Originally Posted by Hoofhearted
If you call resto builds bloated you will never be happy. Resto builds are in a very good state and there are many different ways to spec, probably the spec with the most actual choices right now.
I tried the nourish/lb refresh lag a few hours ago and it would still fall off 1 second after nourish hit. How close did you manage to refresh it Carebare?
After the second out of 2 fast patches it refreshes instantly for me now.
Aaaaand after further testing it only refreshes on myself, and the regrowth part of nature's grace does not work.
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Yeah my mistake, I thought they would have fixed that this time around on LB/Nourish, I'm very sure it won't go live with its current state. It's obvious via combat logs that something is messed up there, since you can see the Nourish land and then the LB expires. You can do it on yourself down to the wire, but on other people there is a delay of sorts.
HT to refresh LB is great. I think all we need now is someway to reduce the cast time on HT further (which other classes have on their biggest heals, some sort of proc from casting something else).
I do think the Resto talent tree is clunky. I'm not sure how you can say they are in a good state. Too many of our talents affect 1 or 2 spells forcing us to pick up many talents when there should be a better way to condense them. Nonetheless this patch has brought us a lot of improvements and I'm hopeful the polish will continue.