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Old 05/16/07, 2:50 PM   #26
Efejel
Piston Honda
 
Tauren Druid
 
Dragonblight
Please provide screenshots of what you're seeing here, so I can troubleshoot it.

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Old 05/16/07, 3:04 PM   #27
Bezu
Glass Joe
 
Tauren Druid
 
Kor'gall (EU)
Check the "starfire only" box



With 0% hit, no buffs and "infite mana"



With insane amount of hit%

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Old 05/16/07, 3:16 PM   #28
Efejel
Piston Honda
 
Tauren Druid
 
Dragonblight
I blame Caliane.

But seriously, it seems to be an error that increases the estimated cast times as your non-crit, non-miss increases for both Starfire & Wrath. This is because of my attempts to model the belief that crit% is static, and not a fraction of spells that hit, but a fraction of all spells--which I still haven't seen data to support one way or another. But, I digress.

I'm not properly penalizing spell miss in the cast time calculations. I'll get that sorted out & repost soon.

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Old 05/16/07, 3:40 PM   #29
Efejel
Piston Honda
 
Tauren Druid
 
Dragonblight
Version 0.67

Changed calculations of estimated cast times to properly penalize spell miss. Most settings will show a SLIGHT DPS DROP as a result of these changes.
Cloaks now available on gear select.

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Old 05/19/07, 8:53 PM   #30
Nobbynob Littlun
Von Kaiser
 
Nobbynob Littlun's Avatar
 
Blood Elf Paladin
 
Doomhammer
Apologies for sidetracking the thread, but it seemed as good a place as any to ask this.

Suppose moonkin druids are typically limited by threat rather than mana. It is said that only 50% of amount-healed is converted into threat,.


My question:

-Assuming it is a single-target encounter, I hypothesize it would be viable to "trim" your threat by spending some time healing raid members. Perhaps this would allow a healer to throw down a nuke or two, but let's not assume that.

-How would you theorize this hypothesis? That is, if you are nuking at n% of your potential DPS due to a threat limit, how much time spent healing will reduce your potential DPS to the point that it matches your actual DPS? More trickily, how would you tie this proportion of DPS-to-Healing into the amount of +spellpower and/or +spellcrit you have?

If this question doesnt make sense, let me know.

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Old 05/20/07, 1:09 AM   #31
 Lorewanderer
Moof.
 
Lorewanderer's Avatar
 
Tauren Druid
 
Mal'Ganis
I haven't actually done the math to back it up, but I'm going to say with the upcoming patch we'll be decidedly less threat limited and more mana limited with the changes to shadow priests and the addition of balance spells to subtlety.

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Old 05/20/07, 1:34 AM   #32
Efejel
Piston Honda
 
Tauren Druid
 
Dragonblight
Originally Posted by Lorewanderer View Post
I haven't actually done the math to back it up, but I'm going to say with the upcoming patch we'll be decidedly less threat limited and more mana limited with the changes to shadow priests and the addition of balance spells to subtlety.
The consumables change is also going to be huge in making mana a limiting factor moreso/again. Very few Balance Druids are actually going to "require" 5 pts (or more than 2, for that matter) in Subtlety, unless they can't get BoSalv and/or are putting up with a poor tank.

Originally Posted by Nobbynob Littlun View Post
My question:

-Assuming it is a single-target encounter, I hypothesize it would be viable to "trim" your threat by spending some time healing raid members. Perhaps this would allow a healer to throw down a nuke or two, but let's not assume that.

-How would you theorize this hypothesis? That is, if you are nuking at n% of your potential DPS due to a threat limit, how much time spent healing will reduce your potential DPS to the point that it matches your actual DPS? More trickily, how would you tie this proportion of DPS-to-Healing into the amount of +spellpower and/or +spellcrit you have?
It's a pretty complex question that you can consider this way:

1) What's the most TPS I can put out before I surpass the tank, or risk surpassing the tank with a string of crits? (Note: If you're ~50 TPS below the tank, by 2 minutes into the fight you'll be practically incapable of pulling aggro on a crit chain.)
2) Generating my maximum TPS (wait 10 sec, tank's TPS - 50 for 2 minutes, then my TPS exactly the same as the tank) how much mana would I end the fight with?
3) How much healing can I do with that mana?

As mentioned, the consumables, shadow priest, and subtlety changes are likely going to skew things in favor of DPSing 100% of the time.

Last edited by Efejel : 05/20/07 at 1:40 AM.

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Old 05/20/07, 11:28 AM   #33
Caliane
Piston Honda
 
Night Elf Druid
 
Skullcrusher
Finally got a copy of excel to check the spreadsheet out.

Im no expert on spreadsheets.
But for modeling t4 2pc, its based on offensive casts, so the mana regen would have to be tied to the cast rotation. 5% per cast of the rotation.


