posted by Darkside View Post
What do you mean when you say action list?
For a Ret or Hunter, it means the Sim hits that button in some predefined order when the ability is ready. That doesn't work well for DKs due to diseases and death runes. Frost would be tricky with UA and Rime usage (maybe ignore UA).

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Old 11/18/09, 7:00 PM   #7
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Originally Posted by Darkside View Post
What do you mean when you say action list? I imagine that's a parameter I'm supposed to be setting pre-sim, but perusing through the options in the software I can't find anything to change.
The DK module does not come with default-actions yet, if you don't tell him what he should do, he will pretty much only auto attack and nothing else

action lists a pretty straight forward

actions=flask,type=endless_rage
actions+=/food,type=dragonfin_filet
actions+=/blood_presence
actions+=/snapshot_stats
actions+=/raise_dead
actions+=/auto_attack
Take flask, eat food, go into blood presence, get that ghoul out, start auto attacking.
The tricky part with DK is that you don't hit things that are ready, because most of the time multiple skills are ready, you want to hit them in a specific order!
This WON'T! work for dk
actions+=/plague_strike
actions+=/icy_touch
actions+=/blood_strike
actions+=/blood_strike
actions+=/scourge_strike
With this setup SimulationCraft will do:
PS > PS > IT > IT > BS > BS
SC sees PS and has UUFFBB ready, so it performs a PS.
After that GCD it crawls the action list again and sees the PS, now UFFBB ready, so it sees no reason to not perform the PS!
Same with IT, BS
It will not perform any SS with such a setup

That's where "Sequences" come into play, a sequence gets run through action by action:
action1 > action2 > action3 > action4 ...
When it reaches the end, the sequence is flagged as 'done' and will be skipped, you have to tell the sime to restart a specific sequence so it will get used again

To start a sequence:
If name is not supplied it will be called 'default'
actions+=/sequence,name=_NAME_,wait_on_ready=1:action1:action2:action3::action4:....
To restart the sequence
For the name, the same applies as for sequence setup
actions+=/restart_sequence,name=default
So a rotation for an 3.2.0 unholy-dk would probably look like this: (just the main rotation without special cooldowns)
actions+=/sequence,wait_on_ready=1:plague_strike:icy_touch:blood_strike:blood_strike:scourge_strike
actions+=/death_coil
actions+=/restart_sequence,name=default
The dk will now do the following
  1. Go through the sequence:
    PS>IT>BS>BS>SS
  2. Now the sequence is done and therefor skipped when the action list is searched for 'the next action that is ready'
    This will be Death Coil in this case, which will be cast as often as we have enough RP
  3. The sequence is done and we don't have enough RP for another DC, so tell SimulationCraft that our 'default'-sequence is now ready to start again.

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Old 11/18/09, 11:55 PM   #8
 Darkside
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Correct me if I'm wrong, but won't that listed Unholy Sequence recast diseases before they are about to expire? I can't quite tell, but from what I can decipher it looks like as soon as you run out of RP you'll recast diseases and BS even if you have Death Runes and whatnot. Furthermore, such a system won't work for frost, since half of what I do is reactive (KM/Rime, etc).

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Old 11/19/09, 3:21 AM   #9
Starfox
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Originally Posted by Darkside View Post
Correct me if I'm wrong, but won't that listed Unholy Sequence recast diseases before they are about to expire? I can't quite tell, but from what I can decipher it looks like as soon as you run out of RP you'll recast diseases and BS even if you have Death Runes and whatnot. Furthermore, such a system won't work for frost, since half of what I do is reactive (KM/Rime, etc).
Yes it does, but that's the 3.2 unholy rotation you know. :7

Regarding KM/Rime: Just tell me what options you need in which actions and I'll add them.

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Old 11/19/09, 3:29 AM   #10
 Darkside
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Didn't know that actually.

Regarding KM/Rime, there needs to be some sort of priority system set up. KM should be dumped on the next available global, even if diseases are about to drop. KM should use Rime if it has procced, and Frost Strike if it has not. Rime needs to be held until KM procs, even if that means letting it expire naturally. I wouldn't think that this would be too hard to do with a few conditional statements, but my c++ skills are still in infancy and I haven't taken a serious look at the code for this yet.

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Old 11/19/09, 5:39 AM   #11
Valtiel
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Originally Posted by Darkside View Post
Correct me if I'm wrong, but won't that listed Unholy Sequence recast diseases before they are about to expire? I can't quite tell, but from what I can decipher it looks like as soon as you run out of RP you'll recast diseases and BS even if you have Death Runes and whatnot. Furthermore, such a system won't work for frost, since half of what I do is reactive (KM/Rime, etc).
The current UH rotation casts PS and IT on 10 second intervals, so about 5 seconds before the dots expire.

edited for being tired and lazy.

Last edited by Valtiel : 11/19/09 at 5:48 AM.

