In its current state the tree is at least fully speccable for feral dps, if not much in the way of choices. Additionally due to the lack of "must have" talents, a capable hybrid dps/bear build is possible.
This is the current base spec I have come up with, grabbing everything that applies to cats
WoW Talent Calculator - Sigrie with 3 points unspent. I will probably spend the 3 leftover points in Thick Hide or Perseverance.
Feral:
Tier 1
2/2 Feral Swiftness - 30% move speed + 4% dodge
3/3 Heart of the Wild - 10% ap as cat
0/2 Predatory Strikes - PvP talent, 50/100% chance to crit on ravage for targets > 90% + 10/20% per combo point chance to make next nature spell instant.
Tier 2
3/3 Fury Swipes - 12% chance for extra auto attack, 6 second cd.
2/2 Primal Fury - Extra combo point on critical hits.
2/2 Feral Aggression - 10% Ferocious Bite damage and Fairy Fire (Feral) applies 3 stacks instead of 1.
0/2 infected Wounds - Bear/PvP talent, 25/50% snare + 10/20% melee dehaste.
Tier 3
3/3 King of the Jungle - 60 energy from Tiger's Fury
1/1 Feral Charge - Movement Ability
0/2 Improved Feral Charge - Bear/PvP ability, Allows usage of ravage outside of stealth for 3/6 seconds
0/3 Thick Hide - Bear/PvP talent, 4/7/10% more armor from Cloth/Leather, 11/22/33% more armor from cloth/leather in bear form, 2/4/6% reduced chance to be critical hit by melee.
Tier 4
1/1 Leader of the Pack - 5% raid crit + 8% hp/mana(self) heal with a 6s cd.
2/2 Brutal Impact - Makes Skull Bash a 10 second interrupt and Skull Bash increases targets mana cost by 30%.
2/2 Nurturing Instinct - 20% heals taken.
Tier 5
2/2 Primal Madness - 20 more energy from Tiger's Fury, 80 total. 20 energy from Berserk. Increases energy cap by 20 for the duration too.
1/1 Survival Instincts - +30% hp for 20 seconds on 3m cd.
2/2 Endless Carnage - +6 seconds on rake and savage roar.
0/2 Natural Reaction - Bear talent. Reduce damage taken in bear by 6/12%, Increase bear dodge by 3/6%, each dodge as bear generates 1/3 rage.
Tier 6
2/2 Nom Nom Nom - Ferocious Bite on targets below 25% refreshes rip to full duration.
3/3 Rend and Tear - Increase Shred damage by 20% on bleeding targets, Ferocious Bite has +25% crit chance on bleeding targets.
0/1 Pulverize - Bear ability
Tier 7
1/1 Berserk - 50% energy cost for abilities for 15 seconds, 3 minute cd.
Restoration
Tier 1
2/2 Blessing of the Grove - 4% more Shred damage.
3/3 Natural Shapeshifter - 30% cheaper shapeshifts.
0/3 Furor - 20/40/60 energy kept shifting into cat form.
Tier 2
1/1 Master Shapeshifter - 2% crit as cat
0/3 Perseverance - 2/4/6% less spell damage taken.
You could argue that Feral Charge, Nurturing Instinct, Brutal Impact and Survival Instincts are all optional talents as well, allowing you to create a hybrid spec that loses nothing important, but can do the full duties of a bear or cat.
Something like
WoW Talent Calculator - Sigrie would allow you to be a nearly fully capable bear or cat without respeccing. And if the mentioned changes to glyphs actually happen(You learn the glyph once and then can select which glyph you want from a drop down) then you would only have to worry about shifting forms in combat.