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Old 01/16/11, 7:28 PM   #91
solish
Glass Joe
 
Blood Elf Paladin
 
Thunderlord
Originally Posted by Destru View Post
"stat priority for Kitty dps? "


Relative Stat Values at 85 (25M raid):

DPS: 3.88

Agi: 2.57

Str: 2.00

AP: .96

Mastery: .91

Haste: .82

Crit: .75

Exp: .71

Hit: .71

(via fluiddruid)


metagem WTF?
Is there going to be a different stat priority in patch 4.0.6 with the nerf to feral dots?

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Old 01/17/11, 2:33 PM   #92
Windchilla
Vodka Drunkenski
 
Windchilla's Avatar
 
Goblin Death Knight
 
Cho'gall
The best way to calculate your stat weights is to use Mew. It can custom generate stat weights based on your gear, spec and raid buffs. That being said in general our stat priorities will still look something like: Agi > Mastery > Haste > Crit > Hit/Exp.

"...for an angel is often only a demon who stands between us and our enemy."

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Old 01/18/11, 6:07 AM   #93
Turbojelly
Glass Joe
 
Turbojelly's Avatar
 
Night Elf Druid
 
Aszune (EU)
Addon help

Hi, I'm trying to find a simple addon that makes it easier for me to monitor my Pulverise and Mangle abilities.

I just want to be able to see when to recast Pulverise and when Mangle is off cd. Right now I have to keep an eye on my buffs and action bars for this and I find it can distract me from a fight.

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Old 01/18/11, 8:44 AM   #94
Grend
Glass Joe
 
Tauren Druid
 
Mal'Ganis
Originally Posted by Turbojelly View Post
Hi, I'm trying to find a simple addon that makes it easier for me to monitor my Pulverise and Mangle abilities.

I just want to be able to see when to recast Pulverise and when Mangle is off cd. Right now I have to keep an eye on my buffs and action bars for this and I find it can distract me from a fight.
I've found that using Power Auras Classic is a really good way to track abilities like Pulverize. Right now I have it track the number of Lacerate stacks and the time left on Pulverize right to the right of my character.

Obviously there are easier to configure addons, but Power Auras can be set up to be as intrusive (or not) as you like and is extremely customizable. And once you are comfortable with it you can start using it for boss abilities, other buffs/debuffs, trinket procs, etc.

Here is how I have Pulverize/Lacerate set up: http://img443.imageshack.us/img443/7...1311220155.jpg

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Old 01/18/11, 11:34 AM   #95
Ocho
Glass Joe
 
Ocho
Tauren Druid
 
Non-US/EU Server (EU)
Originally Posted by Turbojelly View Post
Hi, I'm trying to find a simple addon that makes it easier for me to monitor my Pulverise and Mangle abilities.

I just want to be able to see when to recast Pulverise and when Mangle is off cd. Right now I have to keep an eye on my buffs and action bars for this and I find it can distract me from a fight.
Filger is similar to what the above poster said. You can also use add-ons that are linear timers if you prefer that.
There's also stuff like SexyCooldown and Cooline, just a matter of whats easiest for you to monitor.

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Old 01/18/11, 12:17 PM   #96
kalbear
Bald Bull
 
Tauren Druid
 
Balnazzar
I still use Feral By Night, even though it's out of date; the CD monitoring is superior. But it doesn't track pulverize, so I have to do other things.

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Old 01/18/11, 12:53 PM   #97
Windchilla
Vodka Drunkenski
 
Windchilla's Avatar
 
Goblin Death Knight
 
Cho'gall
I use a combination of SatrinaBuffFrame (Dot tracking on individual targets) and Power Auras Classic. In WotLK when I was experimenting with HUD UIs I relied entirely on customized Power Auras and fell in love with the mod; It's one of the best add-ons out there.

"...for an angel is often only a demon who stands between us and our enemy."

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Old 01/18/11, 4:05 PM   #98
Bashui
Von Kaiser
 
Bashui's Avatar
 
Tauren Druid
 
Thunderhorn
My reboot of FBN is at curse Phlebotomiser - Addons - Curse. It has frames similar to FBN for buffs/debuffs/procs and move suggestion. It is mostly feature complete, I just plan to add more customization (looks and suggester).

Phlebotomiser: make 'em bleed

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Old 01/19/11, 9:56 AM   #99
Frogh
Glass Joe
 
Frogh's Avatar
 
Tauren Druid
 
Scilla
Originally Posted by Turbojelly View Post
Hi, I'm trying to find a simple addon that makes it easier for me to monitor my Pulverise and Mangle abilities.

