Originally Posted by Stommped
Well the last thing I do before the tendon spawns is drop Treants then IS a random blood or high tentacle, that way the IS on the tentacle has NG; I could Starfall in between Treants and IS but then you are talking about losing 3-4 seconds of it which seems sketchy.
Also the only way you can get close to Lunar Eclipse is if you don't reapply when you are leaving Eclipse which you should since IS also buffs Wrath with the 2pc. Mastery was close enough to Haste anyways, I'm pretty sure it pulls ahead in 23second burst rotation w/ 70-80% Eclipse uptime depending on how fast your staff takes you out.
|
Most Starfall hits won't even hit the tendon since there are usually >2 targets up. Even if that wasn't the case you seem to vastly overvalue Starfall - if every single hit hits the tendon you're talking about ~80k DPCT vs 40k DPCT of Wrath in solar eclipse (both values are BiS gear). That means you only need 5 seconds of "free" Starfall to match a full Starfall that delays a Wrath. If you factor in that only maybe half of Starfall's hits will hit the tendon (assuming 4 targets in range), that means you actually gain no tendon damage at all from using Starfall instead of Wrath while using it 5 seconds before would still get you roughly 25k damage for free.
Besides that, unless DoTs now tick while the tendon is under a spine again, it's not worth refreshing DoTs for 3-4 seconds of uptime. An additional 3% damage on two nukes doesn't change that.