
Originally Posted by Tublade
Hi there,
I have 2 questions I hope can be answered here. My apologies if the answer is already in this thread, I have tried to read through everything but might have missed it.
1. I am raiding BT and MH at the moment as only Moonkin. Last raid we had 3 mages in the raid as well. Normally I am in the group with a Shadowpriest, an Elemental Shaman, 2 Mages and me, the Moonkin. There was a discussion though that it might be better to exchange the Moonkin for the 3rd Mage and put me in another group. I feel that 2 mages + 1 moonkin >> 3 mages, but I have no theroycrafting 'proof' for that. It seems so logical, but I would like some reasoning that this is indeed true (or not). Can anyone direct me to some theroycrafting about optimal group setup (2 mages + moonkin vs 3 mages, DPS wise for the group)?
2. I have been reading that spell haste is bad for Druids. I feel it might be pretty good, but again no theory behind it. I am pretty bad at this, so is there any reason to take or not take +haste gear? For example the [Belt of the Crescent Moon]; is this an upgrade against [Starfire Waistband] or [Girdle of Ruination]? Or should I still get the [Belt of Blasting]? Spending DKP on the MH drop seems a waste, if spell haste is not something I should be stacking...
Thanks for any advice here, sorry if I asked something for the xx'd time  .
Cheers!
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1. Do you have destruction locks?
IF you do, balancedruid, elem shaman, desto lock, destro lock, destro lock.
The have mage, mage, mage, spriest, resto shaman in g2.
The locks will get the most use of the crit and hit, while the spreist gets little from crit, and the locks gte little from the mana regen.
2. haste is bad for druid.
Ok, thats not true. Its not that haste is bad, its that damage, hit and crit are a bit better. crit being the closest. In an infinate mana situation, 1 haste rating is probably a bit better theoretical dps then 1 crit rating. But thoery and practice arent the same. Crit gives you more damage per mana. haste doesnt.
Haste doesnt effect mf, wrath, or IS. Crit effects mf, wrath and sf.
The second part of the equation isnt a theortical one. Its an itemazatoin one.
Compare the hyjal cresent moon belt. 53 damage/healing 2.3% spell haste with lunar guidance and imp spirit buff.
Starfire waistband from heroic badges, 67 damage/healing, 1.2% crit, 6mp/5, with lunar guidance, a 12 spell damage gem, and 6dam/5crit gem.
Theres no contest. The damage/crit from the socketed badge belt is far superiour. same with belt of blasting or anetherions noose. The haste belt doesnt compare regardless of haste, becuase it has no sockets.
Haste is a good option, after you are hit capped, and if getting the haste isnt coming at the price of other stats. The trash ring for example. Is better then ring of the captured storms if you are hit capped.
Now, for you specifically. We just picked up an elem shaman for our guild. This will give me 4% hit as Ill run with that shaman, that I didnt have before. I was hit capped with 157 hit in fact, more then I needed, and with a bonus 4%, 50 hit rating more then I need. So we would be in a similar situation.
I suggest anetherions noose, and ring of ancient knowledge. Belt of blastings key use is the hit rating. If you have an elem shaman, you should be able to get hit easily, and the noose is one of the best item upgrades for that slot over blasting.
I personally will be getting the spell haste badge offhand till I get rage winterchill offhand. I will be switching my ring of captured storms for the haste trash ring.
And will be getting the spell haste cape as soon as I figure out where its from..