I just want to be able to see when to recast Pulverise and when Mangle is off cd. Right now I have to keep an eye on my buffs and action bars for this and I find it can distract me from a fight.
I use Tell Me When for my pulverize and the lacerate stacks. It is very easy to configure on the fly and is similar to Power Aura Classic in that you can add spells, abilities, buff/debuffs, and procs from anyone in your group/raid, yourself or a boss. It will also show a timer on the spell though I use OmniCC as its easier to see at a glance.

A quick pic to show how It looks in action - It was placed above my name at the time of this pic: http://i99.photobucket.com/albums/l3...111_214509.jpg

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Old 01/19/11, 3:48 PM   #100
Gbits
Von Kaiser
 
Gbits's Avatar
 
Tauren Druid
 
Windrunner
I have a question about calculating the relative worth of Windwalk vs. 130 agi as a bear. My understanding is that Windwalk (600 dodge+15% movement speed for 10s) is a 4-5% proc on melee hits with no ICD, granting roughly 3.34% dodge for that period. The flat agi enchant is a stable .53% dodge.

Setting aside the movement speed question for a moment (which I love, since even one tick *not* spent in fire seems like it would be a nice benefit from a mitigation standpoint), how do I calculate the effective dodge percentage of Windwalk overall? I'm a little stymied to estimate its overall uptime. I suspect it sucks, given the enchant's lack of prevalence among bears in heroic min/max guilds. Thanks.

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Old 01/22/11, 5:35 PM   #101
Xenoborg
Von Kaiser
 
Tauren Druid
 
Illidan
I know we aren't the best at interrupting due to our general avoidance of hit as both cat and bear, but in 10 mans I still find I am occasionally needed to interrupt (Nef specifically). Since even with some gear swapping I usually won't be hit capped, I am looking for a good mod that will call in raid when a skull bash misses. If it calls other things like successful kicks or tanking cool downs that is fine too.

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Old 01/22/11, 8:20 PM   #102
david0925
Don Flamenco
 
Night Elf Druid
 
Proudmoore
Originally Posted by Xenoborg View Post
I know we aren't the best at interrupting due to our general avoidance of hit as both cat and bear, but in 10 mans I still find I am occasionally needed to interrupt (Nef specifically). Since even with some gear swapping I usually won't be hit capped, I am looking for a good mod that will call in raid when a skull bash misses. If it calls other things like successful kicks or tanking cool downs that is fine too.
You should be getting an alternate gear set that gets you hit capped, not a mod that announces when you miss skull bash.

Even as tank as last resort, that is something you should shoot for. I know it sucks, but your personal survival will not drop to the point that it is not manageable compared to missing a key interrupt.

Last edited by david0925 : 01/22/11 at 8:25 PM.

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Old 01/23/11, 12:17 AM   #103
a civilian
Piston Honda
 
Worgen Druid
 
Sargeras
Note that you only need 5% hit for Nefarian interrupts (chromatic prototypes are level 85).

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Old 01/23/11, 2:52 PM   #104
Jone
Piston Honda
 
Jone's Avatar
 
Night Elf Druid
 
Proudmoore
Originally Posted by Xenoborg View Post
I am looking for a good mod that will call in raid when a skull bash misses.
Due to a Blizzard problem, Skull Bash doesn't generate the interrupt message in the combat log, so the mods that announce every other type of interrupt can only tell that you've used it, not that it worked.

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Old 01/24/11, 3:51 AM   #105
Rhy
Von Kaiser
 
Night Elf Druid
 
Maelstrom (EU)
Originally Posted by Leafkiller View Post
Based on a question/suggestion from Alaron, I tested a rotation with FB removed until the Blood in the Water phase. I tested two profiles against the default Mew script and four profiles against my script and found that removing FB was either dps neutral or a slight (10-15dps) gain. The worst I saw was a 1 dps loss. The profiles included the premade tier-11 and pre-heroic ones that ship with Mew along with a current profile of my toon (about 2/3rds 359 gear) and a premade tier-11 Worgen I made during beta. While testing my script I also separately tested removing FB during and outside of Berserk and saw the same results for both. I did not test this with a 372 gear profile.

If this proves out to be the case, then our rotation will become simpler, with FB only being used for the "execute" phase in place of Rip. With this change, glyph of FB is a dps loss and should not be used.
Alright, sounds cool, especially because I rarely get to play cat and I lack the practice. Simplifying the rotation could be quite nice. But the question I have is what should I do when I get 5 CPs and still have a lot of time left on SR and Rip? Should I just refresh both SR and Rip regardless of the duration left? Or should I refresh SR and just Shred even after 5 CPs until Rip is about to fall off or until I get TF and/or trinket procs to refresh Rip then?

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