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[Resto] Simple Questions + WoL Feedback
This is the thread for simple questions regarding Restoration. If your question applies to one of the existing thread topics, please post it there instead; if you expect to generate significant additional discussion, create a new thread. If, however, you have a simple question that only requires a simple answer and don't see a better place to post it, this is your thread.
Review the forum rules. Though forum rule 7 is relaxed for this thread, that doesn't mean the rest of the rules are. Familiarize yourself with them prior to posting or you will be infracted. Additionally, we are now allowing you to post your World of Logs parses if you feel stuck with respect to your healing output. Please note you must follow the criteria listed here:
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I'm a raid leader and have been having trouble trying to understand our Resto Druid's output.
He's well geared but his heals heal for much less than other druids', our raid doesn't specify healing roles. Here's a few parses: World of Logs - Real Time Raid Analysis World of Logs - Real Time Raid Analysis And here's his armory: Reimura @ Warsong - Game - World of Warcraft While my knowledge of resto druids is very limited, I think the reason for his low heals could be that he's not using his mastery to it's fullest extent. |
His regrowth seems high. In an ideal world he should be rolling a tank with LB with RJ as needed/able, hotting the raid when the encounter mechanics call for it, and likely filling the down time with WG/Swiftmends on the raid and also Nourish/HT on the tank(s).
Regarding his gear, he's at an awkward point with respect to haste where he has some extra that isn't really going anywhere and would be better served switching some of his reforges to Mastery. Additionally, he's not swiftmending nearly enough given the power of the spell. Even if the mends result in crappy efflor placement it should still be casted nearly on cooldown. Given that it's 10 man and the other healer appears to be a holy priest, his lifebloom uptime should likely be higher - especially on a fight like Omnotron. You might also want to make sure that when he's using Tree of Life he's rolling both tanks with Lifebloom since there really isn't a good reason not to lend support healing when it's trivial to do. It's hard to say otherwise without speaking with him directly/having him explain under what circumstances he's selecting which spells, etc. Other folks may have more input, this was just a brief look through on my end. Edit: He also didn't use Tranq on Omnotron which is kind of odd. There are plenty of times to put it in there, especially if you're not running a Disc Priest on that fight -- granted you are 3 healing a normal difficulty Omnotron which means there really isn't THAT much healing to go around. |
The Omnotron log isn't very interesting. He's not that far behind the other healers and his 4 sources of healing are all nearly 50% overheal with Wildgrowth being an amazing 68.6% overheal. His Lifebloom uptime seems good, but it looks like there probably wasn't much going on for him in that fight. If he wants to snipe other healer's heals to rise much higher on the meters he'll need to understand incoming damage on the fight and plan for it accordingly.
The Heroic Magmaw fight is much more interesting. He gained 15 Clearcasting procs, but cast 41 Regrowths. This is a pretty clear overuse of Regrowth. It's relatively rare that Regrowth needs to be cast outside of a Clearcasting proc. Even while it's instant in Tree of Life form it's much more efficient to take advantage of Wild Growth and Lifebloom and burn the extra clearcasting procs on Regrowths sparingly. Additionally, his Lifebloom uptime on Magmaw was only 78.2%. While this isn't absolutely ruining him, it's definitely not where he wants to be. I think the most striking difference between his Heroic Magmaw parse and a recent parse of my own is how substantially smaller the average value of his HoT ticks are. His spell power is about 320 behind mine, but his item level is higher so I can only assume he has access to at least what I have access to. Reimura Rejuv Average Tick - 2372.4 Fangar Rejuv Average Tick - 3458.6 Reimura WG Average Tick - 699.1 Fangar WG Average Tick - 919.5 Reimura LB Average Tick - 955.7 (Possibly skewed by failing to stack it to 3 on the primary target for large portions of the fight) Fangar LB Average Tick - 1357.2 The striking difference between our Rejuv average ticks is probably that he isn't chasing his WG targets with Rejuv. WG is an excellent spell for giving yourself 5 or 6 targets to take advantage of your mastery. Looking at his gear, he is wearing 5/5 Stormrider's Vestments which is probably not optimal. He also has zero Brilliant Inferno Rubies in his gear (our best gem). Based on this evidence, we can infer that he is either not taking advantage of his Mastery, not stacking Lifebloom to 3 on his primary targets, and/or not valuing int highly enough in his gems and trinkets. I would like to see him replace most of his Purified Demonseyes with Brilliant Inferno Rubies. I would also like to see him swap out at least one of his set pieces (probably legs) for a piece with Haste on them (The Balance Tier Legs would be an excellent option). If he reforges his Chelley's to haste instead of mastery and switches to the Balance legs he'll go up to 1619 haste. At 1573 haste, he can achieve an extra tick of Wild Growth given that your warlock grants him Dark Intent. This would be a huge improvement. |
