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Old 11/26/12, 10:54 AM   #196
 Hamlet
<Druid Trainer>
 
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Tauren Druid
 
Mal'Ganis
Weapons have spellpower though, which is worth a lot more than just the allocated budget for secondaries.


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Old 11/26/12, 11:10 AM   #197
Skyepic
Glass Joe
 
Worgen Druid
 
Mannoroth
Originally Posted by Stommped View Post
What will people be upgrading first with VP? Light of the Cosmos and Darkmoon trinket seem like good choices to start.

Also with regards to 4pc and DoC, have you tried using Healing Touch before every dot in multi target situations? How do you know where to draw the line in terms of too many targets? i.e. casting this many Healing Touches would slow down your rotation too much and negatively impact your DPS.
I think it was already stated that using DoC with the 4pc is only a dps increase on single target fights. AFAIK 2+ targets wouldn't allow you to transition between eclipses fast enough, assuming you're keeping 90%+ DoT uptime.

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Old 11/26/12, 11:11 AM   #198
Skyepic
Glass Joe
 
Worgen Druid
 
Mannoroth
Seems like weapons and trinkets will always be the #1 choice for VP upgrades first, mainly because they provide the largest individual dps gain.

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Old 11/26/12, 11:44 AM   #199
 Hamlet
<Druid Trainer>
 
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Tauren Druid
 
Mal'Ganis
Has anyone ever worked out what the effective slot mod is for a trinket once you average in the standard-issue proc?


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Old 11/26/12, 7:50 PM   #200
Stommped
Piston Honda
 
Troll Druid
 
Magtheridon
LoC is getting 100 more haste and 300 more int for the proc. I will definitely be upgrading this first. No clue what to do with my other 1500 vp, maybe helm.

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Old 11/26/12, 9:00 PM   #201
Aarondf2003
Glass Joe
 
Troll Druid
 
Mal'Ganis
For the non-obvious, non-helm, -chest, -legs tier choices, here are some item stats for upgrading according to ptr.wowdb.com's new utility.

489 Light of the Cosmos: gaining 84 Haste and 251 Intellect on the proc.
502 Light of the Cosmos: gaining 95 Haste and 282 Intellect on the proc.

489 Blossom of Pure Snow: gaining 84 Intellect and 279 Crit on the proc.
489 Jade Magistrate Figurine : gaining 84 Intellect and 279 Crit on the proc.

496 Essence of Terror: gaining 89 Intellect and 535 Haste on the proc.
509 Essence of Terror: gaining 101 Intellect and 606 Haste on the proc.

476 Relic of Yu'lon: gaining 74 static Intellect and 235 Intellect on the proc.

496 Kri-tak, Imperial Scepter of the Swarm: gaining 41 Intellect, 28 Spirit, 541 Spell Power & 26 Crit.
509 Kri-tak, Imperial Scepter of the swarm: gaining 46 Intellect, 32 Spirit, 615 Spell Power & 29 Crit.

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Old 11/27/12, 4:22 AM   #202
Knofle
Glass Joe
 
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Tauren Druid
 
Balnazzar (EU)
"The Dancing Steel, Jade Spirit, Colossus, and River’s Song enchantments now use the Real PPM system utilized by Windsong and Elemental Force."

I assume this will put an end to the Jade Spirit vs. Windsong debate, then. It's going to be good to have "the expensive enchant" definitely be the best one, to be honest.

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Old 11/27/12, 7:12 AM   #203
nephyron
Von Kaiser
 
Troll Druid
 
Nemesis (EU)
I've looted the 496 head from HoF before the t14 head thus I'm going to use the head as offset + t14 gloves-legs-chest-shoulders instead of resto shoulders+ t14 head-gloves-legs-chest
I actually own t14 gloves and leggings (and offset headpiece)

Considering the slot modifier early mentioned in the item upgrade system, is it really worth to upgrade head+2, legs+2, gloves+1 instead of upgrading something like the DMC trinket?
Secondary stats allotment on t14 leggings and many other items with the highest slot modifier is not that great (+mastery bonus), stats priority should be taken into account too.

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Old 11/27/12, 6:24 PM   #204
Slippykins
Piston Honda
 
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Worgen Druid
 
Cenarius
Originally Posted by nephyron View Post
I've looted the 496 head from HoF before the t14 head thus I'm going to use the head as offset + t14 gloves-legs-chest-shoulders instead of resto shoulders+ t14 head-gloves-legs-chest
I actually own t14 gloves and leggings (and offset headpiece)

Considering the slot modifier early mentioned in the item upgrade system, is it really worth to upgrade head+2, legs+2, gloves+1 instead of upgrading something like the DMC trinket?
Secondary stats allotment on t14 leggings and many other items with the highest slot modifier is not that great (+mastery bonus), stats priority should be taken into account too.
Off-set headpiece from Blade Lord Ta'yak has been the best choice for our off-piece for a while now. Resto shoulders are terrible.

As for upgrades, I'm going for anything I have that's heroic BiS already (ie. nothing), and after that, anything that drops from N Terrace (again, nothing), then last three of HoF (normal tier legs), then the rest. I'm basing this on a "well these items will be upgraded last because of heroic progression." Essentially I wont upgrade any normal item from MSV because those heroics are comparatively much easier than the HoF or Terrace heroics, and thus are more susceptible to being replaced.

So I do agree with the H head (note: since Ta'yak is a pretty easy heroic, I wouldn't upgrade normal head) +2, tier legs +2 and gloves +1, as I doubt I would replace them in the near future. If you were comparing H BiS pieces only, then I would either wait for WrathCalcs to update to see the best DPS increase, or napkinmath the stat changes and compare it that way.

