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Old 10/16/10, 9:58 PM   #16
Yawning
Von Kaiser
 
Yawning
Night Elf Druid
 
No WoW Account
Originally Posted by Cåt View Post
There is something wrong with crit calculations either with mew or maybe my character is bugged. On my character sheet (with mark of wild) I am getting 71.38, according to mew I should have 67.46 with my crit cap being 69.92. So I'm a little confused with what my crit stat weighting should be atm. It's almost as if the character sheet in WoW thinks I have master shapshifter, but even that would be a bit off.
Off the top of my head, are you specifying Agi buff food in Mew (and or do you have Death's Verdict, DBW, Mongoose selected)? The in game character sheet crit rate is going to be 4.8% higher than what Mew reports because it is working under the assumption that the penalty to crit from BC/WotlK is unchanged in Cataclysm. In addition to that it rolls in proc effects and consumables that may not be active (proc effects normalized over uptime), so the crit rate number is not going to match exactly. (With no Agi procs, identical consumables and self buffed it should be 4.8% different).

The Simulator model just derives the crit rate from observed attacks so the 4.8% discrepancy will be there as well.

Yeah I just noticed when downloading the new file that my DPS actually does not change at all now when changing stats around. Could just be a bug or something.
That's odd. Are you hitting the calculate button after you change the stats? Since the simulator can take quite a bit of time to run, it does not implicitly recalculate stats. It seems to be working for me.

Last edited by Yawning : 10/16/10 at 9:59 PM. Reason: Clarity of phrasing.

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Old 10/16/10, 10:17 PM   #17
bestovian
Glass Joe
 
Blood Elf Rogue
 
Rexxar
Should I be using the Toskk (Formulation) or the Simulator on the Model Parameters? I am currently using the toskk and it takes all of 1 second to recalculate.

Sorry for the trouble. Just trying to actually see here what would actually be best and its hard without the Armory or Wow Heroes showing forged gear and so forth to actually see what the heck your converting and your current stats lmao.

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Old 10/16/10, 10:30 PM   #18
Yawning
Von Kaiser
 
Yawning
Night Elf Druid
 
No WoW Account
Originally Posted by bestovian View Post
Should I be using the Toskk (Formulation) or the Simulator on the Model Parameters? I am currently using the toskk and it takes all of 1 second to recalculate.

Sorry for the trouble. Just trying to actually see here what would actually be best and its hard without the Armory or Wow Heroes showing forged gear and so forth to actually see what the heck your converting and your current stats lmao.
For doing things like reforging or picking trinkets, I would use the Formulation model. The Simulation model will give more realistic results but it's massive overkill (and quite time consuming to run)_for making simple gear decisions. The various tradeoffs between the two models and ideal use cases are documented in further depth (CatModelDocumentation - mew-wow-druid-model - Documentation regarding Mew's Cat Models. - Project Hosting on Google Code).

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Old 10/16/10, 11:13 PM   #19
korkut
Banned
 
Tauren Druid
 
Bloodfeather (EU)
Hi,
After long tries, i couldnt success to open Mew
Getting this error:
Unable to queue callback: java.lang.RuntimeException: java.lang.ExceptionInInitializerError

Any idea how can i fix that? ( Other java apps working so dont think its my computer problem )
Windows 7 - 32 Bit using.

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Old 10/17/10, 1:17 AM   #20
bestovian
Glass Joe
 
Blood Elf Rogue
 
Rexxar
NVM I actually found where I was going wrong. I was actually putting in stats while in cat form and not caster form and it was popping up with the capped DPS number.

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Old 10/17/10, 2:58 AM   #21
tangedyn
Piston Honda
 
Tauren Druid
 
Thaurissan
Originally Posted by korkut View Post
Hi,
After long tries, i couldnt success to open Mew
Getting this error:
Unable to queue callback: java.lang.RuntimeException: java.lang.ExceptionInInitializerError

Any idea how can i fix that? ( Other java apps working so dont think its my computer problem )
Windows 7 - 32 Bit using.
Hmm.. very strange.
Do you have the full stacktrace of the error?