Btw, its been a long long time since I was in high school or college statistics.
With 95% chance to hit with spells, what is the chances of not missing out of 100 casts?


Oh, and, What exactly am I suppsed to enter for mp/5?
Mp/5 from gear? or mp/5 while casting as shown on the char sheet which includes intensity mp/5?

Last edited by Caliane : 05/20/07 at 11:35 AM.

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Old 05/20/07, 11:33 AM   #34
Caliane
Piston Honda
 
Night Elf Druid
 
Skullcrusher
Originally Posted by Nobbynob Littlun View Post
Apologies for sidetracking the thread, but it seemed as good a place as any to ask this.

Suppose moonkin druids are typically limited by threat rather than mana. It is said that only 50% of amount-healed is converted into threat,.


My question:

-Assuming it is a single-target encounter, I hypothesize it would be viable to "trim" your threat by spending some time healing raid members. Perhaps this would allow a healer to throw down a nuke or two, but let's not assume that.

-How would you theorize this hypothesis? That is, if you are nuking at n% of your potential DPS due to a threat limit, how much time spent healing will reduce your potential DPS to the point that it matches your actual DPS? More trickily, how would you tie this proportion of DPS-to-Healing into the amount of +spellpower and/or +spellcrit you have?

If this question doesnt make sense, let me know.

The threat issues balance face are less overall aggro issues, and more aggro during sensetive times.

Things like nightbane where he drops aggro, or the first 30 seconds of tghe fight where chain crits will cause you to pull.

I haven't looked at any warrior threat spreadsheets, but from experiance I would suspect 1100 threat per second is probably normal?

Under normal dps conditions I dont really have to hold back. its just the first few seconds, if I crit too much, or on deaggro fights.
Although I might have to reconsider that statement under the effects of extra mana regen from priests, manatide. Unlimited mana supply might make aggro and issue that Im not really seeing atm.

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Old 05/20/07, 3:16 PM   #35
Boevis
Bald Bull
 
Boevis's Avatar
 
Tauren Druid
 
Lightbringer
The only way a warrior can maintain over 1k TPS is as a fury DPS warrior, Prot tanks really can't manage that right now, 900 or lower is a better estimate.

The chance to never miss out of 100 casts with 95% hit/crit is going to be .95^100 = .59% That's in the realm of nearly impossible.

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Old 05/20/07, 7:56 PM   #36
Efejel
Piston Honda
 
Tauren Druid
 
Dragonblight
Originally Posted by Caliane View Post
Im no expert on spreadsheets.
But for modeling t4 2pc, its based on offensive casts, so the mana regen would have to be tied to the cast rotation. 5% per cast of the rotation.

Oh, and, What exactly am I suppsed to enter for mp/5?
Mp/5 from gear? or mp/5 while casting as shown on the char sheet which includes intensity mp/5?
Yeah, both JoW & T4 2 pc. (and the mana restore meta gem for that matter) are going to be rotation specific. I (possibly) need to redesign the spreadsheet to model them entirely accurately. To a lesser extent, spellsurge & Bangle procs also fall into the "rotation specific effect" category.

The mp5 is supposed to be what your character sheet shows. It then checks intensity & dreamstate talents to figure out how much those two talents are contributing (which will change with your buffs) & assumes the rest is from your gear.

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Old 05/22/07, 4:14 PM   #37
Caliane
Piston Honda
 
Night Elf Druid
 
Skullcrusher
Originally Posted by Boevis View Post
The only way a warrior can maintain over 1k TPS is as a fury DPS warrior, Prot tanks really can't manage that right now, 900 or lower is a better estimate.

The chance to never miss out of 100 casts with 95% hit/crit is going to be .95^100 = .59% That's in the realm of nearly impossible.
Right of course. I zoned out when considering the 1100 or so dps I needed to do to pull and forgot to consdier the 130% bubble for ranged dps.
Which would have left that number around 850 threat per second.

that .59% doesnt sound right..

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Old 05/23/07, 1:56 AM   #38
Efejel
Piston Honda
 
Tauren Druid
 
Dragonblight
Originally Posted by Caliane View Post
that .59% doesnt sound right..
Consider a 20 sided die (D20). Roll it once (or choose any number from 1-20). Now roll it 100 more times without that number coming up again. That's your odds of going 100 casts without a miss with only 95% hit.

Mathematically, it's expressed as 0.95^100 (or 95 to the 100th power), which works out to 0.0059205292203340254829249648824032, or ~0.592%.

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Old 05/25/07, 1:28 AM   #39
Efejel
Piston Honda
 
Tauren Druid
 
Dragonblight
Version 0.68 Now Available

Updated items to reflect 2.1 changes
Added Neck & Rings
Added Nature/Arcane specific items (including Spellfire)
Added new items & gems -- SPELL HASTE ITEMS HAVE HASTE IGNORED
NO MECHANICS CHANGES - If you don't want to use gear select, you don't need to download this version



Additional to do:
Figure out how to properly incorporate spell haste.

