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Old 04/17/12, 1:47 PM   #211
Mawic
Glass Joe
 
Troll Druid
 
Madoran
Originally Posted by Tyenar View Post
2. I feel like in multidoting situations I loose too much time targeting the different mobs. Tab targeting seems to work half the time if they are within a certain range, but not all the time. How do people target 'fast enough'?
A good nameplates mod can be a big help for multi-dotting. I'm a fan of TidyPlates and ThreatPlates. TidyPlates is the base framework, and ThreatPlates changes the look and adds widgets.

Using the ThreatPlates "Debuff" widget you can put dot timers on the nameplates themselves, allowing you to easily survey the field and see which enemies are missing dots or have dots that are about to expire. Use the Whitelist option to ensure only your dots are visible.

Using the ThreatPlates "Custom Nameplates" function, you can adjust the visibility of nameplates for crowds of adds. By adjusting the size and transparency of those nameplates down to 60-70% of normal, you can still see the necessary details, but you can also see past them. This is especially critical late on H.Spine, where the sea of Corrupted Blood would blind you if the nameplates were all full size. Make sure to set the default Bliz UI to allow overlapping nameplates.

Whether this is useful or not probably depends a lot on your keybinds layout. In my case, I try to do all my movement and targeting with the mouse. This allows me to autorun, spin, adjust camera, and click nameplates entirely with one hand. All of my spells and actions are mapped to a 7x3 rectangle of keys on the keyboard, which is my other hand.

By keeping targeting/camera and spell casting on separate hands, multi-dotting becomes easy. While one hand is dotting your current target, your other hand can be adjusting the camera and getting ready to click the nameplate of your next target.

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Old 04/26/12, 1:09 PM   #212
Montiele
Glass Joe
 
Montiele
Human Paladin
 
Non-US/EU Server
I should use Starsurge asap right?
I shouldn't cast an instant spell as first cast in eclipse right?
- Start Lunar Eclipse: starfire>IS>MF or Start Solar Eclipse: Wrath>IS>MF
I should refresh DOTs between eclipse or anytime they are time up?
Start fight I should cast starfire>IS>MF>SS>starfire or IS>MF>starfire>SS>starfire?

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Old 06/25/12, 10:46 AM   #213
ac90b671
Glass Joe
 
Night Elf Druid
 
Lightbringer
Bumping to keep this thread in the default 30 day filter. Note for any newcomers: The OP of this thread is still up to date for the 4.3 patch.

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Old 06/25/12, 10:51 AM   #214
 Hamlet
<Druid Trainer>
 
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Tauren Druid
 
Mal'Ganis
:woo:

I'm not actually that up to date myself at the moment, but if there's a good consensus on endgame trinkets I can put in a quick note (never did them since I never played in T13).


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Old 06/25/12, 6:42 PM   #215
Tuscarora
Von Kaiser
 
Troll Druid
 
C'Thun (EU)
Originally Posted by Hamlet View Post
:woo:

I'm not actually that up to date myself at the moment, but if there's a good consensus on endgame trinkets I can put in a quick note (never did them since I never played in T13).
More or less, this is the situation:

- [Will of Unbinding] and [Insignia of the Corrupted Mind] are the best overall trinkets.
- [Bottled Wishes] (VP trinket) provides controlled burst on a low CD and thus it is a good choice on specific situations (Tendons on Heroic Spine). Otherwise, it's weak compared to the top trinkets.
- [Cunning of the Cruel] is good for AoE, but it's not better than either WoU or IotCM on single-target situations.

Not much to discuss since these four are the only T13 caster trinkets, and the normal versions (sometimes even the Raid Finder varieties) of the main T13 trinkets (WoU and IotCM) are better than all T12 trinkets.

Last edited by Tuscarora : 06/25/12 at 6:52 PM.

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Old 06/26/12, 4:24 AM   #216
 Tecton
Soda Popinski
 
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Troll Druid
 
Mal'Ganis
I'd agree with the above, also Cunning of the Cruel is excellent for the few multidot fights in the tier (Blackhorn, Madness).

Heroic VPLC is worth a sidenote though, it's very slightly better than Normal Insignia and doesn't have the drawback of potentially wasted procs.


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