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Old 06/05/08, 2:33 AM   #1561
Angelo
Glass Joe
 
Tauren Druid
 
Lothar
Originally Posted by spi View Post
This statement, like many people have discussed and confirmed with GM, is false. If you do not automate game play and you actually have to hold down a key, it is considered legal. Check One-stop elemental stop in EJ thread for a blue confirmation. Code posted posted by Ef is completely legal. It is the same thing as having a G15 logitec keyboard in turbo mode, and it is not considered illegal by blizzard.

http://elitistjerks.com/764526-post51.html

Whether or not they will actually ban you for it is one thing. Unless I am misinterpreting "One hardware function = one action, according to standard macro rules. A hardware function is a keypress (including press/release)" this program IS against ToS

I used the Laginfo mod while I had AHK and had 10-20ms. When I discovered that AHK was illegal I bound MF and SF to mouse wheel, Laginfo says im still usually at 10-20ms.

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Old 06/05/08, 6:11 AM   #1562
Efejel
Piston Honda
 
Tauren Druid
 
Dragonblight
Yes, if anyone asks I've stopped using AHK. Instead, I spent a ridiculous amount of money on a hardware jog wheel, and then bound it Starfire/Wrath and just spin it a lot. This accomplishes EXACTLY the same thing as AHK while remaining within the TOS right? All I "did" was spend money to apply a hardware solution to a problem with an equally valid software solution.

I can understand Blizzard doesn't want us to bind 15 different abilities and spam them continually, overwhelming the servers. But allowing a few essential spells to break free of human spam times isn't what Blizzard needs to spend it's time worrying about preventing.

AHK isn't performance enhancement drugs. It's a batting glove.

"Electronic communities build nothing. You wind up with nothing. We are dancing animals. How beautiful it is to get up and go out and do something." - Kurt Vonnegut

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Old 06/05/08, 7:58 PM   #1563
Shaven
Glass Joe
 
Night Elf Druid
 
Crushridge
Hi guys, I've been poking through this thread for quite some time, and have finally decided to come say hi and seek some answers.

Alright, the spreadsheet suggests I do a MF SFx4 W rotation.



I am currently rolling with 199 spell haste, giving me an 11.97 second cast time of SFx4 + Wx1 (assuming no crits, spell pushback, whatever)

By the time I finish the rotation, the moonfire dot is still up.

I tried putting in MF Sx5 W as my custom rotation and it appears to be less dps than the starfire x4 rotation.

What do I do? Over write the current moonfire? Any tips would be greatly appreciated because I am just barely outside of the top druid dpsers on wws scoreboard I did 1820 last brut.

Thanks

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Old 06/05/08, 8:02 PM   #1564
Shaven
Glass Joe
 
Night Elf Druid
 
Crushridge
Appears like all I had to do is substitute another starfire the for the wrath, going MF SFx5

Doh :P

On a side note, has anyone played around with wearing 4 piece T5 and 4 piece T6 at the same time?

I'm only missing T6 boots then I'd be able to do it, kinda curious about how well the two set bonuses work out and if they compensate the loss of stats.

Was thinking I'd raid with that until I had 3 or more pieces from sunwell to wear over the T5.

Last edited by Shaven : 06/05/08 at 8:23 PM.

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Old 06/06/08, 3:56 AM   #1565
Efejel
Piston Honda
 
Tauren Druid
 
Dragonblight
Base rotations don't consider DoT clipping, custom rotations do. You want the DoT ratios to be > 1.00 to avoid clipping (on average).

"Electronic communities build nothing. You wind up with nothing. We are dancing animals. How beautiful it is to get up and go out and do something." - Kurt Vonnegut

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Old 06/06/08, 5:17 AM   #1566
olorin_75
Glass Joe
 
Night Elf Druid
 
Kul Tiras (EU)
Originally Posted by spi View Post
This statement, like many people have discussed and confirmed with GM, is false. If you do not automate game play and you actually have to hold down a key, it is considered legal. Check One-stop elemental stop in EJ thread for a blue confirmation. Code posted posted by Ef is completely legal. It is the same thing as having a G15 logitec keyboard in turbo mode, and it is not considered illegal by blizzard.
Not sure what blue post you are refering to, but lets STOP spreading the belief that AHK is allowed, because here is a blue post stating it is NOT allowed. You are risking thousands of hours work on your characters should you get banned.

WoW Forums -> Seeking Blue clarification: key repeating

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Old 06/06/08, 9:52 PM   #1567
mader
Glass Joe
 
Night Elf Druid
 
Stormreaver
Originally Posted by Shaven View Post
Appears like all I had to do is substitute another starfire the for the wrath, going MF SFx5

Doh :P

On a side note, has anyone played around with wearing 4 piece T5 and 4 piece T6 at the same time?

