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Old 12/23/11, 1:28 PM   #91
Seles
Von Kaiser
 
Pandaren Monk
 
Sargeras
Ok, to start with, lets analyze when Lunar Shower would be a dps gain, and when it would be a loss:

Gain: When you have to continuously move for longer than 4.5 seconds, are outside of eclipse, and have no issues with overwriting the current dot on your target.
Loss: Whenever you wish to remain at a specific energy level, especially for multidotting purposes. Dots and shrooms are almost 60% stronger while you are in eclipse so in any scenario where there are multiiple mobs in range at the same time, you wish to stay in solar eclipse to spam dot/shroom. Lunar shower interferes with this and pushes you out of solar (or wherever you wanted to be) so you cannot keep this up for longer than 20 seconds, give or take, and that is with a full solar bar.

Let me list out the Dragonsoul encounters:

Morchok - too long, will describe in detail below.
Zonozz - as you mentioned, obviously there are plenty of tentacles to multidot. Preplant shrooms to burst down the flail then multidot boss/claws/eyes.
Yorsahj - multidot forgotten ones mixed in with shrooms. Don't tell me you've never had back-to-back black oozes, which means you have to stay in solar the entire time they're out.
Hagara - multidot frozen bindings and ice tombs.
Ultraxion - the one fight where lunar shower is not a dps loss. It is also not a dps gain.
Warmaster - given that there's generally 4 and up to 5 mobs up at any given time in phase 1, it's best to simply stay in solar for the first three minutes of this fight.
Spine - ideally you want to stay at 75-80 uneclipsed solar the majority of the fight, moving into solar just as the amalg goes nuclear so you can start burst on the burning tendons with a fresh solar + nature's grace.
Madness - regenerating blood is obviously a multidot scenario, along with blistering tentacles on (generally) at least one platform depending on your order. Also a dps loss during just the two-target phase, explained below:

Lunar shower on two targets:

In two encounters in Dragonsoul (Morchok + madness), you will be engaging two high-hp targets that ideally you'll keep dotting up. In my experience, I've found the best times to refresh dots are: 1.) entering solar, 2.) exiting solar, and 3.) in the middle of lunar. There will be a slight clip when you apply dots as you exit solar, but especially in the two target scenario, the extra eclipsed dot uptime more than makes up for it.

How solar eclipse looks like without LS:
Enter solar, dot up both. 100 energy.
7 wraths or starsurges, taking you to either 1, 3, 5, or 7 solar energy depending on how many ss procs you get.
Dot up both, then exit solar.

How solar eclipse looks -with- LS:
Enter solar, dot up both. 92 energy.
6 wraths or starsurges, taking you to sub 13 solar energy.
Dot up both, then exit solar.

In the scenario with LS, you are casting one fewer eclipsed wrath, along with clipping your dots earlier, both of which are dps losses. You may cycle through eclipses very slightly faster, but your ratio of eclipsed hardcasts vs non-eclipsed hardcasts falls because you only want to reapply dots during eclipse (and thus eat up energy there) in return for the extremely minimal initial damage bonus on moonfire/sunfire.

I have personally experienced the first seven heroic modes in this raid zone and I can tell you straight up I would never consider LS in my spec.

Edit: as far as normal modes go, all of the previous statements apply as well, with the exception of Morchok and Zonozz. They become straight up single target fights like Ultraxion, where lunar shower is neither a dps gain or loss. Using moonfire/starfire during movement in dragon soul is always a dps loss (shrooms are about 4x as much dps), so there shouldn't ever be a time on those bosses where you're re-casting moonfire with the lunar shower buff active.

Last edited by Seles : 12/23/11 at 2:19 PM.

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Old 12/25/11, 7:08 AM   #92
moejalloul
Glass Joe
 
Blood Elf Paladin
 
Sunstrider (EU)
Hello Guys,

I am new to this forum and I am new to wow as druid moonkin is my first and main class. I have been reading alot about moonkins trying to learn how to maximise my DPS. Here is my gear :

For fights such as maddness of Deathwing, we are poping blood lust at begining of the fight so my rotation is :
Volcanic potion, IS,MF,StarFall, poping trinktes ( rune of zeth, other trinket is necromatic) + beserk+Force of nature, cast Star fire, SF,SF till Solar,,then Wrath, IS,SF,SS.
So my question is, is this a good rotation or is it better to wait for cataclysm since more damage is inflicted ?