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Another thing I just noticed is that he is using the Glyph of Regrowth which is pretty useless. It should probably be replaced with the Glyph of Lifebloom unless he can make good use of it on the Chimaeron fight. Some things could be changed in his spec also, but some of that is personal preference. The two logs you show are tough to analyze for overall healing since you are running 3 healers and all have pretty high over heals so a lot of heals are wasted. But Reimura does have weaker heals than what they could be. Edit: Alot of what I said was posted by above poster while I typed it. Feel free to remove this if necessary. |
He should also adjust his spec to include Swift Rejuvenation (also use Rejuvenation more) and spec out of Nature's Bounty (optional - Regrowth usage scales with mana and he didn't use Nourish on the Magmaw fight). How's his mana on different fights? If mana is a problem he should probably get Furor otherwise Genesis is a better option than Blessing of the Grove. As mana becomes less of a problem, Regrowth usage should go up and Healing Touch down.
Going further on what others have said about Reimura's Lifebloom - his Bloom buff (4-pc T11) had only an uptime of 55.3 %. Allowing for letting LB bloom, it should be sitting at least around 70+%. Additionally, on the Magmaw fight he could probably use Tranquility a bit later. When Nefarian starts casting Shadowflame Barrage there should be plenty of damage there for Tranquility to heal. I think the general consensus on gemming is that if the socket bonus isn't 20+ intellect it's better to just gem straight intellect and ignore the socket bonus. An exception might be when close to the next haste breakpoint. On some of his other fights, he looks like he's doing pretty well. He may want to get the Druid Mastery addon and see how much his style of play is benefiting from mastery. As it stands in 10-man, mastery is a very strong stat which may or may not change in 4.1 with incoming changes. EDIT: Regarding what Zaeolos said about Glyph of Regrowth. On the Magmaw fight, I counted 7 refreshes of Regrowth. Though I'm not 100% sure whether I'm interpreting it correctly. I simply looked for the Regrowth spell and counted the number of times it is refreshed (assuming casting on a person with it already isn't being shown as a refresh). |
Dead Horse - Haste Breakpoints
Sorry to keep beating a dead horse, but I've read through this post as best as I could, and I still can't find the answer I'm looking for.
I understand that there are two critical break points for Haste that I need to hit. I primarily heal a 10 man group, and we often run with Moonkins (and rarely with a warlock or a mage). If I remeber correctly, the moonkin gives a 5% haste buff. As I'm looking through my gear and deciding what I need to do to hit that 2005 breakpoint (reforging and re-gemming), I am still left with the following question - Should I try to hit the 2005 haste breakpoint unbuffed, or should I take in to account that I will usually have the 5% Moonkin buff within the raid. Wild Growth is by far and away my most effective spell that I use in raids, accounting for 28-30% of my healing on boss encounters and I believe that the extra tick would be very effective given my healing style. Do I go "balls out" and try to hit the 2005 break point, or can I get away with 1910 (or so) haste? (and it that the way that it works?) Thanks in advance! |
The 2005 figure assumes that you have 5% haste. Without the buff, the number would be 2745.
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hi.. two weeks ago our raid first-killed nefarian with a lot of trouble because i couldn't manage my platform in the 2nd phase. last week we tried it again and we couldn't kill him because i always failed (someone of my platform died) i always had the 4-man-platform and then they switched me over to the 3-man-platform and even there i failed -.-
i can't convince the raid of not taking 2 electrocutes in phase two (what is dumb, yehee) .. so does anybody have an idea how to master that? atm i'm playing tree of life at start of p2 to heal them all up.. sometimes i get all of us living through the first electrocute (i use barkskin), then i cast trainquility after, but even if i take all cooldowns, i just can't manage to have them all on 100% exactly when the electrocute comes.. and then someone dies.. i heal with WG on cooldown, lifebloom x3 on all targets when in tree of life and nourish as time-filler.. nature's swiftness if i need to bring someone up right before electrocute |
We sometimes do 2 electrocute as well. DPS is manged so that as soon as Onyxia goes down, we DPS Nefarian into another electrocute before he takes flight. We then use the time that Nefarian goes up into the air and before the magma appearing to heal up - turn off water collision(?). If the situations allows it, we DPS Nefarian into another electrocute. This way, ToL and Barkskin is enough to get you through without the need for Tranquility. The more electrocute you squeeze in earlier on, the easier the final ground phase will be for the tank and healers. What's your raid composition like - certain classes have their own survival CD they could pop to help healers out, if not health stone is always good here.
