Originally Posted by Arawethion
Raided as Moonkin for most of ICC tonight. All in all, it's really a lot of fun.
All in all I honestly played pretty terribly because everything was unfamiliar and really need to clean up my UI to handle all these new things to keep track of.
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I agree. With the new procs and CDs in a raiding environment, I found myself quite often losing track of where I was on the eclipse bar and hit the wrong spell before correcting myself. On top of being late on Starsurge procs and needing keeping a closer eye on DoT refreshes.
Still with a very poor unpolished rotation (with more emphasis on very poor), I hit 17k+ dps on Marrowgar where my saving grace was my high IS uptime.
However, I am leery about jumping on the nerf wagon. Something Blizzards has expressed as well in their quest for class balance:
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We have to be cautious about these things. We don't want to massively buff someone whose low damage is caused by a bug. We don't want to say nerf Fire mage crit chance now only to have it be too low when they start to level. We don't want to buff classes now only to have to turn around and nerf them at 85.
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Lessons were learned from the BC > WotLK transition in which many classes were called OP at 70 when the design was meant for 80. I read stories of the roller coaster buffs/nerfs those classes recieved on their way to balance whereas the problems wouldn't have been a big deal if everyone waited for 80.
I just would use caution. Just because we will not have these levels of haste and crit at 85. I don't have a beta invite but I haven't read of any beta tester gawking at the IS dmg there. A nerf to IS now might really hurt us at 85.
I am just saying we have a 30% buff arua and skills designed around much lower haste and crit gear. I'd expect our dmg to go up but I am worried about the state of the moonkin if we start to set ourselves up for balancing at 80 with stat inflation.