Originally Posted by Mews
Cruising through the other class forums I found this in the Warlock cata thread;
If someone could test this is with our DoTs and Haste buffs (Mostly Nature's Grace) on the Beta/PTR - Even just test with(out) moonkin aura haste. If this was the intended mechanic, then the implications on our DoTs would interesting, and would simplify the prospective rotation.
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On beta it is the following:
Haste uses snapshots, updated when you interact with it. The tooltip just gives impression because tooltips use dynamic values (your current stats).
My stats:
| MK | 5% |
| Gear | 4.71% |
| NG | 15% |
| EngiGloves | 6.58% |
| acitve | haste | expected ticks |
|---|
| MK+Gear | 1.10% | 9.785 |
| MK+Gear+NG | 1.26% | 11.37 |
| MK+Gloves+NG | 1.27% | 11.58 |
I did the following: Cast MF which would proc NG, fire up gloves and IS afterwards, if the ticktime gets updated dynamically there should be at most one tick difference. Only the first MF tick would not benefit from the whole haste.

You see a 10 tick MF, which is not reconcilable with the theory that tick times are updated with your dynamic hastelevels, even if you calculate the worst cast: 1 tick w/o haste, all following get gear+mk+ng
8*1.0658*1.05*1.15 +1 = 11.295628
MF should have at least 11 ticks if benefited from NG+gloves (even NG alone is enough 240 hasterating is nothing in cata)