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Old 03/14/13, 1:01 PM   #511
 Hamlet
<Druid Trainer>
 
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Tauren Druid
 
Mal'Ganis
I think I left out the crit from Int there though, so if the comparison's that close, it's actually sort of inconclusive. Maybe I'll update some time, but for now you can probably assume it doesn't matter too much.


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Old 03/14/13, 3:46 PM   #512
Kjeldorian
Von Kaiser
 
Tauren Druid
 
Illidan
Crit just adds another term to the HPS equation of (1+1.06[(INT /2174)% + (CR/600)%+5%])

First term, 1, accounts for non crit, 1.06 accounts for 3% crit meta else it would be 1, INT / 2174 % from INT (Assuming HoTW, Stats, Leather Bonus), CR / 600 % from Crit Rating, 5% from raid buff (straight up additive).

Without going further, the higher amount of 1 CR to reach 1% makes gemming CR less favorable than mastery.

MR / 48000 > 1.06*CR / 60000

Last edited by Kjeldorian : 03/14/13 at 3:47 PM. Reason: Added values for comparison.

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Old 03/14/13, 5:22 PM   #513
Qaajn
Glass Joe
 
Troll Druid
 
Defias Brotherhood (EU)
Something that I had been wondering for some time, and didn't find in the guide, on the topic of SotF.

If you want to use the buff on lifebloom, do you have to manually cast a lifebloom?


After my very limited testing of one iteration and just estimating the speed of the lifebloom ticks, I can conclude that refreshing lifebloom with either Nourish or Healing Touch grant the haste bonus to lifebloom. I hope this is intentional, because it sure is tasty to be able to refresh it with a hasted spell and get the benefit on lifebloom. Would make SotF much less tasty for single target if such wasn't the case. To answear my own question:

No, you can refresh it with a (hasted) nourish or Healing Touch and still get a hasted lifebloom.

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Old 03/14/13, 8:50 PM   #514
Kjeldorian
Von Kaiser
 
Tauren Druid
 
Illidan
Confirmed regarding the haste enhanced Lifebloom when refreshing with a SoTF enchanced direct heal.

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Old 03/14/13, 8:56 PM   #515
Arzo
Glass Joe
 
Troll Druid
 
Cho'gall
Originally Posted by Kjeldorian View Post
The general rule of thumb I am running with is if your buffed spellpower (flask, food, etc) is 22500 greater than your unbuffed mastery rating then gemming Mastery is in your favor.
Are you basically saying, if all thats true, gem mastery till its closer to the 22500 mark? For me, i think im 1600 mastery short. My self buffed SP (with mark) is 28,949, add in about 275 for food and 1000 for int flask, making it about 30224. My unbuffed mastery rating is 6177. So if you take away the 22,500 from mine, its about 7724, about 1547 more then my current mastery.

So if what your saying is true (or what you truthfully believe), i can drop that much *pure int* for more mastery? Is there any advantage to doing that? Seeing as int gives some crit, why not keep that, as well as inc your rawr SP?

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Old 03/14/13, 9:29 PM   #516
Booshie
Glass Joe
 
Night Elf Druid
 
Frostmourne
Originally Posted by Arzo View Post
Are you basically saying, if all thats true, gem mastery till its closer to the 22500 mark? For me, i think im 1600 mastery short. My self buffed SP (with mark) is 28,949, add in about 275 for food and 1000 for int flask, making it about 30224. My unbuffed mastery rating is 6177. So if you take away the 22,500 from mine, its about 7724, about 1547 more then my current mastery.

So if what your saying is true (or what you truthfully believe), i can drop that much *pure int* for more mastery? Is there any advantage to doing that? Seeing as int gives some crit, why not keep that, as well as inc your rawr SP?
Mastery and int both do effectively the same thing, which is increase the flat amount of healing your heals do. Mastery scales better than SP does with SP, so as you increase SP mastery becomes more valuable. The point is at 45000 SP, Mastery overtakes Int point for point.

Therefore at 22500 SP Mastery overtakes Int at 2:1. You should attempt to gain more mastery but only from gems and reforging.

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Old 03/14/13, 10:37 PM   #517
Arzo
Glass Joe
 
Troll Druid
 
Cho'gall
what would the ratio (if there is one) for, lets say, 30k spell power (i have 33k)? How much mastery should you have. According to Kjel's theory, i should have 7700 mastery to make them equal i suppse, which im about 1600 short. Or would i only need 800 or so mastery, because if i drop 1600 ill be that much short on SP

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Old 03/15/13, 9:08 AM   #518
 Hamlet
<Druid Trainer>
 
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Tauren Druid
 
Mal'Ganis
Originally Posted by Booshie View Post
Mastery and int both do effectively the same thing, which is increase the flat amount of healing your heals do. Mastery scales better than SP does with SP, so as you increase SP mastery becomes more valuable. The point is at 45000 SP, Mastery overtakes Int point for point.