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Old 11/19/09, 9:18 AM   #12
Starfox
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DK
  +Howling Blast
  +talents.rime: Makes HB available without rune-restrictions, resets the cd on HB. If HB is used with Rime it does not generate the standard RP
  +talents.chill_of_the_grave
  +talents.killing_machine
  +talents.guile_of_gorefiend
  +talents.glacier_rot
  Move 4T10 melee trigger to consume_runes()
  Move the RP gain from abilities to ::consume_resource() as it seems more plausibly then having it in the ::execute()
Anyone a clue how HB scales with AP?
Ah, found it in the Think Tank DK:PVE, is it still 10%?

Last edited by Starfox : 11/19/09 at 9:31 AM.

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Old 11/19/09, 10:43 AM   #13
 Darkside
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It's actually 0.2 now, they changed it way back in 3.1.

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Old 11/19/09, 12:40 PM   #14
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Ok, changed it to 0.2.

Was there any testing done with 3.3 SS? Didn't find anything in the unholy thread.
Things that effect the Shadow damage
x1.04 2h Spec
x1.00 + 0.15 + 0.05 + 0.2 + 0.1: Blood Presence, Desolation, Bone Shield and Black Ice are additive to one another
x1.02 Bone Shield
x1.13 EP Debuff

Things that don't effect it
x1.10 Rage of Rivendare

I hate you blizzard :x

Updated OP with newest additions

Last edited by Starfox : 11/19/09 at 7:16 PM.

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Old 11/23/09, 7:07 PM   #15
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DRW and Rune of Razorice are the only things missing I think

RoRI seems to take 2% of weapon damage, without AP scaling?
Scales with BP,BI,BS,2hspec,EP but not Tundra Stalker?
Procs on everything except BB/DC (procs for HB/IT if in melee range)
Is there a PPM known for RoRI?

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Old 11/25/09, 2:11 PM   #16
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I added DK to the Raid profiles 1-2 days ago:
SampleOutputT9DeathKnight - simulationcraft - Project Hosting on Google Code
Yeye, I fucked up and put 2x the unholy profile there, sry O;
Feedback those number would be appreciated
Also added the output to the first post

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Old 11/25/09, 3:08 PM   #17
 frmorrison
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Unholy and Frost seem fine, however Blood's dps is bit low.

Is DRW being added into the standard Blood DK's attacks (it matches the attack but at 50%)? Also, I recall Heart Strike being slightly under melee in the overall damage done.

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Old 11/25/09, 5:32 PM   #18
Starfox
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Originally Posted by frmorrison View Post
Unholy and Frost seem fine, however Blood's dps is bit low.

Is DRW being added into the standard Blood DK's attacks (it matches the attack but at 50%)? Also, I recall Heart Strike being slightly under melee in the overall damage done.
Ah yea, DRW, did nothing on that so far, because the description makes me cringe when I think about implementation :S
What does that mean at 50%?
It copies everything? And just inherits a 50% modifier?
Melee, attacks, diseases?

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Old 11/25/09, 5:40 PM   #19
 Darkside
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It will copy everything at a 50% modifier w/o talents that don't act as buffs. For example, I think it will inherit the effect of Bloody Vengeance, but not the multiplier from Bloody Strikes. It uses it's own diseases for strike effects not the Death Knight's.

Also, it will melee for 100% of weapon damage, not 50%.

edit: I've tried running a few sims with my character selected, merely adding a few lines into the action list after I had imported my character data. I got the following error when I tried to add: actions+=/plague_strike,blood_plague<=2.


Assertion Failed.
Program: simctq.exe
File: sc_death_knight.cpp
Line: 43

Expression: current time >= cooldown_ready
edit2: I also can't seem to get the sim to frost strike, this is the line I added: actions+=/frost_strike. In the log file, this error presents itself: player_t: Unknown action: frost_strike

Last edited by Darkside : 11/25/09 at 5:54 PM.

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Old 11/25/09, 6:24 PM   #20
Starfox
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Originally Posted by Darkside View Post
It will copy everything at a 50% modifier w/o talents that don't act as buffs. For example, I think it will inherit the effect of Bloody Vengeance, but not the multiplier from Bloody Strikes. It uses it's own diseases for strike effects not the Death Knight's.

Also, it will melee for 100% of weapon damage, not 50%.

edit: I've tried running a few sims with my character selected, merely adding a few lines into the action list after I had imported my character data. I got the following error when I tried to add: actions+=/plague_strike,blood_plague<=2.


Assertion Failed.
Program: simctq.exe
File: sc_death_knight.cpp
Line: 43

Expression: current time >= cooldown_ready
edit2: I also can't seem to get the sim to frost strike, this is the line I added: actions+=/frost_strike. In the log file, this error presents itself: player_t: Unknown action: frost_strike
The DK module moved forward alot in the last couple of days, and yea, here and there I fucked up quite a bit :O
When I find out how DRW works/what affects it I'll beg nate for a new download release.
Yea, things like I forgot to activate frost_strike etc.
It just moved forward A LOT in the last couple of days,

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Old 11/25/09, 9:10 PM   #21
 Darkside
I find your lack of faith disturbing
 
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Kroot
Orc Death Knight
 
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That's fine, I'm relieved to hear that the problem wasn't on my end.

