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Old 12/06/10, 9:17 PM   #1
♦ Carebare
::stare::
 
Carebare's Avatar
 
Tauren Druid
 
Mal'Ganis
[Resto] Cataclysm Simple Q & A

This is the thread for simple questions that don't fit anywhere else. If your question applies to one of the existing thread topics, please post it there instead; if you expect to generate significant additional discussion, create a new thread. If, however, you have a simple question that only requires a simple answer and don't see a better place to post it, this is your thread.

Note, however, that all forum rules still apply. You should still verify that the answer isn't already easily available before posting. Asking people to make specific gear or spec decisions for you is still against the rules. Proper capitalization, punctuation, and spelling are important even in short posts. And so on.

If your question isn't related to Restoration, you are in the wrong thread and will most certainly receive an infraction.

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Old 12/10/10, 3:28 AM   #2
druicifer
Glass Joe
 
Tauren Druid
 
Thrall
Mousing over the regen and spirit stats appear to give a different result:

Regen says that it increases regeneration while in combat/out of combat, whereas the spirit mouseover says it still obeys the FSR, which one is correct?

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Old 12/11/10, 4:03 AM   #3
Mews
Von Kaiser
 
Night Elf Druid
 
Proudmoore
Out/in combat. The 5SR no longer applies to anything.

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Old 12/11/10, 9:41 AM   #4
Sozar
Von Kaiser
 
Blood Elf Paladin
 
Lightninghoof
I've healed through a few heroics now, and I can't seem to see the point of Nourish. Most of the time, the only person with a HoT is the tank, so it doesn't get the 20% + Symbiosis and heals for a piddly 6000-7000. My party always seems to be down 20k to 30k health and the time it would take to heal them with Nourish would leave the tank in a dangerous place.

Am I just missing something?

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Old 12/11/10, 3:12 PM   #5
taliesin3
Glass Joe
 
Night Elf Druid
 
Rexxar
Nourish is your primary tank heal, as far as time spent healing is concerned. Generally you will open up a pull with LB stacked to 3 on the tank, and constantly nourish if the tank is below 100% health. It doesn't hit for much, which is why you pretty much are always casting it.

Use the clearcasting procs you get from LB to put a RG or a HT on a party member (if you feel the tank is safe) or on the tank (if you don't think he's safe). Use WG any time the tank and someone else drops below 90%. If you have time, use nourish on party members with WG on them. Otherwise, keep the party up with intelligent placement of SM and clearcastings.

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Old 12/12/10, 7:48 AM   #6
Abaco
Glass Joe
 
Tauren Druid
 
Stormrage (EU)
When is the best time to cast Innervate? Still at 80% of the mana pool?

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Old 12/12/10, 9:11 AM   #7
Silentdeathz
Glass Joe
 
Silentdeathz's Avatar
 
Tauren Druid
 
Ragnaros (EU)
Originally Posted by Abaco View Post
When is the best time to cast Innervate? Still at 80% of the mana pool?
Whenever ur mana drops below the amount it'd give unless you're going to time it with another classes CD such as hymn

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Old 12/12/10, 11:02 AM   #8
Nihlo
Von Kaiser
 
Tauren Druid
 
Alleria (EU)
I tested a lot of in normal and heroic 5 man instances and found 49% as the best moment for me. 55% was to much at a few bosses and 45 to late. Also use a manapot in almost every hero boss fight.

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Old 12/13/10, 1:49 AM   #9
Ufomammut
Glass Joe
 
Orc Hunter
 
Chromaggus
I've been healing randoms leveling 80-85 primarily by using 3x lifebloom then spamming healing touch on the tank and using rejuv with the occasional regrowth or healing touch on the group. This has worked out fairly well except on some longer more damage intensive boss fights where I oom. I also oom fairly often on trash, but I believe this is a result of my gear not my healing style.

However, I've heard from several other resto druids that healing touch is bad and that I should either use just hots or use nourish instead of healing touch. This is very confusing to me since unbuffed my healing touch hits for 15k avg while nourish hits for 5k avg. This to me says they have the same mana efficiency and the same cast time. Obviously there's a greater chance for overheals with healing touch, but I've found many circumstances where the group has taken enough damage that nourish simply will not keep everyone alive due to the long cast time. I'm aware that nourish hits for 20% more when a hot is active, but again, in most cases when direct heals are necessary on the group nourish just takes too much time and that 20% doesn't increase the mana efficiency terribly much. Plus healing touch also seems to heal for more (not 20% more, but more nonetheless) when a hot is active?

I have, on a few occasions, tried a hot only or nourish instead of healing touch strategy and find that I'm ooming just as much. I do use Innervate 60% and Potions of Concentration whenever I have the time to spare (still using runics for when I don't, though). So I'm looking for a little clarification as to why I'm ooming (again, I assume it's my stats) and what I can do to avoid it. I think the answer is that reforging may help, but I have not tried it yet.

My stats (unbuffed) are: 54k mana, 2712 int, 1783 spirit, 4306 sp, 972 haste, 432 mastery rating (which I guess I should reforge to int?)

Armory

After writing this I realize this thread may not be the appropriate place for it, so if that's the case I apologize.

