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Old 12/27/12, 8:57 AM   #241
Kuruk
Von Kaiser
 
Troll Druid
 
Stormrage (EU)
Originally Posted by Slippykins View Post
Off-set headpiece from Blade Lord Ta'yak has been the best choice for our off-piece for a while now.
Wouldn't using Clutches of Dying Hope instead of the tier hands be a higher DPS increase than using the Hood of Stilled Winds instead of the tier head?

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Old 12/27/12, 9:21 AM   #242
 Tecton
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Mal'Ganis
Legs probably works out the best if you're not going for the higher haste breakpoint, but to be honest it's so close as to not really matter.


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Old 12/27/12, 9:33 AM   #243
Kuruk
Von Kaiser
 
Troll Druid
 
Stormrage (EU)
Originally Posted by Tecton View Post
Legs probably works out the best if you're not going for the higher haste breakpoint, but to be honest it's so close as to not really matter.
Yes, legs work out best. But wouldn't the gloves be a better option than the head?

ETA: Sorry, this really should have gone into the simple questions thread but since this discussion started in this thread, I continued it here.)

Last edited by Kuruk : 12/27/12 at 7:21 PM.

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Old 12/27/12, 9:06 PM   #244
Slippykins
Piston Honda
 
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Worgen Druid
 
Cenarius
Originally Posted by Kuruk View Post
Wouldn't using Clutches of Dying Hope instead of the tier hands be a higher DPS increase than using the Hood of Stilled Winds instead of the tier head?
We switched to legs after we went over the BiS list and optimised for crit without hitting the haste breakpoint. Haven't had hat off-piece since then, but I can't be bothered going through all my old posts to edit out the outdated information. :p

If you want an up-to-date, and revised, version of the BiS list head over to [Balance] T14H BiS list

Edit: most of my discussion on hat/gloves offpiece is there somewhere, you'll just have to go trawling if you want the numbers haha.

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Old 01/02/13, 6:50 AM   #245
Lhokz
Glass Joe
 
Troll Druid
 
Illidan (EU)
Originally Posted by Slippykins View Post
I made a post on the official forums about the NV change, not sure if my maths are 100% correct, but it shows a slight decrease in overall DPS (~1% single-target). I'm not sure if in a multi-target situation the DPS difference would be multiplied by the number of the targets, or stay the same. Damage modifying fights like Elegon will extenuate the effects of the nerf.

natures vigil being changed. - Forums - World of Warcraft

Man you're so my hero, I'm sure nobody has understood your answer on the US topic, but this is so informative.

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Old 01/02/13, 2:53 PM   #246
 Hamlet
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Tauren Druid
 
Mal'Ganis
That wound up being a pretty good estimate of what happens to NV. It's basically what I did in WC--knock the main bonus down to 10% and then add a 10% bonus for two Eclipses in between. I should actually modify it slightly, and make the new part a 10% bonus to 30s of untimered rotation DPS--my current way is a bit handwavy.

End result is that NV dropped slightly on paper. It dropped more so in practice because the intangible effect of stacking all your damage buffs at the beginning of the fight (as well as the "extra" use that cooldown-based abilities get) will be much smaller.

Last edited by Hamlet : 01/03/13 at 11:04 AM.


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Old 01/03/13, 11:01 AM   #247
Stommped
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Magtheridon
I'm wondering if we end up using Inc/HotW in 5.2, what would the ideal opener be? Same as now except HotW cat dps after CA? HotW cat dps first before normal opener? Does lusting on the pull have an effect on this?

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Old 01/03/13, 11:03 AM   #248
 Hamlet
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Tauren Druid
 
Mal'Ganis
I'm hot sure HotW cat is worth using at all since the nerf. If it is, you'd probably use it after the opening stack of Inc/CA/Lust was done, when all your good stuff is on cooldown.


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Old 01/03/13, 2:37 PM   #249
Erdluf
Great Tiger
 
Night Elf Druid
 
Echo Isles
Looking at HotW cat, and only considering Int scaling:
From WC:
An Eclipsed MF scales at about 13 dpet per Int
An Eclipsed SF scales at about 3 dpet per Int
Shooting stars is about 7 dpet per Int

If my math is correct, a single full-duration HotW rake does roughly 9.6 damage per Int and a cat auto attack does about 0.5 damage per Int. Both of those are before crit (and HotW crit will be high), so a total of around 13 damage per Int is not unreasonable.

Ideally you might have a situation with four targets (not enough for AoE or MF multi-dot to really shine).
Cat/4xRake/Moonkin is under 7 seconds (under 6 if you used Dash to get to cat) DPS/Int is 13*4/7, so something over 7, a little-bit more than seven seconds of shooting-stars spam, but without moving (or needing) the Moonkin energy bar.

Note that none of this scales with Mastery, or Weapon SP, and the benefit from Haste and weapon DPS is very small. As gear gets better, expect HotW to look poorer and poorer.

That 9.6 came from (1.05 Leather Specialization)(1.05^2 MotW)(1.06 HotW passive)(2.1 HotW active)(2 AP/Agi)(0.3 Rake AP scaling)(1+5 DD+DoTs)(1.04 Raid buff (physical damage))

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Old 01/03/13, 4:57 PM   #250
Lepy
Glass Joe
 
Troll Druid
 
Nordrassil (EU)
I have a question about our BIS list. Looking at the BIS list on MMO, either crit or haste version the dps doesn't go above 110k. When I look at the Simulation Craft they say 115k dps, and their BIS list is a bit different. They use non tier chest and they also use BoE trash drop bracers.
Has anyone tested this?

