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[WOTLK 4.0] Balance Discussion
(EDIT: Guide moved to TTT forum, link below).
Patch-current discussion thread. All topics related to current Moonkin raiding go here. My Moonkin raiding guide is maintained here: http://elitistjerks.com/f47/t66856-d...dated_4_0_1_a/ Anyone posting should have good familiarity with the current state of Moonkin theory, either from this guide or from anywhere else. At the very least, do not ask questions that are directly answered in the guide; they will be infracted. |
Fantastic!
Last sentence of "Stats/Crit" needs some rework. Change "crate" to "crit", and I think you mean to say that crit is substantially weaker than haste. Jewelcrafting: Now Brilliant, not Runed. Bonus is 42 Int instead of 48 SP. Edit: Under "Talent Details" I believe Starfall "splash" has gone away. Certainly the target hit by the big star is no longer self-splashed. |
about starfall..
well..excuse me.
I remember that in the descibe of starfall..Blizzard had remove the splash damage away? so, you said "If those targets are tightly clumped, you will additionally benefit from splash damage. " I think it's a little mistake? |
Bunch of minor edits, and redid Profession section.
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Regarding professions, I thought I had read Engineering tinkers could now be used in addition to rather than in replacement of other enchants with 4.0. This should raise it up a bit in value (+27 sp, +48 haste, +24 crit), and would be a correction if this is true.
EDIT: Confirmed that it *can* be done on PTR. Don't know for sure if that is bugged or as intended though. |
Hmm, that would make it by far the best profession.
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These -- Synapse Springs - Spells - Sigrie
and these: Quick Cogwheel - Items - Sigrie Fractured Cogwheel - Items - Sigrie Smooth Cogwheel - Items - Sigrie are also interesting. EDIT: Cogwheel items are apparently only for iLVL 359 epic engineering-only helms so initially interesting as we go into heroics and then less interesting as we get into tier gear and they add no value. Glove tinker looks fairly nice however. |
Yeah, I was going to worry about level 85 bonuses later.
Can you confirm Hyperspeeds and Arachnoweave both stack on top of normal enchants now? |
Tonight on PTR confirmed that other enchants could currently be stacked ontop of cloak, glove, and boot tinkers. Again, I don't know if it is a bug or not but it can definitely happen atm. Rooting around the net to see if I can find any official looking commentary on the matter.
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Looking at 85 professions now, things stay roughly the same. All the bonuses should be around twice what they are now--80 Int for each profession or equivalent (except for gathering).
The oddball is Engineering. It looks like they're putting all the DPS gains into those glove enchants and giving non-DPS enchants in all the other slots. But they need to make the level 80 glove/boot ones unusable somehow or else we'll just use those anyway. Also, the Int glove enchant is 96 Int on average, which is already better than the other professions. |
quick question concerning the spec.
wouldn't 2/2 in blessing of the grove (6% increase in direct MF damage) be beneficial at any rate since solar beam and fungal growth are pretty much worthless in a raiding environment? |
Not sure if you've had this answered yet, but on the PTR atm you can reforge hit to spirit on items.
And I would have to agree with the above post, Solar Beam and Fungal Growth appear to be worthless in a PVE raiding environment at this time. Better spent elsewhere even if it's a minimal gain. I can't see Solar Beam affecting bosses or the Fungal Growth slowing them. Trash maybe, but not anything important. |
Nitro Boots are only run speed boost now :
← Click HereYou can also use [Nightmare Tear] as one of 2 gems to meet your meta requirement, its more or less 10stamina for free. I would also like to see Balance Power Tracker in the addons section, its really helpfull to get used to the new eclipse mechanics, at least till SSA gets the same funtionality. |
Quote:
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E&M : WM currently applies the debuff. I think this warrants to be noted somewhere (both here and maybe with some tips for AoE situations as currently only DKs can AE debuff, and since we will have the ability to plant the mushrooms in advance). Edit : oops, forgot that we don't get tham before 85 anyway :/
NB : i only checked on beta, didn't check on PTR. Talent details for Lunar shower : Quote:
The whole thing could be a bit clearer maybe (it gets clear when reading the whole paragraph but at first i didn't get what you meant with that). Maybe reword "buff on you" to something like "procced" ? "To proc/activate the buff, cast MF/Sunfire, to stack it..." Glyphs : Glyph of Moonfire is given as one of the strong glyphs, but wouldn't that lower our Lunar Shower dps too ? Maybe add a note that's it's bad for movement fights. Thoughb LS dps shouldn't be a big part of our total dps in PvE as of now so maybe not that important. Quote:
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