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10/17/08, 2:59 AM
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#1901
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Piston Honda
Tauren Druid
Dragonblight
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I'd ballpark dmg=1.00, crit=0.75, int=0.40, spi=0.25 at the hit cap. hit=1.15 if you're not hit capped
Haste we'll say (for those over 1000+spell) is somewhere around 1+(buffed_spell_dmg/10,000) such that:
1000 +spell => haste=1.10
1100 +spell => haste=1.11
1200 +spell => haste=1.12
etc.
No, I can't back this up with an equation. I'll take the ding if I get it.
Also, I'll confirm here that at the moment, there are no plans for a 3.0 spreadsheet. Simulations and multi-purpose tools like Rawr, as well as the spreadsheets in the WotLK thread should be enough to keep folks going, I hope.
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"Electronic communities build nothing. You wind up with nothing. We are dancing animals. How beautiful it is to get up and go out and do something." - Kurt Vonnegut
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10/18/08, 12:17 AM
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#1902
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Von Kaiser
Night Elf Druid
Sentinels
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Originally Posted by Efejel
Also, I'll confirm here that at the moment, there are no plans for a 3.0 spreadsheet. Simulations and multi-purpose tools like Rawr, as well as the spreadsheets in the WotLK thread should be enough to keep folks going, I hope.
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Since Efejel is discontinuing his spreadsheet, can anyone post a link here to the new spreadsheet? I thought I saw it in the wrath/upcoming moonkin thread but I can't find it now.
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10/19/08, 10:40 PM
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#1903
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Glass Joe
Vanee
Human Paladin
Bloodfeather
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Originally Posted by Cynex
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I have tried to quantify the average dmg gain from [Ashtongue Talisman of Equilibrium] on July 23, using the Markov Chain.
When it proc, the buff "Blessing of Remulos" last 8s. A moonkin can cast 3 or 4 SF in 8s.
There is 5 states of this buff in SF spamming, and consider the average cast time of SF is 2.5s:
When the trinket procs, it's state 1, the buff's duration reads 8s - E1
And a SF falls, no procs, the duration reads 5.5s - E2
Another SF, no procs, 3s - E3
SF again, no procs, 0.5s - E4
Again and again, the buff fade - E5
Each state has a 25% chance to shift to E1, and 75% chance to shift to the next one. There is a figure showing these shift.
The probability of the states has equations:
P(E1) = 0.25 [P(E1)+P(E2)+P(E3)+P(E4)+P(E5)]
P(E2) = 0.75P(E1)
P(E3) = 0.75P(E2)
P(E4) = 0.75P(E3)
P(E5) = 0.75[P(E4)+P(E5)]
P(E1)+P(E2)+P(E3)+P(E4)+P(E5)=1
So I get
P(E1) = 0.25
P(E2) = 0.25 x 0.75
P(E3) = 0.25 x 0.75^2
P(E4) = 0.25 x 0.75^3
P(E5) = 0.75^4
My SF will be affected by E1, E2 and E3, that's 57.8% chance. The buff "Blessing of Remulos" has an average of 57.8% uptime, which mean an average of 86.72 spell damage.
If I get Blood Thirst, and my haste from gear is over 143, that's 103.13 spell damage.
Last edited by Vanee : 10/19/08 at 10:48 PM.
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10/20/08, 9:19 AM
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#1904
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Piston Honda
Night Elf Druid
Bloodhoof
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So I finally got to raid as moonkin. I had been wanting to ever since I leveled my druid but found it was easier to raid as feral and then in BT/SWP I was resto. So the other night we killed all of SWP in under 2 hours (gg nerf bat) so we ran to BT and I specd moonkin and just wanted to give my comments on it and try and get some feedback.
This was my spec:
Talent Calculator
there was 5 points in Moonfury and E&M at this point.
And here is the WWS:
BT - WWS
As you can see on the overall I did pretty respectable, although it was largely do to the fact we literally would pull an entire room group it up and AoE everything down. In the situation Hurricane and Starfall (and 2/2 Gale) are a huge benefit. I would pop treants when they were up and I remembered with a trinket and let them wail away on w/e they made their way too. So the trash mobs and AoE DPS is a great, and no complaints there (unless they want to reduce the starfall cooldown  )
Now my concern comes in on the boss fights, I am at 149 hit and 2/2 BoP which is a little low, but we had a draneai and a couple of spriests so misery and the racial were more than enough to carry me to the hit I needed. I have ~110 haste from gear (2.2 second SF casttime I believe in raid) and ~1100 spellpower. Below is my armory, it should be my moonkin gear although the spec appears to be resto, but I linked my moonkin spec above.
Armory
My boss rotation was SF, Trinket + MF, SF.