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Old 10/17/10, 3:49 AM   #22
MtnShadow
Glass Joe
 
Worgen Druid
 
Korgath
So I'm geared with Haste being reforged to Mastery, then Crit if no haste on item. I'm gemmed Agi.
This is my last raid with 4 heroic kills.
Mtnshadow 21041.6 DPS
Rip 29.6 % Uptime 12:37 (72.7 %)
Rake 22.5 % Uptime 14:05 (81.1 %)
Melee 18.5 %
Shred 18.1 %
Ferocious Bite 5.3 %
Fury Swipes 3.5 %
Mangle 1.9 %

Mew says fully raid buffed.
DPS: 16917.23771
DPS (> 25%): 16752.92925
DPS (< 25%): 17410.1631
Crit % for White: 62.96818
Crit % for Yellow: 62.96818
Crit Cap % for White: 73.95335
Attack Speed: 0.67016
Number Mangles: 0.37535
Mangle Uptime (%): 100.0
Number Shreds: 8.45246
Number Rakes: 1.48741
Rake Uptime (%): 99.24442
Number Rips: 1.02089
Rip Uptime (%): 99.90512
Number Savage Roars: 0.52578
Savage Roar Uptime (%): 100.0
Savage Roar CP(s): 5.0
Number Bites: 1.25522
Number Bites (> 25%) : 1.0
Bites per Rip (> 25%) : 0.97953
Number Bites (< 25%) : 2.02089
Crit % for Bite: 87.968
Segment Time (s): 22.02089
Averaged Armor Value: 9180.14827
Armor Mitigation (%): 37.60407
White Damage (%) : 18.95903
Fury Swipes Damage (%): 3.44629
Mangle Damage (%): 0.63997
Shred Damage (%): 22.06026
Rake Damage (%): 20.42152
Rip Damage (%): 29.69619
Bite Damage (%): 4.77673
Other Damage (%): 0.0
Avg. White Attack: 2149.41822
Mangle DPE: 184.49958
Shred DPE: 247.11646
Rake DPE: 1485.67408
Rip DPE: 5508.3824
Bite DPE: 516.88847
Enchant Weapon - Mongoose Uptime (%): 41.42845
Deathbringer's Will (264) Uptime (%): 28.28926
Herkuml War Token Uptime (%): 100.0

I guess my main question is about whether there is something I need to adjust with Mew, I don't see how I'd only do 8.45 Shreds in 300 seconds.

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Old 10/17/10, 4:29 AM   #23
Yawning
Von Kaiser
 
Yawning
Night Elf Druid
 
No WoW Account
Originally Posted by MtnShadow View Post
Number Mangles: 0.37535
Number Shreds: 8.45246
Number Rakes: 1.48741
Number Rips: 1.02089
Rip Uptime (%): 99.90512
Number Savage Roars: 0.52578
Savage Roar Uptime (%): 100.0
Savage Roar CP(s): 5.0
Number Bites: 1.25522
Number Bites (> 25%) : 1.0
Bites per Rip (> 25%) : 0.97953
Number Bites (< 25%) : 2.02089
Segment Time (s): 22.02089

I guess my main question is about whether there is something I need to adjust with Mew, I don't see how I'd only do 8.45 Shreds in 300 seconds.
The formulation model works around 1 rip as the base "segment", and reports figures around that. 8.45 Shreds per 22 seconds seems reasonable.

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Old 10/17/10, 6:21 AM   #24
Leafkiller
Piston Honda
 
Worgen Druid
 
Stormrage
I have posted a Sim script on Alaron's forum here: The Fluid Druid - View topic - Mew: The new Cataclysm Feral DPS simulator

It is very close to the script that is currently the default script - but there are a few interesting differences detailed in the comments at the top of the script including prioritizing Rip over SR and how OOC procs are handled.

The script was developed in conjunction with the Ovale script posted here: The Fluid Druid - View topic - New Feral DPS Ovale Script

This allows you to see what the rotation actually looks like in game - which can be surprising - especially with the Rake clipping. The Ovale script is fully functional for those who like to use Ovale when raiding.

One concern I have with the current default script is the inclusion of Rip clipping at 2 seconds. Rips cannot always be clipped ("A more powerful spell is already active"). A question for Yawning - is there anything in the simulator that takes this into account?