Therefore at 22500 SP Mastery overtakes Int at 2:1. You should attempt to gain more mastery but only from gems and reforging.
See last few posts, it's not that simple. Mastery scales with SP, but SP scales with mastery, it's totally symmetrical. There's no fixed constant breakpoint where one stat becomes stronger than the other. Either use the computations we worked out in those posts, or just check in TC which will be a little more accurate since we never took every thing fully into account in the posts (largely because this point is pretty minor for post people).

I think mastery should get better for people generally with new gear--when you improve all your items the amount of SP you gain is far more than twice the amount of mastery you gain. So maybe with a new tier we'll be at the point where everyone (who's raiding) wants to get mastery from gems.


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Old 03/15/13, 1:06 PM   #519
apostolis
Von Kaiser
 
Troll Druid
 
Twisting Nether (EU)
7700 mastery is a wrong number to have .. it will provide you with 32,29% mastery (raid buffed with mastery) meaning a waste of some small stats that could be used in crit or spirit if you can do a perfect reforge *

Number you should have is *7580 to be sure to have harmony of 32% up for when you activated . This number is assuming you have someone to buff mastery in your raids.

I also agree with hamlet we cant really say that sp > mastery or mastery > sp at a certain point. Personally while i favour mastery i havent seen a huge difference so far.

p.s. i really hoped this webpage Resto Druid Healing Calculator updated since it was a an easy way to see things and value of each stat in your spells by importing your character, since i am not a huge fan of spreadsheets (no offence hamlet) :P

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Old 03/15/13, 1:17 PM   #520
Kjeldorian
Von Kaiser
 
Tauren Druid
 
Illidan
Using my character as an example,

I have about 36k SP raid buffed, I have 8k unbuffed mastery.

My rule of thumb equation is: Total Spellpower (raid buffed) - 22500 = Gem Mastery Rating

36k - 22.5k = 13.5k. I am clearly under that number at 8k. So that means if I have an opportunity to gem / enchant for mastery at a 2 Mastery : 1 Int tradeoff I will take it with the belief that my HPS go up more with 2 Mastery than 1 INT.

It does not mean I go off blindly gemming mastery as socket bonus's do skew the 2 Mastery : 1 INT ratio sometimes. Aka the grey area of a 2 MR : 1.3-1.5 INT, in which case use the other references as directed by Hamlet.

If I were at the exact number between the two, it would mean that gemming either INT or Mastery would be equally beneficial but at the moment favoring Mastery when I can would be more helpful for throughput for me.

Please note my rule of thumb completely ignores the benefits of INT on crit which would slightly skew in favor of INT but given how far below my target number I am for mastery I can safely gem for Mastery. (My WoL parses are not always impressive because I raid lead as a healer which makes for less than optimum conditions.)

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Old 03/15/13, 1:37 PM   #521
infinitum
X-Medium
 
Tauren Druid
 
Balnazzar
Originally Posted by apostolis View Post
7700 mastery is a wrong number to have .. it will provide you with 32,29% mastery (raid buffed with mastery) meaning a waste of some small stats that could be used in crit or spirit if you can do a perfect reforge *
This gets brought up from time to time but our Mastery does not have 'breakpoints'. Having a Mastery of 32.29% is better than 32.00%.

Skunkworks - 2day, 8hr/week

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Old 03/15/13, 5:33 PM   #522
Arzo
Glass Joe
 
Troll Druid
 
Cho'gall
Originally Posted by infinitum View Post
This gets brought up from time to time but our Mastery does not have 'breakpoints'. Having a Mastery of 32.29% is better than 32.00%.
while this is true, you dont gain anything from the .29, so its best to either keep it around low 32, or get to the next % if possible

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Old 03/15/13, 6:39 PM   #523
Lazerdollarz
Moonkin Hatchling
 
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Troll Druid
 
Mal'Ganis
What do you mean you don't get anything from the .29? You get a .29% increase in healing.

Aftermath, 8/13H - recruiting a caster shaman.

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Old 03/15/13, 7:10 PM   #524
RareBeast
Von Kaiser
 
Tauren Druid
 
Jubei'Thos
Originally Posted by Arzo View Post
while this is true, you dont gain anything from the .29, so its best to either keep it around low 32, or get to the next % if possible
This has not been the case for a long time.

Do you think that every class guide on this forum has somehow forgotten to tell people to take this in to account when gearing? The don't mention it because you don't need to. You can easily test it in-game (i'd do it and post it here except I am at work at the moment). The blizzard tooltip rounds it only - not the game or effects.

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Old 03/15/13, 9:01 PM   #525
Arzo
Glass Joe
 
Troll Druid
 
Cho'gall
@RareBeast...i was unaware only the tooltip does the rounding, not the actual game. I have been confused about this for a long time, wondering why the tooltip says 20% is i have say, 20.89% in my character page.

I appreciate the info and will use it on gearing and working with my mastery.

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