On another note, what are the best two trinkets in DS for moonkins?

Thanks,

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Old 12/25/11, 7:58 AM   #93
Zantaz
Von Kaiser
 
Worgen Druid
 
Frostmane (EU)
I was lucky enough to obtain Will of Unbinding this week and thought I'd share something I saw.

Wild Mushroom and Typhoon both add a stack of the buff per target hit and Starfall adds one stack per wave per target. So the usual pulling with shrooms and Starfall (assuming you're not heading towards Lunar first) can get you a 10-stack very quickly at the start of an encounter.

Sadly it doesn't refresh from DoT ticks but the actual casting / refreshing of a DoT will (I'm thinking about things like Black Blood of the Earth, where mechanics force you to move and forsake hardcasts).

EDIT: I recall reading somewhere that the next haste breakpoint this tier is 3101. Is anyone able to confirm this? I have determined that I can just (literally) reach this breakpoint with the VP trinket and changing Lavawalker -> Haste, but I want to know for sure this information is accurate first. Thanks in advance! I would be running with Will of Unbinding and Bottled Wishes in place of VPLC, if that affects the outcome at all.

And finally - Merry Christmas and a Happy New Year to all feathery laser casters out there!

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Old 12/25/11, 12:02 PM   #94
Hidden
King Hippo
 
Blood Elf Priest
 
Nazjatar (EU)
Originally Posted by Zantaz View Post
I was lucky enough to obtain Will of Unbinding this week and thought I'd share something I saw.

Wild Mushroom and Typhoon both add a stack of the buff per target hit and Starfall adds one stack per wave per target. So the usual pulling with shrooms and Starfall (assuming you're not heading towards Lunar first) can get you a 10-stack very quickly at the start of an encounter.

Sadly it doesn't refresh from DoT ticks but the actual casting / refreshing of a DoT will (I'm thinking about things like Black Blood of the Earth, where mechanics force you to move and forsake hardcasts).

EDIT: I recall reading somewhere that the next haste breakpoint this tier is 3101. Is anyone able to confirm this? I have determined that I can just (literally) reach this breakpoint with the VP trinket and changing Lavawalker -> Haste, but I want to know for sure this information is accurate first. Thanks in advance! I would be running with Will of Unbinding and Bottled Wishes in place of VPLC, if that affects the outcome at all.

And finally - Merry Christmas and a Happy New Year to all feathery laser casters out there!
The WoU mechanic actually benefits DPS casters in an unorthodox way, it hinders healers from using the trinket by keeping a DoT up on the boss. Otherwise its exact mechanics don't really have much influence on it being BiS as a Moonkin - as long as you can attack something, it'll stay up.

As for the haste breakpoint as well as the second trinket, https://docs.google.com/spreadsheet/...KPti9oE#gid=22 is a good resource for all haste breakpoints, including the mentioned 3101 breakpoint for NG without DI.
However Bottled Wishes is horrible and you'd lose way more DPS using Bottled Wishes plus changing your enchants than you'd gain from the breakpoint, not to mention it's not even a breakpoint if you have DI.

It's not the definite answer to all trinket questions but my SimCraft results I've already linked two pages ago (Simulationcraft Results) are probably the best general estimate on the trinkets you can get and it shows just how bad Bottled Wishes really is.

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Old 12/26/11, 4:15 PM   #95
Zantaz
Von Kaiser
 
Worgen Druid
 
Frostmane (EU)
Thank you Hidden, those two spreadsheets were exactly the sort of thing I was looking for. I read the thread before replying but I guess I missed your link, so apologies for overlooking that.

Guess I'll just have to keep my fingers crossed for the Insignia!

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Old 12/27/11, 6:39 AM   #96
nephyron
Von Kaiser
 
Troll Druid
 
Nemesis (EU)
I've just obtained the the Insigna of the Corrupted Mind and I was wondering....

Are We sure It is BiS for a boomkin? I've tried It vs VPLC normal and I'm achieving almost the same numbers.
This trinket has 2 minutes internal cooldown, most of the fights have the enrage timer set to 6 minutes and it can proc when you can't really dps.

