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Old 05/05/11, 1:09 PM   #31
Jhonnyutah
Glass Joe
 
Worgen Druid
 
Executus
Originally Posted by red8981 View Post
Anyone can confirm if efflorescence scale benefit from master? such as healing HoT'ed target will be more than healing non-HoT'ed target?
It doesnt in the way you describe, but that said your original swiftmend to proc the efflo does. More mastery = bigger efflo in that sense. If it did what you describe it would be double dipping mastery.

Thanks for the input concerning if it is worth me stacking haste to the 2005 point even in a 10 man environment. Ill bite the bullet and give it a shot.

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Old 05/05/11, 2:24 PM   #32
Cefiks
Glass Joe
 
Tauren Druid
 
Drak'thul (EU)
Hello,
I would like to ask for an advice on Heroic Neff 25. We have problems with him for some weeks now. After first tries we improved a lot, but still failing on a lot of random stuff, thus not getting into phase 3 that much. Surely, we need more practice there, but I decided to ask here about my healing.

Here are some logs before 4.1 patch:
World of Logs - Real Time Raid Analysis

And here are logs from last reset:
World of Logs - Real Time Raid Analysis
World of Logs - Real Time Raid Analysis

Basically, I'm assigned to heal kiting tank (war) in P1, then healing Neff tank and 2 crackles, in P2 I'm healing pillar with 2 resto shammys. In P3 its again kiter of adds. I don't have that much time healing anything else, basically just putting rejuv on Neff tank and WG on crackle. When adds are dead or with low energy, I can afford channeling Tranq on one crackle or throwing some rejuvs on raid.

What I noticed is that despite rarely getting to P3 before 3 weeks Living Seed was 2% of my healing after whole night. On the other hand, Regrowth was lower than I was expecting. But speccing from Nature's Bounty to LS (since I found NS to be useful for healing kiter) will make my flash useless and some ToL + Regrowth spam on kitter when needed won't be viable option.

But I'm not that friendly with viewing logs and getting important information from them, so I would be pleased if someone skilled will make some time and take a look on these logs and tell me where I can improve.

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Old 05/05/11, 2:35 PM   #33
Danorager
Glass Joe
 
Night Elf Druid
 
Bronzebeard
Originally Posted by red8981 View Post
Hit is non-crit heals
Crits is crit heals
Direct heal is total heals
Ticks are for HoTs.
for WG, how you know you casted it 38 times? Even if you did, are you 100% that it always hits 6 people?
I assumed a lot

The total fight lasted 3:48 (228 seconds). I am fairly certain that I cast WG every single time it was up (or nearly). WG has an eight second CD, not accounting for haste - so I assumed a 6 sec CD (I'm guessing a lot here...didn't do the detailed math). 228/6 = 38. It seemed like a resonable number. However, I WISH that WoL could capture how many times I actually did cast WG (and like spells).

So - based on your information above for WG:

I had ZERO non-crit heals for WG
I had 206 crit heals for WG
I had 206 TOTAL heals for WG
I had 604 ticks of WG

These numbers don't seem to add up...

Let's assume for a second, I'm trying to find out how many times I did cast WG. Above, I assumed that I cast it 38 times because of the following:

1. The total length of the encounter was 228 seconds
2. I cast WG every time it was up (assumption-potentially flawed)
3. My WG CD, based on my haste, is 6 seconds

These are big assumptions.

But let's take a different perspective and assume some different things:

1. Because of the way that WG works - the number of crit heals and the number of direct heals are actually referring to the same number - in other words, they are redundant.
2. There are no crit heals for WG (I seem to remember reading this, but memory is often faulty - this needs to be tested and can be easily tested...when I'm not at work )
3. The actual number of people that get hit by my WG, on average, is 5
4. The # of crits/direct heals refers to the first tick of WG
5. The # of ticks refers to the other 5 ticks of WG (with a haste > 2005)

Based on these assumptions, I want to calculate the number of times that I cast WG. If I add the crit/direct heals (206) + the ticks (604), I get 810. 810 divided by the number of average people hit (5) is 162 total ticks. If I divide this number by 6 (the number of ticks in WG) I get 27 - this is the assumption on how many times that I've cast WG.

