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Old 02/08/11, 1:40 AM   #91
 Hamlet
<Druid Trainer>
 
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Tauren Druid
 
Mal'Ganis
See if this is any better for OO. Otherwise, will have to wait until Tecton has time again.
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File Type: xls WrathCalcs 110207b No Tables.xls (698.0 KB, 147 views)


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Old 02/08/11, 11:55 AM   #92
 Tecton
Soda Popinski
 
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Troll Druid
 
Mal'Ganis
I'll have a look at it tonight when I get home.
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File Type: xls Onsl.xls (534.0 KB, 42 views)

Last edited by Tecton : 02/06/12 at 10:28 AM.

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Old 02/08/11, 4:38 PM   #93
 Tecton
Soda Popinski
 
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Troll Druid
 
Mal'Ganis
Ok, got it displaying again. For some reason OpenOffice freaked out when I added the extra blank cells into the reforging dropdown. I'll figure a way around that, but for now I've removed them. There's an OpenOffice version attached that's working for me at least.

Hamlet: I'll figure a workaround for the Excel version, don't use this attachment to make any future changes. Just wanted to have something up today for OO users to have a spreadsheet to play with the new numbers.
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File Type: xls WrathCalcs 110208 No Tables.xls (676.0 KB, 443 views)

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Old 02/09/11, 10:45 AM   #94
Erdluf
Great Tiger
 
Night Elf Druid
 
Echo Isles
Simulationcraft DB extract shows WM coefficient at .6032 (= advertised 30% more than the old .464). WC is using a slightly different (and substantially more opaque) formulation of .464*1.15*1.13.

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Old 02/09/11, 12:19 PM   #95
 Hamlet
<Druid Trainer>
 
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Tauren Druid
 
Mal'Ganis
Weird, I changed it (locally) yesterday to 0.524 and it seemed to match live. Maybe it's not actually affected by Moonfury?

Really this doesn't matter too much either way, but that would mean I had an overestimate in the sheet before and it really did go up by 30%.

e: Oh, this reminds me, I have to check if it gets a 1s GCD or normal instant GCD now (e: 1s).

Last edited by Hamlet : 02/09/11 at 12:25 PM.


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Old 02/09/11, 12:31 PM   #96
Starfox
King Hippo
 
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Tauren Druid
 
Destromath (EU)
Originally Posted by Hamlet View Post
Weird, I changed it (locally) yesterday to 0.524 and it seemed to match live. Maybe it's not actually affected by Moonfury?

Really this doesn't matter too much either way, but that would mean I had an overestimate in the sheet before and it really did go up by 30%.

e: Oh, this reminds me, I have to check if it gets a 1s GCD or normal instant GCD now (e: 1s).
Name         : Wild Mushroom (id=88747)
Class        : Druid
Resource     : 11% Base Mana (2049 mana @85)
Spell Level  : 85
Range        : 40 yards
GCD          : 1 seconds
Duration     : 300 seconds
Effects      :
#1 (id=91238): Summon (28)
               Base Value: 3 | Misc Value: 47649 | Misc Value 2: 0xbfd
#2 (id=96852): None (0)
               Base Value: 5
#3 (id=96853): None (0)
               Base Value: 6
Description  : Grow a magical Mushroom with $88747s2 Health at the target location. After $88747s3 sec, the Mushroom will become invisible. When detonated by th
e Druid, all Mushrooms will explode dealing $78777s1 Nature damage to all nearby enemies within $78777A1 yards. Only $88747s1 Mushrooms can be placed at one tim
e.
1s gcd ;o

Hello.
Light the fuse.
For all my homies.
Do not run, we are your friends.
SimulationCraft Druid Guy

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Old 02/09/11, 12:39 PM   #97
Arythorn
Don Flamenco
 
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Worgen Druid
 
Ysera
Code aside, my experience in game is not a 1 second delay in between mushroom placements. Strange.


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Old 02/09/11, 12:54 PM   #98
aceofsween
Don Flamenco
 
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Troll Druid
 
Lightning's Blade
The difference is almost impossible to notice to the naked eye. The GCD may be normally at 1.5 seconds, but even with my haste, that's down to 1.25. Trying to gauge the difference between 1 second and 1.25 seconds is almost impossible. However, I can confirm that the GCD is 1 second because I can cast 10 Wild Mushrooms during the 10 second Detonation cooldown almost exactly. It's tricky, for certain, but not impossible.

It should be noted that it is extremely difficult to pull of an exact 1 second Mushroom placement without some sort of macro, or extremely precise timing.

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Old 02/09/11, 2:31 PM   #99
 Hamlet
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Tauren Druid
 
Mal'Ganis
Quick temp update, mostly just for Tecton to work off of. If you've already started modifying a different version, it's no big deal, there aren't that many changes. I think it's just WM and Starfall.

e: snuck in one more minor update.
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File Type: xls WrathCalcs 110209.xls (748.0 KB, 107 views)

Last edited by Hamlet : 02/09/11 at 2:44 PM.


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Old 02/09/11, 2:34 PM   #100
 Tecton
Soda Popinski
 
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Troll Druid
 
Mal'Ganis
Everything I've done is easily transferrable, no worries. I *should* have a version up with the ability to import and export profiles tomorrow. Hopefully figure out a way to put make OpenOffice play nice with blank menu options too.

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Old 02/09/11, 3:18 PM   #101
Treyce
Glass Joe
 
Tauren Druid
 
Lightbringer
Not how WC handles trinkets regarding uptime and usage, but similarly to Silveria's posting, have you modified Heart of Ignacious due to its slower stack rate?

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Old 02/09/11, 3:31 PM   #102
 Hamlet
<Druid Trainer>
 
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Tauren Druid
 
Mal'Ganis
The version I put up just now discounts HoI spellpower slightly; it gives it 5 seconds downtime every 2m. It should be in the main version soon.


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Old 02/09/11, 3:37 PM   #103
Arythorn
Don Flamenco
 
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Worgen Druid
 
Ysera
Originally Posted by Hamlet View Post
The version I put up just now discounts HoI spellpower slightly; it gives it 5 seconds downtime every 2m. It should be in the main version soon.
Two dots up and chain casting Wrath (best case scenario) HoI takes about 10 seconds to fully stack.


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Old 02/09/11, 4:04 PM   #104
 Hamlet
<Druid Trainer>
 
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Tauren Druid
 
Mal'Ganis
Right, I checked and seems to be a 2s ICD. So 10s to stack (really 8 I suppose, but the proc times aren't perfect), or equlvalent to 5s downtime.


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Old 02/09/11, 4:42 PM   #105
Irvqwa
Glass Joe
 
Tauren Druid
 
Turalyon
I am having an issue and I am not sure if its something I am doing wrong in the game or something I am doing wrong in WC. If I put my gear and spec in and hit F9, WC says I should be pulling 20k to 23k dps (depends on Training Dummy Mode).

In game I can pull 12k - 13k on the training dummy and 14k - 15k in raid, and I want to know if there are any settings that would cause an 8k difference between the two, or if I really need to rework how I play.

**EDIT**
I misunderstood what the Bloodlust Option did on the second page. Turning that off subtracts about 5.6k DPS, and puts the guessed overall DPS within 1.5k of what I am seeing, which I feel much more comfortable as a "Margin of Error" (aka lack of skill)

Last edited by Irvqwa : 02/09/11 at 5:03 PM.

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