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Old 11/04/11, 10:30 AM   #181
Vaccine
Mr. Sandman
 
Vaccine's Avatar
 
Night Elf Druid
 
Argent Dawn (EU)
I think he means if he's stuck with a sub rogue in the raid.

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Old 11/04/11, 3:46 PM   #182
aldones
Von Kaiser
 
Troll Druid
 
Skullcrusher
Originally Posted by Vaccine View Post
I think he means if he's stuck with a sub rogue in the raid.
Yeah, you are right. That might make Mastery more valuable. But if he is stuck with a sub rogue in the raid, I would think he has bigger problems than whether mastery or haste is a bigger dps increase.

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Old 11/05/11, 2:47 AM   #183
Obblivion
Glass Joe
 
Night Elf Druid
 
Sylvanas (EU)
Having to keep up mangle by yourself doesn't change your stat priorities so much you would have to re-think your whole gear. It's just a quality of life issue mainly.

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Old 11/05/11, 11:52 AM   #184
Reesi
Glass Joe
 
Worgen Druid
 
Doomhammer
Heh, before this conversation gets out of hand, I would like to point out that I was able to (not be lazy) and test out the bug on the PTR. It has been fixed for both Hemo and Tendon Rip.

You can see it most notably here:


[19:29:55.556] Reesilol Shred Raider's Training Dummy 13753
[19:29:58.804] Reesilol casts Shred on Raider's Training Dummy
[19:29:58.804] Reesilol Shred Raider's Training Dummy *27288*
[19:30:00.605] Hyena casts Tendon Rip on Raider's Training Dummy
[19:30:00.805] Reesilol's Mangle fades from Raider's Training Dummy
[19:30:00.805] Raider's Training Dummy afflicted by Tendon Rip from Hyena

[19:30:02.116] Reesilol casts Shred on Raider's Training Dummy
[19:30:02.364] Reesilol Shred Raider's Training Dummy *25881*
[19:30:05.182] Reesilol casts Shred on Raider's Training Dummy
[19:30:05.182] Reesilol Shred Raider's Training Dummy 1 (O: 12923)
[19:30:08.743] Reesilol casts Shred on Raider's Training Dummy
[19:30:08.754] Reesilol Shred Raider's Training Dummy *1* (O: 26520)
[19:30:11.219] Reesilol casts Shred on Raider's Training Dummy
[19:30:11.627] Reesilol Shred Raider's Training Dummy 1 (O: 14125)
[19:30:12.324] Reesilol casts Shred on Raider's Training Dummy
[19:30:12.446] Reesilol Shred Raider's Training Dummy *1* (O: 28671)
[19:30:15.721] Hyena's Tendon Rip fades from Raider's Training Dummy
[19:30:15.827] Reesilol casts Shred on Raider's Training Dummy
[19:30:16.079] Reesilol Shred Raider's Training Dummy *20779*


World of Logs - Real Time Raid Analysis

You'll have to excuse the overkill part. Some hunter had the Ghostcrawler pet and for whatever reason was doing the TO THE GROUND ability, causing the dummies to have 1 HP.

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Old 11/10/11, 10:41 AM   #185
aldones
Von Kaiser
 
Troll Druid
 
Skullcrusher
So I finally got my heroic T12 helm last night, and decided to check my previous plans of going 4pc with legs as offset.

The thing is, I simply can't make 4xT12 be a dps gain.

I have all 5 heroic T12 pieces, plus the heroic (391) offset pieces for those same slots. Pretty much all options are open at this point.

Up to now, I was going 2xT12 with gloves and chest.

Am I doing something wrong, or is 4xT12 really that crappy ?

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Old 11/11/11, 4:38 AM   #186
Nesut
Glass Joe
 
Night Elf Druid
 
Bladefist (EU)
To realy get the most out of your set bonus, you need your haste rating to be higher, including being higher than crit or mastery, which it is not at the time of this writing, so [Matrix Restabilizer] will give you haste. The increase in energy generation while under berserk should let you maintain it for longer therefore giving you more shreds since they are also at half the cost.