It's starting to look like the massive spell rotation set-up needs to be done to get everything working properly. I'm not sure I care enough at this point. Anyone interested in taking this up should contact me by PM for suggestions!

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Old 05/25/07, 1:20 PM   #40
Dexter
Glass Joe
 
Tauren Druid
 
Bloodscalp
1st off - awesome spreadsheet! Very nice work indeed!

Seems that whenever I try to use the Windscale Hood on the 'Gear Select' tab, it errors out and replaces all values with #N/A.


-Dex

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Old 05/25/07, 5:50 PM   #41
Efejel
Piston Honda
 
Tauren Druid
 
Dragonblight
Originally Posted by Dexter View Post
Seems that whenever I try to use the Windscale Hood on the 'Gear Select' tab, it errors out and replaces all values with #N/A.
Thanks, I'm glad you like it. To fix this error (sorry about uploading the sheet with one!) go to "Insert"-->"Name"-->"Define", choose "Helm_Socks_Table" and change "='Helm Sockets'!$A$2:$P$38" to "='Helm Sockets'!$A$2:$P$40" (change the 38 --> 40).

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Old 05/25/07, 9:23 PM   #42
Dexter
Glass Joe
 
Tauren Druid
 
Bloodscalp
Sweet - thanks bunches!


-Dex

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Old 05/30/07, 4:07 AM   #43
Bertio
Glass Joe
 
Night Elf Druid
 
Blackhand
I am basically using this spreadsheet as a stepping stone to switching my main from an SSC/Eye raiding warrior to a Balance druid, does that count as lavish praise? Please keep up the great work, and continue to stay in touch with the community in case blizzard decides to buff us into what we deserve to be, I want you to be the at the forefront.

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Old 06/02/07, 5:16 AM   #44
pluhi
Glass Joe
 
Night Elf Druid
 
Sylvanas (EU)
Great stuff, keep it up!
I have a question about Spellsurge implementaion. Can u add another weapon with it and calculate swapping every minute? Calculate with a few casts (lets say 4-6 in average) to get the proc, then swap back to nuker wep. Depends on spellsurge weapon ofc, but it lowers your DPS for sure. Ntm GCD on swap, lol.

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Old 06/03/07, 12:41 PM   #45
Nerfy
Glass Joe
 
Blood Elf Warlock
 
Zuluhed
Just noticing in the .68 version that for Inscription of the Orb it is listed as +13dmg when it should be +13crit.

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Old 06/05/07, 12:44 AM   #46
Efejel
Piston Honda
 
Tauren Druid
 
Dragonblight
Originally Posted by Bertio View Post
I am basically using this spreadsheet as a stepping stone to switching my main from an SSC/Eye raiding warrior to a Balance druid, does that count as lavish praise? Please keep up the great work, and continue to stay in touch with the community in case blizzard decides to buff us into what we deserve to be, I want you to be the at the forefront.
Wow, thanks. I'm sort of keeping up with things, even if maybe I shouldn't. LOL @ Eyonix posting about his moonkin. He started it, when, a year ago? I thought December, but check out this bluetracker: http://blue.cardplace.com/newcache/us/28355824.htm
Just now 62! Balance is clearly fine, L2P.

Originally Posted by pluhi View Post
Great stuff, keep it up!
I have a question about Spellsurge implementaion. Can u add another weapon with it and calculate swapping every minute? Calculate with a few casts (lets say 4-6 in average) to get the proc, then swap back to nuker wep. Depends on spellsurge weapon ofc, but it lowers your DPS for sure. Ntm GCD on swap, lol.
The best approach would be to manually do a weighted average of the two weapons, and input it as a "custom" weapon. For instance, say I had a Gavel of Unearthed Secrets with Spellsurge (hey, I do!) and a Nathrezim Mindblade with +40 dmg (I wish...). If I used my Gavel ~25% and the Mindblade ~75%:

(18 * .75) + (16 * .25) = 17.5 int
(23 * .75) + (15 * .25) = 21.5 crit
((203 + 40) * .75) + (159 * .25) = 222 dmg
Avg weap: 17.5 int, 21.5 crit, 222 dmg

Originally Posted by Nerfy View Post
Just noticing in the .68 version that for Inscription of the Orb it is listed as +13dmg when it should be +13crit.
Good catch. To fix this, go to Format > Sheet > Unhide (Show in OOo calc), choose "Shoulder Enchants" (OK) and change the appropriate columns. (Will fix now so future versions have this correct, but not re-uploading for such a tiny fix!) Format > Sheet > Hide when you're finished.