I'm only missing T6 boots then I'd be able to do it, kinda curious about how well the two set bonuses work out and if they compensate the loss of stats.

Was thinking I'd raid with that until I had 3 or more pieces from sunwell to wear over the T5.
it works pretty well. highest parse i had was a little over 2100 dps on brutallus with ~41% crit rate. I'll probably start picking up the cloth soon but i think my decision to hold off on that gear definitely helped our progression a bit as it geared out our other casters that much faster.

p.s. the second half of sunwell has been one of the most annoying experiences raiding for me. push back in pve is really stupid :\

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Old 06/07/08, 2:11 AM   #1568
RoseQuartz
Mrs Featherbottom
 
RoseQuartz's Avatar
 
Troll Druid
 
Mal'Ganis
I've posted here about it before, but I thought I'd bring it up again. I also saw Traek ask the same thing in post #1492 here.

Starfire spam versus Moonfire + few Starfires rotation as a function of spell haste rating. Logically, it seems that at higher values of spell damage and spell haste, it's better to spam Starfire without the Moonfire DoT. I've looked at Adoriele's spreadsheet for my range of gear (4p tier 6, 1500+ spell dmg buffed). Over about 200 spell haste, Starfire Spam was giving higher DPS than a rotation of Moonfire and Starfire. I have 180ish spell haste at the moment + drums of battle. If there are more people in my group with drums and an occasional heroism, I will be at over 200 spell haste on average. It seems worth it to only use Starfire in that case, not to mention it is more mana efficient.

Taking for example my own numbers from a WWS report, I did some 'napkin' number crunching. For 10 rotations of Moonfire + 7 Stafires (6 is too few with full Drum rotation going including 34% crit rate for SF--let's assume it's consistent for every rotation so... say at least 2 SF crits for each MF duration) versus pure Starfire spam for the same duration, the Starfire spam gives a bit more damage done (that's at 254 spell haste, 2871 avg Starfire, 679 avg. Moonfire with 5x439 avg ticks). Obviously, it's all approximate, since crits are unreliable in practice for short fights.

...
On a related note, I was trying out the Ashtongue trinket on Dr. Boom today again (25% chance on starfire cast to give 150 spell damage for 8 seconds, no internal cooldown). The more spell haste I have, the more Starfires I cast, and the more the trinket procs. Seems like a worthy trinket for high haste to pair with something like Skull of Gul'dan (wtb).

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Old 06/07/08, 3:58 AM   #1569
Boshrankus
Glass Joe
 
Night Elf Druid
 
Silver Hand
So I was wondering...with the 4pc T5 bonus and the better scaling of SF +dmg, why does my SF seem no better than Wrath in DPS? Take the following for e.g. Boshrankus - WWS

I use around 9% haste gear on trash mobs (where most wrath dmg. is done) and minimal haste on bosses. Idols are swapped and most raids are fully buffed.

Am I just looking at the math incorrectly because to me it seems I generate the same DPS with either (ignoring time to oom)?

Thanks for your thoughts.

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Old 06/07/08, 7:31 AM   #1570
Efejel
Piston Honda
 
Tauren Druid
 
Dragonblight
Your avg Starfire was 3334 and your average Wrath was 1692 (this includes "stealing" some SS charges from your Ele Shammy, upping your own DPS at the expense of the raids.) Until Wrath benefits from NG, at any reasonable crit rate your Starfire will be more DPS than your Wrath.

"Electronic communities build nothing. You wind up with nothing. We are dancing animals. How beautiful it is to get up and go out and do something." - Kurt Vonnegut

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Old 06/07/08, 1:30 PM   #1571
Melador
Mercurial Rapper
 
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Troll Druid
 
Mal'Ganis
Originally Posted by RoseQuartz View Post
Starfire spam versus Moonfire + few Starfires rotation as a function of spell haste rating. Logically, it seems that at higher values of spell damage and spell haste, it's better to spam Starfire without the Moonfire DoT. I've looked at Adoriele's spreadsheet for my range of gear (4p tier 6, 1500+ spell dmg buffed). Over about 200 spell haste, Starfire Spam was giving higher DPS than a rotation of Moonfire and Starfire. I have 180ish spell haste at the moment + drums of battle. If there are more people in my group with drums and an occasional heroism, I will be at over 200 spell haste on average. It seems worth it to only use Starfire in that case, not to mention it is more mana efficient.
I don't get this. If you've got 1500+ spell damage, your gear is pretty similar to mine. I'm seeing average moonfire hits over 800 and ticks over 500. If I've got 5 ticks of the dot, that's over 3300 damage from a single cast. Even if you assume that your haste gear affects starfire and not moonfire (so 1.5 seconds to cast moonfire), that's over 2200 dps from your moonfire cast. Unless you're seeing more than 2200 dps just from starfires (unlikely at ~1500 +dmg), I don't get how removing moonfire increases your dps.