Morchock: a dot makes it proc while you are moving behind the pillars, or while you are running to the crystal etc
Yor'Sahj: it can proc while you are running to the slimes
Hagara: it can proc while you are hitting the elemental or the pillars
etc, etc, etc....

It is really realy easy to waste one of the 3 proc it can give during an encounter, and in the only encounter that lasts fair enough: Madness of DW, I usually change this trinket for Necromantic Focus Heroic because I go from an eclipse to the other really fast.

Even if we aren't shadow magic users...since it is scaling with spellpower, wouldn't Cunning of the Cruel be a better choice ?? It seems to me like an improved version of VPLC.

Last edited by nephyron : 12/27/11 at 6:48 AM.

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Old 12/27/11, 7:47 AM   #97
Hidden
King Hippo
 
Blood Elf Priest
 
Nazjatar (EU)
Originally Posted by nephyron View Post
I've just obtained the the Insigna of the Corrupted Mind and I was wondering....

Are We sure It is BiS for a boomkin? I've tried It vs VPLC normal and I'm achieving almost the same numbers.
This trinket has 2 minutes internal cooldown, most of the fights have the enrage timer set to 6 minutes and it can proc when you can't really dps.

Morchock: a dot makes it proc while you are moving behind the pillars, or while you are running to the crystal etc
Yor'Sahj: it can proc while you are running to the slimes
Hagara: it can proc while you are hitting the elemental or the pillars
etc, etc, etc....

It is really realy easy to waste one of the 3 proc it can give during an encounter, and in the only encounter that lasts fair enough: Madness of DW, I usually change this trinket for Necromantic Focus Heroic because I go from an eclipse to the other really fast.

Even if we aren't shadow magic users...since it is scaling with spellpower, wouldn't Cunning of the Cruel be a better choice ?? It seems to me like an improved version of VPLC.
It can also proc when you're DPSing and cool down while you're not, which would amplify it's potency, rather than reduce it. You call that RNG and it averages out in most cases.

As for CotC, single target it's actually a worse version of VPLC. The proc of 410 CotC is barely better than that of 384 VPLC - the only reason that trinket is better than 397 VPLC at all is its passive intelligence. As soon as we have multiple targets, it's obviously best in slot though.

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Old 12/27/11, 5:33 PM   #98
Devourer
Glass Joe
 
Worgen Druid
 
Blackhand
I've been using AskMrRobot and it gives me a specific list of BIS, giving the resto chest as BIS (which it is) but it shows Lightning Spirit in a Bottle as the best Relic. However, when I change the relic to Mindbender Lens, it gives a higher score value-- 53229 to 53293--so what the french toast?

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Old 12/30/11, 1:07 AM   #99
Lelia
Glass Joe
 
Night Elf Druid
 
Azjol-Nerub (EU)
Hello guys!
I just got the Cunning of the Cruel (LFR) atm I'm using normal VPLC and DMC:V but I dont hit any haste breakpoint, I was wondering if CoC(LFR)+VPLC would be a better combo than my actual one. I even have enough vp to buy the Bottled Wishes but I dont know if it's worth it..

Last edited by Lelia : 12/30/11 at 1:17 AM.

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Old 12/30/11, 8:38 AM   #100
Slippykins
Piston Honda
 
Slippykins's Avatar
 
Worgen Druid
 
Cenarius
Originally Posted by Devourer View Post
I've been using AskMrRobot and it gives me a specific list of BIS, giving the resto chest as BIS (which it is) but it shows Lightning Spirit in a Bottle as the best Relic. However, when I change the relic to Mindbender Lens, it gives a higher score value-- 53229 to 53293--so what the french toast?
AskMrRobot might be like RAWR for boomkins - just doesn't work properly. Your best bet is to get WrathCalcs and test it there. From what I've tested, Mindbender Lens is definitely the better option, as it has generic haste on it without reforging. If you manually change it and it gives you a higher score value, it might not be recognising Mindbender Lens as an option, or calculating something wrong when it does the BiS list.

Last edited by Slippykins : 12/30/11 at 8:45 AM.

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Old 12/30/11, 11:05 AM   #101
Garithras
Von Kaiser
 
Night Elf Druid
 
Durotan
Don't forget haste breakpoints. Light Spirit has no haste, while Mindbender Lens does.

I don't know how AskMrRobot works, but even WrathCalcs could give similar results if you use equivalency point values. For example, +1 haste rating might be worth X, while +116 haste rating may not be worth X*116.