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Old 06/05/07, 9:11 AM   #47
albertstoop
Glass Joe
 
Tauren Druid
 
Shadowsong (EU)
I downloaded the sheet and it looks great! Thx

I put here below some things that is not correct or i would be please that you would add this.

Thalosar
_____________________________________________________________________________________ _

First i am missing 1 ring that i am using:
Treebole's Hoop
+12 int
+12 spell critt
+15 dam/healing
5 mana /5sec

_____________________________________________________________________________________ _

I put a other ring on the gear selection and with the "set bones" i corrected this.
Futher i put everything in good.

By the sheet it says that my (projected char sheets values unbuffed) mp5 is 110.

But i know in real it is much higher.

if i look at my profile in armor : http://armory.wow-europe.com/charact...ong&n=Thalosar

It says +256 mp5 out of combat and 121 in combat.

I am not sure if i am missing 11 mp5 or 146 mp5. i think there is something wrong with spirit -> mp5.

_____________________________________________________________________________________ _

in your sheet my STARTING MANA is 8185 (unbuffed)
My maximum mana in real is 7805

on both sheets says int 381
_____________________________________________________________________________________ __

advice:
Put in "read me" sheet your name and where you find this sheet. (this forum). So if i send this sheet to someone else he knows where to find the sheet.

Can you also explain what "weapon swaps" sheet is for?
-Primary weapon can get the information from gear select

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Old 06/06/07, 1:29 AM   #48
Efejel
Piston Honda
 
Tauren Druid
 
Dragonblight
Originally Posted by albertstoop View Post
First i am missing 1 ring that i am using: Treebole's Hoop
I didn't include too many green quality items, especially for jewelry. That's a pretty decent ring though, so I'll add it in for future versions.

To add your own items:
Format > Sheet > Unhide (Show in OOo calc)

Select the sheet with the item you wish to add

Insert a row SOMEWHERE IN THE MIDDLE (after the first item & before the last--this is to make sure it falls within the named regions used on the gear select page)

Input the stats for the item

If you wish, you can re-sort the items. Make sure you select all rows & columns -- if done correctly, the region name will show up just below the font ("Ring_Table" here). You want the column you're sorting by to be the "highlighted" column--here it's Column A, item name. Click the "AZ↓" button. Viola.

If you add items with an associated "Socket" page, you'll need to add them there as well. A quick glance there should help you figure out what you need to do!

By the sheet it says that my (projected char sheets values unbuffed) mp5 is 110.
But i know in real it is much higher.
if i look at my profile in armor : http://armory.wow-europe.com/charact...ong&n=Thalosar
It says +256 mp5 out of combat and 121 in combat.
The value given on my sheet is your in-combat mp5 only. However, when I input your items (and enchants) I get 121 on the sheet.


in your sheet my STARTING MANA is 8185 (unbuffed)
My maximum mana in real is 7805
on both sheets says int 381
With MotW I'm seeing 8075 on Armory & 8470 on the sheet. Sorry, but this is a known error. If anyone can figure out what the fuck Blizzard is using to calculate our in game mana, I'd appreciate letting me in on the secret. For some reason our "base mana" of 2470 + (int * 15) doesn't work. But I'll be damned if I know any reason it should be anything else.

advice:
Put in "read me" sheet your name and where you find this sheet. (this forum). So if i send this sheet to someone else he knows where to find the sheet.

Can you also explain what "weapon swaps" sheet is for?
-Primary weapon can get the information from gear select
Good advice on the "Read Me" linking back to here & taking some credit. I'll be sure and do that.

Weapon Swaps is for those who use separate weapons at the start of the fight (a "high int" weapon) and for innervate. Originally I was going to calculate the actual DPS differences of the different weapons and calculate the appropriate penalties, but I ran out of momentum before accomplishing this. Now they're simply used for calculating the additional mana to start with, and the additional mana gained during self-innervates.

Last edited by Efejel : 06/06/07 at 1:34 AM. Reason: Wrong image used

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Old 06/07/07, 6:17 PM   #49
Efejel
Piston Honda
 
Tauren Druid
 
Dragonblight
Version 0.69

All "relevant" talents implemented (including HotW, SotF, Nat Perfection, LS)
Limited support for more mana restore effects (incl. T4 set bonus & IED meta gem)
--Updated Spellsurge handling (now as 1 PPM per enchant, should behave similarly to previous implementation)
Added Trinkets, Weapons, Off-hands to gear select page
--GEAR SELECT NOW "COMPLETE"
Improved "Read me"
Added space for "custom" items
Fixed reported errors

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Old 06/08/07, 12:08 AM   #50
Maax
Piston Honda
 
Maax's Avatar
 
Tauren Druid
 
Nathrezim
Any chance you could model the new Darkmoon cards? I just picked up crusade, and for now I am putting it in as a flat 80 damage but it would be cool to model it for real.

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