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Old 06/07/08, 3:01 PM   #1572
 Adoriele
Happy October 19th!
 
Adoriele's Avatar
 
Night Elf Druid
 
Dragonblight
Rose, I'm putting in your stats raid-buffed (1397 damage, 452 effective crit rating, 143 hit, 174 haste), and I'm getting 1390 DPS for Starfire spam pre-trinkets and procs, and 1420 for a MF, SFx5+ rotation including iFF. What stats are you putting in so I can double-check?

Also, what are peoples' thoughts on adding the loss from iFF to the starfire/wrath spam listings, tied to your choice for the custom rotation? I've tried to keep them as pure of a rotation as possible, but it may not be as useful that way.

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Old 06/07/08, 4:22 PM   #1573
RoseQuartz
Mrs Featherbottom
 
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Troll Druid
 
Mal'Ganis
Adoriele, In the set shown on my armory, my raid buffed stats are 1507 arcane damage without Wrath of Air (not sure why you used 1397), and I'm using 34% crit for MF and SF, and 254 spell haste rating (174 + 80 assuming full drum rotation for everyone in the group). Now, I don't normally get full drum rotation since not all casters are leatherworkers, but it's just theorycrafting. Might as well be heroism + 2-3 drums or something like that. The point was to see the effect of haste on the need for a rotation.

Now that I'm more awake, I did the calculations over again and see a small positive difference now by adding Moonfire. There is a sizable error to the estimates, though, as all they are are idealized with simple assumptions. I'm getting 1540ish DPS for both though on your spreadsheet. So not entirely convinced yet that Moonfire is good when my spell haste goes over 174 if everything else stays the same, considering the amount of mana conservation as well.

(Melador, 2.7k is not on Boss fights where Misery and CoS are up all the time. It was something I took from the only WWS report I still have (from Hyjal instance), where there are a lot of trash waves and not necessarily debuffs on each. It's averaged numbers for that whole instance. For Rage, The average SF was 2907 and average MF was 737 + 454 ticks. Doesn't make a huge difference for these approximate calculations.)

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Old 06/07/08, 10:10 PM   #1574
 Adoriele
Happy October 19th!
 
Adoriele's Avatar
 
Night Elf Druid
 
Dragonblight
Originally Posted by RoseQuartz View Post
Adoriele, In the set shown on my armory, my raid buffed stats are 1507 arcane damage without Wrath of Air (not sure why you used 1397), and I'm using 34% crit for MF and SF, and 254 spell haste rating (174 + 80 assuming full drum rotation for everyone in the group). Now, I don't normally get full drum rotation since not all casters are leatherworkers, but it's just theorycrafting. Might as well be heroism + 2-3 drums or something like that. The point was to see the effect of haste on the need for a rotation.

Now that I'm more awake, I did the calculations over again and see a small positive difference now by adding Moonfire. There is a sizable error to the estimates, though, as all they are are idealized with simple assumptions. I'm getting 1540ish DPS for both though on your spreadsheet. So not entirely convinced yet that Moonfire is good when my spell haste goes over 174 if everything else stays the same, considering the amount of mana conservation as well.
I imported you into Rawr to get your stats, which showed as your crit at just over 20% out-of-form, and the talent-specific additions are taken care of behind the scenes, so 34% would be quite a bit higher than your actual rate if you'd put it into the sheet (It would put your SF crit rate at 43%, and your MF at 44%). It also showed your spell damage at 1397, which is probably because I forgot to add consumables >.< In any case, with 1507, 452 (20.47%), 143, 254, I show 1532 spam and 1552 rotation. Not a huge difference, but the sort I would tend to pay attention to if making a gear choice. Though it does come before trinkets and procs, which would tend to favor Spam. And yes, mana-wise, Spam would be much easier to keep up.

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Old 06/08/08, 12:14 AM   #1575
RoseQuartz
Mrs Featherbottom
 
RoseQuartz's Avatar
 
Troll Druid
 
Mal'Ganis
Those stats were the buffed stats in form, not what I put into your spreadsheet But yeah, your result shows basically what I see. I'm just unclear at the moment with the multitude of directions I can take with gear upgrades, trinkets, spell rotations, etc. Playing around

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