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Old 12/13/10, 10:15 AM   #10
MatsT
Don Flamenco
 
Night Elf Druid
 
Frostmane (EU)
Originally Posted by Ufomammut View Post
I have, on a few occasions, tried a hot only or nourish instead of healing touch strategy and find that I'm ooming just as much. I do use Innervate 60% and Potions of Concentration whenever I have the time to spare (still using runics for when I don't, though). So I'm looking for a little clarification as to why I'm ooming (again, I assume it's my stats) and what I can do to avoid it. I think the answer is that reforging may help, but I have not tried it yet.

My stats (unbuffed) are: 54k mana, 2712 int, 1783 spirit, 4306 sp, 972 haste, 432 mastery rating (which I guess I should reforge to int?)

Armory

After writing this I realize this thread may not be the appropriate place for it, so if that's the case I apologize.
The new norm is that healer mana should be a problem. Until you are overgeared for an instance mana should always be a concern and sometimes a problem. On trash packs you can use crowd control and focused damage (nuking down one mob fast instead of dotting/aoeing) to reduce incoming damage if it is needed. On boss fights proper positioning/interrupts can usually reduce incoming damage by a lot. If people are standing in fires/breaths and taking unnecessary damage you will go out of mana quickly and the group will die. People in your group need to make an effort to take less damage. Most if not all of your gear will already have spirit but you should reforge to it on the remaining slots until you feel mana isn't a problem. Note that you can never reforge to intellect, only to a secondary stat (and only if the stat is not already present on the item)

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Old 12/13/10, 10:35 AM   #11
kazzamalla
Glass Joe
 
Night Elf Druid
 
Durotan
Mastery/Nourish and HoT timing

Does the bonus for the Resto Druid mastery Symbiosis register the benefit for a heal when initiating the cast, or only once the spell lands? That is, if a druid is casting a Regrowth/Nourish/Healing Touch on a player who has a Rejuventation with a one second duration remaining on the HoT, by the time the direct healing spell lands, the HoT will already have dropped off. Is the benefit from Mastery still received on that heal?

Nourish uses a similar mechanic as the mastery, applying a 20% bonus to the heal if a HoT exists on the target. Does Nourish operate the same as the Mastery?

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Old 12/13/10, 10:56 AM   #12
vytautas
Glass Joe
 
Gnome Warrior
 
Khadgar (EU)
Originally Posted by kazzamalla View Post
Does the bonus for the Resto Druid mastery Symbiosis register the benefit for a heal when initiating the cast, or only once the spell lands? That is, if a druid is casting a Regrowth/Nourish/Healing Touch on a player who has a Rejuventation with a one second duration remaining on the HoT, by the time the direct healing spell lands, the HoT will already have dropped off. Is the benefit from Mastery still received on that heal?

Nourish uses a similar mechanic as the mastery, applying a 20% bonus to the heal if a HoT exists on the target. Does Nourish operate the same as the Mastery?
Quick testing reveals that no, you do not still receive the bonus. A HOT has to be active for you to gain the increased healing when the direct heal lands, not when casting began.

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Old 12/13/10, 11:27 AM   #13
Ufomammut
Glass Joe
 
Orc Hunter
 
Chromaggus
Originally Posted by MatsT View Post
The new norm is that healer mana should be a problem. Until you are overgeared for an instance mana should always be a concern and sometimes a problem. On trash packs you can use crowd control and focused damage (nuking down one mob fast instead of dotting/aoeing) to reduce incoming damage if it is needed. On boss fights proper positioning/interrupts can usually reduce incoming damage by a lot. If people are standing in fires/breaths and taking unnecessary damage you will go out of mana quickly and the group will die. People in your group need to make an effort to take less damage. Most if not all of your gear will already have spirit but you should reforge to it on the remaining slots until you feel mana isn't a problem. Note that you can never reforge to intellect, only to a secondary stat (and only if the stat is not already present on the item)

Yeah after I posted I went to reforge (for the first time) and realized that I couldn't reforge to int. I did reforge some mastery to haste since all but one piece of my gear has spirit... but that won't help on mana problems.

I just hate, after being so OP in WotLK and having the amount of damage taken not matter, telling people they have to do shit better because I can't heal through it. I doubt this will have much of an effect on randoms too.

Thanks for your feedback, but I am still curious about nourish vs healing touch vs only hots.

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Old 12/13/10, 12:22 PM   #14
Krokci
Glass Joe
 
Night Elf Druid
 
Alonsus (EU)
Originally Posted by Ufomammut View Post
(...)

Thanks for your feedback, but I am still curious about nourish vs healing touch vs only hots.
This especially when raid healing. For the record I have not actually tried raid healing yet but my guild is going some time next week and I think I will be raid healing there. So am quite interested in how we are raid healing in Cataclysm, anyone who have tried this able to give me some tips and pointers thanks!

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Old 12/13/10, 12:40 PM   #15
taliesin3
Glass Joe
 
Night Elf Druid
 
Rexxar
Stacking spirit procs

Thanks to the jewelcrafting trinket and h. tear of blood, I have two +spirit procs (one of which I control directly). Is it worth stacking them at all? Using them both at once would put me at roughly 5.2k spirit for 15 seconds.

If it were a +int and a +spirit trinket, stacking them would make sense due to the interaction between spirit and int for regen - but I'm not sure if it works the same way for spirit/spirit.

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