This is based on the aforementioned assumptions...and I wanted to validate my assumptions of #1, #2, #4, and #5.

Thanks in advance to any feedback!

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Old 05/05/11, 4:11 PM   #34
red8981
Glass Joe
 
Night Elf Druid
 
Alexstrasza
1. I believe they are the same
2. I remember reading all HoT can crit.
3. how do you know that?
4. I think they take crit heals as direct heals
5. ticks refers to the non ticks on WG
And I suggest you read up carefully, 2005 is the haste break point for 9th ticks, unless I remember it wrong.

so it is 206+604=810 totally ticks, 810/9=90 (810 totally ticks/9ticks ea=90 players got hit by it), 90/5players =18 times you casted it.

18*6=108 seconds up
108/228=0.47% up
time up 48.9%, but close enough

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Old 05/08/11, 8:16 AM   #35
santrilla
Von Kaiser
 
Troll Druid
 
Chamber of Aspects (EU)
Originally Posted by Jhonnyutah View Post
My healing is not suffering at the moment by any stretch, but obviously I want to be the best I can be. Can anyone offer their insight to the mastery/haste question as it pertains to 10 man healing in the 4.1 enivronment?
I can offer my experiences on this switch too, because I've been in the exact same situation - I was hugging 915 with mastery and spirit coming out of my ears, and I made the switch.

Before the switch I'd been buying Spi/Mas items for valor, so in preparation I bought the Has/Cri items instead. I waited until I could comfortably reforge and gem to haste without losing *too*much power elsewhere - I think this point was when I could get to about 1700 native haste on my gear. Post-switch I lost about 2-3 points of mastery and a few hundred spirit.

The lack of mastery has certainly been notable, and mana's tight, but the throughput increase is really nice. WG and Eff ticks are considerably faster, and I can get a Nourish off in 1.4 with the right procs - fantastic for Chimaeron! It does force you to change your healing style, but I think that's a good thing. I'm conscious that I wasn't healing as effectively as I could be, pre-switch, which meant my overheal and mana consumption were less than optimal. Now I'm having to work hard to stop myself from OOMing (4-set t11 helps), but the outcome is a definite improvement.

Long story short - if switching would massacre your other secondaries, don't do it. But it's totally worth it when you can manage it.

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Old 05/10/11, 3:01 AM   #36
Vilendor
Glass Joe
 
Night Elf Druid
 
Bloodscalp (EU)
Hi!

I need a litle help.

So here is this Quote from the first post:
"You should be aware of haste breakpoints for your HoT's--for example Rejuvenation gains a 5th tick at 916 haste and Wild Growth/Efflorescence gain a 9th tick at 2005 haste (assuming a 5% haste buff and no Dark Intent)."

I got 1451 spellhaste and my rejuvenation stil ticks only 4 times + the extra heal from Gift of the Earthmother talent. Here is a screenshot to prove it

Any idea why is this or whats wrong with my poor druid?

(here is the armory link, if it helps)

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Old 05/10/11, 3:27 AM   #37
Greentouch
Piston Honda
 
Tauren Druid
 
Kel'Thuzad
Originally Posted by Vilendor View Post
Hi!

I need a litle help.

So here is this Quote from the first post:
"You should be aware of haste breakpoints for your HoT's--for example Rejuvenation gains a 5th tick at 916 haste and Wild Growth/Efflorescence gain a 9th tick at 2005 haste (assuming a 5% haste buff and no Dark Intent)."
You actually answered your own question with the quote you quoted. Read that again.

All anyone ever needs to know about being a Resto Druid in PVE, complete and up-to-date guide at: Resto Raiding Guide

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Old 05/10/11, 3:35 AM   #38
Unar
Glass Joe
 
Night Elf Druid
 
Hellfire (EU)
The 916 haste break point applies when you have the 5% haste buff from your group (spriest, boomkin, shammy). You even said this in your quote.

