Originally Posted by Rijndael
I haven't found resto druids to be weak so far. We lack burst, but encounters give you time to heal. WG is amazing, our mana situation is better than most healers, and lifebloom is surprisingly amazing. Clearcasting is probably the most powerful regen talent among healers, if used wisely.
I worry about the last tier of the expansion due to systematic druid weaknesses which resulted in healing druids being benched for the last two expansions, towards the end.
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I certainly agree, our strengths are extremely high hpm, and just high raw healing. Which has always been our only real strength since we lack inspiration, tank cd's, absorb effects, and burst heals.
I am a bit concerned blizzard is going to balance healing, without giving us more utility. If we bring the same amount of healing then the other healing classes, then why bring a druid? With no absorbs, -10% dmg, tank cd's, or burst aoe healing, we
need to be able to outheal other classes to earn the spot. In the situation where you need burst group heals, we still make great tank heals... but suffer without -10%.
What I LOVE about the cata changes for healing though, is the Resto druid "skill cap" (the difference between a poor healer and superb) has gone up about 900 percent. Smart cd usage, using your mastery, using clearcasts, maximizing haste cd's, especially Nature's grace, Efflo placement and timing, maintaining multiple LB stacks, etc. If you are getting consistently outhealed there is a lot you can look to improve. So much better then endless 5x1.
One final tip... try and use tranquility every fight, but I'd recommend popping barkskin first each time! Reduces the chance it will get interrupted. I usually save it for the last heavy aoe damage I can expect in a fight, because that way I don't waste it on bad pulls, and that will be when its most needed with other healers likely oom or even dead.
Originally Posted by Pyrates
Wait, what? You keep saying that, are you solely talking about playing in TOL form? Or are you suggesting putting up those in TOL form at the beginning and keep refreshing them with Nourish/HT for the whole fight? Seems kinda unflexible to me to use roughly 4s out of each 10s to refresh those, but are you saying it's worth it?
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Yes, it certainly adds challenge to keep them running nonstop considering it takes 4+ seconds of cast time. But considering how OP LB is hpm wise, if there are 2 tanks taking damage, it's certainly worth it. You also get double the clearcasts from MG, which you can use to spot the raid with RG, or to switch to HT on the tank if needed.
I was popping Broccoli as soon as I had my food buff and the 2 tanks were in range, and then maintaining it for the 2-3 minutes we have between pulls. Not everyone would want to do that of course, but I'd rather do that then nothing, and its a solid boost to have them both going from the start, and still be able to pop Broccoli form with first heavy aoe damage.
Also, you CAN refresh one of the LB stacks manually with another LB. When I cut it too close and then needed to move its saved it for me. Only problem is, it has to be the same stack. Sometimes the 2nd disappears, sometimes it doesn't. If they both stay you can continue to refresh manually the SAME stack the rest of the fight, to save that 1 second of cast time.
Some testing is in order to verify, but doing it to the top LB on my grid caused the 2nd to disappear, but not the 2nd down. I default to hotting from top to bottom, so maybe is always the second stack you can refresh with LB? Certainly need to figure out for sure what dynamic is allowing it sometimes and not others.