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Old 12/20/11, 1:26 PM   #76
Keldara
Glass Joe
 
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Troll Druid
 
Stormreaver (EU)
Patch 4.3 Hotfixes - World of Warcraft
The Firebloom heal triggered by the Druid tier-12 should no longer cause Deep Corruption.

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Old 12/20/11, 3:30 PM   #77
Thedave
Von Kaiser
 
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Night Elf Druid
 
Moonrunner
I've edited my original Yor'sahj Deep Corruption post to update the hotfix. This list is now the complete and verified summary for a druid dealing with Deep Corruption.

Originally Posted by Thedave View Post
Summary for Yor'sahj Purple Alive:
  • Tranquility = Instant Wipe
  • Rejuv = 1 Stack
  • Swiftmend = 1 Stack
  • Extra Swiftmend Proc from 4p T12 = 0 Stacks
  • Efflo = 0 Stacks
  • Lifebloom = 1 Stack
  • Lifebloom's Bloom = 0 Stacks
  • WG = 1 stack for every player it hits
  • HT/Regrowth/Nourish = 1 Stack
  • Trinket Healing Procs = 0 Stacks
  • Maw of the Dragonlord = 0 Stacks
  • Healthstones = 0 Stacks

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Old 12/21/11, 5:25 PM   #78
zielik
Glass Joe
 
Tauren Druid
 
Stormreaver (EU)
So, with this trinket: [Seal of the Seven Signs] you can achieve 70% haste with NG.
But with 2005 haste and this trinket proc you can get about 48% haste, which is close to 50% and 11th wg/efflo tick,
to achieve this I'd have to add about 200 haste.
The trinket has 2min icd tho, I'm just wondering if its worth reforging 200mastery to haste to get this 11th tick every 2 mins. It can occur in inappropiate moment.
What do you think guys ?

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Old 12/21/11, 6:48 PM   #79
fahartle
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Quel'dorei
Tier 13 bonuses

Hey all - as far as I can tell, the set bonuses on tier 13 look like they're completely useless (since so few of us run out of mana). At what point is it worth ditching your Tier 12 4 set bonus to upgrade? And are any of you going to heal differently with the Tier 13 bonuses (I can't really see a great way to utilize them). Thanks for the help.

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Old 12/21/11, 8:08 PM   #80
Playered
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Tauren Druid
 
Twisting Nether (EU)
Originally Posted by fahartle View Post
Hey all - as far as I can tell, the set bonuses on tier 13 look like they're completely useless (since so few of us run out of mana). At what point is it worth ditching your Tier 12 4 set bonus to upgrade? And are any of you going to heal differently with the Tier 13 bonuses (I can't really see a great way to utilize them). Thanks for the help.
The 4T12 and 4T13 are going to be roughly the same benefit as each other (1-3%). You will have mana issues if you do hardmode encounters however so keep that in mind.

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Old 12/21/11, 8:30 PM   #81
Sasazuka
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Tauren Druid
 
Frostwolf
I don't think we can just describe the usefulness of 4T12 in terms of just the healing done that it provides because we have control over when Firebloom procs and it is a smart heal. With that said, I don't think it'll hinder any progression.

Can you explain how you are getting the 1-3% for 4T13?

With respect to HM, I can imagine 4T13 being more valuable (e.g. several fights benefit greatly from pre-HOT). I doubt it'll greatly change the way we heal though. At best we'll stop using RJ on the raid and switch to casting heals.

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Old 12/21/11, 9:06 PM   #82
Playered
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Tauren Druid
 
Twisting Nether (EU)
Originally Posted by Sasazuka View Post
Can you explain how you are getting the 1-3% for 4T13?

With respect to HM, I can imagine 4T13 being more valuable (e.g. several fights benefit greatly from pre-HOT). I doubt it'll greatly change the way we heal though. At best we'll stop using RJ on the raid and switch to casting heals.
10% boost to a spell that is around 30%~ of your healing provides the maximum of 3% and the lack of a smart function and the uncontrollability means you will tend to not get the full benefit.

The 4T10 was significantly more useful due to the smart target despite having a similar premise. Quite honestly they should have just used the 4set pieces to pull forward a feature from MoP which addresses an issue which for us would be AoE healing. Making it reduce SM cooldown or turning Detonate into "Healbomb" would have been more useful for this tier really.

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Old 12/22/11, 8:33 PM   #83
demoniclizard
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Tauren Druid
 
Blackrock
Living seed also seems to be proccing deep corruption.

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Old 12/23/11, 6:51 AM   #84
Tigerlady
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Night Elf Druid
 
Sargeras
When it comes to healing, I must say that I despise RNG and unreliability. I wish they'd design more 2pc and 4pc bonuses like tier 8 that you know will be there when you want it. That being said, I'm glad our mastery edges out crit when it comes to raw healing output, because of the fact that our mastery is 100% reliable and crit isn't.

Will I use 4pc t13? Yes, but I'll greatly miss the 4pc t12 bonus. I feel there is too much of a stat difference between the tiers to make keeping 4pc t12 a viable option.

