Originally Posted by Hamlet
DoC was a little better, since it's just a passive buff that means if you do throw out a one-off heal at any time it's a little more useful
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The DoC buff to +70% spell damage opens interesting scenarios. I tried to figure whe it's worth to cast the faster heal spell a balance druid has (regrowth, base cast time = 1.5 seconds):
D = spell damage
t = spell cast time
DPS(normal) = D / t
DPS(DoC) = 1.7*D / (t+1.5)
DPS(DoC) > DPS(normal) when:
1.7*D / (t+1.5) > D / t, or
t > 2.14 sec
Fast math done after a coffeebreak, so probably mistaken, but I see a good usage for the DoC (I'm not including mana problems for now): you can normally use it while casting a sequence of SF and/or WR without the fear of lose DPS.
What about +haste? Haste is important for the regrowth cast time ONLY, because
t is always the same in both equation parts. But let us say +haste puts the regrowth cast time to 1 sec, then the previous math gives me:
t > 1.42 sec
A really low time. SF should always be over that time, and WR too. SS can be lower than that? Probably, but SS could be used in a funny combo when Shooting Star triggers (big crit damage).
What do you think?