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Old 05/10/11, 3:54 AM   #39
Vilendor
Glass Joe
 
Night Elf Druid
 
Bloodscalp (EU)
But 916 + 5% = 962 haste and i got 1451. I don't get it.

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Old 05/10/11, 4:53 AM   #40
Aeldanwe
Glass Joe
 
Draenei Death Knight
 
Auchindoun (EU)
Originally Posted by Vilendor View Post
But 916 + 5% = 962 haste and i got 1451. I don't get it.
The 5% haste buff is not 5% of your haste. It is an actual 5% increase in haste (equal to 640.28505 haste rating at level 85).

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Old 05/10/11, 6:24 AM   #41
molemole
Glass Joe
 
Tauren Druid
 
Stormrage (EU)
It is 5% haste not 5% haste rating.

you need 128.05716 haste rating at 85 to get 1% haste. So if your missing 5% haste you need (128.05716*5) 640.2858 to make it up. So without 5% haste buff you need 916 + 640.2858 = 1557 haste rating to get that extra tick.

You see?

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Old 05/10/11, 11:34 PM   #42
Nectar
Glass Joe
 
Night Elf Druid
 
Dalaran
double posted for some reason.. delete!

Last edited by Nectar : 05/10/11 at 11:37 PM. Reason: Double posted

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Old 05/10/11, 11:36 PM   #43
Nectar
Glass Joe
 
Night Elf Druid
 
Dalaran
I have been pondering a few things over the past two to three weeks. Originally, I went to my guild's alt raid and did okay on healing - I can pull off first and sometimes second. I came back from a long break with my last raid experience being heroic mimiron/0 keeper yogg, and anub 25 with 40+ attempts. I can see that healing has changed a bit, but I am now raiding.

I was thrown into healing heroic Magmaw, Maloriak, Atramedes, Chimaeron, and Halfus. Most of them seemed okay, but my healing was obviously a lot lower compared to their main raiders. After reading, reading, and more reading, I know that int>spellpower>spirit>haste>mastery/>crit. I understand that crit/mastery should generally be reforged. I was comparing myself to the two other druids in my raid (here is mine: Nectarine, and the other two: Krox, and Meliandria). We are all at different levels of gear. Krox has the highest haste and intellect.
My question is - HOW do I get to the 2005 haste point? I have some orange gems in, but I'd rather not enchant my boots with haste because I like the 8% run speed. I am so confused on how to get the needed haste to keep up with the other healers. I could take spirit off Mandala and get haste on that - but I am unsure if that is worth it. Any help would be awesome.

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Old 05/11/11, 2:05 PM   #44
Acintheira
Glass Joe
 
Blood Elf Paladin
 
Llane
Int or Spirit for regen

I am having a discussion with the resto druid in my guild and he is claiming that with all available external and personal abilities used on CD (replenishment, Innervate, druid talents) that "... Spirit gives more Mp5 than Intellect, but a resto druid will get more total mana from Intellect during an encounter".

I don't think we are taking mana pool size into consideration ( at least I am not) it is purely from a mana regen POV. Is this correct or is spirit giving more mana regen per point then int is? We have gone back and forth with what math capabilities we have but have not come to an agreement (I think his math actually proves my point but w/e).

If this is not the case and Spirit is better, purely for regen, then INT does anyone know about how close they are? I have admitted, and we agree, that INT is the #1 stat for casters we just disagree on the amounts of regen from the two stats.

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Old 05/11/11, 4:51 PM   #45
Erdluf
Great Tiger
 
Night Elf Druid
 
Echo Isles
Acintheira,

He can get the marginal value of a point of Int or Spirit by using TreeCalcs. I can easily make choices that change their relative values drastically.

Download TreeCalcs 110427.xls (5-minute fight, Druids trade glyphed innervates, druid not specced into furor)

1 Spirit = .70 MP5
1 Int = .95 MP5

Innervate self, and use an infinite-duration fight and spirit stays the same, but Int drops to 0.62 MP5.

In addition, remove Mana Tide, and the Int value drops to .49 MP5

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