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Old 10/30/07, 1:02 PM   #391
Vauk
Von Kaiser
 
Tauren Druid
 
Hellscream
Originally Posted by Benita View Post
The biggest problem this trinket has is that its not counting for the Starfire it procs on. Meaning you can get 2 Starfires on one proc or rather the 8sec are in maybe the worst timewindow possible. (I only tested this on the 2nd patch of the PTR, not sure if it got changed after that.)
The best use for this would be to get it to proc and then cast 2 Starfires plus MF. Im not sure where it would end up, because it would interfere with steady dps rotations. Overall it seemed weaker than blue 5 man trinkets in any rotation.
I agree. Once you hit a certain gear level (and because of raid buffs) MF, SFx4 is the best rotation. A trinket would have to be truly spectacular to make it worth it for you to change rotations.

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Old 10/30/07, 1:37 PM   #392
 Adoriele
Happy October 19th!
 
Adoriele's Avatar
 
Night Elf Druid
 
Dragonblight
Originally Posted by Vauk View Post
66% uptime isn't taking into account chance to proc or the fact that the majortiy of the time that 3rd SF won't get the benifits from this. Remember that modifiers are calculated at spellcast not spellstart.
True, but if you're at the right point in your rotation, it will affect the IS or MF you add in.
Proc on the first SF after IS/MF : Affects 2 SFs (unless you're lucky)
Proc on the second: Affects 2SFs
Proc on the third: Affects 2 SFs and an instant.
Proc on the fourth: Affects 2 SFs and an instant.

So out of the four possible (assuming no overwrites) procs, half will affect 2 of your 5 casts, half will affect 3 of your 5, or on average you'll affect half of your casts, or about 75 spell damage, depending on your luck. You could tweak it to always use the last 2 seconds (or so) to cast an instant and increase its value, but as Benita said, I'm not sure how it would affect sustained DPS, as it's not nearly as mana-efficient.

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Old 10/30/07, 1:38 PM   #393
Efejel
Piston Honda
 
Tauren Druid
 
Dragonblight
So the consensus boss-trinket formula for Balance Druids seems to remain:
Darkmoon: Crusade (little movement) >= Eye of Mag > Icon otSC > Quag's Eye ~= Darkmoon: Crusade (much movement)

??

"Electronic communities build nothing. You wind up with nothing. We are dancing animals. How beautiful it is to get up and go out and do something." - Kurt Vonnegut

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Old 10/30/07, 1:42 PM   #394
Vauk
Von Kaiser
 
Tauren Druid
 
Hellscream
Can't comment on trinkets as mine are pretty mediocre but I do love the scryer bloodgem. +32 hit out a trinket slot really helps the lack of hit on tier 5.

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Old 10/30/07, 1:45 PM   #395
Efejel
Piston Honda
 
Tauren Druid
 
Dragonblight
Originally Posted by Vauk View Post
Can't comment on trinkets as mine are pretty mediocre but I do love the scryer bloodgem. +32 hit out a trinket slot really helps the lack of hit on tier 5.
Yeah, I've been trying to figure out where to add Scryer's & the green equiv, Starkiller's Bauble. This is especially relevant since I've been spending most of my PvE time trying to nab Quag's Eye as a potential multi-purpose upgrade, but it could prove to be a trash-only upgrade (and a minor one at that).

"Electronic communities build nothing. You wind up with nothing. We are dancing animals. How beautiful it is to get up and go out and do something." - Kurt Vonnegut

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Old 10/31/07, 6:55 AM   #396
Benita
Don Flamenco
 
Tauren Druid
 
Dentarg (EU)
Originally Posted by Efejel View Post
So the consensus boss-trinket formula for Balance Druids seems to remain:
Darkmoon: Crusade (little movement) >= Eye of Mag > Icon otSC > Quag's Eye ~= Darkmoon: Crusade (much movement)

??
I would add the Sextant in between Icon and Quag, but i dont have solid theorycrafting for that claim
I banked the Darkmoon card, because in the end it was wearing off alot. You have to put in alot of effort to keep it up, and with MF/4SF it takes ages to get it up again after it wore off.
Supremus, Mother, Illidan in BT and Azgalor, Archimonde in Hyjal are problematic, thats especially bad because its 4 of the harder fights even on farming status. Finding someone fast to combatres is another reason it can run out and i havent even thought about TK/SSC fights.

Was anyone able to build a heavy crit/dmg gear with Magtheridons eye? The extra 170 damage could make it worthwhile.

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Old 10/31/07, 3:15 PM   #397
Caliane
Piston Honda
 
Night Elf Druid
 
Skullcrusher
Mags eye is decent. personally Ill stick with nealths tear.