Looking over the sample output on the wiki page, I noticed that the numbers for Obliterate on the frost sim seem really really low. I normally have obliterate hits that are 1-2k higher than my frost strikes and here you have then listed as much, much lower. Also, the overall percentage of damage that is the result from frost strike seems off (too high), but I can't quite tell why.

e: When you list how much damage an attack has done, are you counting the MH/OH hits as one attack?

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Old 11/26/09, 7:16 AM   #22
Starfox
King Hippo
 
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Tauren Druid
 
Destromath (EU)
Originally Posted by Darkside View Post
That's fine, I'm relieved to hear that the problem wasn't on my end.

Looking over the sample output on the wiki page, I noticed that the numbers for Obliterate on the frost sim seem really really low. I normally have obliterate hits that are 1-2k higher than my frost strikes and here you have then listed as much, much lower. Also, the overall percentage of damage that is the result from frost strike seems off (too high), but I can't quite tell why.

e: When you list how much damage an attack has done, are you counting the MH/OH hits as one attack?
A DW+ToT Obliterate will add 2 obliterates to the statsitics both hits with their individual damage/hit-result
So it is reported as the average of mh and oh hits.
I also noticed that ToT OH/MH hits are independant, so when you MH misses, the OH strike happens nevertheless (unlike rogue mutilate for example)
Edit: Just fixed a bug with the frost/blood/unholy options. (<=x, =x, >=x)
They returned 0-3 instead of 0-2
0 = none ready
1 = first ready
2 = second ready
3 = both ready

Never looked at that code. I simply implied that if you call something GET_BLOOD_RUNE_COUNT, it will return the count of blood runes ready :|

Last edited by Starfox : 11/26/09 at 4:03 PM.

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Old 11/26/09, 2:35 PM   #23
Quetz
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Orc Death Knight
 
Bladefist (EU)
I'm not sure why but my ghoul and gargoyle don't use their abilities, while they do use them on SampleOutputT9DeathKnight.
   ghoul  (DPS=1598.7)
    ghoul_melee        Count=394.3|0.76sec  DPE=  1214|19%  DPET=  1141  DPR=   0.0  pDPS=1598  Miss=0.00%  Hit=1099| 951|1172  Crit= 2198| 1901| 2345|16.5%  Glance= 825|24.1%
   gargoyle  (DPS=75.1)
    gargoyle_melee     Count= 50.0|4.33sec  DPE=   331| 1%  DPET=   273  DPR=   0.0  pDPS=  55  Miss=0.00%  Hit= 300| 300| 300  Crit=  600|  600|  600|16.6%  Glance= 225|24.3%
Any plans to include Army of the Dead?
In the constant buffs section Blood Presence doesn't appear while it does show on SampleOutputT9DeathKnight.
Bone Shield isn't applied in the action priority list. Not sure if the 2% dmg increase is factored in as passive aswell as the runic power gain from using Rune Tap + Bone Shield.
I'm also kinda confused about the position of Horn of Winter in the priority list, isn't it more logic to put Death Coil above Horn of Winter? Given you have a shaman with Strenght of Earth, you would only use Horn of Winter to get more runic power when you don't got anything else to do.

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Old 11/26/09, 2:58 PM   #24
 Darkside
I find your lack of faith disturbing
 
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Kroot
Orc Death Knight
 
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Originally Posted by Starfox View Post
A DW+ToT Obliterate will add 2 obliterates to the statsitics both hits with their individual damage/hit-result
So it is reported as the average of mh and oh hits.
I also noticed that ToT OH/MH hits are independant, so when you MH misses, the OH strike happens nevertheless (unlike rogue mutilate for example)
Edit: Just fixed a bug with the frost/blood/unholy options. (<=x, =x, >=x)
They returned 0-3 instead of 0-2
0 = none ready
1 = first ready
2 = second ready
3 = third ready

Never looked at that code. I simply implied that if you call something GET_BLOOD_RUNE_COUNT, it will return the count of blood runes ready :|
Ah, that makes sense. I grabbed the new code and now everything appears to be largely working; I can sim my character and get interesting looking results. However, I'm still seeing a large discrepancy between Obliterate damage in the sim and Obliterate damage as seen in game. As mentioned earlier, it's about 4k damage too low. I've gone through your code looking for reasons why this might be true, but I can't find any. It looks like you have all talent/disease/glyph buffs covered so I can't for the life of me figure out what's causing this problem.

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Old 11/26/09, 3:24 PM   #25
Starfox
King Hippo
 
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Tauren Druid
 
Destromath (EU)
simc-322-10-win32.zip - simulationcraft - patch 3.2.2 and 3.3.0; GUI is win32-mingw; CLI is win32-msvc++ - Project Hosting on Google Code
DRW still not working

@Quetz: Can you try with that download?
But I'll look into it nevertheless

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