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Old 11/11/11, 8:43 AM   #187
a civilian
Piston Honda
 
Worgen Druid
 
Sargeras
The value of 4t12 is at least an order of magnitude larger than the difference between any two pieces of gear of the same item level.

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Old 11/11/11, 8:45 AM   #188
aldones
Von Kaiser
 
Troll Druid
 
Skullcrusher
Originally Posted by Nesut View Post
To realy get the most out of your set bonus, you need your haste rating to be higher, including being higher than crit or mastery, which it is not at the time of this writing, so [Matrix Restabilizer] will give you haste. The increase in energy generation while under berserk should let you maintain it for longer therefore giving you more shreds since they are also at half the cost.
What the ?!?!? How did I let my haste get lower than my crit ?

Will fix that and see how it works.

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Old 11/11/11, 9:34 AM   #189
Cluey
King Hippo
 
Cluey's Avatar
 
Night Elf Druid
 
Dragonblight
Originally Posted by aldones View Post
What the ?!?!? How did I let my haste get lower than my crit ?

Will fix that and see how it works.
I was looking at your gear and asking wowreforge.com to hit the hit and expertise caps using the stat weightings from a Mew run and it can't get haste as the highest stat while hitting the caps.
I hadn't looked at a setup like that before as I'm unlikely to get all the 391 gear you have. I expect the [Ranseur of Hatred] would sort that out though. It is rather frustrating that the fancy fire cat stick is better for bear!

I changed the values in Mew as if you had [Ranseur of Hatred] equipped and the dps goes up by ~130dps but the relative stat values shift around a fair bit. Strangely enough crit drops down to 0.55965 while most other stats go up ~0.05 with weapon dps gaining 0.3 which almost sounds like your gear hits some strange point, or there's a bug.
The only stats I changed were the differences between the two weapons and being a slacker I didn't check how your current weapon was reforged.

With the 378 gear the crafted boots and rep belt both have haste so keeping haste highest while hitting the caps is easier. This was quite an eye opener to me as it hadn't occurred to me that the better gear might force a situation where you couldn't reforge towards the better stats. This is the downside of only one option in a few slots.

Last edited by Cluey : 11/11/11 at 9:42 AM.

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Old 11/11/11, 5:12 PM   #190
aldones
Von Kaiser
 
Troll Druid
 
Skullcrusher
Originally Posted by Cluey View Post
I was looking at your gear and asking wowreforge.com to hit the hit and expertise caps using the stat weightings from a Mew run and it can't get haste as the highest stat while hitting the caps.
I hadn't looked at a setup like that before as I'm unlikely to get all the 391 gear you have. I expect the [Ranseur of Hatred] would sort that out though. It is rather frustrating that the fancy fire cat stick is better for bear!

I changed the values in Mew as if you had [Ranseur of Hatred] equipped and the dps goes up by ~130dps but the relative stat values shift around a fair bit. Strangely enough crit drops down to 0.55965 while most other stats go up ~0.05 with weapon dps gaining 0.3 which almost sounds like your gear hits some strange point, or there's a bug.
The only stats I changed were the differences between the two weapons and being a slacker I didn't check how your current weapon was reforged.

With the 378 gear the crafted boots and rep belt both have haste so keeping haste highest while hitting the caps is easier. This was quite an eye opener to me as it hadn't occurred to me that the better gear might force a situation where you couldn't reforge towards the better stats. This is the downside of only one option in a few slots.
Yeah, I noticed exactly those same things today. What I ended up doing is lowering my hit and expertise a little bit, just enough to reforge around and get haste slightly higher than crit and mastery.

Unfortunately I can't go for the [Ranseur of Hatred] right now, cause Crystalized Firestones are still in high demand on my guild (the non-heroic polearm is going for 19k on the AH, so it is not too bad).

I still have 3 pieces I need to upgrade, so maybe those will offset the balance a little bit more, and I might end up getting better stat blue down the road. Beth's ring is mine next time it drops. After that, is getting trinket and neck from H-Rag, and there will be some competition for that.

In any case, 4.3 is almost here, and my gear is definitively good enough. Specially now that I have haste as the highest stat.