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Old 12/31/11, 11:04 AM   #102
Imbachance
Glass Joe
 
Night Elf Druid
 
Dun Modr (EU)
hi everyone and happy new year !

I've been trying spine 10 hc and i have some question for that burst moment on the tendons. I'm using 2T12hc+2T13hc + craft pants + valor point trinket so i can reach 3400+ haste without problem but here is my question... is mastery better for burst dmg moments ? I'm starting full solar eclipse saving NG, placing 3 mushrooms for instant +dmg spell debuff and most of times i don't have time to reach lunar before tendon close so i'm about 60% of time in solar eclipse ( depends on Tarecgosa procs). either i don't have time to refresh dots. I've been thinking about reaching 3101 haste cap and then mastery but i don't know if i should just replace all my haste for mastery or keep going full haste... Btw is there any program that can calculate that exactly moment ? Thanks !

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Old 12/31/11, 3:24 PM   #103
Stommped
Piston Honda
 
Troll Druid
 
Magtheridon
Originally Posted by Imbachance View Post
hi everyone and happy new year !

I've been trying spine 10 hc and i have some question for that burst moment on the tendons. I'm using 2T12hc+2T13hc + craft pants + valor point trinket so i can reach 3400+ haste without problem but here is my question... is mastery better for burst dmg moments ? I'm starting full solar eclipse saving NG, placing 3 mushrooms for instant +dmg spell debuff and most of times i don't have time to reach lunar before tendon close so i'm about 60% of time in solar eclipse ( depends on Tarecgosa procs). either i don't have time to refresh dots. I've been thinking about reaching 3101 haste cap and then mastery but i don't know if i should just replace all my haste for mastery or keep going full haste... Btw is there any program that can calculate that exactly moment ? Thanks !
I am fairly certain in this situation that Mastery will surpass Haste, when I've been doing it it feels closer to 80% uptime of Eclipse during the tendon phase. You spend 4 globals before you start Wrathing (Starfall, Detonate, IS, SnF), and it feels like only 2-3 uneclipsed Wraths hit the tendon with travel time.

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Old 12/31/11, 4:18 PM   #104
Hidden
King Hippo
 
Blood Elf Priest
 
Nazjatar (EU)
Originally Posted by Stommped View Post
I am fairly certain in this situation that Mastery will surpass Haste, when I've been doing it it feels closer to 80% uptime of Eclipse during the tendon phase. You spend 4 globals before you start Wrathing (Starfall, Detonate, IS, SnF), and it feels like only 2-3 uneclipsed Wraths hit the tendon with travel time.
Why would you use Starfall when the tendons are already attackable? You're much better off losing 1-2 seconds of Starfall but using the GCD before it becomes attackable rather than when it's already attackable.
Additionally detonating mushrooms doesn't cost a GCD thus you only need 2 GCDs to apply DoTs and can directly start your single target rotation then. In decent gear you'll easily get to shortly before lunar eclipse or even into lunar eclipse with some procs, so mastery won't have a significantly increased value compared to any other fight.

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Old 12/31/11, 8:58 PM   #105
Stommped
Piston Honda
 
Troll Druid
 
Magtheridon
Originally Posted by Hidden View Post
Why would you use Starfall when the tendons are already attackable? You're much better off losing 1-2 seconds of Starfall but using the GCD before it becomes attackable rather than when it's already attackable.
Additionally detonating mushrooms doesn't cost a GCD thus you only need 2 GCDs to apply DoTs and can directly start your single target rotation then. In decent gear you'll easily get to shortly before lunar eclipse or even into lunar eclipse with some procs, so mastery won't have a significantly increased value compared to any other fight.
Well the last thing I do before the tendon spawns is drop Treants then IS a random blood or high tentacle, that way the IS on the tentacle has NG; I could Starfall in between Treants and IS but then you are talking about losing 3-4 seconds of it which seems sketchy.

Also the only way you can get close to Lunar Eclipse is if you don't reapply when you are leaving Eclipse which you should since IS also buffs Wrath with the 2pc. Mastery was close enough to Haste anyways, I'm pretty sure it pulls ahead in 23second burst rotation w/ 70-80% Eclipse uptime depending on how fast your staff takes you out.

Last edited by Stommped : 12/31/11 at 9:14 PM.

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