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Old 01/03/13, 7:02 PM   #251
Zantaz
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Worgen Druid
 
Frostmane (EU)
Originally Posted by Hamlet View Post
I'm hot sure HotW cat is worth using at all since the nerf. If it is, you'd probably use it after the opening stack of Inc/CA/Lust was done, when all your good stuff is on cooldown.
This is how I use it on the rare occasions I spec for it - basically dumping all Energy, out into Moonklin form with caster weapons to refresh DoTs and then back into Cat Form.

Used this way it is a very small dps increase over not using it but certainly nothing to write home about.

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Old 01/03/13, 7:52 PM   #252
Slippykins
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Worgen Druid
 
Cenarius
Originally Posted by Lepy View Post
I have a question about our BIS list. Looking at the BIS list on MMO, either crit or haste version the dps doesn't go above 110k. When I look at the Simulation Craft they say 115k dps, and their BIS list is a bit different. They use non tier chest and they also use BoE trash drop bracers.
Has anyone tested this?
Remember that SimCraft and WrathCalcs are measuring two completely different things - WrathCalcs evaluates your steady-state DPS on a single-target fight, whereas SimCraft runs different iterations of the same fight and finds the average DPS (as shown by their normal distribution).

Naturally, two different models will yield slightly different results. I've gone over the H BiS list for this tier many times, changed gear around and we've come to a conclusion that the heroic Butterfly bracers don't exist (since they are trash drops, simcraft needs to update that), as well as all off-pieces for tier. Pants pull way ahead in these situations, according to WrathCalcs, and we recently switched from hat after shifting away from the haste breakpoint strategy.

Also, you'll notice SimCraft includes buffs we don't give ourselves (barring Stormlash totem). This includes potions, heroism, warrior banner (if they include that). These stack well with our cooldowns and can account for the DPS change. Either way, WrathCalcs is meant to be used as a basis for comparison, being a tool we can make logical conclusions from with simple alterations. Almost everything WrathCalcs reports can also be applied to multi-target or damage mod fights, the only thing it really could not account for was DoC being overrated for this tier (movement, multi-targets, etc.).

Overall, it's up to the individual to choose which model they want to follow for their gearing strats, and there's nothing perpetually wrong with how SimCraft models DPS (as long as it follows our rotation and quirks), but remember that WrathCalcs is specifically tailored to boomkins whereas SimCraft must update and keep relevant all DPS specs for every class.

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Old 01/05/13, 6:05 PM   #253
Frozywozy
Glass Joe
 
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Troll Druid
 
Mug'thol
Hello everyone.

I just want to specify that I have read all the articles about Haste Breakpoints & Rounding. I also read the whole moonkin guide: [Balance] Mists of Pandaria 5.0, Guide and Discussion, and several last pages.

Here are my 2 questions I could not find answer yet:

1) I'm aware that the first haste breakpoint is 5273 rating without the tier bonus. The fact is, I just restarted playing and I can't reach that first breakpoint yet even if I reforge and gem everything I can in haste (considering my hit cap aswell). Should I reforge and gem everything in crit instead since I can't even reach the first breakpoint or should I aim it at all cost?

2) You mention in your guide that in aoe multi targets situations, we should dot every target possible with solar eclipse up and then hurricane. I have this problem, for example on Wind Lord Mel'jarak in HoF, where I don't even have time to put dots on all adds, because the 14-16secs run out before I could complete a full rotation on all the mobs. I was wondering if it would be better in that case to skip a couple dots and start hurricaning sooner.

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Old 01/05/13, 7:42 PM   #254
Lilija
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Worgen Druid
 
Bronzebeard (EU)
Originally Posted by Frozywozy View Post
1) I'm aware that the first haste breakpoint is 5273 rating without the tier bonus. The fact is, I just restarted playing and I can't reach that first breakpoint yet even if I reforge and gem everything I can in haste (considering my hit cap aswell). Should I reforge and gem everything in crit instead since I can't even reach the first breakpoint or should I aim it at all cost?
Haste breakpoint is a priority if it's in your reach. If not go for crit.

2) You mention in your guide that in aoe multi targets situations, we should dot every target possible with solar eclipse up and then hurricane. I have this problem, for example on Wind Lord Mel'jarak in HoF, where I don't even have time to put dots on all adds, because the 14-16secs run out before I could complete a full rotation on all the mobs. I was wondering if it would be better in that case to skip a couple dots and start hurricaning sooner.
When there is a lot of adds, you should skip dots and just Hurricane - at least that is what highest moonkin logs in 25 man show.

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Old 01/07/13, 2:45 AM   #255
stuppp
Glass Joe
 
Worgen Druid
 
Argent Dawn (EU)
Originally Posted by Lilija View Post
When there is a lot of adds, you should skip dots and just Hurricane - at least that is what highest moonkin logs in 25 man show.
This is correct.
There was a post about this a couple of pages back. Read from page 11 if you want to find it.
Link to the past.

Last edited by stuppp : 01/07/13 at 3:06 AM.

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