I did take 1 point in Eclipse and set up Mik's to basically yell at me when it procd so I would switch to wrath spam when it came up, I would throw in treants when I knew they wouldn't die and if I had to run I would throw up IS and starfall just to have something ticking. But even with all this my boss DPS was still well under the other DPS classes, so what I really want to know is, was I doing something wrong or is it just not as easy for moonkins on single target DPS?
Thanks in advance!
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10/20/08, 2:06 PM
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#1905
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Von Kaiser
Night Elf Druid
Sentinels
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Moonkins do very well on boss fights.
I'm averaging 2.1k DPS on boss fights, about 300 DPS above anyone else in my guild.
Pre-patch I was doing 1.2k DPS average and getting one of of the top 6 spots, but day to day it varied what one.
I don't use eclipse, and I used to use IS to maintain my T5 set bonus, now that starfire and moonfire are glyped I don't use insect swarm unless I'm moving. My rotation is moonfire, starfire, starfire, starfire, starfire, starfire, starfire, starfire, starfire, starfire, starfire, starfire, starfire, starfire, starfire, starfire, starfire, starfire, starfire, starfire, starfire, loot corpse
armory is a bit buggy right now but you can see my gear and talents if it's working:
The World of Warcraft Armory
I have imp FF but I do not cast it. We have a shadow priest with missery. We have ferals that maintain FF.
I'm just as threat capped now as I used to be, (was 4/5 subtlety, now 2/2 reach) But asking for pain suppression and hand of salvation fixes it nicely.
edit: for gear level comparisons my guild is working on downing Illidain now. We got to him pre-3.0.2 nerf but haven't downed him yet.
Last edited by Moginheden : 10/20/08 at 3:41 PM.
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10/20/08, 2:18 PM
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#1906
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Glass Joe
Tauren Druid
Outland (EU)
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I averaged 2800 DPS on the last brutallus fight. Rot was MF, SF -->dead boss. Left me barely 2:nd to our furrywarrior with glaive and all. However Glyph of Starfire is being nerfed in 3.03. Will be a 9 sec time limit per MF apply. That will alter the rot to MF, SFx8 or something like that. I got rid of imp ff altogether.
/z
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10/21/08, 11:11 AM
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#1907
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Von Kaiser
Night Elf Druid
Sentinels
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Ok the hunters in my guild respecced. Now all 4 of them are putting out the same level DPS I am and I'm back to "one of the top" rather than 300 dps above anyone else.
Last edited by Moginheden : 10/22/08 at 12:36 PM.
Reason: was having a bad day, removed whineing
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10/21/08, 1:33 PM
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#1908
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Von Kaiser
Night Elf Druid
Kul Tiras
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This thread has been remarkably free of whining. Let's keep it that way. Are you really complaining that our (unbalanced at 70) talents and spells don't crush the (unbalanced at 70) talents and spells of other classes? Really?
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10/24/08, 9:23 AM
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#1909
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Piston Honda
Night Elf Druid
Bloodhoof
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Moginheden & Zoba I would not mind seeing a WWS parse (especiall of the 2800 DPS on Brut) through some reading I decided to wait on eclipse till it gets buffed and it was not hard to manage that rotation so it is not like there will be a lot of practice needed.
I made a few changes to my gear to get a good amount more base spell dmg and a little more haste (some of my healing gear: cloak, rings, etc was actually better...) so I will hopefully do a little better on the boss fights next time, but still looking for some comments on the WWS and such from above.
Thanks!
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10/28/08, 3:08 PM
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#1910
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Von Kaiser
Night Elf Druid
Arathor (EU)
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Hi there,
Full raidbuffed
-1600 spelldam
25% crit from gear in night elve form
107 haste
Hit (+8%, talents +4%, misery +3%, shaman racial +1%)
I was living in my cocoon, not aware of the new hitcap, so 1% short in the logs.
Talent spec used for the wws's: Talent Calculator - World of Warcraft
I did not post in here to discuss talent specs or spell rotations, thank you.
Teron
Wow Web Stats
There is a second boomkin in the raid, xeo. When comparing gear you will notice that xeo is mildly superior to me, but the first thing you will see is that he is fully focussed on haste, gear and gemwise. When you look my way you will see that I am fully focussed on spellpower. We are both end geared, i have more spelldam, he has more haste. Roughly 400 haste for him and for me just over 100. I cant guarantee he will remain in the same gear for armory checks. I try to log out in pve gear.
Teron
Wow Web Stats
I got ninja'd to the raid whilest doing some pvp achievements, I had healing touch glyph instead of moonfire glyph equipped. I forgot to go change back to moonfire glyph, and 5min later we started pulling. On some trash it was fun & usefull. But on a longer fight the moonfire glyph is undeniably superior.
SWP
The logs we have from SWP clears are with wow meter unfortunatly, i experienced it to be very, very slow.
