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Old 12/02/11, 2:05 PM   #16
 Hamlet
<Druid Trainer>
 
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Tauren Druid
 
Mal'Ganis
Yeah. Tecton already posted a new sheet with Burning in it, and I have to edit the OP. Since Revit was looking better (if slightly) than Ember even in the past (see old blog post of mine that someone linked), Burning should be a very easy choice now.


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Old 12/04/11, 9:39 AM   #17
Jerk2
Glass Joe
 
soub
Tauren Druid
 
Non-US/EU Server (EU)
After the WG nerf, doesn't mastery seems to be a better stat, compared to haste? +1 tick WG seems to be worthless in terms of mastery stacking and RJ spaming.

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Old 12/04/11, 9:54 AM   #18
Boof
Glass Joe
 
Tauren Druid
 
Hellfire (EU)
Originally Posted by Erdluf View Post
Cyrius,

Easy math over forty seconds:
1) with no glyph, 5xWG puts WG on 25 targets.
2) with glyph, 4xWG+1xRj puts WG on 24 targets and Rj on 1 target.

Rj costs less mana and slightly less casting time than WG. That 25th target gets more raw healing from Rj than he would have from WG (about 3 times as much). In a raid where 6 people can get the full benefit, the Glyph wins.
I am not sure if this is correct.

The extra 2 seconds is one thing. The second thing to take into consideration is that WG does not heal on inital cast, but on next tick. And if you have the 2005 haste cap then it should tick about every 0.8 second.

Now that makes the loos in WG healing about 2.8seconds total. Which equals to around 3 ticks in total on 5 targets versus 6 targets.

Now even with 5 targets there would still be a 0.8sec delay before initial tick, so you get on average 2 ticks in into those 2 seconds.

Lets say each wg heals each target for 2000 within these 2 seconds That would be 10.000heals done in those two seconds. If you glyph for this, you would in essence loose these 2 seconds of hps, meaning you would gain 1 target and 2 ticks, 4000 healed extra, but then you would have to wait 2 seconds before re-cast.

If you glyph for 6 targets, you in essence get the same amount of ticks, but a longer cooldown of the spell, except you would do about 4000 less healed in the 2 seconds missing based on that you have 1 extra target vs you could recast wg and gain 2 ticks of 5 targets equal to 10.000 healed in those 2 seconds.

Sure you could heal more with rejuv, but that does not tick every 0.8 seconds with that haste cap, so overall you will loose HPS if you now glyph for WG.

In addition (from my own experience) I find myself waiting waiting for the WG counter to reset now because I don't wanna waste mana on casting 1 rejuv to do far less healing.

This imo leaves us druids in a problematic situation.

Since they have made WG-glyph so crap now, and the innervate glyph also is crap, we basicly sit there with a slot which we can not have a decent glyph in.

Personally I tossed in the innervate glyph, but it's a waste of space. There is really no other primary glyphs that would benefit healing.

I think reducing the healing of WG was ok, but increasing the CD was not.

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Old 12/04/11, 11:37 AM   #19
Erdluf
Great Tiger
 
Night Elf Druid
 
Echo Isles
I'm talking about raw throughput (and I think you are trying to also).

One cast of WG (unglyphed) puts WG up on 5 people. The amount it heals, and how fast it heals depends on SP, Crit, and Haste, but that doesn't matter for this discussion. Likewise one glyphed WG gives the buff to 6 people.

The glyph is favored a bit more than in my example, because in practice you won't recast WG exactly as its CD is up. On average you are going to lose something above 0.5 GCD's before your next WG.

No glyph, you will put the WG buff on 25 people over ~42.5s.
With glyph you will put the WG buff on 24 people over ~42s, and also use some mana and time you saved to cast a Rejuv.

Rj buff is better than 1-person WG buff. The glyph rotation uses less cast time, less mana, and (raw) heals for more. Obviously Rj isn't a smart heal. I'm assuming you are smart enough to make up for that.

Haste/Crit/Mastery have no impact on this discussion (except that Haste devalues-Swift Rejuv a bit). The glyph gives you better raw-throughput numbers. That doesn't mean it is always better.