Last edited by Slippykins : 11/27/12 at 6:35 PM.

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Old 11/27/12, 11:13 PM   #205
Treetard
Glass Joe
 
Tauren Druid
 
Burning Legion
Is there a way to use NV on Amber-Shaper without it killing your raid members? I've been requested to not use it anymore because the healing ends up killing whoever gets the debuff on them. However, I'm looking through logs and see other Druids are using it just fine.

When I don't use it my DPS drops by a noticeable amount (80k in phase 1 with, 60k without).

Clarifying: Parasitic Growth target is dying to my Nature's Vigil healing. I've watched dozens of VODs and spoke with multiple Moonkins and they all look at my like I'm crazy when I say I'm killing people.

Last edited by Treetard : 11/28/12 at 9:39 PM.

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Old 12/04/12, 5:15 AM   #206
Aeiedil
Glass Joe
 
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Troll Druid
 
Shattered Hand (EU)
Originally Posted by Treetard View Post
Is there a way to use NV on Amber-Shaper without it killing your raid members? I've been requested to not use it anymore because the healing ends up killing whoever gets the debuff on them. However, I'm looking through logs and see other Druids are using it just fine.

When I don't use it my DPS drops by a noticeable amount (80k in phase 1 with, 60k without).

Clarifying: Parasitic Growth target is dying to my Nature's Vigil healing. I've watched dozens of VODs and spoke with multiple Moonkins and they all look at my like I'm crazy when I say I'm killing people.

Hi Treetard, I've not had this issue. What healers do you currently use? I believe that we have a Disc priest shielding the person affected to minimise the damage they take and therefore the healing they take. I've certainly had no complaints though from use of Nature's Vigil, though that may simply be due to flying under the radar.


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Old 12/04/12, 12:06 PM   #207
Treetard
Glass Joe
 
Tauren Druid
 
Burning Legion
Originally Posted by Aeiedil View Post
Hi Treetard, I've not had this issue. What healers do you currently use? I believe that we have a Disc priest shielding the person affected to minimise the damage they take and therefore the healing they take. I've certainly had no complaints though from use of Nature's Vigil, though that may simply be due to flying under the radar.
We use a Shaman and Paladin. Here is my WoL for the fight in question: Spell details for Nature's Vigil - 27-11 20:05 - Halfway to Heroic - World of Logs

Apparently I did about 650k healing from NV and my Shaman healer took about 400k of that as damage while he had Parasitic Growth.

EDIT: My NV healing Expression Editor - 27-11 20:05 - Halfway to Heroic - World of Logs

Parasitic Growth starts at about 22:38:08

Last edited by Treetard : 12/04/12 at 12:39 PM. Reason: Extra data

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Old 12/04/12, 8:31 PM   #208
Reddayspring
Von Kaiser
 
Troll Druid
 
Proudmoore
Almost 100% sure that nature's vigil is a range limited heal, checked over at wowhead but didn't see a for sure confirmation on that, but if it is the case, tell your shaman to stop healing from melee range and he won't take all the healing on earth from nature's vigil. Could also try and wait on subsequent cd pushes til a parasite is about to fall off.

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Old 12/05/12, 1:22 AM   #209
Lepy
Glass Joe
 
Troll Druid
 
Nordrassil (EU)
Treetard I took a look at your WOL report in more detail. I've had the same problem like you, getting blamed that I killed someone so I know where to look

First of all, your total healing on that shaman was 387k, which would increase the tick of the dot for roughly 40k damage and you did not heal him instantly, but over time so no chance that was result of his death.

If you go to the beginning when he received the dot, you will notice that your priest Heaven healed and over healed him for 174k. followed by bloodworm bursting and doing another 41k heals (another over heal), so in total it was 215k healing done to that shaman before the first tick of dot, it also means the starting damage from the dot was not low like usually but it started high, roughly 50k starting tick which is too much to start with.

Your healing was quite effective, and as stated above, not your fault he had high ticks, you did contribute but not your fault.
In addition, he did not die from the dot damage, he died because your warrior failed to interrupt explosion while in his construct, that was the damage that finished him, otherwise he would probably survive. The reason I think he would survive is because he had the dot ticking 160k on him and would have lasted another 10 sec, considering the tick is every 2 sec he can keep him self alive, and healing roughly 1mil in 10 sec shouldn't be a problem for 1 healer.

All in all, your NV contributed to his high damaging dot, but the main fault lies with your priest and DK, and at the end with your warrior who failed to interrupt explosion.

P.S: Reddayspring is correct, the heal while using NV heals in 20 yard range...so tell your shaman to get out of melee :P

EDIT: to get this information go under log browser, add query, in target write the name of your shaman, and also check to see hit and heal. U should get the same information as I did.

Last edited by Lepy : 12/05/12 at 1:31 AM.

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Old 12/05/12, 9:49 AM   #210
nephyron
Von Kaiser
 
Troll Druid
 
Nemesis (EU)
I've got 4 t13 and now with proper reforging i can choose between
spirit: 5101
crit: 7570
haste: 4669

or

spirit: 5100
crit: 4311
haste: 8089

Wrathcalc gives the 8089 spec 200 dps better than the crit one; from other moonkins' personal raid experiences, what's better? 6% less crit, faster casts and an extra tick on dots, or slower casts one less tick, but more SS procs? (if RNG feels like allowing me to proc SS)

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