First raid after patch: WOW Meter Online - More logs!!!!!! , I have no other logs available with a boomkin present at this time. I must say Hyjal trash was fun for the first time
Mana pool
Yes, hurricane mana restoring proc was a bit overpowered, more i won't say  There was no way to run oom or even need a potion or innervate in continious aoe situations. On solotarget dps raid mana restoring abilities are just sick, so no problems there at this time. If this is the line that the devs want to follow for raiding mana pools then we won't ever need intensity or the omen.
Last edited by Druidark : 10/31/08 at 2:52 PM.
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11/01/08, 9:56 AM
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#1911
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Glass Joe
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Yeah I do not see anyway possible for Zoba to hit 2800dps on Brutallus in that gear. Even with an extremely high crit for that fight I do not see 2800.
WWS please!
Which is better for blue sockets? Spellpower/Spirt, Spellpower/Stamina or other (socket bonus +2-5 spellpower), suggestions please!
Also any critique on my character/gear/etc will be appreciated!
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11/01/08, 10:21 AM
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#1912
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Glass Joe
Tauren Druid
Stormscale (EU)
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Here is a wws from my brutallus kill after patch Wow Web Stats
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11/01/08, 10:25 AM
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#1913
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Glass Joe
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The armory has you feral in feral gear. Hard to compare gear that way! 
Last edited by Layeth : 11/02/08 at 8:37 AM.
Reason: Proper Grammar
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11/01/08, 10:35 AM
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#1914
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Glass Joe
Tauren Druid
Stormscale (EU)
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Originally Posted by Layeth
grrrr! armory has you feral in feral gear. hard to compare gear that way! 
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Y sorry the one time i ever have respecced was last week and armory is bugged and not updating 
anyways here is a link with gear http://wow.magelo.com/profile/51877
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11/01/08, 10:48 AM
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#1915
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Glass Joe
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Originally Posted by Wiipzi
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I am not trying to be rude, just informed. Why such low hit rating and would you suggest me to replace spellpower/spirit gems with haste/stamina gems for blue sockets?
Thanks!
Last edited by Layeth : 11/02/08 at 8:37 AM.
Reason: Proper Grammar
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11/01/08, 11:49 AM
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#1916
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Glass Joe
Tauren Druid
Stormscale (EU)
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Originally Posted by Layeth
not trying to be rude, just informed. why such low hit rating? and would you suggest me to replace spellpower/spirit gems with haste/stamina gems for blue sockets?
Thanks!
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Dident mean that you where rude but stupid armory, i have been moonkin from lvl 1 and respecced only once and that was last week and then armory isent updating  . Well i like the haste/stam gems more but. and about my hit i have T6 gloves i use for more hit but you get 4 hit from talent and 3 hit from misery from SP's so.
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11/01/08, 1:09 PM
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#1917
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Von Kaiser
Night Elf Druid
Arathor (EU)
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spelldamage+spirt gems are better for you if it is for meta gem activation.
If meta is allready activated, ignore socket color & go red or orange gems.
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11/02/08, 2:04 AM
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#1918
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Glass Joe
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So i was wondering what most other moonkin were doing for the new patch out. I havent been reading EJ forums lately.
What is the normal spec for PvE content atm?
Whats th average dps?
What tpes of gear are you running?
During the last brutallus kill i had 3103 dps --- WWS
Rotation: Imp FF, MF, IS, and hen SF till MF was down, then repeat untill FF goes down.
gear: Armory -- It hasnt upated in a while not sure why, so heres my stats are:
(no buffs)
Spell DMG: 1280
crit: 29.47 (wrrath) an 34.47(starfire) --- in moonkin witth the 4piece t6 bonus.
mp5: 73
haste: 219
hit: 148
using the Alch stone
Running a 61/0/0 spec
So are there any ways i could improve my spec or try and get pieces of gear or change my gems?
Any input would be appriciated.
Last edited by Riverside : 11/02/08 at 1:35 PM.
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11/04/08, 10:29 AM
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#1919
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Glass Joe
Night Elf Druid
Crushridge
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3659 dps parse of mine on Brutallus using 4pcT5/4pcT6-> Wow Web Stats
I am currently running a 61/0/0 spec, but with the changes in 3.0.3, I'm going to cut out the AoE talents and Brambles/Treants to try out this spec.
http://talent.mmo-champion.com/?drui...13013005100030
48/0/13 -> You gain Furor, Master Shapeshifter, and OoC. My calculations say this build should improve single target DPS.
Last edited by Shaven : 11/04/08 at 10:38 AM.
