Originally Posted by aceofsween
They've kinda taken the "crit" out of my monicker as a "crit chicken" first by taking the regen out of crits in moonkin form.
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The way I read it, they really haven't completely taken regen out of crits -- they've just abstracted it a bit and made it indirect vs direct. Due to Euphoria double energy on crits, you will have on average fewer casts between Eclipse / Euphoria procs with a high crit rate than with a low crit rate. Fewer casts means less mana used between procs means better overall regen. So aside from damage, crit will still have an upward effect on our regen as well.
Pretty much, the way I look at it is:
crit = better damage directly, better damage through increased Nature's Grace uptime (Euphoria procs in non-Eclipse moving you between Eclipse faster), and better regen (fewer casts between Euphoria procs)
haste = better damage directly and better damage through increased Nature's Grace uptime (faster casts moving you between Eclipse faster).
We are still very much a crit chicken for my money.