How you roll your HoTs matter as well. Instead of getting 3xLB one person first, you should just 1xLB each person/pet, repeat, and maintain the 3xLB on each person/pet. During this you would want to use your OoC on RG for those emergency situations. |
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Assuming that it's beyond your control though, and you'll have to do Nefarian with 2 electrocutes in P2, I would reforge all your haste past 915 to mastery and, outside ToL, use 3xLB on one person, WG on cooldown, cast/refresh Rejuvenation on all 3/4 of you after WG so it benefits from mastery, Swiftmend (and thus Efflorescence) on cooldown. Ideally, when you recast WG, it also hits people with a hot on them. Just get into a rythm, don't panic, remember that doing this (and using your free GCDs, if needed on HT) you're maxing your output, the rest is about others interrupting, using personal abilities/cooldowns/trinkets to help get through Electrocutes. If you think you can do that, mana-wise, with one of your trinkets replaced by Mirror of Broken Images, you can practically alternate Barkskin/Mirror as a defensive cooldown on every Electrocute, not only in p2. Getting the 4 men platform, assuming it's the one with the 2 tanks, might be easier to heal, take that into account. |
Also, if you're blowing your Output cooldowns on the first Electrocute, have your raiders use minor or short cooldown damage reductions on that one (or none at all), and use their major cooldowns on the second Electrocute when you don't have the extra oomph from TOL.
If you alternate your TOL+Tranquility with personal cooldowns, then it shouldn't be too much of a hassle (in theory). You could also switch it around - have the raid use personal cooldowns on the first electrocute, and use TOL+Tranq+small cooldowns on the second one. That might be more beneficial, as personal cooldowns will be back up in Phase 3 at some point and you can use Tree of Life as something of a mana battery deep into Phase 2 when you'll need mana the most. With three Lifeblooms rolling at the end of Phase 2, you can likely afford to use Healing Touch as a filler instead of Nourish. |
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That should help, Also healing touch>nourish. |
Confused about stat priorities
I wasn't sure whether to post here or on the general resto cataclysm release thread.
My main is resto, my gear level is 354 and Im a member of a pretty lowly guild regarding cata raid progression. Last night I raided for the first time with another guildy who's avg gear level is lower than mine but who was matching or surpassing me on recount for HPS. As always when I play with another resto, I went to compare his spec later. My specc priorities have (for upto tier 11, 359s) been Spirit, Haste > 12.5% (1600), mastery/crit. Unbuffed my combat regen is 2250, Haste 12.5, spell power 7280, crit 16.65 and mastery 11.10. He, on the other hand has combat regen of 2154, Haste 3.86, crit 16.37 and mastery 17.06 I came to check out EJ as I've not been here for a while and there was little advice for a while after cata began. In the general breakdown, I noticed that haste has been demoted (you run out of mana faster) and mastery promoted since early days. But in the thread itself there's still a lot of talk about haste calculations as if others still value haste. Is there a simple, non controversial recommendation for specc priorities and levels to aim for at certain gearing levels? I was about to dump my haste and respec/reforge, but Im very wary about doing this without checking first. |
Feedback on My Healing
This is the first time that I've opened this thread, having spent a majority of my time on the site reading the resto thread below, but what a fantastic opportunity to get my fellow druids to give me tips and tricks based on my play!
So - that being said, I have just recently reforged and regemmed to hit the 2005 haste breakpoint and I would like to get some feedback on my play, especially considering my gear (I've been not so lucky with the boss drops as of late) Here is my most recent night of raiding - things went well, but I know that I made a multitude of mistakes that evening: World of Logs - Real Time Raid Analysis We downed Halfus and the Twins and wiped 12 times on The Council Here is my armory profile: Clearwaters @ Bronzebeard - Game - World of Warcraft Let me know your thoughts and thanks in advance! |
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