Originally Posted by aceofsween
Giving Starsurge the 200% crit modifier isn't about making us competitive against other casters. It's not about making our cooldown hit like a truck every now and again. It's about making sure that the spell scales properly with our gear and with the rest of our spells.
Let's drop these cross-class comparisons now because they have very little bearing on the discussion.
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I would agree it should be more about how it scales in relation to our other spells. That's why I stated that was another discussion entirely. If the discussion is about Starsurge and how it scales in relation to our other spells, I would say I have probably one of the larger recorded sample sizes of how Starsurge, Wrath, and Starfire are scaling in the logs I've been keeping. In the single log linked below (50 million damage worth), if I take the average hit and crit damage of all three spells, it looks like this:
World of Logs - Real Time Raid Analysis for reference - relevant detail pulled out below:
Wrath: avg hit 7,277 avg crit 15,438
Starfire: avg hit 10,540 avg crit 22,274
Starsurge: avg hit 15,760 avg crit 24,952
At equal the cast time to Wrath, Starsurge hits for 215% more and crits for 162% more.
At 2/3 of the cast time of Starfire, Starsurge hits for 150% more and crits for 120% more.
I will note that, even though my sample size is large, it's not perfect. However, I'm sure if someone took the coefficients and damage ranges of the spells, they'd come out with something fairly close to the above.
Finally, to put some additional impact to that Starfire / Starsurge / Wrath crit comparison, I think it's worthwhile to focus in on the cast time of the spells in relation to their damage. Wrath at .6666 the cast time of Starfire is averaging .6931 the crit damage. Starsurge at .6666 the cast time of Starfire is averaging 1.202 the crit damage. I'm somewhat stating the obvious but to put it in full context, Starsurge can also do this in either Eclipse phase and it can be instant cast on Shooting Stars procs. For all of those benefits, it is on a cooldown. Is this scaling well? The answer to that is somewhat subjective but I can tell you that, based on the above, if Starsurge weren't on a cooldown, I'd never cast Wrath or Starfire. I'm not one to refuse more damage but including it under Moonfury might put it a bit over the top.