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Old 12/23/11, 8:27 AM   #85
Playered
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Tauren Druid
 
Twisting Nether (EU)
Originally Posted by Tigerlady View Post
When it comes to healing, I must say that I despise RNG and unreliability. I wish they'd design more 2pc and 4pc bonuses like tier 8 that you know will be there when you want it. That being said, I'm glad our mastery edges out crit when it comes to raw healing output, because of the fact that our mastery is 100% reliable and crit isn't.

Will I use 4pc t13? Yes, but I'll greatly miss the 4pc t12 bonus. I feel there is too much of a stat difference between the tiers to make keeping 4pc t12 a viable option.
Well going from 391->410 on Legs + Chest is a 258 Int upgrade, or 313 Int assuming normal to epic gems. By taking these two items and dropping the 4 set (worth 2-3% healing) you could then drop 1 point in Furor (300~ mana loss) and take 1 point in Genesis which combined with the SP gain from the extra Intellect should at least compensate the general healing output loss.

Is the smart heal on one target/15sec that much superior to having that same amount of healing essentially split between RJ/WG/Eff? 2 of those are smart heals and you are more free to utilize SM on classes with bonus healing effects to enhance Efflorescence without a double penalty from SM overhealing.


I can understand why Firebloom appeals but it exacerbates the irritating conflict between Swiftmend and Efflorescence that Blizzard has so unwisely decided to leave in for us. I would rather break the 4 set, keep that point in Furor and use Windward Heart honestly.


[e] Also worth noting that Firebloom double dips with red buff on Ultraxion the same as Efflorescence does.

Last edited by Playered : 12/23/11 at 8:32 AM.

Originally Posted by Vontre
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Old 12/25/11, 4:26 AM   #86
jula
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Night Elf Druid
 
Ravencrest (EU)
Anyone tried Nature's Ward on Ultraxion heroic and has some numbers to share?

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Old 01/05/12, 1:22 PM   #87
Thedave
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Night Elf Druid
 
Moonrunner
I'm curious about what strategy you resto druids out there are using on Heroic Spine. We're heading in there this weekend for the first time and I'm expecting to use 2pc T12 / 2pc T13 and SoW for the mana benefit. From what I've gathered from successful kill vids/logs, it's a "slow and steady wins the race" HPM fight for healers: meaning that we Nourish Searing targets a lot, coordinate with our other healers so as to try not to overheal, and try to schedule mana expenditures to healers evenly.

That said, I'm torn about whether 4pc T13 might be good here. It's certainly an HPS increase for 1 out of every 10 Searing targets, but I'm not convinced that the savings of 2-3 Nourishes for every 10 Searing targets (and the gain in throughput from ilvl) is worth the close-to-100k mana from 2pc T12 over the course of the fight.

Last edited by Thedave : 01/05/12 at 4:28 PM.

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Old 01/05/12, 3:05 PM   #88
Playered
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Tauren Druid
 
Twisting Nether (EU)
I noticed that my performance on our attempts were better without Furor and with the points in Genesis instead. I did use a second mana trinket however (Jaws / SoW - which is now going to be Jaws / Heart) and generally I was stable at 33k HPS (the highest in the raid) without an obvious mana problem arising. It just boils down to maximizing your cooldowns and keeping RJ on every Searing Blood target really.

(at most we lasted 6 mins and I haven't killed it obviously, just notes from our night on it)

Originally Posted by Vontre
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Old 01/05/12, 4:32 PM   #89
Thedave
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Night Elf Druid
 
Moonrunner
Originally Posted by Playered View Post
I noticed that my performance on our attempts were better without Furor and with the points in Genesis instead. I did use a second mana trinket however (Jaws / SoW - which is now going to be Jaws / Heart) and generally I was stable at 33k HPS (the highest in the raid) without an obvious mana problem arising. It just boils down to maximizing your cooldowns and keeping RJ on every Searing Blood target really.
How are you gauging performance? From what I can tell, Recount and WoL aren't recording healing absorbed by the Searings. I assume that your findings mean that Skada is?

One other thing that we'll have to check on: whether 4pc T12 procs a full extra Swiftmend on another Searing target even if Searing absorbs both Swiftmends.

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Old 01/05/12, 6:06 PM   #90
Playered
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Tauren Druid
 
Twisting Nether (EU)
World of Logs tracks it perfectly fine and the healing is counted as an absorb:
[21:27:56.018] Maifax Rejuvenation Saltyh +*0* (A: 9725)
[21:27:56.762] Maifax Rejuvenation MÃ*moru +*0* (A: 11382)

In this log I cast 80 Rejuvenations which at an average of 30,000 each comes to 2.4 million. The log counted my Rejuvenation healing done at 2.4 million with an overheal rate of 18% so I would say the tracking is being done fine.

I'm not certain how smart healing works with the debuff though. When the raid was mostly full HP my WG didn't seem to be applying itself to the debuffed targets, instead following the potential bug of just not applying the buff to the additional full HP targets with the debuff.

Originally Posted by Vontre
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