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Old 10/17/10, 7:57 AM   #25
Yawning
Von Kaiser
 
Yawning
Night Elf Druid
 
No WoW Account
Originally Posted by Leafkiller View Post
One concern I have with the current default script is the inclusion of Rip clipping at 2 seconds. Rips cannot always be clipped ("A more powerful spell is already active"). A question for Yawning - is there anything in the simulator that takes this into account?
EventRip.java - mew-wow-druid-model - Project Hosting on Google Code
                // Rip refresh behavior is inconsistent.
                if (isUp() && (mCPs < mState.mComboPoints || mAttackPower < mState.mModel.attackPower || mPCrit < mState.mModel.pYellowCrit)) {
                        // "A more powerful spell is already in effect."
                        // It definately checks AP and CPs, but not Tiger's Fury.  (Crit is an educated guess.)
                        return SimulationAction.ACTION_FAIL;
                }
Yep. I could add something like CatModelSimStatus.canClipRip() if people would find that helpful when writing scripts but it's probably unnecessary. Note that the penalty for trying to Rip and failing is essentially non-existent since it doesn't cost resources. You are always better off trying to clip at <1 tick remaining, worst case, you do it again ~2 sec later.

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Old 10/17/10, 9:01 AM   #26
korkut
Banned
 
Tauren Druid
 
Bloodfeather (EU)
Originally Posted by tangedyn View Post
Hmm.. very strange.
Do you have the full stacktrace of the error?
I am not expert at java but i tried to set trace level to 5 from java console and getting this error now:

Unable to queue callback: java.lang.RuntimeException: java.lang.NoClassDefFoundError: Could not initialize class org.apache.pivot.wtk.Theme

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Old 10/17/10, 11:02 AM   #27
tangedyn
Piston Honda
 
Tauren Druid
 
Thaurissan
Originally Posted by korkut View Post
I am not expert at java but i tried to set trace level to 5 from java console and getting this error now:

Unable to queue callback: java.lang.RuntimeException: java.lang.NoClassDefFoundError: Could not initialize class org.apache.pivot.wtk.Theme
Just a few quick check

Did you unzip the .zip archive into a folder to run Mew.jar? If you run Mew.jar directly from within the zip file it will not find the libraries.
Is Mew_lib in the same folder where Mew.jar is? Are there 7 different .jar files in the Mew_lib folder?
Can you post the output of "java -version"

Thanks

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Old 10/17/10, 3:17 PM   #28
korkut
Banned
 
Tauren Druid
 
Bloodfeather (EU)
Originally Posted by tangedyn View Post
Just a few quick check

Did you unzip the .zip archive into a folder to run Mew.jar? If you run Mew.jar directly from within the zip file it will not find the libraries.
Is Mew_lib in the same folder where Mew.jar is? Are there 7 different .jar files in the Mew_lib folder?
Can you post the output of "java -version"

Thanks
Yes i unzip all from zip file and put all of them in C:\Mew
So its:
C:\Mew\Mew.jar
C:\Mew\Mew_lib\..
C:\Mew\Samples\..

Yes Mew_lib have 7 different .jar file

"java -version" result is:
java version "1.6.0_22"
Java(TM) SE Runtime Environment (build 1.6.0_22-b04)
Java HotSpot(TM) Client VM (build 17.1-b03, mixed mode, sharing)
i tried uninstall normal java and installed jdk.. nothing changed

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Old 10/17/10, 4:06 PM   #29
tangedyn
Piston Honda
 
Tauren Druid
 
Thaurissan
Strange, not sure why your java isn't looking for the libs in Mew_lib
Let me see if I can build a new binary for you with the libs packed into the main Mew.jar

EDIT: Mew-20101017.zip - mew-wow-druid-model - Mew-20101017 (Alpha) - Project Hosting on Google Code
let me know if it works for you

Last edited by tangedyn : 10/17/10 at 4:16 PM.

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Old 10/17/10, 6:15 PM   #30
korkut
Banned
 
Tauren Druid
 
Bloodfeather (EU)
Originally Posted by tangedyn View Post
Strange, not sure why your java isn't looking for the libs in Mew_lib
Let me see if I can build a new binary for you with the libs packed into the main Mew.jar

EDIT: Mew-20101017.zip - mew-wow-druid-model - Mew-20101017 (Alpha) - Project Hosting on Google Code
let me know if it works for you
Well, nothing changed. I only see gray color in online/offline applet. ( i downloaded Mew-20101017.zip and tried, result is same). If i am the only one that cant get it work, just nvm. Probably weird problem.

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