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11/04/08, 10:43 AM
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#1920
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Chronic Apopheniac
Night Elf Druid
Dragonblight
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Originally Posted by Shaven
3659 dps parse of mine on Brutallus using 4pcT5/4pcT6-> Wow Web Stats
I am currently running a 61/0/0 spec, but with the changes in 3.0.3, I'm going to cut out the AoE talents and Brambles/Treants to try out this spec.
http://talent.mmo-champion.com/?drui...13013005100030
48/0/13 -> You gain Furor, Master Shapeshifter, and OoC. My calculations say this build should improve single target DPS.
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While I somewhat agree with the general idea of your spec, I look at the 0 points in Balance of Power, and the 0 points in iMF, and have to wonder what you're thinking. Two extra points in Moonglow is nowhere near as useful as iMF, same with Balance of Power completely decimating Dreamstate (If you need the regen, there's a point in Intensity calling your name) and Nature's Splendor.
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11/04/08, 11:04 AM
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#1921
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--
Dukes
Tauren Druid
No WoW Account (EU)
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Good points, other than you can't move the point from Dreamstate to Intensity due to then not being able to get 48 points in Balance for capped E+M.
Treants is such a huge amount of damage that I'm also wondering what you're thinking in going for that kind of spec at 70. Sure, do it at 80, but at 70 you just miss too many points in Balance on useful stuff for the 4% damage / OoC to be worth spending 8 points on.
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11/04/08, 11:34 AM
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#1922
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Glass Joe
Tauren Druid
Draenor (EU)
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Originally Posted by Eilt
Moginheden & Zoba I would not mind seeing a WWS parse (especiall of the 2800 DPS on Brut) through some reading I decided to wait on eclipse till it gets buffed and it was not hard to manage that rotation so it is not like there will be a lot of practice needed.
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2.9k Brutallus
2.7k M'uru
I respecced before the raid, and took gale winds to test it at felmyst, which worked out pretty great.
And still missing several upgrades, let's all pray that level 80 never comes, and we can do decent dps forever.
Unbuffed stats in moonkin form( 61/0/0):
1326 spelldmg
117 hit rating (16.47% hit with misery and balance of power)
29.47% crit (38% on starfire with 4 piece t6 and talents, before scorch/totem of wrath)
158 haste rating
EDIT:
I'm too tired to look at this myself, but was wondering about a little swap in gear:
[Tranquil Moonlight Wraps] -> [Thunderheart Handguards]
and then:
[Thunderheart Shoulderpads] -> [Spaulders of Devastation]
for the 4set bonus.
So, is it worth it when it turns out to this:
-0.16% hit
-10.6 dmg (including spirit/int)
-0.98% crit
+2.22% haste
Last edited by Nazta : 11/04/08 at 11:45 AM.
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11/04/08, 12:54 PM
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#1923
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Glass Joe
Night Elf Druid
Crushridge
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Originally Posted by Adoriele
While I somewhat agree with the general idea of your spec, I look at the 0 points in Balance of Power, and the 0 points in iMF, and have to wonder what you're thinking. Two extra points in Moonglow is nowhere near as useful as iMF, same with Balance of Power completely decimating Dreamstate (If you need the regen, there's a point in Intensity calling your name) and Nature's Splendor.
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Here's my explanation.
0 points in Balance of Power - I have 204 hit on my gear alone, I haven't gotten this talent in probably the last 4 months from having a lot of hit on my gear.
0 points in Improved Moonfire - 10% of nothing is nothing, basically. Spending 2 points to get less than a 1% DPS improvement per point can be spent better elsewhere. Moonfire accounts for less than 10% of my damage all the time WITH the talent.
Although you make a good point about dropping efficiency and mana regen talents to get Improved Moonfire. I will try it out shifting 2 of the 3 points I have in Moonglow to Improved Moonfire.
Also Treants are too much of a liability, as you can't use them in 3/4 of boss encounters due to AoE wiping them in one shot. They are nice when you can use them, but they are something I will pick up at 80 and not now due to how unfriendly sunwell is to them.
Last edited by Shaven : 11/04/08 at 1:05 PM.
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11/04/08, 1:29 PM
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#1924
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Don Flamenco
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Originally Posted by Shaven
Also Treants are too much of a liability, as you can't use them in 3/4 of boss encounters due to AoE wiping them in one shot. They are nice when you can use them, but they are something I will pick up at 80 and not now due to how unfriendly sunwell is to them.
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They can be utilized effectively and consistently on Brutallus, Felmyst, and Mu'ru. Twins is a bit more random due to shadow nova, but they're usually worth the GCD at least with the potential for a significant DPS upgrade. On KJ I've utilized them to help burn down troublesome priest/warlock reflections faster. Only Kalecgos makes them virtually unusable due to continual raid-wide damage in both zones.
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11/04/08, 2:04 PM
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#1925
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Soda Popinski
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I think the new patch should improve the health of the treants. The previous build wasn't properly giving them a portion of your stamina if I recall correctly. I'll test when the servers come up
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