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Old 11/12/11, 10:55 PM   #191
aldones
Von Kaiser
 
Troll Druid
 
Skullcrusher
Any thoughts on Hit and Expertise for Dragon Soul ?
Based on what we've seem so far, it looks to me it won't be as important as it is on Firelands.

For Firelands, we have been doing hit/exp cap, then haste as high as we can, with crit and mastery balanced after that.

Anyone think that will change, and we can blow hit/exp, or one of those ?

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Old 11/13/11, 1:06 PM   #192
Junlex
Piston Honda
 
Worgen Warrior
 
Anachronos (EU)
Originally Posted by aldones View Post
Any thoughts on Hit and Expertise for Dragon Soul ?
Based on what we've seem so far, it looks to me it won't be as important as it is on Firelands.

For Firelands, we have been doing hit/exp cap, then haste as high as we can, with crit and mastery balanced after that.

Anyone think that will change, and we can blow hit/exp, or one of those ?
How do you figure? The higher your other stats, the more valuable hit/exp are as a general principle. Missing x% of your abilities hurts more, the more your abilities hit for. The only way of reducing the value of hit/exp would be if game mechanics favoured bleeds a lot more than direct damage (ie a return to 4.0-style cat) and there's no mechanics changes that would cause a push in that direction that I'm aware of. Both t12 set bonuses lead to increased value for direct damage, but so do both t13 set bonuses. In addition with higher haste values there's a higher risk of capping energy if you get a miss event coinciding with tiger's fury + a clearcasting proc.

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Old 11/13/11, 8:18 PM   #193
aldones
Von Kaiser
 
Troll Druid
 
Skullcrusher
Originally Posted by Junlex View Post
How do you figure? The higher your other stats, the more valuable hit/exp are as a general principle. Missing x% of your abilities hurts more, the more your abilities hit for. The only way of reducing the value of hit/exp would be if game mechanics favoured bleeds a lot more than direct damage (ie a return to 4.0-style cat) and there's no mechanics changes that would cause a push in that direction that I'm aware of. Both t12 set bonuses lead to increased value for direct damage, but so do both t13 set bonuses. In addition with higher haste values there's a higher risk of capping energy if you get a miss event coinciding with tiger's fury + a clearcasting proc.
I'm thinking about relative rate values. As in, right now (T12 heroic), before cap, 100 Hit Rating is more valuable than 100 Haste Rating.

We have to consider non-linear increases, agility contribution to crit, Rating->% conversion rates, fight mechanics. At lvl 85, 128.125 haste rating equals 1%. While 120.109 hit rating equals 1% (expertise is pretty much the same). Expertise is more valuable when you are in front of the boss (dodge AND parry) than when you are behind (only dodge). The conversion rate for mastery is 179.28 to 1%, an even bigger difference. For crit is gets really complicated, because you have to throw agility in the mix.

If you simply go for the math, and completely disregard fight mechanics, you will find that Haste is better than Hit/Exp (slightly better, but still) in most cases for T12. But we have to consider the fight mechanics. Are we behind the boss ? In front ? Do we have to move around alot not attacking ? We know that Ultraxion (or whatever that boss is called) has some different mechanics where he can't parry.

That is where I'm coming from, and why I'm asking here. I think your point of view (or maybe just the way you expressed it) is too simplistic. If it was that simple, we would be going for parry exp cap, and not only dodge. But unfortunately, my math skills are not good enough to completely model this, and I haven't done the last 2 fights on DS yet to truly understand the mechanics.

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Old 11/14/11, 9:24 PM   #194
david0925
Don Flamenco
 
Night Elf Druid
 
Proudmoore
In regards to the simulationcraft models, is the model taking Dragonswrath into account? Because I could've sworn the gap is bigger than that if we consider legendaries.

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Old 11/14/11, 10:39 PM   #195
aldones
Von Kaiser
 
Troll Druid
 
Skullcrusher
Originally Posted by david0925 View Post
In regards to the simulationcraft models, is the model taking Dragonswrath into account? Because I could've sworn the gap is bigger than that if we consider legendaries.
Humm, wrong forum ? Dragonwrath is a caster staff.

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