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Old 12/05/11, 8:11 PM   #20
Kluian
Piston Honda
 
Tauren Druid
 
Korgath
Can anyone confirm that these heals proc Deep Corruption stacks?
  • The swiftmend (firebloom) heal from our 4 Piece.
  • People gaining a tick of efflorescence
  • Refreshing lifebloom with lifebloom on a tank who had lifebloom stacks before obtaining Deep Corruption
  • The proc heal from trinkets, and Maw of Dragonlord

Last edited by Kluian : 12/05/11 at 8:44 PM.


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Old 12/08/11, 2:26 AM   #21
P_H
Von Kaiser
 
Night Elf Druid
 
Whisperwind
I can only confirm that refreshing Lifebloom with Lifebloom will add a stack of Deep Corruption. It's effectively not possible to have a Lifebloom up for the latter half of the Purple debuff.

I believe (not confirmed, but I think I saw this behavior) that the 4t12 proc will not add a stack (I wasn't looking out for this, though), Efflo will not, and that trinket procs will not. I don't know about the Deathwing main hand.

I've also heard that WoG adds a stack. I also heard from a Priest in a different guild that he believed he saw his talented Renew add two stacks (one for the front-loaded 15% from the talent, the other from the actual HoT). I did not see this with my Rejuv, but I may have been distracted.

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Old 12/08/11, 4:52 PM   #22
Thedave
Von Kaiser
 
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Night Elf Druid
 
Moonrunner
Originally Posted by P_H View Post
I can only confirm that refreshing Lifebloom with Lifebloom will add a stack of Deep Corruption. It's effectively not possible to have a Lifebloom up for the latter half of the Purple debuff.

I believe (not confirmed, but I think I saw this behavior) that the 4t12 proc will not add a stack (I wasn't looking out for this, though), Efflo will not, and that trinket procs will not. I don't know about the Deathwing main hand.

I've also heard that WoG adds a stack. I also heard from a Priest in a different guild that he believed he saw his talented Renew add two stacks (one for the front-loaded 15% from the talent, the other from the actual HoT). I did not see this with my Rejuv, but I may have been distracted.
Summary for Yor'sahj Purple Alive:
  • Tranquility = Instant Wipe
  • Rejuv = 1 Stack
  • Swiftmend = 1 Stack
  • Extra Swiftmend Proc from 4p T12 = 0 Stacks
  • Efflo = 0 Stacks
  • Lifebloom = 1 Stack
  • Lifebloom's Bloom = 0 Stacks
  • WG = 1 stack for every player it hits
  • HT/Regrowth/Nourish = 1 Stack
  • Trinket Healing Procs = 0 Stacks
  • Maw of the Dragonlord = 0 Stacks
  • Healthstones = 0 Stacks

Last edited by Thedave : 12/20/11 at 3:31 PM.

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Old 12/08/11, 5:03 PM   #23
Tosya
Glass Joe
 
Night Elf Druid
 
Азурегос (EU)
Originally Posted by P_H View Post
I believe (not confirmed, but I think I saw this behavior) that the 4t12 proc will not add a stack (I wasn't looking out for this, though), Efflo will not, and that trinket procs will not. I don't know about the Deathwing main hand.
I've also heard that WoG adds a stack. I also heard from a Priest in a different guild that he believed he saw his talented Renew add two stacks (one for the front-loaded 15% from the talent, the other from the actual HoT). I did not see this with my Rejuv, but I may have been distracted.
Today we did 10p heroic mode. As far as I saw rejuv adds only 1 stack, refreshing Lifebloom with HT adds only 1 stack for HT, final bloom doesn't add stack. Heal from Maw of Dragonlord also doesn't add stacks.

Sorry if my English is to bad

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Old 12/08/11, 8:48 PM   #24
P_H
Von Kaiser
 
Night Elf Druid
 
Whisperwind
That the 4t12 adds a stack explains quite a bit from last night's attempts.

Thedave has listed out pretty much everything else important.

A trick to have Lifebloom up that we'll be testing tonight is to put it on a Hunter or Warlock pet. I don't believe those gain the Deep Corruption debuff, so that's a way you can continue providing Replenishment for your raid and Revitalize for yourself.