The new ZA trinket thats an upgraded icon will pretty much be the stanard trinket to get for balance druids. not het badge one.

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Old 11/01/07, 4:11 PM   #398
Thermomenes
Von Kaiser
 
Tauren Druid
 
Ysondre
I'm pondering the effect of downranking moonfire to get the effect of the Idol of the Unseen moon.

Might be a good addition to the spreadsheet to include an option for moonfire downranking to test mana sustainability with the new idol.

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Old 11/02/07, 3:10 PM   #399
Caliane
Piston Honda
 
Night Elf Druid
 
Skullcrusher
Why would you downrank?

Moonfire is your highest dps spell. The only problem with it, is the mana use. And given a newly improved mana regen from spirit, Im sure almost all druids will be able to afford it more.

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Old 11/03/07, 8:56 AM   #400
lherin
Glass Joe
 
Night Elf Druid
 
Ysera
Don't forget you can charge the Crusade card with Faerie Fire. I can easily get in 2-3 of these during the 'establishing aggro' phase of a fight.

While my guild is working on bloodboil, I haven't had any trouble keeping up the buff on any fights except archimonde and sometimes supremus, depending on how your guild does him. On archimonde I swap it out anyway for the pvp trinket.

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Old 11/03/07, 12:31 PM   #401
Thermomenes
Von Kaiser
 
Tauren Druid
 
Ysondre
Originally Posted by Caliane View Post
Why would you downrank?

Moonfire is your highest dps spell. The only problem with it, is the mana use. And given a newly improved mana regen from spirit, Im sure almost all druids will be able to afford it more.
For boss fights that isn't true unless you have a shadow priest in your group. If people wanted to use the new idol with no S-priest in group, downranking would be the only viable sustainable option. I'm talking about incorporating MF into a casting rotation for 10 minutes at a time or more. Usually MF kills your mana at 6-8 minutes with the new spirit regen.

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Old 11/04/07, 5:40 PM   #402
Efejel
Piston Honda
 
Tauren Druid
 
Dragonblight
0.72a - New version finally released, link to FileFront on first page. Will make available on first post directly soon.

v0.72a changes
-Added 2.3 projected gear from test realm - be wary of any changes made when 2.3 goes live
-Added BoP jewelcrafting gems
-Fixed various minor gear issues (typos, formatting, etc.)
-Added in-game coefficients section to "Talents" page for haste, intensity & mana spring changes
-Rings now support 1 socket each

v0.72b
-Added Chaotic Skyfire Diamond / Removed Relentless Earthstorm Diamond
-Corrected socket bonus on Illidari Shoulderpads
-Added Horseman's ring

v0.72c
-Corrected error on unbuffed mp5 with new Intensity constants
-Corrected stats for Mask of Primal Power & Robes of Oblivion
-Fixed incorrect text on Potent/Veiled Flame Spessarite

Last edited by Efejel : 11/30/07 at 2:52 PM. Reason: 0.72b notes

"Electronic communities build nothing. You wind up with nothing. We are dancing animals. How beautiful it is to get up and go out and do something." - Kurt Vonnegut

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Old 11/04/07, 11:28 PM   #403
Valamere
Glass Joe
 
Night Elf Druid
 
Smolderthorn
Cool, a new version is up!

Found at least one bug, unfortunately. Illidari Shoulderpads are listed as giving a +4sta bonus, whereas on my screen I'm seeing +4dmg bonus.

[Edit:] Also, there's no ring option for the new addition from the Headless Horseman, "The Horseman's Signet Ring"

Thanks for all your time and effort. The spreadsheet helps me a lot!

Last edited by Valamere : 11/04/07 at 11:38 PM. Reason: Found a second bug

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Old 11/04/07, 11:42 PM   #404
Efejel
Piston Honda
 
Tauren Druid
 
Dragonblight
D'oh. Ok, updated locally & will be applied in future versions. You can edit your local copy (directions somewhere in this thread... maybe I'll find those and link them to the first post) or just add an "item" in the custom section that's -4 stam & +4 dmg.

"Electronic communities build nothing. You wind up with nothing. We are dancing animals. How beautiful it is to get up and go out and do something." - Kurt Vonnegut

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Old 11/04/07, 11:47 PM   #405
Valamere
Glass Joe
 
Night Elf Druid
 
Smolderthorn
Yep. I've found it easiest to fix stuff on those three slots on the bottom. I figure it'd be nice to let you know what I'm editing, though, as long as you're putting in the time to make all this stuff.

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