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Old 12/09/11, 1:08 AM   #25
Alatar1313
Glass Joe
 
Troll Druid
 
Velen
Re: Heroic Yor'sahj. We just did a bunch of wipes on it and it seemed that the purple stacks would only happen sometimes with some spells. I'm not sure what was up with it but sometimes I could rejuv the whole raid and only like 2 people would get stacks. I noticed the same issue with wild growth (only sometimes stacks on anyone that gets hit with it) and lifebloom (casting the spell directly, not refreshing). Has anyone else noticed this?

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Old 12/09/11, 3:39 AM   #26
Kluian
Piston Honda
 
Tauren Druid
 
Korgath
That's because you are probably seeing Deep Corruption incorrectly (there are two debuffs, one that doesn't stack, etc). If you use Grid you need Grid Status Raid debuff to see it properly.

Also it seems like a bug but Firebloom causes a stack. If your guild brings a resto druid to the encounter they'll have to avoid using their T12 4pc. I don't believe trinket heals cause stacks from what we saw during the encounter.


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Old 12/09/11, 5:24 AM   #27
Cefiks
Glass Joe
 
Tauren Druid
 
Drak'thul (EU)
Originally Posted by Kluian View Post
That's because you are probably seeing Deep Corruption incorrectly (there are two debuffs, one that doesn't stack, etc). If you use Grid you need Grid Status Raid debuff to see it properly.

Also it seems like a bug but Firebloom causes a stack. If your guild brings a resto druid to the encounter they'll have to avoid using their T12 4pc. I don't believe trinket heals cause stacks from what we saw during the encounter.
I was told that Efflorescence triggers stacks on affected persons, thus totally ruining possibility of using Swiftmend. Now I know it does not, but if Firebloom triggers that, I will have to avoid using it anyway till they fix it. And same with proc trinkets mentioned earlier, I really don't see a point in uncontrollable stuff triggering it.


Originally Posted by P_H View Post
A trick to have Lifebloom up that we'll be testing tonight is to put it on a Hunter or Warlock pet. I don't believe those gain the Deep Corruption debuff, so that's a way you can continue providing Replenishment for your raid and Revitalize for yourself.
I'm expecting positive reply from you, getting some mana back before Mana void is killed seems pretty crucial to me, from what I've seen yesterday.

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Old 12/09/11, 10:51 AM   #28
Acrol
Glass Joe
 
Troll Druid
 
Illidan
Originally Posted by Thedave View Post
Summary for Yor'sahj Purple Alive:
  • Tranquility = Instant Wipe
  • Swiftmend = 1 Stack
  • Extra Swiftmend Proc from 4p T12 = 1 Stack
  • Rejuv = 1 Stack
  • Lifebloom = 1 Stack
  • HT/Regrowth/Nourish = 1 Stack
  • Trinket Healing Procs = 1 Stack
  • Efflo = 0 Stacks

TBD: Maw of the Dragonlord. Haven't found any public logs with anyone who has this.
Although I didn't explicitly test it, Lifebloom bloom was also giving one stack of deep corruption as far as I could tell.

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Old 12/10/11, 5:59 PM   #29
Thedave
Von Kaiser
 
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Night Elf Druid
 
Moonrunner
Originally Posted by Acrol View Post
Although I didn't explicitly test it, Lifebloom bloom was also giving one stack of deep corruption as far as I could tell.
I didn't notice that on the few times I used LB on a player. As far as I could tell, it was just 1 stack. Can we get confirmation from someone else that LB procs 2 stacks in total (once on the cast, once on the bloom)?

Just so we don't confuse other players reading this: generally for a purple phase, despite this talk about LB, a resto druid should be blanketing Rejuv as your pre-purple approach and only LBing a pet after that blanket is out.

Last edited by Thedave : 12/10/11 at 6:25 PM.

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Old 12/11/11, 4:30 AM   #30
Shelendil
Piston Honda
 
Night Elf Druid
 
Lightbringer
As far as I could tell, lifebloom only gives a stack on application, not on bloom.

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